dvander@591: /**
ds@653: * vim: set ts=4 :
ds@1330: * =============================================================================
dvander@1231: * SourceMod
dvander@1231: * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
ds@1330: * =============================================================================
dvander@591: *
ds@1330: * This program is free software; you can redistribute it and/or modify it under
ds@1330: * the terms of the GNU General Public License, version 3.0, as published by the
ds@1330: * Free Software Foundation.
dvander@1231: *
ds@1330: * This program is distributed in the hope that it will be useful, but WITHOUT
ds@1330: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
ds@1330: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
ds@1330: * details.
dvander@1231: *
ds@1330: * You should have received a copy of the GNU General Public License along with
ds@1330: * this program. If not, see .
dvander@1231: *
ds@1330: * As a special exception, AlliedModders LLC gives you permission to link the
ds@1330: * code of this program (as well as its derivative works) to "Half-Life 2," the
ds@1330: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
ds@1330: * by the Valve Corporation. You must obey the GNU General Public License in
ds@1330: * all respects for all other code used. Additionally, AlliedModders LLC grants
ds@1330: * this exception to all derivative works. AlliedModders LLC defines further
ds@1330: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
ds@1330: * or .
dvander@591: *
dvander@591: * Version: $Id$
dvander@591: */
dvander@591:
dvander@591: #ifndef _INCLUDE_SOURCEMOD_CPLAYERMANAGER_H_
dvander@591: #define _INCLUDE_SOURCEMOD_CPLAYERMANAGER_H_
dvander@591:
dvander@591: #include "sm_globals.h"
dvander@591: #include
dvander@591: #include "sourcemm_api.h"
dvander@591: #include
dvander@591: #include
dvander@591: #include
dvander@591: #include
dvander@591: #include
dvander@591: #include
dvander@591:
dvander@591: using namespace SourceHook;
dvander@591:
dvander@591: class CPlayer : public IGamePlayer
dvander@591: {
dvander@616: friend class PlayerManager;
dvander@591: public:
dvander@591: CPlayer();
dvander@591: public:
dvander@615: const char *GetName();
dvander@615: const char *GetIPAddress();
dvander@615: const char *GetAuthString();
dvander@615: edict_t *GetEdict();
dvander@615: bool IsInGame();
dvander@1358: bool WasCountedAsInGame();
dvander@615: bool IsConnected();
dvander@615: bool IsAuthorized();
dvander@615: bool IsFakeClient();
dvander@591: void SetAdminId(AdminId id, bool temporary);
dvander@615: AdminId GetAdminId();
dvander@1161: void Kick(const char *str);
dvander@1273: IPlayerInfo *GetPlayerInfo();
faluco@1352: unsigned int GetLanguageId();
dvander@1350: int GetUserId();
dvander@644: public:
dvander@1273: void NotifyPostAdminChecks();
dvander@1273: void DoBasicAdminChecks();
dvander@1509: bool IsInKickQueue();
dvander@1509: void MarkAsBeingKicked();
dvander@591: private:
dvander@591: void Initialize(const char *name, const char *ip, edict_t *pEntity);
dvander@591: void Connect();
dvander@591: void Disconnect();
dvander@591: void SetName(const char *name);
dvander@591: void DumpAdmin(bool deleting);
dvander@1161: void Authorize(const char *auth);
dvander@1161: void Authorize_Post();
dvander@1273: void DoPostConnectAuthorization();
dvander@591: private:
dvander@591: bool m_IsConnected;
dvander@591: bool m_IsInGame;
dvander@591: bool m_IsAuthorized;
dvander@1509: bool m_bIsInKickQueue;
dvander@591: String m_Name;
dvander@591: String m_Ip;
dvander@1161: String m_IpNoPort;
dvander@591: String m_AuthID;
dvander@591: AdminId m_Admin;
dvander@591: bool m_TempAdmin;
dvander@591: edict_t *m_pEdict;
dvander@644: IPlayerInfo *m_Info;
dvander@1161: String m_LastPassword;
dvander@1273: bool m_bAdminCheckSignalled;
dvander@1273: int m_iIndex;
faluco@1352: unsigned int m_LangId;
dvander@1350: int m_UserId;
dvander@591: };
dvander@591:
dvander@616: class PlayerManager :
dvander@591: public SMGlobalClass,
dvander@591: public IPlayerManager
dvander@591: {
dvander@591: public:
dvander@616: PlayerManager();
dvander@616: ~PlayerManager();
dvander@591: public: //SMGlobalClass
dvander@591: void OnSourceModAllInitialized();
dvander@591: void OnSourceModShutdown();
dvander@916: void OnSourceModLevelEnd();
dvander@1160: ConfigResult OnSourceModConfigChanged(const char *key, const char *value, ConfigSource source, char *error, size_t maxlength);
dvander@591: public:
dvander@591: CPlayer *GetPlayerByIndex(int client) const;
dvander@591: void RunAuthChecks();
dvander@591: void ClearAdminId(AdminId id);
dvander@591: void ClearAllAdmins();
dvander@591: public:
dvander@591: bool OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen);
dvander@591: bool OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen);
dvander@591: void OnClientPutInServer(edict_t *pEntity, char const *playername);
dvander@591: void OnClientDisconnect(edict_t *pEntity);
dvander@591: void OnClientDisconnect_Post(edict_t *pEntity);
faluco@1541: #if defined ORANGEBOX_BUILD
faluco@1541: void OnClientCommand(edict_t *pEntity, const CCommand &args);
faluco@1541: #else
dvander@591: void OnClientCommand(edict_t *pEntity);
faluco@1541: #endif
dvander@591: void OnClientSettingsChanged(edict_t *pEntity);
dvander@1161: //void OnClientSettingsChanged_Pre(edict_t *pEntity);
dvander@591: public: //IPlayerManager
dvander@591: void AddClientListener(IClientListener *listener);
dvander@591: void RemoveClientListener(IClientListener *listener);
dvander@591: IGamePlayer *GetGamePlayer(int client);
dvander@591: IGamePlayer *GetGamePlayer(edict_t *pEdict);
dvander@591: int GetMaxClients();
dvander@591: int GetNumPlayers();
faluco@682: int GetClientOfUserId(int userid);
dvander@1485: bool IsServerActivated();
dvander@591: public:
dvander@591: inline int MaxClients()
dvander@591: {
dvander@591: return m_maxClients;
dvander@591: }
dvander@591: inline int NumPlayers()
dvander@591: {
dvander@591: return m_PlayerCount;
dvander@591: }
dvander@1161: bool CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id);
dvander@1161: bool CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id);
dvander@1161: const char *GetPassInfoVar();
dvander@1162: void RecheckAnyAdmins();
dvander@1519: unsigned int GetReplyTo();
dvander@1519: unsigned int SetReplyTo(unsigned int reply);
dvander@591: private:
dvander@591: void OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax);
dvander@591: private:
dvander@591: List m_hooks;
dvander@591: IForward *m_clconnect;
dvander@591: IForward *m_cldisconnect;
dvander@591: IForward *m_cldisconnect_post;
dvander@591: IForward *m_clputinserver;
dvander@591: IForward *m_clcommand;
dvander@591: IForward *m_clinfochanged;
dvander@591: IForward *m_clauth;
dvander@643: IForward *m_onActivate;
dvander@717: IForward *m_onActivate2;
dvander@591: CPlayer *m_Players;
faluco@682: int *m_UserIdLookUp;
dvander@591: int m_maxClients;
dvander@591: int m_PlayerCount;
dvander@591: bool m_FirstPass;
dvander@591: unsigned int *m_AuthQueue;
dvander@1160: String m_PassInfoVar;
faluco@1352: bool m_QueryLang;
dvander@591: };
dvander@591:
dvander@616: extern PlayerManager g_Players;
dvander@848: extern bool g_OnMapStarted;
dvander@1412: extern const unsigned int *g_NumPlayersToAuth;
dvander@591:
dvander@591: #endif //_INCLUDE_SOURCEMOD_CPLAYERMANAGER_H_