pred@2224: /** pred@2224: * vim: set ts=4 : pred@2224: * ============================================================================= pred@2224: * SourceMod Sample Extension pred@2224: * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. pred@2224: * ============================================================================= pred@2224: * pred@2224: * This program is free software; you can redistribute it and/or modify it under pred@2224: * the terms of the GNU General Public License, version 3.0, as published by the pred@2224: * Free Software Foundation. pred@2224: * pred@2224: * This program is distributed in the hope that it will be useful, but WITHOUT pred@2224: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS pred@2224: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more pred@2224: * details. pred@2224: * pred@2224: * You should have received a copy of the GNU General Public License along with pred@2224: * this program. If not, see . pred@2224: * pred@2224: * As a special exception, AlliedModders LLC gives you permission to link the pred@2224: * code of this program (as well as its derivative works) to "Half-Life 2," the pred@2224: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software pred@2224: * by the Valve Corporation. You must obey the GNU General Public License in pred@2224: * all respects for all other code used. Additionally, AlliedModders LLC grants pred@2224: * this exception to all derivative works. AlliedModders LLC defines further pred@2224: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), pred@2224: * or . pred@2224: * pred@2224: * Version: $Id$ pred@2224: */ pred@2224: pred@2224: #include "Struct.h" pred@2224: pred@2224: bool StructInfo::getOffset( const char *member, int *offset ) pred@2224: { pred@2224: MemberInfo **pInfo = members.retrieve(member); pred@2224: pred@2224: if (pInfo == NULL) pred@2224: { pred@2224: return false; pred@2224: } pred@2224: pred@2224: *offset = (*pInfo)->offset; pred@2224: pred@2224: return true; pred@2224: } pred@2224: pred@2224: bool StructInfo::getType( const char *member, MemberType*type ) pred@2224: { pred@2224: MemberInfo **pInfo = members.retrieve(member); pred@2224: pred@2224: if (pInfo == NULL) pred@2224: { pred@2224: return false; pred@2224: } pred@2224: pred@2224: *type = (*pInfo)->type; pred@2224: pred@2224: return true; pred@2224: } pred@2224: pred@2224: bool StructInfo::getSize( const char *member, int *size ) pred@2224: { pred@2224: MemberInfo **pInfo = members.retrieve(member); pred@2224: pred@2224: if (pInfo == NULL) pred@2224: { pred@2224: return false; pred@2224: } pred@2224: pred@2224: *size = (*pInfo)->size; pred@2224: pred@2224: return true; pred@2224: } pred@2224: pred@2224: void StructInfo::AddMember( const char *name, MemberInfo *member ) pred@2224: { pred@2224: members.insert(name, member); pred@2224: membersList.push_back(member); pred@2224: } pred@2224: pred@2224: StructInfo::~StructInfo() pred@2224: { pred@2224: SourceHook::List::iterator iter; pred@2224: pred@2224: iter = membersList.begin(); pred@2224: pred@2224: while (iter != membersList.end()) pred@2224: { pred@2224: delete (MemberInfo *)*iter; pred@2224: iter = membersList.erase(iter); pred@2224: } pred@2224: pred@2224: members.clear(); pred@2224: } pred@2224: pred@2224: StructInfo::StructInfo() pred@2224: { pred@2224: name[0] = 0; pred@2224: size = -1; pred@2224: } pred@2224: MemberInfo::MemberInfo() pred@2224: { pred@2224: name[0] = 0; pred@2224: size = -1; pred@2224: type = Member_Unknown; pred@2224: offset = -1; pred@2224: }