ds@1952: /** ds@1952: * vim: set ts=4 : ds@1952: * ============================================================================= ds@1952: * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved. ds@1952: * ============================================================================= ds@1952: * ds@1952: * This file is part of the SourceMod/SourcePawn SDK. ds@1952: * ds@1952: * This program is free software; you can redistribute it and/or modify it under ds@1952: * the terms of the GNU General Public License, version 3.0, as published by the ds@1952: * Free Software Foundation. ds@1952: * ds@1952: * This program is distributed in the hope that it will be useful, but WITHOUT ds@1952: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS ds@1952: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more ds@1952: * details. ds@1952: * ds@1952: * You should have received a copy of the GNU General Public License along with ds@1952: * this program. If not, see . ds@1952: * ds@1952: * As a special exception, AlliedModders LLC gives you permission to link the ds@1952: * code of this program (as well as its derivative works) to "Half-Life 2," the ds@1952: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software ds@1952: * by the Valve Corporation. You must obey the GNU General Public License in ds@1952: * all respects for all other code used. Additionally, AlliedModders LLC grants ds@1952: * this exception to all derivative works. AlliedModders LLC defines further ds@1952: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), ds@1952: * or . ds@1952: * ds@1952: * Version: $Id$ ds@1952: */ ds@1952: ds@1952: #if defined _sourcemod_included ds@1952: #endinput ds@1952: #endif ds@1952: #define _sourcemod_included ds@1952: ds@1952: /** ds@1952: * Plugin public information. ds@1952: */ ds@1952: struct Plugin ds@1952: { ds@1952: const String:name[], /**< Plugin Name */ ds@1952: const String:description[], /**< Plugin Description */ ds@1952: const String:author[], /**< Plugin Author */ ds@1952: const String:version[], /**< Plugin Version */ ds@1952: const String:url[], /**< Plugin URL */ ds@1952: }; ds@1952: ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: ds@1952: /** ds@1952: * Declare this as a struct in your plugin to expose its information. ds@1952: * Example: ds@1952: * ds@1952: * public Plugin:myinfo = ds@1952: * { ds@1952: * name = "My Plugin", ds@1952: * //etc ds@1952: * }; ds@1952: */ ds@1952: public Plugin:myinfo; ds@1952: ds@1952: /** ds@1952: * Called when the plugin is fully initialized and all known external references ds@1952: * are resolved. This is only called once in the lifetime of the plugin, and is ds@1952: * paired with OnPluginEnd(). ds@1952: * ds@1952: * If any run-time error is thrown during this callback, the plugin will be marked ds@1952: * as failed. ds@1952: * ds@1952: * It is not necessary to close any handles or remove hooks in this function. ds@1952: * SourceMod guarantees that plugin shutdown automatically and correctly releases ds@1952: * all resources. ds@1952: * ds@1952: * @noreturn ds@1952: */ ds@1952: forward OnPluginStart(); ds@1952: ds@1952: /** ds@1952: * Called before OnPluginStart, in case the plugin wants to check for load failure. ds@1952: * This is called even if the plugin type is "private." Any natives from modules are ds@1952: * not available at this point. Thus, this forward should only be used for explicit ds@1952: * pre-emptive things, such as adding dynamic natives, or setting certain types of load filters. ds@1952: * ds@1952: * @note It is not safe to call externally resolved natives until OnPluginStart(). ds@1952: * @note Any sort of RTE in this function will cause the plugin to fail loading. ds@1952: * @note You MUST remember to return SOMETHING here. The act of not returning is ds@1952: * equivalent to returning 0 (false). If you forgot to return, it will ds@1952: * cause your plugin to not load with a very strange error message. ds@1952: * ds@1952: * @param myself Handle to the plugin. ds@1952: * @param late Whether or not the plugin was loaded "late" (after map load). ds@1952: * @param error Error message buffer in case load failed. ds@1952: * @param err_max Maximum number of characters for error message buffer. ds@1952: * @return True if load success, false otherwise. ds@1952: */ ds@1952: forward bool:AskPluginLoad(Handle:myself, bool:late, String:error[], err_max); ds@1952: ds@1952: /** ds@1952: * Called when the plugin is about to be unloaded. ds@1952: * ds@1952: * @noreturn ds@1952: */ ds@1952: forward