pred@2224: /**
pred@2224: * vim: set ts=4 :
pred@2224: * =============================================================================
pred@2224: * SourceMod Sample Extension
pred@2224: * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
pred@2224: * =============================================================================
pred@2224: *
pred@2224: * This program is free software; you can redistribute it and/or modify it under
pred@2224: * the terms of the GNU General Public License, version 3.0, as published by the
pred@2224: * Free Software Foundation.
pred@2224: *
pred@2224: * This program is distributed in the hope that it will be useful, but WITHOUT
pred@2224: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
pred@2224: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
pred@2224: * details.
pred@2224: *
pred@2224: * You should have received a copy of the GNU General Public License along with
pred@2224: * this program. If not, see .
pred@2224: *
pred@2224: * As a special exception, AlliedModders LLC gives you permission to link the
pred@2224: * code of this program (as well as its derivative works) to "Half-Life 2," the
pred@2224: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
pred@2224: * by the Valve Corporation. You must obey the GNU General Public License in
pred@2224: * all respects for all other code used. Additionally, AlliedModders LLC grants
pred@2224: * this exception to all derivative works. AlliedModders LLC defines further
pred@2224: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
pred@2224: * or .
pred@2224: *
pred@2224: * Version: $Id$
pred@2224: */
pred@2224:
pred@2224: #include "Struct.h"
pred@2224:
pred@2224: bool StructInfo::getOffset( const char *member, int *offset )
pred@2224: {
pred@2224: MemberInfo **pInfo = members.retrieve(member);
pred@2224:
pred@2224: if (pInfo == NULL)
pred@2224: {
pred@2224: return false;
pred@2224: }
pred@2224:
pred@2224: *offset = (*pInfo)->offset;
pred@2224:
pred@2224: return true;
pred@2224: }
pred@2224:
pred@2224: bool StructInfo::getType( const char *member, MemberType*type )
pred@2224: {
pred@2224: MemberInfo **pInfo = members.retrieve(member);
pred@2224:
pred@2224: if (pInfo == NULL)
pred@2224: {
pred@2224: return false;
pred@2224: }
pred@2224:
pred@2224: *type = (*pInfo)->type;
pred@2224:
pred@2224: return true;
pred@2224: }
pred@2224:
pred@2224: bool StructInfo::getSize( const char *member, int *size )
pred@2224: {
pred@2224: MemberInfo **pInfo = members.retrieve(member);
pred@2224:
pred@2224: if (pInfo == NULL)
pred@2224: {
pred@2224: return false;
pred@2224: }
pred@2224:
pred@2224: *size = (*pInfo)->size;
pred@2224:
pred@2224: return true;
pred@2224: }
pred@2224:
pred@2224: void StructInfo::AddMember( const char *name, MemberInfo *member )
pred@2224: {
pred@2224: members.insert(name, member);
pred@2224: membersList.push_back(member);
pred@2224: }
pred@2224:
pred@2224: StructInfo::~StructInfo()
pred@2224: {
pred@2224: SourceHook::List::iterator iter;
pred@2224:
pred@2224: iter = membersList.begin();
pred@2224:
pred@2224: while (iter != membersList.end())
pred@2224: {
pred@2224: delete (MemberInfo *)*iter;
pred@2224: iter = membersList.erase(iter);
pred@2224: }
pred@2224:
pred@2224: members.clear();
pred@2224: }
pred@2224:
pred@2224: StructInfo::StructInfo()
pred@2224: {
pred@2224: name[0] = 0;
pred@2224: size = -1;
pred@2224: }
pred@2224: MemberInfo::MemberInfo()
pred@2224: {
pred@2224: name[0] = 0;
pred@2224: size = -1;
pred@2224: type = Member_Unknown;
pred@2224: offset = -1;
pred@2224: }