dvander@1945: /**
dvander@1945: * vim: set ts=4 :
dvander@1945: * =============================================================================
pred@1963: * SourceMod Team Fortress 2 Extension
skamonkey@3233: * Copyright (C) 2004-2011 AlliedModders LLC. All rights reserved.
dvander@1945: * =============================================================================
dvander@1945: *
dvander@1945: * This program is free software; you can redistribute it and/or modify it under
dvander@1945: * the terms of the GNU General Public License, version 3.0, as published by the
dvander@1945: * Free Software Foundation.
dvander@1945: *
dvander@1945: * This program is distributed in the hope that it will be useful, but WITHOUT
dvander@1945: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
dvander@1945: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
dvander@1945: * details.
dvander@1945: *
dvander@1945: * You should have received a copy of the GNU General Public License along with
dvander@1945: * this program. If not, see .
dvander@1945: *
dvander@1945: * As a special exception, AlliedModders LLC gives you permission to link the
dvander@1945: * code of this program (as well as its derivative works) to "Half-Life 2," the
dvander@1945: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
dvander@1945: * by the Valve Corporation. You must obey the GNU General Public License in
dvander@1945: * all respects for all other code used. Additionally, AlliedModders LLC grants
dvander@1945: * this exception to all derivative works. AlliedModders LLC defines further
dvander@1945: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
dvander@1945: * or .
dvander@1945: *
dvander@1945: * Version: $Id$
dvander@1945: */
dvander@1945:
dvander@2783: #include
dvander@1945: #include "extension.h"
pred@1963: #include "util.h"
dvander@1945: #include "RegNatives.h"
dvander@1945: #include "iplayerinfo.h"
pred@1963: #include "sm_trie_tpl.h"
pred@1979: #include "criticals.h"
skamonkey@3056: #include "holiday.h"
skamonkey@3233: #include "conditions.h"
crimson@3151: #include "gameplayrules.h"
voidedweasel@3533: #include "teleporter.h"
pred@2136: #include "CDetour/detours.h"
dvander@1945:
dvander@1945: /**
dvander@1945: * @file extension.cpp
dvander@1945: * @brief Implement extension code here.
dvander@1945: */
dvander@1945:
dvander@1945:
dvander@1945: TF2Tools g_TF2Tools;
dvander@1945: IGameConfig *g_pGameConf = NULL;
dvander@1945:
dvander@1945: IBinTools *g_pBinTools = NULL;
dvander@1945:
dvander@1945: SMEXT_LINK(&g_TF2Tools);
dvander@1945:
pred@1979: ICvar *icvar = NULL;
pred@1979:
pred@1963: CGlobalVars *gpGlobals = NULL;
pred@1963:
pred@1963: sm_sendprop_info_t *playerSharedOffset;
dvander@1945:
dvander@1945: extern sp_nativeinfo_t g_TFNatives[];
dvander@1945:
pred@1963: int g_resourceEntity;
pred@1963:
pred@1963: SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int , int);
pred@1963:
dvander@1945: bool TF2Tools::SDK_OnLoad(char *error, size_t maxlength, bool late)
dvander@1945: {
pred@2069: if (strcmp(g_pSM->GetGameFolderName(), "tf") != 0)
pred@2069: {
pred@2123: UTIL_Format(error, maxlength, "Cannot Load TF2 Extension on mods other than TF2");
pred@2069: return false;
pred@2069: }
pred@2069:
pred@1963: ServerClass *sc = UTIL_FindServerClass("CTFPlayer");
pred@1963: if (sc == NULL)
pred@1963: {
pred@2123: UTIL_Format(error, maxlength, "Could not find CTFPlayer server class");
pred@1963: return false;
pred@1963: }
pred@1963:
pred@1963: playerSharedOffset = new sm_sendprop_info_t;
pred@1963:
pred@1963: if (!UTIL_FindDataTable(sc->m_pTable, "DT_TFPlayerShared", playerSharedOffset, 0))
pred@1963: {
pred@2123: UTIL_Format(error, maxlength, "Could not find DT_TFPlayerShared data table");
pred@1963: return false;
pred@1963: }
pred@1963:
dvander@1945: sharesys->AddDependency(myself, "bintools.ext", true, true);
dvander@1945:
pred@2123: char conf_error[255] = "";
dvander@1945: if (!gameconfs->LoadGameConfigFile("sm-tf2.games", &g_pGameConf, conf_error, sizeof(conf_error)))
dvander@1945: {
pred@2600: if (conf_error[0])
dvander@1945: {
pred@2123: UTIL_Format(error, maxlength, "Could not read sm-tf2.games.txt: %s", conf_error);
dvander@1945: }
dvander@1945: return false;
dvander@1945: }
dvander@1945:
pred@2136: CDetourManager::Init(g_pSM->GetScriptingEngine(), g_pGameConf);
pred@2136:
dvander@1945: sharesys->AddNatives(myself, g_TFNatives);
dvander@1945: sharesys->RegisterLibrary(myself, "tf2");
dvander@1945:
pred@2619: plsys->AddPluginsListener(this);
pred@2619:
ds@1952: playerhelpers->RegisterCommandTargetProcessor(this);
skamonkey@3332: playerhelpers->AddClientListener(this);
dvander@1945:
pred@2136: g_critForward = forwards->CreateForward("TF2_CalcIsAttackCritical", ET_Hook, 4, NULL, Param_Cell, Param_Cell, Param_String, Param_CellByRef);
skamonkey@3426: g_isHolidayForward = forwards->CreateForward("TF2_OnIsHolidayActive", ET_Event, 2, NULL, Param_Cell, Param_CellByRef);
skamonkey@3332: g_addCondForward = forwards->CreateForward("TF2_OnConditionAdded", ET_Ignore, 2, NULL, Param_Cell, Param_Cell);
skamonkey@3233: g_removeCondForward = forwards->CreateForward("TF2_OnConditionRemoved", ET_Ignore, 2, NULL, Param_Cell, Param_Cell);
crimson@3151: g_waitingPlayersStartForward = forwards->CreateForward("TF2_OnWaitingForPlayersStart", ET_Ignore, 0, NULL);
crimson@3151: g_waitingPlayersEndForward = forwards->CreateForward("TF2_OnWaitingForPlayersEnd", ET_Ignore, 0, NULL);
voidedweasel@3533: g_teleportForward = forwards->CreateForward("TF2_OnPlayerTeleport", ET_Hook, 3, NULL, Param_Cell, Param_Cell, Param_CellByRef);
pred@1979:
pred@1979: g_pCVar = icvar;
dvander@1945:
skamonkey@3056: m_CritDetoursEnabled = false;
skamonkey@3426: m_IsHolidayDetourEnabled = false;
skamonkey@3233: m_CondChecksEnabled = false;
crimson@3151: m_RulesDetoursEnabled = false;
voidedweasel@3533: m_TeleportDetourEnabled = false;
pred@2619:
dvander@1945: return true;
dvander@1945: }
dvander@1945:
dvander@2790: const char *TF2Tools::GetExtensionVerString()
dvander@2783: {
asherkin@3630: return SM_VERSION_STRING;
dvander@2783: }
dvander@2783:
dvander@2790: const char *TF2Tools::GetExtensionDateString()
dvander@2783: {
dvander@2783: return SM_BUILD_TIMESTAMP;
dvander@2783: }
dvander@2783:
dvander@1945: bool TF2Tools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
dvander@1945: {
dvander@1945: GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
dvander@1945:
pred@1963: gpGlobals = ismm->GetCGlobals();
pred@1963:
pred@1963: SH_ADD_HOOK(IServerGameDLL, ServerActivate, gamedll, SH_STATIC(OnServerActivate), true);
pred@1963:
pred@1979: GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION);
pred@1979:
pred@1979: GET_V_IFACE_CURRENT(GetServerFactory, gameents, IServerGameEnts, INTERFACEVERSION_SERVERGAMEENTS);
pred@1979:
pred@2075: GET_V_IFACE_CURRENT(GetEngineFactory, m_GameEventManager, IGameEventManager2, INTERFACEVERSION_GAMEEVENTSMANAGER2);
pred@2075: m_GameEventManager->AddListener(this, "teamplay_restart_round", true);
pred@2075:
dvander@1945: return true;
dvander@1945: }
dvander@1945:
dvander@1945: void TF2Tools::SDK_OnUnload()
dvander@1945: {
pred@1963: SH_REMOVE_HOOK(IServerGameDLL, ServerActivate, gamedll, SH_STATIC(OnServerActivate), true);
pred@1963:
dvander@1945: g_RegNatives.UnregisterAll();
dvander@1945: gameconfs->CloseGameConfigFile(g_pGameConf);
pred@1963: playerhelpers->UnregisterCommandTargetProcessor(this);
skamonkey@3332: playerhelpers->RemoveClientListener(this);
pred@2136:
pred@2619: plsys->RemovePluginsListener(this);
pred@2136:
pred@2619: forwards->ReleaseForward(g_critForward);
skamonkey@3426: forwards->ReleaseForward(g_isHolidayForward);
skamonkey@3233: forwards->ReleaseForward(g_addCondForward);
skamonkey@3233: forwards->ReleaseForward(g_removeCondForward);
crimson@3151: forwards->ReleaseForward(g_waitingPlayersStartForward);
crimson@3151: forwards->ReleaseForward(g_waitingPlayersEndForward);
voidedweasel@3533: forwards->ReleaseForward(g_teleportForward);
dvander@1945: }
dvander@1945:
dvander@1945: void TF2Tools::SDK_OnAllLoaded()
dvander@1945: {
dvander@1945: SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools);
ds@1952: }
ds@1952:
pred@1979: bool TF2Tools::RegisterConCommandBase(ConCommandBase *pVar)
pred@1979: {
pred@1979: return g_SMAPI->RegisterConCommandBase(g_PLAPI, pVar);
pred@1979: }
pred@1979:
pred@2075: void TF2Tools::FireGameEvent( IGameEvent *event )
pred@2075: {
pred@2075: timersys->NotifyOfGameStart();
pred@2075: timersys->MapTimeLeftChanged();
dvander@1945: }
dvander@1945:
dvander@1945: bool TF2Tools::QueryRunning(char *error, size_t maxlength)
dvander@1945: {
dvander@1945: SM_CHECK_IFACE(BINTOOLS, g_pBinTools);
dvander@1945:
dvander@1945: return true;
dvander@1945: }
dvander@1945:
dvander@1945: bool TF2Tools::QueryInterfaceDrop(SMInterface *pInterface)
dvander@1945: {
dvander@1945: if (pInterface == g_pBinTools)
dvander@1945: {
dvander@1945: return false;
dvander@1945: }
dvander@1945:
dvander@1945: return IExtensionInterface::QueryInterfaceDrop(pInterface);
dvander@1945: }
dvander@1945:
dvander@1945: void TF2Tools::NotifyInterfaceDrop(SMInterface *pInterface)
dvander@1945: {
dvander@1945: g_RegNatives.UnregisterAll();
dvander@1945: }
dvander@1945:
pred@1963: void OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
dvander@1945: {
pred@1963: g_resourceEntity = FindResourceEntity();
pred@1963: }
dvander@1945:
dvander@1945: bool TF2Tools::ProcessCommandTarget(cmd_target_info_t *info)
dvander@1945: {
dvander@1945: int max_clients;
dvander@1945: IPlayerInfo *pInfo;
dvander@1945: unsigned int team_index = 0;
dvander@1945: IGamePlayer *pPlayer, *pAdmin;
dvander@1945:
dvander@1945: if ((info->flags & COMMAND_FILTER_NO_MULTI) == COMMAND_FILTER_NO_MULTI)
dvander@1945: {
dvander@1945: return false;
dvander@1945: }
dvander@1945:
dvander@1945: if (info->admin)
dvander@1945: {
dvander@1945: if ((pAdmin = playerhelpers->GetGamePlayer(info->admin)) == NULL)
dvander@1945: {
dvander@1945: return false;
dvander@1945: }
dvander@1945: if (!pAdmin->IsInGame())
dvander@1945: {
dvander@1945: return false;
dvander@1945: }
dvander@1945: }
dvander@1945: else
dvander@1945: {
dvander@1945: pAdmin = NULL;
dvander@1945: }
dvander@1945:
dvander@1945: if (strcmp(info->pattern, "@red") == 0 )
dvander@1945: {
dvander@1945: team_index = 2;
dvander@1945: }
dvander@1945: else if (strcmp(info->pattern, "@blue") == 0)
dvander@1945: {
dvander@1945: team_index = 3;
dvander@1945: }
dvander@1945: else
dvander@1945: {
dvander@1945: return false;
dvander@1945: }
dvander@1945:
dvander@1945: info->num_targets = 0;
dvander@1945:
dvander@1945: max_clients = playerhelpers->GetMaxClients();
dvander@1945: for (int i = 1;
dvander@1945: i <= max_clients && (cell_t)info->num_targets < info->max_targets;
dvander@1945: i++)
dvander@1945: {
dvander@1945: if ((pPlayer = playerhelpers->GetGamePlayer(i)) == NULL)
dvander@1945: {
dvander@1945: continue;
dvander@1945: }
dvander@1945: if (!pPlayer->IsInGame())
dvander@1945: {
dvander@1945: continue;
dvander@1945: }
dvander@1945: if ((pInfo = pPlayer->GetPlayerInfo()) == NULL)
dvander@1945: {
dvander@1945: continue;
dvander@1945: }
dvander@1945: if (pInfo->GetTeamIndex() != (int)team_index)
dvander@1945: {
dvander@1945: continue;
dvander@1945: }
dvander@1945: if (playerhelpers->FilterCommandTarget(pAdmin, pPlayer, info->flags)
dvander@1945: != COMMAND_TARGET_VALID)
dvander@1945: {
dvander@1945: continue;
dvander@1945: }
dvander@1945: info->targets[info->num_targets] = i;
dvander@1945: info->num_targets++;
dvander@1945: }
dvander@1945:
dvander@1945: if (info->num_targets == 0)
dvander@1945: {
dvander@1945: info->reason = COMMAND_TARGET_EMPTY_FILTER;
dvander@1945: }
dvander@1945: else
dvander@1945: {
dvander@1945: info->reason = COMMAND_TARGET_VALID;
dvander@1945: }
dvander@1945:
dvander@1945: info->target_name_style = COMMAND_TARGETNAME_RAW;
dvander@1945: if (team_index == 2)
dvander@1945: {
dvander@1945: UTIL_Format(info->target_name, info->target_name_maxlength, "Red Team");
dvander@1945: }
dvander@1945: else if (team_index == 3)
dvander@1945: {
dvander@1945: UTIL_Format(info->target_name, info->target_name_maxlength, "Blue Team");
dvander@1945: }
skamonkey@3332:
dvander@1945: return true;
dvander@1945: }
dvander@1945:
pred@2619: void TF2Tools::OnPluginLoaded(IPlugin *plugin)
pred@2619: {
skamonkey@3056: if (!m_CritDetoursEnabled && g_critForward->GetFunctionCount())
pred@2619: {
skamonkey@3159: m_CritDetoursEnabled = InitialiseCritDetours();
skamonkey@3056: }
skamonkey@3159:
skamonkey@3426: if (!m_IsHolidayDetourEnabled && g_isHolidayForward->GetFunctionCount())
skamonkey@3056: {
skamonkey@3426: m_IsHolidayDetourEnabled = InitialiseIsHolidayDetour();
pred@2619: }
skamonkey@3159:
skamonkey@3233: if (!m_CondChecksEnabled
skamonkey@3233: && ( g_addCondForward->GetFunctionCount() || g_removeCondForward->GetFunctionCount() )
skamonkey@3233: )
skamonkey@3233: {
skamonkey@3332: m_CondChecksEnabled = InitialiseConditionChecks();
skamonkey@3233: }
skamonkey@3233:
skamonkey@3159: if (!m_RulesDetoursEnabled
skamonkey@3159: && ( g_waitingPlayersStartForward->GetFunctionCount() || g_waitingPlayersEndForward->GetFunctionCount() )
skamonkey@3159: )
crimson@3151: {
skamonkey@3159: m_RulesDetoursEnabled = InitialiseRulesDetours();
crimson@3151: }
voidedweasel@3533:
voidedweasel@3533: if (!m_TeleportDetourEnabled && g_teleportForward->GetFunctionCount())
voidedweasel@3533: {
voidedweasel@3533: m_TeleportDetourEnabled = InitialiseTeleporterDetour();
voidedweasel@3533: }
pred@2619: }
pred@2619:
pred@2619: void TF2Tools::OnPluginUnloaded(IPlugin *plugin)
pred@2619: {
skamonkey@3056: if (m_CritDetoursEnabled && !g_critForward->GetFunctionCount())
pred@2619: {
skamonkey@3056: RemoveCritDetours();
skamonkey@3056: m_CritDetoursEnabled = false;
skamonkey@3056: }
skamonkey@3426: if (m_IsHolidayDetourEnabled && !g_isHolidayForward->GetFunctionCount())
skamonkey@3056: {
skamonkey@3426: RemoveIsHolidayDetour();
skamonkey@3426: m_IsHolidayDetourEnabled = false;
pred@2619: }
skamonkey@3233: if (m_CondChecksEnabled)
skamonkey@3233: {
skamonkey@3233: if (!g_addCondForward->GetFunctionCount() && !g_removeCondForward->GetFunctionCount())
skamonkey@3233: {
skamonkey@3332: RemoveConditionChecks();
skamonkey@3233: m_CondChecksEnabled = false;
skamonkey@3233: }
skamonkey@3233: }
crimson@3151: if (m_RulesDetoursEnabled)
crimson@3151: {
skamonkey@3159: if (!g_waitingPlayersStartForward->GetFunctionCount() && !g_waitingPlayersEndForward->GetFunctionCount())
crimson@3151: {
crimson@3151: RemoveRulesDetours();
crimson@3151: m_RulesDetoursEnabled = false;
crimson@3151: }
crimson@3151: }
voidedweasel@3533: if (m_TeleportDetourEnabled && !g_teleportForward->GetFunctionCount())
voidedweasel@3533: {
voidedweasel@3533: RemoveTeleporterDetour();
voidedweasel@3533: m_TeleportDetourEnabled = false;
voidedweasel@3533: }
pred@2619: }
skamonkey@3332:
skamonkey@3332: void TF2Tools::OnClientPutInServer(int client)
skamonkey@3332: {
skamonkey@3332: Conditions_OnClientPutInServer(client);
skamonkey@3332: }
skamonkey@3332:
pred@1963: int FindResourceEntity()
pred@1963: {
pred@1963: return FindEntityByNetClass(-1, "CTFPlayerResource");
pred@1963: }
pred@1963:
pred@1963:
pred@1963: int FindEntityByNetClass(int start, const char *classname)
pred@1963: {
pred@1963: edict_t *current;
pred@1963:
pred@1963: for (int i = ((start != -1) ? start : 0); i < gpGlobals->maxEntities; i++)
pred@1963: {
pred@1963: current = engine->PEntityOfEntIndex(i);
pred@1963: if (current == NULL)
pred@1963: {
pred@1963: continue;
pred@1963: }
pred@1963:
pred@1963: IServerNetworkable *network = current->GetNetworkable();
pred@1963:
pred@1963: if (network == NULL)
pred@1963: {
pred@1963: continue;
pred@1963: }
pred@1963:
pred@1963: ServerClass *sClass = network->GetServerClass();
pred@1963: const char *name = sClass->GetName();
pred@1963:
pred@1963:
pred@1963: if (strcmp(name, classname) == 0)
pred@1963: {
pred@1963: return i;
pred@1963: }
pred@1963: }
pred@1963:
pred@1963: return -1;
pred@1963: }
pred@1963:
pred@1963: TFClassType ClassnameToType(const char *classname)
pred@1963: {
pred@1963: static KTrie trie;
pred@1963: static bool filled = false;
pred@1963:
pred@1963: if (!filled)
pred@1963: {
pred@1963: trie.insert("scout", TFClass_Scout);
pred@1963: trie.insert("sniper", TFClass_Sniper);
pred@1963: trie.insert("soldier", TFClass_Soldier);
pred@1963: trie.insert("demoman", TFClass_DemoMan);
pred@1963: trie.insert("demo", TFClass_DemoMan);
pred@1963: trie.insert("medic", TFClass_Medic);
pred@1963: trie.insert("heavy", TFClass_Heavy);
bluebriansimon@3892: trie.insert("heavyweap", TFClass_Heavy);
bluebriansimon@3892: trie.insert("heavyweapons", TFClass_Heavy);
pred@1963: trie.insert("hwg", TFClass_Heavy);
pred@1963: trie.insert("pyro", TFClass_Pyro);
pred@1963: trie.insert("spy", TFClass_Spy);
pred@1963: trie.insert("engineer", TFClass_Engineer);
pred@1963: trie.insert("engy", TFClass_Engineer);
pred@1963:
pred@1963: filled = true;
pred@1963: }
pred@1963:
pred@1963: TFClassType *value;
pred@1963:
pred@1963: if (!(value = trie.retrieve(classname)))
pred@1963: {
pred@1963: return TFClass_Unknown;
pred@1963: }
pred@1963:
pred@1963: return *value;
pred@1963: }
pred@1963:
pred@1963:
pred@1963:
pred@1963: /**
pred@1963: * A picture of a blue crab given to me as a gift and stored here for safe keeping
pred@1963: *
asherkin@3499: * http://sourcemod.net/Clown%20car.jpg
pred@1963: */
pred@1963: