dvander@2524: "Games" dvander@2524: { dvander@2524: /* General Temp Entities */ dvander@2524: "#default" dvander@2524: { dvander@2524: "#supported" dvander@2524: { dvander@2524: "game" "dod" dvander@2524: "game" "tf" dvander@2524: "game" "ageofchivalry" dawgclan@2526: "game" "ZPS" dvander@2524: } dvander@2524: dvander@2524: "Offsets" dvander@2524: { dvander@2524: /* Offset into CBaseTempEntity constructor */ dvander@2524: "s_pTempEntities" dvander@2524: { dvander@2524: "windows" "17" dvander@2524: } dvander@2524: "GetTEName" dvander@2524: { dvander@2524: "windows" "4" dvander@2524: "linux" "4" dvander@2524: } dvander@2524: "GetTENext" dvander@2524: { dvander@2524: "windows" "8" dvander@2524: "linux" "8" dvander@2524: } dvander@2524: "TE_GetServerClass" dvander@2524: { dvander@2524: "windows" "0" dvander@2524: "linux" "0" dvander@2524: } dvander@2524: } dvander@2524: dvander@2524: "Signatures" dvander@2524: { dvander@2524: "CBaseTempEntity" dvander@2524: { dvander@2524: "library" "server" dvander@2524: "windows" "\x8B\xC1\x8B\x4C\x24\x04\xC7\x00\x2A\x2A\x2A\x2A\x89\x48\x04\x8B\x15\x2A\x2A\x2A\x2A\x89\x50\x08\xA3\x2A\x2A\x2A\x2A\xC2\x04\x00" dvander@2524: } dvander@2524: "s_pTempEntities" dvander@2524: { dvander@2524: "library" "server" dvander@2524: "linux" "@_ZN15CBaseTempEntity15s_pTempEntitiesE" dvander@2524: } dvander@2524: } dvander@2524: } dvander@2524: dvander@2524: /* Create Entity Signatures */ dvander@2524: "#default" dvander@2524: { dvander@2524: "#supported" dvander@2524: { dvander@2524: "game" "dod" dvander@2524: "game" "tf" dvander@2524: "game" "ageofchivalry" dawgclan@2526: "game" "ZPS" dvander@2524: } dvander@2524: dvander@2524: "Signatures" dvander@2524: { dvander@2524: "DispatchSpawn" dvander@2524: { dvander@2524: "library" "server" dvander@2524: "linux" "@_Z13DispatchSpawnP11CBaseEntity" dvander@2524: "windows" "\x53\x55\x56\x8B\x74\x24\x10\x85\xF6\x57\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x64\x8B\xCB" dvander@2524: } dvander@2524: "CreateEntityByName" dvander@2524: { dvander@2524: "library" "server" dvander@2524: "linux" "@_Z18CreateEntityByNamePKci" dvander@2524: "windows" "\x56\x8B\x74\x24\x0C\x83\xFE\xFF\x57\x8B\x7C\x24\x0C\x74\x27\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x54\x56\xFF\xD2" dvander@2524: } dvander@2524: } dvander@2524: } dvander@2524: dvander@2524: /* CGlobalEntityList */ dvander@2524: "#default" dvander@2524: { dvander@2524: "#supported" dvander@2524: { dvander@2524: "game" "dod" dvander@2524: "game" "tf" dvander@2524: "game" "ageofchivalry" dawgclan@2526: "game" "ZPS" dvander@2524: } dvander@2524: dvander@2524: "Offsets" dvander@2524: { dvander@2524: /* Offset into LevelShutdown */ dvander@2524: "gEntList" dvander@2524: { dvander@2524: "windows" "11" dvander@2524: } dvander@2524: } dvander@2524: dvander@2524: "Signatures" dvander@2524: { dvander@2524: "LevelShutdown" dvander@2524: { dvander@2524: "library" "server" dvander@2524: "windows" "\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8" dvander@2524: } dvander@2524: "gEntList" dvander@2524: { dvander@2524: "library" "server" dvander@2524: "linux" "@gEntList" dvander@2524: } dvander@2524: dvander@2524: /* Functions in CGlobalEntityList */ dvander@2524: "FindEntityByClassname" dvander@2524: { dvander@2524: "library" "server" dvander@2524: "windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x85\xC9\x57\x74\x19\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x83\xC0\x01\xC1\xE0\x04\x8B\x3C\x30\xEB\x06\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x39\x8B\x5C\x24\x18\x8B\x2D\x2A\x2A\x2A\x2A\xEB\x03" dvander@2524: "linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc" dvander@2524: } dvander@2524: } dvander@2524: } dvander@2524: dvander@2524: /* General GameRules */ dvander@2524: "#default" dvander@2524: { dvander@2524: "#supported" dvander@2524: { dvander@2524: "game" "dod" dvander@2524: "game" "tf" dvander@2524: "game" "ageofchivalry" dawgclan@2526: "game" "ZPS" dvander@2524: } dvander@2524: dvander@2524: "Offsets" dvander@2524: { dvander@2524: /* Offset into CreateGameRulesObject */ dvander@2524: "g_pGameRules" dvander@2524: { dvander@2524: "windows" "2" dvander@2524: } dvander@2524: } dvander@2524: dvander@2524: "Signatures" dvander@2524: { dvander@2524: /* This signature sometimes has multiple matches, but this dvander@2524: * does not matter as g_pGameRules is involved in all of them. dvander@2524: * The same g_pGameRules offset applies to each match. dvander@2524: * dvander@2524: * Sometimes this block of bytes is at the beginning of the static dvander@2524: * CreateGameRulesObject function and sometimes it is in the middle dvander@2524: * of an entirely different function. This depends on the game. dvander@2524: */ dvander@2524: "CreateGameRulesObject" dvander@2524: { dvander@2524: "library" "server" dvander@2524: "windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2" dvander@2524: } dvander@2524: "g_pGameRules" dvander@2524: { dvander@2524: "library" "server" dvander@2524: "linux" "@g_pGameRules" dvander@2524: } dvander@2524: } dvander@2524: } dvander@2524: dvander@2524: /* IServer interface pointer */ dvander@2524: "#default" dvander@2524: { ds@2535: "Keys" ds@2535: { ds@2535: /* Signature for the beginning of IVEngineServer::CreateFakeClient. ds@2535: * ds@2535: * The engine binary is not actually scanned in order to look for ds@2535: * this. SourceHook is used to used to determine the address of the ds@2535: * function and this signature is used to verify that it contains ds@2535: * the expected code. A pointer to sv (IServer interface) is used ds@2535: * here. ds@2535: */ ds@2535: "CreateFakeClient_Windows" "\x8B\x44\x24\x2A\x50\xB9\x2A\x2A\x2A\x2A\xE8" ds@2535: } ds@2535: dvander@2524: "Offsets" dvander@2524: { dvander@2524: /* Offset into IVEngineServer::CreateFakeClient */ dvander@2524: "sv" dvander@2524: { dvander@2524: "windows" "6" dvander@2524: } dvander@2524: } dvander@2524: dvander@2524: "Signatures" dvander@2524: { dvander@2524: /* CBaseServer object for IServer interface */ dvander@2524: "sv" dvander@2524: { dvander@2524: "library" "engine" dvander@2524: "linux" "@sv" dvander@2524: } dvander@2524: } dvander@2524: } dvander@2524: dvander@2524: /* EntityFactoryDictionary function */ dvander@2524: "#default" dvander@2524: { dvander@2524: "Signatures" dvander@2524: { dvander@2524: "EntityFactory" dvander@2524: { dvander@2524: "library" "server" dvander@2524: "windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3" dvander@2524: "linux" "@_Z23EntityFactoryDictionaryv" dvander@2524: } dvander@2524: } dvander@2524: } dvander@2524: dvander@2524: /* CBaseEntityOutput::FireOutput */ dvander@2524: "#default" dvander@2524: { dvander@2524: "#supported" dvander@2524: { dvander@2524: "game" "dod" dvander@2524: "game" "tf" dvander@2524: "game" "ageofchivalry" dvander@2524: } dvander@2524: "Signatures" dvander@2524: { dvander@2524: "FireOutput" dvander@2524: { dvander@2524: "library" "server" dvander@2524: "windows" "\x81\xEC\x1C\x01\x00\x00\x53\x55\x56\x8B\x71\x14\x85\xF6" dvander@2524: "linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" dvander@2524: } dvander@2524: } dvander@2524: "Offsets" dvander@2524: { dvander@2524: "FireOutputBackup" dvander@2524: { dvander@2524: "windows" "6" dvander@2524: "linux" "10" dvander@2524: } dvander@2524: } dvander@2524: } dvander@2524: dvander@2524: /* SetUserInfo data */ dvander@2524: "#default" dvander@2524: { dvander@2524: "Offsets" dvander@2524: { dvander@2524: /** dvander@2524: * CBaseClient::SetUserCVar(char const*,char const*); dvander@2524: * Linux offset straight from VTable dump. dvander@2524: * Windows offset is crazy. Found the windows 'SetName' function using string "(%d)%-0.*s" dvander@2524: * Cross referenced back to the vtable and counted manually (SetUserCvar is 1 higher, offsets start from 1) dvander@2524: */ dvander@2524: "SetUserCvar" dvander@2524: { dvander@2524: "windows" "17" dvander@2524: "linux" "55" dvander@2524: } dvander@2524: /** dvander@2524: * Offset into CBaseClient - Used by CBaseServer::UpdateUserSettings to determine when changes have been made. dvander@2524: * Find CBaseClient::UpdateUserSettings (strings "net_maxroutable", "cl_updaterate" etc) and the offset is set to 0 near the end. dvander@2524: * Linux: mov byte ptr [esi+98h], 0 dvander@2524: * Win: mov byte ptr [esi+0A4h], 0 dvander@2524: */ dvander@2524: "InfoChanged" dvander@2524: { pred@2595: "windows" "140" pred@2599: "linux" "140" dvander@2524: } dvander@2524: } dvander@2524: } dvander@2524: }