OnPluginEnd(); ds@1952: ds@1952: /** ds@1952: * Called when the plugin's pause status is changing. ds@1952: * ds@1952: * @param pause True if the plugin is being paused, false otherwise. ds@1952: * @noreturn ds@1952: */ ds@1952: forward OnPluginPauseChange(bool:pause); ds@1952: ds@1952: /** ds@1952: * Called before every server frame. Note that you should avoid ds@1952: * doing expensive computations here, and you should declare large ds@1952: * local arrays using 'decl' instead of 'new'. ds@1952: */ ds@1952: forward OnGameFrame(); ds@1952: ds@1952: /** ds@1952: * Called when the map is loaded. ds@1952: * ds@1952: * @note This used to be OnServerLoad(), which is now deprecated. ds@1952: * Plugins still using the old forward will work. ds@1952: */ ds@1952: forward OnMapStart(); ds@1952: ds@1952: /** ds@1952: * Called right before a map ends. ds@1952: */ ds@1952: forward OnMapEnd(); ds@1952: ds@1952: /** ds@1952: * Called when the map has loaded, servercfgfile (server.cfg) has been ds@1952: * executed, and all plugin configs are done executing. This is the best ds@1952: * place to initialize plugin functions which are based on cvar data. ds@1952: * ds@1952: * @note This will always be called once and only once per map. It will be ds@1952: * called after OnMapStart(). ds@1952: * ds@1952: * @noreturn ds@1952: */ ds@1952: forward OnConfigsExecuted(); ds@1952: ds@1952: /** dvander@2065: * This is called once, right after OnMapStart() but any time before dvander@2065: * OnConfigsExecuted(). It is called after the "exec sourcemod.cfg" dvander@2065: * command and all AutoExecConfig() exec commands have been added to dvander@2065: * the ServerCommand() buffer. dvander@2065: * dvander@2065: * If you need to load per-map settings that override default values, dvander@2065: * adding commands to the ServerCommand() buffer here will guarantee dvander@2065: * that they're set before OnConfigsExecuted(). dvander@2065: * dvander@2065: * Unlike OnMapStart() and OnConfigsExecuted(), this is not called on dvander@2065: * late loads that occur after OnMapStart(). dvander@2065: * dvander@2065: * @noreturn dvander@2065: */ dvander@2065: forward OnAutoConfigsBuffered(); dvander@2065: dvander@2065: /** ds@1952: * @deprecated Use OnConfigsExecuted() instead. ds@1952: */ ds@1952: #pragma deprecated Use OnConfigsExecuted() instead ds@1952: forward OnServerCfg(); ds@1952: ds@1952: /** ds@1952: * Called after all plugins have been loaded. This is called once for ds@1952: * every plugin. If a plugin late loads, it will be called immediately ds@1952: * after OnPluginStart(). ds@1952: */ ds@1952: forward OnAllPluginsLoaded(); ds@1952: ds@1952: /** ds@1952: * Returns the calling plugin's Handle. ds@1952: * ds@1952: * @return Handle of the calling plugin. ds@1952: */ ds@1952: native Handle:GetMyHandle(); ds@1952: ds@1952: /** ds@1952: * Returns an iterator that can be used to search through plugins. ds@1952: * ds@1952: * @return Handle to iterate with. Must be closed via ds@1952: * CloseHandle(). ds@1952: * @error Invalid Handle. ds@1952: */ ds@1952: native Handle:GetPluginIterator(); ds@1952: ds@1952: /** ds@1952: * Returns whether there are more plugins available in the iterator. ds@1952: * ds@1952: * @param iter Handle to the plugin iterator. ds@1952: * @return True on more plugins, false otherwise. ds@1952: * @error Invalid Handle. ds@1952: */ ds@1952: native bool:MorePlugins(Handle:iter); ds@1952: ds@1952: /** ds@1952: * Returns the current plugin in the iterator and advances the iterator. ds@1952: * ds@1952: * @param iter Handle to the plugin iterator. ds@1952: * @return Current plugin the iterator is at, before ds@1952: * the iterator is advanced. ds@1952: * @error Invalid Handle. ds@1952: */ ds@1952: native Handle:ReadPlugin(Handle:iter); ds@1952: ds@1952: /** ds@1952: * Returns a plugin's status. ds@1952: * ds@1952: * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin). ds@1952: * @return Status code for the plugin. ds@1952: * @error Invalid Handle. ds@1952: */ ds@1952: native PluginStatus:GetPluginStatus(Handle:plugin); ds@1952: ds@1952: /** ds@1952: * Retrieves a plugin's file name relative to the plugins folder. ds@1952: * ds@1952: * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin). ds@1952: * @param buffer Buffer to the store the file name. ds@1952: * @param maxlength Maximum length of the name buffer. ds@1952: * @noreturn ds@1952: * @error Invalid Handle. ds@1952: */ ds@1952: native GetPluginFilename(Handle:plugin, String:buffer[], maxlength); ds@1952: ds@1952: /** ds@1952: * Retrieves whether or not a plugin is being debugged. ds@1952: * ds@1952: * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin). ds@1952: * @return True if being debugged, false otherwise. ds@1952: * @error Invalid Handle. ds@1952: */ ds@1952: native bool:IsPluginDebugging(Handle:hndl); ds@1952: ds@1952: /** ds@1952: * Retrieves a plugin's public info. ds@1952: * ds@1952: * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin). ds@1952: * @param info Plugin info property to retrieve. ds@1952: * @param buffer Buffer to store info in. ds@1952: * @param maxlength Maximum length of buffer. ds@1952: * @return True on success, false if property is not available. ds@1952: * @error Invalid Handle. ds@1952: */ ds@1952: native bool:GetPluginInfo(Handle:plugin, PluginInfo:info, String:buffer[], maxlength); ds@1952: ds@1952: /** ds@1952: * Finds a plugin by its order in the list from the "plugins list" server ds@1952: * "sm" command. You should not use this function to loop through all plugins, ds@1952: * use the iterator instead. Looping through all plugins using this native ds@1952: * is O(n^2), whereas using the iterator is O(n). ds@1952: * ds@1952: * @param order_num Number of the plugin as it appears in "sm plugins list". ds@1952: * @return Plugin Handle on success, INVALID_HANDLE if no plugin ds@1952: * matches the given number. ds@1952: */ ds@1952: native Handle:FindPluginByNumber(order_num); ds@1952: ds@1952: /** ds@1952: * Causes the plugin to enter a failed state. An error will be thrown and ds@1952: * the plugin will be paused until it is unloaded or reloaded. ds@1952: * ds@1952: * For backwards compatibility, if no extra arguments are passed, no ds@1952: * formatting is applied. If one or more additional arguments is passed, ds@1952: * the string is formatted using Format(). If any errors are encountered ds@1952: * during formatting, both the format specifier string and an additional ds@1952: * error message are written. ds@1952: * ds@1952: * This function does not return, and no further code in the plugin is ds@1952: * executed. ds@1952: * ds@1952: * @param string Format specifier string. ds@1952: * @param ... Formatting arguments. ds@1952: * @noreturn ds@1952: * @error Always throws SP_ERROR_ABORT. ds@1952: */ ds@1952: native SetFailState(const String:string[], any:...); ds@1952: ds@1952: /** ds@1952: * Aborts the current callback and throws an error. This function ds@1952: * does not return in that no code is executed following it. ds@1952: * ds@1952: * @param format String format. ds@1952: * @param ... Format arguments. ds@1952: * @noreturn ds@1952: * @error Always! ds@1952: */ ds@1952: native ThrowError(const String:fmt[], any:...); ds@1952: ds@1952: /** ds@1952: * Gets the system time as a unix timestamp. ds@1952: * ds@1952: * @param bigStamp Optional array to store the 64bit timestamp in. ds@1952: * @return 32bit timestamp (number of seconds since unix epoch). ds@1952: */ ds@1952: native GetTime(bigStamp[2]={0,0}); ds@1952: ds@1952: /** ds@1952: * Produces a date and/or time string value for a timestamp. ds@1952: * ds@1952: * See this URL for valid parameters: dvander@1972: * http://cplusplus.com/reference/clibrary/ctime/strftime.html ds@1952: * ds@1952: * @param buffer Destination string buffer. ds@1952: * @param maxlength Maximum length of output string buffer. ds@1952: * @param format Formatting rules (passing NULL_STRING will use the rules defined in sm_datetime_format). ds@1952: * @param stamp Optional time stamp. ds@1952: * @noreturn ds@1952: * @error Buffer too small or invalid time format. ds@1952: */ ds@1952: native FormatTime(String:buffer[], maxlength, const String:format[], stamp=-1); ds@1952: ds@1952: /** ds@1952: * Loads a game config file. ds@1952: * ds@1952: * @param file File to load. The path must be relative to the 'gamedata' folder under the config folder ds@1952: * and the extension should be omitted. ds@1952: * @return A handle to the game config file or INVALID_HANDLE in failure. ds@1952: */ ds@1952: native Handle:LoadGameConfigFile(const String:file[]); ds@1952: ds@1952: /** ds@1952: * Returns an offset value. ds@1952: * ds@1952: * @param gc Game config handle. ds@1952: * @param key Key to retrieve from the offset section. ds@1952: * @return An offset, or -1 on failure. ds@1952: */ ds@1952: native GameConfGetOffset(Handle:gc, const String:key[]); ds@1952: ds@1952: /** ds@1952: * Gets the value of a key from the "Keys" section. ds@1952: * ds@1952: * @param gc Game config handle. ds@1952: * @param key Key to retrieve from the Keys section. ds@1952: * @param buffer Destination string buffer. ds@1952: * @param maxlen Maximum length of output string buffer. ds@1952: * @return True if key existed, false otherwise. ds@1952: */ ds@1952: native bool:GameConfGetKeyValue(Handle:gc, const String:key[], String:buffer[], maxlen); ds@1952: ds@1952: /** ds@1952: * Returns the operating system's "tick count," which is a number of ds@1952: * milliseconds since the operating system loaded. This can be used ds@1952: * for basic benchmarks. ds@1952: * ds@1952: * @return Tick count in milliseconds. ds@1952: */ ds@1952: native GetSysTickCount(); ds@1952: ds@1952: /** ds@1952: * Specifies that the given config file should be executed after plugin load. ds@1952: * OnConfigsExecuted() will not be called until the config file has executed, ds@1952: * but it will be called if the execution fails. ds@1952: * ds@1952: * @param autoCreate If true, and the config file does not exist, such a config ds@1952: * file will be automatically created and populated with ds@1952: * information from the plugin's registered cvars. ds@1952: * @param name Name of the config file, excluding the .cfg extension. ds@1952: * If empty, is assumed. ds@1952: * @param folder Folder under cfg/ to use. By default this is "sourcemod." ds@1952: * @noreturn ds@1952: */ ds@1952: native AutoExecConfig(bool:autoCreate=true, const String:name[]="", const String:folder[]="sourcemod"); ds@1952: ds@1952: /** ds@1952: * Sets a native as optional, such that if it is unloaded, removed, ds@1952: * or otherwise non-existent, the plugin will still work. Calling ds@1952: * removed natives results in a run-time error. ds@1952: * ds@1952: * @param name Native name. ds@1952: * @noreturn ds@1952: */ ds@1952: native MarkNativeAsOptional(const String:name[]); ds@1952: ds@1952: /** ds@1952: * Registers a library name for identifying as a dependency to ds@1952: * other plugins. ds@1952: * ds@1952: * @param name Library name. ds@1952: * @noreturn ds@1952: */ ds@1952: native RegPluginLibrary(const String:name[]); ds@1952: ds@1952: /** ds@1952: * Returns whether a library exists. This function should be considered ds@1952: * expensive; it should only be called on plugin to determine availability ds@1952: * of resources. Use OnLibraryAdded()/OnLibraryRemoved() to detect changes ds@1952: * in optional resources. ds@1952: * ds@1952: * @param name Library name of a plugin or extension. ds@1952: * @return True if exists, false otherwise. ds@1952: */ ds@1952: native bool:LibraryExists(const String:name[]); ds@1952: ds@1952: /** ds@1952: * Returns the status of an extension, by filename. ds@1952: * ds@1952: * @param name Extension name (like "sdktools.ext"). ds@1952: * @param error Optional error message buffer. ds@1952: * @param maxlength Length of optional error message buffer. ds@1952: * @return -2 if the extension was not found. ds@1952: * -1 if the extension was found but failed to load. ds@1952: * 0 if the extension loaded but reported an error. ds@1952: * 1 if the extension is running without error. ds@1952: */ ds@1952: native GetExtensionFileStatus(const String:name[], String:error[]="", maxlength=0); ds@1952: ds@1952: /** ds@1952: * Called after a library is added that the current plugin references ds@1952: * optionally. A library is either a plugin name or extension name, as ds@1952: * exposed via its include file. ds@1952: * ds@1952: * @param name Library name. ds@1952: */ ds@1952: forward OnLibraryAdded(const String:name[]); ds@1952: ds@1952: /** ds@1952: * Called right before a library is removed that the current plugin references ds@1952: * optionally. A library is either a plugin name or extension name, as ds@1952: * exposed via its include file. ds@1952: * ds@1952: * @param name Library name. ds@1952: */ ds@1952: forward OnLibraryRemoved(const String:name[]); ds@1952: ds@1952: #define MAPLIST_FLAG_MAPSFOLDER (1<<0) /**< On failure, use all maps in the maps folder. */ ds@1952: #define MAPLIST_FLAG_CLEARARRAY (1<<1) /**< If an input array is specified, clear it before adding. */ ds@1952: #define MAPLIST_FLAG_NO_DEFAULT (1<<2) /**< Do not read "default" or "mapcyclefile" on failure. */ ds@1952: ds@1952: /** ds@1952: * Loads a map list to an ADT Array. ds@1952: * ds@1952: * A map list is a list of maps from a file. SourceMod allows easy configuration of ds@1952: * maplists through addons/sourcemod/configs/maplists.cfg. Each entry is given a ds@1952: * name and a file (for example, "rtv" => "rtv.cfg"), or a name and a redirection ds@1952: * (for example, "rtv" => "default"). This native will read a map list entry, ds@1952: * cache the file, and return the list of maps it holds. ds@1952: * ds@1952: * Serial change numbers are used to identify if a map list has changed. Thus, if ds@1952: * you pass a serial change number and it's equal to what SourceMod currently knows ds@1952: * about the map list, then SourceMod won't reparse the file. ds@1952: * ds@1952: * If the maps end up being read from the maps folder (MAPLIST_FLAG_MAPSFOLDER), they ds@1952: * are automatically sorted in alphabetical, ascending order. ds@1952: * ds@1952: * Arrays created by this function are temporary and must be freed via CloseHandle(). ds@1952: * Modifying arrays created by this function will not affect future return values or ds@1952: * or the contents of arrays returned to other plugins. ds@1952: * ds@1952: * @param array Array to store the map list. If INVALID_HANDLE, a new blank ds@1952: * array will be created. The blocksize should be at least 16; ds@1952: * otherwise results may be truncated. Items are added to the array ds@1952: * as strings. The array is never checked for duplicates, and it is ds@1952: * not read beforehand. Only the serial number is used to detect ds@1952: * changes. ds@1952: * @param serial Serial number to identify last known map list change. If -1, the ds@1952: * the value will not be checked. If the map list has since changed, ds@1952: * the serial is updated (even if -1 was passed). If there is an error ds@1952: * finding a valid maplist, then the serial is set to -1. ds@1952: * @param str Config name, or "default" for the default map list. Config names ds@1952: * should be somewhat descriptive. For example, the admin menu uses ds@1952: * a config name of "admin menu". The list names can be configured ds@1952: * by users in addons/sourcemod/configs/maplists.cfg. ds@1952: * @param flags MAPLIST_FLAG flags. ds@1952: * @return On failure: ds@1952: * INVALID_HANDLE is returned, the serial is set to -1, and the input ds@1952: * array (if any) is left unchanged. ds@1952: * On no change: ds@1952: INVALID_HANDLE is returned, the serial is unchanged, and the input ds@1952: array (if any) is left unchanged. ds@1952: * On success: ds@1952: * A valid array Handle is returned, containing at least one map string. ds@1952: * If an array was passed, the return value is equal to the passed Array ds@1952: * Handle. If the passed array was not cleared, it will have grown by at ds@1952: * least one item. The serial number is updated to a positive number. ds@1952: * @error Invalid array Handle that is not INVALID_HANDLE. ds@1952: */ ds@1952: native Handle:ReadMapList(Handle:array=INVALID_HANDLE, ds@1952: &serial=-1, ds@1952: const String:str[]="default", ds@1952: flags=MAPLIST_FLAG_CLEARARRAY); ds@1952: ds@1952: /** ds@1952: * Makes a compatibility binding for map lists. For example, if a function previously used ds@1952: * "clam.cfg" for map lists, this function will insert a "fake" binding to "clam.cfg" that ds@1952: * will be overridden if it's in the maplists.cfg file. ds@1952: * ds@1952: * @param name Configuration name that would be used with ReadMapList(). ds@1952: * @param file Default file to use. ds@1952: * @noreturn ds@1952: */ ds@1952: native SetMapListCompatBind(const String:name[], const String:file[]); ds@1952: ds@1952: /** ds@1952: * Called when a client has sent chat text. This must return either true or ds@1952: * false to indicate that a client is or is not spamming the server. ds@1952: * ds@1952: * The return value is a hint only. Core or another plugin may decide ds@1952: * otherwise. ds@1952: * ds@1952: * @param client Client index. The server (0) will never be passed. ds@1952: * @return True if client is spamming the server, false otherwise. ds@1952: */ ds@1952: forward bool:OnClientFloodCheck(client); ds@1952: ds@1952: /** ds@1952: * Called after a client's flood check has been computed. This can be used ds@1952: * by antiflood algorithms to decay/increase flooding weights. ds@1952: * ds@1952: * Since the result from "OnClientFloodCheck" isn't guaranteed to be the ds@1952: * final result, it is generally a good idea to use this to play with other ds@1952: * algorithms nicely. ds@1952: * ds@1952: * @param client Client index. The server (0) will never be passed. ds@1952: * @param blocked True if client flooded last "say", false otherwise. ds@1952: * @noreturn ds@1952: */ ds@1952: forward OnClientFloodResult(client, bool:blocked); ds@1952: ds@1952: #include ds@1952: #include ds@1952: #include ds@1952: