fyrenmoo@2690: /** fyrenmoo@2690: * Do not edit this file. Any changes will be overwritten by the gamedata fyrenmoo@2690: * updater or by upgrading your SourceMod install. fyrenmoo@2690: * fyrenmoo@2690: * To override data in this file, create a subdirectory named "custom" and fyrenmoo@2690: * place your own gamedata file(s) inside of it. Such files will be parsed fyrenmoo@2690: * after SM's own. fyrenmoo@2690: * fyrenmoo@2690: * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) fyrenmoo@2690: */ fyrenmoo@2690: fyrenmoo@2690: "Game Master" fyrenmoo@2690: { fyrenmoo@2690: "common.games.txt" fyrenmoo@2690: { fyrenmoo@2690: } fyrenmoo@2690: fyrenmoo@2690: "engine.l4d.txt" fyrenmoo@2690: { fyrenmoo@2690: "engine" "left4dead" fyrenmoo@2690: } fyrenmoo@2690: pred@2848: "engine.l4d2.txt" pred@2848: { pred@2848: "engine" "left4dead2" pred@2848: } pred@2848: skamonkey@3109: "engine.swarm.txt" skamonkey@3109: { skamonkey@3109: "engine" "alienswarm" skamonkey@3109: } skamonkey@3109: fyrenmoo@2690: "engine.ep2.txt" fyrenmoo@2690: { fyrenmoo@2690: "engine" "orangebox" fyrenmoo@2690: } pred@2768: pred@2768: "engine.ep2valve.txt" pred@2768: { pred@2768: "engine" "orangebox_valve" pred@2768: } fyrenmoo@2690: skamonkey@3614: "engine.css.txt" skamonkey@3614: { skamonkey@3614: "engine" "css" skamonkey@3614: } skamonkey@3614: fyrenmoo@2690: "engine.ep1.txt" fyrenmoo@2690: { fyrenmoo@2690: "engine" "original" fyrenmoo@2690: } fyrenmoo@2690: fyrenmoo@2690: "engine.darkm.txt" fyrenmoo@2690: { fyrenmoo@2690: "engine" "darkmessiah" fyrenmoo@2690: } fyrenmoo@2690: skamonkey@3181: "engine.bgt.txt" skamonkey@3181: { skamonkey@3181: "engine" "bloodygoodtime" skamonkey@3181: } skamonkey@3181: skamonkey@3373: "engine.eye.txt" skamonkey@3373: { skamonkey@3373: "engine" "eye" skamonkey@3373: } skamonkey@3373: skamonkey@3515: "engine.csgo.txt" skamonkey@3515: { skamonkey@3515: "engine" "csgo" skamonkey@3515: } skamonkey@3515: fyrenmoo@2690: "game.tf.txt" fyrenmoo@2690: { fyrenmoo@2690: "game" "tf" fyrenmoo@2690: } fyrenmoo@2690: fyrenmoo@2690: "game.dod.txt" fyrenmoo@2690: { fyrenmoo@2690: "game" "dod" fyrenmoo@2690: } fyrenmoo@2690: fyrenmoo@2690: "game.cstrike.txt" fyrenmoo@2690: { fyrenmoo@2690: "game" "cstrike" fyrenmoo@2690: } fyrenmoo@2690: fyrenmoo@2690: "game.hl2mp.txt" fyrenmoo@2690: { fyrenmoo@2690: "game" "hl2mp" fyrenmoo@2690: } fyrenmoo@2690: fyrenmoo@2690: "game.ship.txt" fyrenmoo@2690: { fyrenmoo@2690: "game" "ship" fyrenmoo@2690: } fyrenmoo@2690: fyrenmoo@2690: "game.dystopia.txt" fyrenmoo@2690: { fyrenmoo@2690: "game" "!Dystopia" fyrenmoo@2690: } fyrenmoo@2690: fyrenmoo@2690: "game.insurgency.txt" fyrenmoo@2690: { fyrenmoo@2690: "game" "insurgency" fyrenmoo@2690: } fyrenmoo@2690: fyrenmoo@2690: "game.pvkii.txt" fyrenmoo@2690: { fyrenmoo@2690: "game" "pvkii" fyrenmoo@2690: } fyrenmoo@2690: fyrenmoo@2690: "game.ff.txt" fyrenmoo@2690: { fyrenmoo@2690: "game" "FortressForever" fyrenmoo@2690: } fyrenmoo@2690: fyrenmoo@2690: "game.garrysmod.txt" fyrenmoo@2690: { fyrenmoo@2690: "game" "garrysmod" fyrenmoo@2690: } fyrenmoo@2690: fyrenmoo@2690: "game.empires.txt" fyrenmoo@2690: { fyrenmoo@2690: "game" "empires" fyrenmoo@2690: } fyrenmoo@2690: fyrenmoo@2690: "game.sourceforts.txt" fyrenmoo@2690: { fyrenmoo@2690: "game" "sourceforts" fyrenmoo@2690: } fyrenmoo@2690: fyrenmoo@2690: "game.synergy.txt" fyrenmoo@2690: { fyrenmoo@2690: "game" "synergy" fyrenmoo@2690: } fyrenmoo@2690: fyrenmoo@2690: "game.hidden.txt" fyrenmoo@2690: { fyrenmoo@2690: "game" "hidden" fyrenmoo@2690: } fyrenmoo@2690: fyrenmoo@2690: "game.zm.txt" fyrenmoo@2690: { fyrenmoo@2690: "game" "zombie_master" fyrenmoo@2690: } fyrenmoo@2690: fyrenmoo@2690: "game.zpanic.txt" fyrenmoo@2690: { skamonkey@2754: "game" "zps" fyrenmoo@2690: } fyrenmoo@2690: fyrenmoo@2690: "game.obsidian.txt" fyrenmoo@2690: { fyrenmoo@2690: "game" "obsidian" fyrenmoo@2690: } fyrenmoo@2690: fyrenmoo@2690: "game.aoc.txt" fyrenmoo@2690: { fyrenmoo@2690: "game" "ageofchivalry" fyrenmoo@2690: } skamonkey@2873: "game.neotokyo.txt" skamonkey@2873: { skamonkey@2873: "game" "NeotokyoSource" skamonkey@2873: } skamonkey@2881: "game.bg2.txt" skamonkey@2881: { skamonkey@2881: "game" "bg2" skamonkey@2881: } skamonkey@2931: "game.cspromod.txt" skamonkey@2931: { skamonkey@2931: "game" "cspromod" skamonkey@2931: } skamonkey@2938: "game.gesource.txt" skamonkey@2938: { skamonkey@2938: "game" "gesource" skamonkey@2938: } skamonkey@3017: "game.rnlbeta.txt" skamonkey@3017: { skamonkey@3017: "game" "RnLBeta" skamonkey@3017: } skamonkey@3092: "game.fas.txt" skamonkey@3092: { skamonkey@3092: "game" "fas" skamonkey@3092: } skamonkey@3098: "game.fof.txt" skamonkey@3098: { skamonkey@3098: "game" "fistful_of_frags" skamonkey@3098: } skamonkey@3232: "game.alienswarm.txt" skamonkey@3232: { skamonkey@3232: "game" "swarm" skamonkey@3232: } skamonkey@3232: "game.dinodday.txt" skamonkey@3232: { skamonkey@3232: "game" "dinodday" skamonkey@3232: } skamonkey@3289: "game.esmod.txt" skamonkey@3289: { skamonkey@3289: "game" "esmod" skamonkey@3289: } skamonkey@3363: "game.ios.txt" skamonkey@3363: { skamonkey@3363: "game" "ios" skamonkey@3363: } skamonkey@3378: "game.left4dead2.txt" skamonkey@3378: { skamonkey@3378: "game" "left4dead2" skamonkey@3378: } skamonkey@3378: "game.nucleardawn.txt" skamonkey@3378: { skamonkey@3378: "game" "nucleardawn" skamonkey@3378: } januk@3395: "game.hl2ctf.txt" januk@3395: { januk@3395: "game" "hl2ctf" januk@3395: } skamonkey@3451: "game.ag2.txt" skamonkey@3451: { skamonkey@3451: "game" "ag2" skamonkey@3451: } skamonkey@3453: "game.nmrih.txt" skamonkey@3453: { skamonkey@3453: "game" "nmrih" skamonkey@3453: } fyrenmoo@2690: }