dvander@1945: /** dvander@1945: * vim: set ts=4 : dvander@1945: * ============================================================================= pred@1963: * SourceMod Team Fortress 2 Extension skamonkey@3233: * Copyright (C) 2004-2011 AlliedModders LLC. All rights reserved. dvander@1945: * ============================================================================= dvander@1945: * dvander@1945: * This program is free software; you can redistribute it and/or modify it under dvander@1945: * the terms of the GNU General Public License, version 3.0, as published by the dvander@1945: * Free Software Foundation. dvander@1945: * dvander@1945: * This program is distributed in the hope that it will be useful, but WITHOUT dvander@1945: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS dvander@1945: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more dvander@1945: * details. dvander@1945: * dvander@1945: * You should have received a copy of the GNU General Public License along with dvander@1945: * this program. If not, see . dvander@1945: * dvander@1945: * As a special exception, AlliedModders LLC gives you permission to link the dvander@1945: * code of this program (as well as its derivative works) to "Half-Life 2," the dvander@1945: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software dvander@1945: * by the Valve Corporation. You must obey the GNU General Public License in dvander@1945: * all respects for all other code used. Additionally, AlliedModders LLC grants dvander@1945: * this exception to all derivative works. AlliedModders LLC defines further dvander@1945: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), dvander@1945: * or . dvander@1945: * dvander@1945: * Version: $Id$ dvander@1945: */ dvander@1945: dvander@2783: #include dvander@1945: #include "extension.h" pred@1963: #include "util.h" dvander@1945: #include "RegNatives.h" dvander@1945: #include "iplayerinfo.h" pred@1963: #include "sm_trie_tpl.h" pred@1979: #include "criticals.h" skamonkey@3056: #include "holiday.h" skamonkey@3233: #include "conditions.h" crimson@3151: #include "gameplayrules.h" voidedweasel@3533: #include "teleporter.h" pred@2136: #include "CDetour/detours.h" dvander@1945: dvander@1945: /** dvander@1945: * @file extension.cpp dvander@1945: * @brief Implement extension code here. dvander@1945: */ dvander@1945: dvander@1945: dvander@1945: TF2Tools g_TF2Tools; dvander@1945: IGameConfig *g_pGameConf = NULL; dvander@1945: dvander@1945: IBinTools *g_pBinTools = NULL; dvander@1945: dvander@1945: SMEXT_LINK(&g_TF2Tools); dvander@1945: pred@1979: ICvar *icvar = NULL; pred@1979: pred@1963: CGlobalVars *gpGlobals = NULL; pred@1963: pred@1963: sm_sendprop_info_t *playerSharedOffset; dvander@1945: dvander@1945: extern sp_nativeinfo_t g_TFNatives[]; dvander@1945: pred@1963: int g_resourceEntity; pred@1963: pred@1963: SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int , int); pred@1963: dvander@1945: bool TF2Tools::SDK_OnLoad(char *error, size_t maxlength, bool late) dvander@1945: { pred@2069: if (strcmp(g_pSM->GetGameFolderName(), "tf") != 0) pred@2069: { pred@2123: UTIL_Format(error, maxlength, "Cannot Load TF2 Extension on mods other than TF2"); pred@2069: return false; pred@2069: } pred@2069: pred@1963: ServerClass *sc = UTIL_FindServerClass("CTFPlayer"); pred@1963: if (sc == NULL) pred@1963: { pred@2123: UTIL_Format(error, maxlength, "Could not find CTFPlayer server class"); pred@1963: return false; pred@1963: } pred@1963: pred@1963: playerSharedOffset = new sm_sendprop_info_t; pred@1963: pred@1963: if (!UTIL_FindDataTable(sc->m_pTable, "DT_TFPlayerShared", playerSharedOffset, 0)) pred@1963: { pred@2123: UTIL_Format(error, maxlength, "Could not find DT_TFPlayerShared data table"); pred@1963: return false; pred@1963: } pred@1963: dvander@1945: sharesys->AddDependency(myself, "bintools.ext", true, true); dvander@1945: pred@2123: char conf_error[255] = ""; dvander@1945: if (!gameconfs->LoadGameConfigFile("sm-tf2.games", &g_pGameConf, conf_error, sizeof(conf_error))) dvander@1945: { pred@2600: if (conf_error[0]) dvander@1945: { pred@2123: UTIL_Format(error, maxlength, "Could not read sm-tf2.games.txt: %s", conf_error); dvander@1945: } dvander@1945: return false; dvander@1945: } dvander@1945: pred@2136: CDetourManager::Init(g_pSM->GetScriptingEngine(), g_pGameConf); pred@2136: dvander@1945: sharesys->AddNatives(myself, g_TFNatives); dvander@1945: sharesys->RegisterLibrary(myself, "tf2"); dvander@1945: pred@2619: plsys->AddPluginsListener(this); pred@2619: ds@1952: playerhelpers->RegisterCommandTargetProcessor(this); skamonkey@3332: playerhelpers->AddClientListener(this); dvander@1945: pred@2136: g_critForward = forwards->CreateForward("TF2_CalcIsAttackCritical", ET_Hook, 4, NULL, Param_Cell, Param_Cell, Param_String, Param_CellByRef); skamonkey@3426: g_isHolidayForward = forwards->CreateForward("TF2_OnIsHolidayActive", ET_Event, 2, NULL, Param_Cell, Param_CellByRef); skamonkey@3332: g_addCondForward = forwards->CreateForward("TF2_OnConditionAdded", ET_Ignore, 2, NULL, Param_Cell, Param_Cell); skamonkey@3233: g_removeCondForward = forwards->CreateForward("TF2_OnConditionRemoved", ET_Ignore, 2, NULL, Param_Cell, Param_Cell); crimson@3151: g_waitingPlayersStartForward = forwards->CreateForward("TF2_OnWaitingForPlayersStart", ET_Ignore, 0, NULL); crimson@3151: g_waitingPlayersEndForward = forwards->CreateForward("TF2_OnWaitingForPlayersEnd", ET_Ignore, 0, NULL); voidedweasel@3533: g_teleportForward = forwards->CreateForward("TF2_OnPlayerTeleport", ET_Hook, 3, NULL, Param_Cell, Param_Cell, Param_CellByRef); pred@1979: pred@1979: g_pCVar = icvar; dvander@1945: skamonkey@3056: m_CritDetoursEnabled = false; skamonkey@3426: m_IsHolidayDetourEnabled = false; skamonkey@3233: m_CondChecksEnabled = false; crimson@3151: m_RulesDetoursEnabled = false; voidedweasel@3533: m_TeleportDetourEnabled = false; pred@2619: dvander@1945: return true; dvander@1945: } dvander@1945: dvander@2790: const char *TF2Tools::GetExtensionVerString() dvander@2783: { asherkin@3630: return SM_VERSION_STRING; dvander@2783: } dvander@2783: dvander@2790: const char *TF2Tools::GetExtensionDateString() dvander@2783: { dvander@2783: return SM_BUILD_TIMESTAMP; dvander@2783: } dvander@2783: dvander@1945: bool TF2Tools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late) dvander@1945: { dvander@1945: GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER); dvander@1945: pred@1963: gpGlobals = ismm->GetCGlobals(); pred@1963: pred@1963: SH_ADD_HOOK(IServerGameDLL, ServerActivate, gamedll, SH_STATIC(OnServerActivate), true); pred@1963: pred@1979: GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION); pred@1979: pred@1979: GET_V_IFACE_CURRENT(GetServerFactory, gameents, IServerGameEnts, INTERFACEVERSION_SERVERGAMEENTS); pred@1979: pred@2075: GET_V_IFACE_CURRENT(GetEngineFactory, m_GameEventManager, IGameEventManager2, INTERFACEVERSION_GAMEEVENTSMANAGER2); pred@2075: m_GameEventManager->AddListener(this, "teamplay_restart_round", true); pred@2075: dvander@1945: return true; dvander@1945: } dvander@1945: dvander@1945: void TF2Tools::SDK_OnUnload() dvander@1945: { pred@1963: SH_REMOVE_HOOK(IServerGameDLL, ServerActivate, gamedll, SH_STATIC(OnServerActivate), true); pred@1963: dvander@1945: g_RegNatives.UnregisterAll(); dvander@1945: gameconfs->CloseGameConfigFile(g_pGameConf); pred@1963: playerhelpers->UnregisterCommandTargetProcessor(this); skamonkey@3332: playerhelpers->RemoveClientListener(this); pred@2136: pred@2619: plsys->RemovePluginsListener(this); pred@2136: pred@2619: forwards->ReleaseForward(g_critForward); skamonkey@3426: forwards->ReleaseForward(g_isHolidayForward); skamonkey@3233: forwards->ReleaseForward(g_addCondForward); skamonkey@3233: forwards->ReleaseForward(g_removeCondForward); crimson@3151: forwards->ReleaseForward(g_waitingPlayersStartForward); crimson@3151: forwards->ReleaseForward(g_waitingPlayersEndForward); voidedweasel@3533: forwards->ReleaseForward(g_teleportForward); dvander@1945: } dvander@1945: dvander@1945: void TF2Tools::SDK_OnAllLoaded() dvander@1945: { dvander@1945: SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools); ds@1952: } ds@1952: pred@1979: bool TF2Tools::RegisterConCommandBase(ConCommandBase *pVar) pred@1979: { pred@1979: return g_SMAPI->RegisterConCommandBase(g_PLAPI, pVar); pred@1979: } pred@1979: pred@2075: void TF2Tools::FireGameEvent( IGameEvent *event ) pred@2075: { pred@2075: timersys->NotifyOfGameStart(); pred@2075: timersys->MapTimeLeftChanged(); dvander@1945: } dvander@1945: dvander@1945: bool TF2Tools::QueryRunning(char *error, size_t maxlength) dvander@1945: { dvander@1945: SM_CHECK_IFACE(BINTOOLS, g_pBinTools); dvander@1945: dvander@1945: return true; dvander@1945: } dvander@1945: dvander@1945: bool TF2Tools::QueryInterfaceDrop(SMInterface *pInterface) dvander@1945: { dvander@1945: if (pInterface == g_pBinTools) dvander@1945: { dvander@1945: return false; dvander@1945: } dvander@1945: dvander@1945: return IExtensionInterface::QueryInterfaceDrop(pInterface); dvander@1945: } dvander@1945: dvander@1945: void TF2Tools::NotifyInterfaceDrop(SMInterface *pInterface) dvander@1945: { dvander@1945: g_RegNatives.UnregisterAll(); dvander@1945: } dvander@1945: pred@1963: void OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax) dvander@1945: { pred@1963: g_resourceEntity = FindResourceEntity(); pred@1963: } dvander@1945: dvander@1945: bool TF2Tools::ProcessCommandTarget(cmd_target_info_t *info) dvander@1945: { dvander@1945: int max_clients; dvander@1945: IPlayerInfo *pInfo; dvander@1945: unsigned int team_index = 0; dvander@1945: IGamePlayer *pPlayer, *pAdmin; dvander@1945: dvander@1945: if ((info->flags & COMMAND_FILTER_NO_MULTI) == COMMAND_FILTER_NO_MULTI) dvander@1945: { dvander@1945: return false; dvander@1945: } dvander@1945: dvander@1945: if (info->admin) dvander@1945: { dvander@1945: if ((pAdmin = playerhelpers->GetGamePlayer(info->admin)) == NULL) dvander@1945: { dvander@1945: return false; dvander@1945: } dvander@1945: if (!pAdmin->IsInGame()) dvander@1945: { dvander@1945: return false; dvander@1945: } dvander@1945: } dvander@1945: else dvander@1945: { dvander@1945: pAdmin = NULL; dvander@1945: } dvander@1945: dvander@1945: if (strcmp(info->pattern, "@red") == 0 ) dvander@1945: { dvander@1945: team_index = 2; dvander@1945: } dvander@1945: else if (strcmp(info->pattern, "@blue") == 0) dvander@1945: { dvander@1945: team_index = 3; dvander@1945: } dvander@1945: else dvander@1945: { dvander@1945: return false; dvander@1945: } dvander@1945: dvander@1945: info->num_targets = 0; dvander@1945: dvander@1945: max_clients = playerhelpers->GetMaxClients(); dvander@1945: for (int i = 1; dvander@1945: i <= max_clients && (cell_t)info->num_targets < info->max_targets; dvander@1945: i++) dvander@1945: { dvander@1945: if ((pPlayer = playerhelpers->GetGamePlayer(i)) == NULL) dvander@1945: { dvander@1945: continue; dvander@1945: } dvander@1945: if (!pPlayer->IsInGame()) dvander@1945: { dvander@1945: continue; dvander@1945: } dvander@1945: if ((pInfo = pPlayer->GetPlayerInfo()) == NULL) dvander@1945: { dvander@1945: continue; dvander@1945: } dvander@1945: if (pInfo->GetTeamIndex() != (int)team_index) dvander@1945: { dvander@1945: continue; dvander@1945: } dvander@1945: if (playerhelpers->FilterCommandTarget(pAdmin, pPlayer, info->flags) dvander@1945: != COMMAND_TARGET_VALID) dvander@1945: { dvander@1945: continue; dvander@1945: } dvander@1945: info->targets[info->num_targets] = i; dvander@1945: info->num_targets++; dvander@1945: } dvander@1945: dvander@1945: if (info->num_targets == 0) dvander@1945: { dvander@1945: info->reason = COMMAND_TARGET_EMPTY_FILTER; dvander@1945: } dvander@1945: else dvander@1945: { dvander@1945: info->reason = COMMAND_TARGET_VALID; dvander@1945: } dvander@1945: dvander@1945: info->target_name_style = COMMAND_TARGETNAME_RAW; dvander@1945: if (team_index == 2) dvander@1945: { dvander@1945: UTIL_Format(info->target_name, info->target_name_maxlength, "Red Team"); dvander@1945: } dvander@1945: else if (team_index == 3) dvander@1945: { dvander@1945: UTIL_Format(info->target_name, info->target_name_maxlength, "Blue Team"); dvander@1945: } skamonkey@3332: dvander@1945: return true; dvander@1945: } dvander@1945: pred@2619: void TF2Tools::OnPluginLoaded(IPlugin *plugin) pred@2619: { skamonkey@3056: if (!m_CritDetoursEnabled && g_critForward->GetFunctionCount()) pred@2619: { skamonkey@3159: m_CritDetoursEnabled = InitialiseCritDetours(); skamonkey@3056: } skamonkey@3159: skamonkey@3426: if (!m_IsHolidayDetourEnabled && g_isHolidayForward->GetFunctionCount()) skamonkey@3056: { skamonkey@3426: m_IsHolidayDetourEnabled = InitialiseIsHolidayDetour(); pred@2619: } skamonkey@3159: skamonkey@3233: if (!m_CondChecksEnabled skamonkey@3233: && ( g_addCondForward->GetFunctionCount() || g_removeCondForward->GetFunctionCount() ) skamonkey@3233: ) skamonkey@3233: { skamonkey@3332: m_CondChecksEnabled = InitialiseConditionChecks(); skamonkey@3233: } skamonkey@3233: skamonkey@3159: if (!m_RulesDetoursEnabled skamonkey@3159: && ( g_waitingPlayersStartForward->GetFunctionCount() || g_waitingPlayersEndForward->GetFunctionCount() ) skamonkey@3159: ) crimson@3151: { skamonkey@3159: m_RulesDetoursEnabled = InitialiseRulesDetours(); crimson@3151: } voidedweasel@3533: voidedweasel@3533: if (!m_TeleportDetourEnabled && g_teleportForward->GetFunctionCount()) voidedweasel@3533: { voidedweasel@3533: m_TeleportDetourEnabled = InitialiseTeleporterDetour(); voidedweasel@3533: } pred@2619: } pred@2619: pred@2619: void TF2Tools::OnPluginUnloaded(IPlugin *plugin) pred@2619: { skamonkey@3056: if (m_CritDetoursEnabled && !g_critForward->GetFunctionCount()) pred@2619: { skamonkey@3056: RemoveCritDetours(); skamonkey@3056: m_CritDetoursEnabled = false; skamonkey@3056: } skamonkey@3426: if (m_IsHolidayDetourEnabled && !g_isHolidayForward->GetFunctionCount()) skamonkey@3056: { skamonkey@3426: RemoveIsHolidayDetour(); skamonkey@3426: m_IsHolidayDetourEnabled = false; pred@2619: } skamonkey@3233: if (m_CondChecksEnabled) skamonkey@3233: { skamonkey@3233: if (!g_addCondForward->GetFunctionCount() && !g_removeCondForward->GetFunctionCount()) skamonkey@3233: { skamonkey@3332: RemoveConditionChecks(); skamonkey@3233: m_CondChecksEnabled = false; skamonkey@3233: } skamonkey@3233: } crimson@3151: if (m_RulesDetoursEnabled) crimson@3151: { skamonkey@3159: if (!g_waitingPlayersStartForward->GetFunctionCount() && !g_waitingPlayersEndForward->GetFunctionCount()) crimson@3151: { crimson@3151: RemoveRulesDetours(); crimson@3151: m_RulesDetoursEnabled = false; crimson@3151: } crimson@3151: } voidedweasel@3533: if (m_TeleportDetourEnabled && !g_teleportForward->GetFunctionCount()) voidedweasel@3533: { voidedweasel@3533: RemoveTeleporterDetour(); voidedweasel@3533: m_TeleportDetourEnabled = false; voidedweasel@3533: } pred@2619: } skamonkey@3332: skamonkey@3332: void TF2Tools::OnClientPutInServer(int client) skamonkey@3332: { skamonkey@3332: Conditions_OnClientPutInServer(client); skamonkey@3332: } skamonkey@3332: pred@1963: int FindResourceEntity() pred@1963: { pred@1963: return FindEntityByNetClass(-1, "CTFPlayerResource"); pred@1963: } pred@1963: pred@1963: pred@1963: int FindEntityByNetClass(int start, const char *classname) pred@1963: { pred@1963: edict_t *current; pred@1963: pred@1963: for (int i = ((start != -1) ? start : 0); i < gpGlobals->maxEntities; i++) pred@1963: { pred@1963: current = engine->PEntityOfEntIndex(i); pred@1963: if (current == NULL) pred@1963: { pred@1963: continue; pred@1963: } pred@1963: pred@1963: IServerNetworkable *network = current->GetNetworkable(); pred@1963: pred@1963: if (network == NULL) pred@1963: { pred@1963: continue; pred@1963: } pred@1963: pred@1963: ServerClass *sClass = network->GetServerClass(); pred@1963: const char *name = sClass->GetName(); pred@1963: pred@1963: pred@1963: if (strcmp(name, classname) == 0) pred@1963: { pred@1963: return i; pred@1963: } pred@1963: } pred@1963: pred@1963: return -1; pred@1963: } pred@1963: pred@1963: TFClassType ClassnameToType(const char *classname) pred@1963: { pred@1963: static KTrie trie; pred@1963: static bool filled = false; pred@1963: pred@1963: if (!filled) pred@1963: { pred@1963: trie.insert("scout", TFClass_Scout); pred@1963: trie.insert("sniper", TFClass_Sniper); pred@1963: trie.insert("soldier", TFClass_Soldier); pred@1963: trie.insert("demoman", TFClass_DemoMan); pred@1963: trie.insert("demo", TFClass_DemoMan); pred@1963: trie.insert("medic", TFClass_Medic); pred@1963: trie.insert("heavy", TFClass_Heavy); bluebriansimon@3892: trie.insert("heavyweap", TFClass_Heavy); bluebriansimon@3892: trie.insert("heavyweapons", TFClass_Heavy); pred@1963: trie.insert("hwg", TFClass_Heavy); pred@1963: trie.insert("pyro", TFClass_Pyro); pred@1963: trie.insert("spy", TFClass_Spy); pred@1963: trie.insert("engineer", TFClass_Engineer); pred@1963: trie.insert("engy", TFClass_Engineer); pred@1963: pred@1963: filled = true; pred@1963: } pred@1963: pred@1963: TFClassType *value; pred@1963: pred@1963: if (!(value = trie.retrieve(classname))) pred@1963: { pred@1963: return TFClass_Unknown; pred@1963: } pred@1963: pred@1963: return *value; pred@1963: } pred@1963: pred@1963: pred@1963: pred@1963: /** pred@1963: * A picture of a blue crab given to me as a gift and stored here for safe keeping pred@1963: * asherkin@3499: * http://sourcemod.net/Clown%20car.jpg pred@1963: */ pred@1963: