dvander@773: /** dvander@773: * vim: set ts=4 : ds@1330: * ============================================================================= dvander@1231: * SourceMod ds@1947: * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. ds@1330: * ============================================================================= dvander@773: * ds@1330: * This program is free software; you can redistribute it and/or modify it under ds@1330: * the terms of the GNU General Public License, version 3.0, as published by the ds@1330: * Free Software Foundation. dvander@1231: * ds@1330: * This program is distributed in the hope that it will be useful, but WITHOUT ds@1330: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS ds@1330: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more ds@1330: * details. dvander@1231: * ds@1330: * You should have received a copy of the GNU General Public License along with ds@1330: * this program. If not, see . dvander@1231: * ds@1330: * As a special exception, AlliedModders LLC gives you permission to link the ds@1330: * code of this program (as well as its derivative works) to "Half-Life 2," the ds@1330: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software ds@1330: * by the Valve Corporation. You must obey the GNU General Public License in ds@1330: * all respects for all other code used. Additionally, AlliedModders LLC grants ds@1330: * this exception to all derivative works. AlliedModders LLC defines further ds@1330: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), ds@1330: * or . dvander@773: * dvander@773: * Version: $Id$ dvander@773: */ dvander@773: dvander@877: #include dvander@769: #include dvander@877: #include dvander@769: #include "MenuManager.h" dvander@1269: #include "MenuVoting.h" dvander@769: #include "sm_stringutil.h" dvander@769: #include "sourcemm_api.h" dvander@769: #include "PlayerManager.h" dvander@769: #include "MenuStyle_Valve.h" dvander@781: #include "ShareSys.h" dvander@790: #include "HandleSys.h" dvander@1220: #include "sourcemm_api.h" dvander@2042: #include "Translator.h" dvander@769: dvander@769: MenuManager g_Menus; dvander@1269: VoteMenuHandler s_VoteHandler; dvander@769: dvander@1220: ConVar sm_menu_sounds("sm_menu_sounds", "1", 0, "Sets whether SourceMod menus play trigger sounds"); dvander@1220: dvander@769: MenuManager::MenuManager() dvander@769: { dvander@780: m_Styles.push_back(&g_ValveMenuStyle); dvander@780: SetDefaultStyle(&g_ValveMenuStyle); dvander@769: } dvander@769: dvander@769: void MenuManager::OnSourceModAllInitialized() dvander@769: { dvander@781: g_ShareSys.AddInterface(NULL, this); dvander@790: dvander@790: HandleAccess access; dvander@790: g_HandleSys.InitAccessDefaults(NULL, &access); dvander@790: dvander@790: /* Deny cloning to menus */ dvander@790: access.access[HandleAccess_Clone] = HANDLE_RESTRICT_OWNER|HANDLE_RESTRICT_IDENTITY; dvander@790: m_MenuType = g_HandleSys.CreateType("IBaseMenu", this, 0, NULL, &access, g_pCoreIdent, NULL); dvander@790: dvander@790: /* Also deny deletion to styles */ dvander@790: access.access[HandleAccess_Delete] = HANDLE_RESTRICT_OWNER|HANDLE_RESTRICT_IDENTITY; dvander@790: m_StyleType = g_HandleSys.CreateType("IMenuStyle", this, 0, NULL, &access, g_pCoreIdent, NULL); dvander@769: } dvander@769: dvander@769: void MenuManager::OnSourceModAllShutdown() dvander@769: { dvander@790: g_HandleSys.RemoveType(m_MenuType, g_pCoreIdent); dvander@790: g_HandleSys.RemoveType(m_StyleType, g_pCoreIdent); dvander@769: } dvander@769: dvander@790: void MenuManager::OnHandleDestroy(HandleType_t type, void *object) dvander@790: { dvander@790: if (type == m_MenuType) dvander@790: { dvander@790: IBaseMenu *menu = (IBaseMenu *)object; dvander@790: menu->Destroy(false); dvander@1766: } dvander@1766: else if (type == m_StyleType) dvander@1766: { dvander@790: /* Do nothing */ dvander@790: } dvander@790: } dvander@790: dvander@1766: bool MenuManager::GetHandleApproxSize(HandleType_t type, void *object, unsigned int *pSize) dvander@1766: { dvander@1766: if (type == m_MenuType) dvander@1766: { dvander@1766: *pSize = ((IBaseMenu *)object)->GetApproxMemUsage(); dvander@1766: return true; dvander@1766: } dvander@1766: else dvander@1766: { dvander@1766: *pSize = ((IMenuStyle *)object)->GetApproxMemUsage(); dvander@1766: return true; dvander@1766: } dvander@1766: dvander@1766: return false; dvander@1766: } dvander@1766: dvander@790: Handle_t MenuManager::CreateMenuHandle(IBaseMenu *menu, IdentityToken_t *pOwner) dvander@790: { dvander@790: if (m_MenuType == NO_HANDLE_TYPE) dvander@790: { dvander@790: return BAD_HANDLE; dvander@790: } dvander@790: dvander@790: return g_HandleSys.CreateHandle(m_MenuType, menu, pOwner, g_pCoreIdent, NULL); dvander@790: } dvander@790: dvander@790: Handle_t MenuManager::CreateStyleHandle(IMenuStyle *style) dvander@790: { dvander@790: if (m_StyleType == NO_HANDLE_TYPE) dvander@790: { dvander@790: return BAD_HANDLE; dvander@790: } dvander@790: dvander@790: return g_HandleSys.CreateHandle(m_StyleType, style, g_pCoreIdent, g_pCoreIdent, NULL); dvander@790: } dvander@790: dvander@790: HandleError MenuManager::ReadMenuHandle(Handle_t handle, IBaseMenu **menu) dvander@790: { dvander@790: HandleSecurity sec; dvander@790: dvander@790: sec.pIdentity = g_pCoreIdent; dvander@790: sec.pOwner = NULL; dvander@790: dvander@790: return g_HandleSys.ReadHandle(handle, m_MenuType, &sec, (void **)menu); dvander@790: } dvander@790: dvander@790: HandleError MenuManager::ReadStyleHandle(Handle_t handle, IMenuStyle **style) dvander@790: { dvander@790: HandleSecurity sec; dvander@790: dvander@790: sec.pIdentity = g_pCoreIdent; dvander@790: sec.pOwner = g_pCoreIdent; dvander@790: dvander@790: return g_HandleSys.ReadHandle(handle, m_StyleType, &sec, (void **)style); dvander@790: } dvander@790: dvander@769: bool MenuManager::SetDefaultStyle(IMenuStyle *style) dvander@769: { dvander@769: if (!style) dvander@769: { dvander@769: return false; dvander@769: } dvander@769: dvander@769: m_pDefaultStyle = style; dvander@769: dvander@769: return true; dvander@769: } dvander@769: dvander@769: IMenuStyle *MenuManager::GetStyle(unsigned int index) dvander@769: { dvander@769: if (index >= GetStyleCount()) dvander@769: { dvander@769: return NULL; dvander@769: } dvander@769: dvander@769: return m_Styles[index]; dvander@769: } dvander@769: dvander@780: void MenuManager::AddStyle(IMenuStyle *style) dvander@780: { dvander@780: m_Styles.push_back(style); dvander@780: } dvander@780: dvander@769: unsigned int MenuManager::GetStyleCount() dvander@769: { dvander@769: return (unsigned int)m_Styles.size(); dvander@769: } dvander@769: dvander@769: IMenuStyle *MenuManager::FindStyleByName(const char *name) dvander@769: { dvander@769: unsigned int count = GetStyleCount(); dvander@769: for (unsigned int i=0; iGetStyleName(), name) == 0) dvander@769: { dvander@769: return ptr; dvander@769: } dvander@769: } dvander@769: dvander@769: return NULL; dvander@769: } dvander@769: dvander@787: inline bool IsSlotItem(IMenuPanel *display, dvander@769: unsigned int style) dvander@769: { dvander@769: if (!display->CanDrawItem(style)) dvander@769: { dvander@769: return false; dvander@769: } dvander@769: if ((style & ITEMDRAW_IGNORE) == ITEMDRAW_IGNORE) dvander@769: { dvander@769: return false; dvander@769: } dvander@769: if (style & ITEMDRAW_RAWLINE) dvander@769: { dvander@769: return false; dvander@769: } dvander@769: dvander@769: return true; dvander@769: } dvander@769: dvander@787: IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder order) dvander@769: { dvander@769: IBaseMenu *menu = md.menu; dvander@769: dvander@769: if (!menu) dvander@769: { dvander@769: return NULL; dvander@769: } dvander@769: dvander@769: struct dvander@769: { dvander@769: unsigned int position; dvander@769: ItemDrawInfo draw; dvander@769: } drawItems[10]; dvander@769: dvander@769: /* Figure out how many items to draw */ dvander@769: IMenuStyle *style = menu->GetDrawStyle(); dvander@769: unsigned int pgn = menu->GetPagination(); dvander@769: unsigned int maxItems = style->GetMaxPageItems(); dvander@1653: bool exitButton = (menu->GetMenuOptionFlags() & MENUFLAG_BUTTON_EXIT) == MENUFLAG_BUTTON_EXIT; pred@2928: bool novoteButton = (menu->GetMenuOptionFlags() & MENUFLAG_BUTTON_NOVOTE) == MENUFLAG_BUTTON_NOVOTE; dvander@1653: dvander@769: if (pgn != MENU_NO_PAGINATION) dvander@769: { dvander@769: maxItems = pgn; dvander@769: } dvander@1653: else if (exitButton) dvander@1653: { dvander@1653: maxItems--; dvander@1653: } dvander@1653: pred@2928: if (novoteButton) pred@2928: { pred@2928: maxItems--; pred@2928: } pred@2928: dvander@1653: /* This is very not allowed! */ dvander@1653: if (maxItems < 2) dvander@1653: { dvander@1653: return NULL; dvander@1653: } dvander@769: dvander@769: unsigned int totalItems = menu->GetItemCount(); dvander@769: unsigned int startItem = 0; dvander@769: dvander@769: /* For pagination, find the starting point. */ dvander@769: if (pgn != MENU_NO_PAGINATION) dvander@769: { dvander@769: if (order == ItemOrder_Ascending) dvander@769: { dvander@769: startItem = md.lastItem; dvander@769: /* This shouldn't happen with well-coded menus. dvander@769: * If the item is out of bounds, switch the order to dvander@769: * Items_Descending and make us start from the top. dvander@769: */ dvander@769: if (startItem >= totalItems) dvander@769: { dvander@769: startItem = totalItems - 1; dvander@769: order = ItemOrder_Descending; dvander@769: } dvander@1653: } dvander@1653: else if (order == ItemOrder_Descending) dvander@1653: { dvander@769: startItem = md.firstItem; dvander@769: /* This shouldn't happen with well-coded menus. dvander@769: * If searching backwards doesn't give us enough room, dvander@769: * start from the beginning and change to ascending. dvander@769: */ dvander@769: if (startItem <= maxItems) dvander@769: { dvander@769: startItem = 0; dvander@769: order = ItemOrder_Ascending; dvander@769: } dvander@769: } dvander@769: } dvander@769: dvander@769: /* Get our Display pointer and initialize some crap */ dvander@1653: IMenuPanel *panel = menu->CreatePanel(); dvander@769: IMenuHandler *mh = md.mh; dvander@769: bool foundExtra = false; dvander@769: unsigned int extraItem = 0; dvander@769: dvander@1653: if (panel == NULL) dvander@1653: { dvander@1653: return NULL; dvander@1653: } dvander@1653: dvander@769: /** dvander@769: * We keep searching until: dvander@769: * 1) There are no more items dvander@769: * 2) We reach one OVER the maximum number of slot items dvander@769: * 3) We have reached maxItems and pagination is MENU_NO_PAGINATION dvander@769: */ dvander@769: unsigned int i = startItem; dvander@769: unsigned int foundItems = 0; dvander@1345: while (totalItems) dvander@769: { dvander@769: ItemDrawInfo &dr = drawItems[foundItems].draw; dvander@769: /* Is the item valid? */ dvander@769: if (menu->GetItemInfo(i, &dr) != NULL) dvander@769: { dvander@769: /* Ask the user to change the style, if necessary */ dvander@769: mh->OnMenuDrawItem(menu, client, i, dr.style); dvander@769: /* Check if it's renderable */ dvander@1653: if (IsSlotItem(panel, dr.style)) dvander@769: { dvander@769: /* If we've already found the max number of items, dvander@769: * This means we should just cancel out and log our dvander@769: * "last item." dvander@769: */ dvander@769: if (foundItems >= maxItems) dvander@769: { dvander@769: foundExtra = true; dvander@769: extraItem = i; dvander@769: break; dvander@769: } dvander@769: drawItems[foundItems++].position = i; dvander@769: } dvander@769: } dvander@769: /* If there's no pagination, stop once the menu is full. */ dvander@769: if (pgn == MENU_NO_PAGINATION) dvander@769: { dvander@769: /* If we've filled up, then stop */ dvander@769: if (foundItems >= maxItems) dvander@769: { dvander@769: break; dvander@769: } dvander@769: } dvander@769: /* If we're descending and this is the first item, stop */ dvander@769: if (order == ItemOrder_Descending) dvander@769: { dvander@769: if (i == 0) dvander@769: { dvander@769: break; dvander@769: } dvander@769: i--; dvander@769: } dvander@769: /* If we're ascending and this is the last item, stop */ dvander@769: else if (order == ItemOrder_Ascending) dvander@769: { dvander@769: if (i >= totalItems - 1) dvander@769: { dvander@769: break; dvander@769: } dvander@769: i++; dvander@769: } dvander@769: } dvander@769: dvander@769: /* There were no items to draw! */ dvander@769: if (!foundItems) dvander@769: { dvander@1653: panel->DeleteThis(); dvander@769: return NULL; dvander@769: } dvander@769: dvander@769: bool displayPrev = false; dvander@769: bool displayNext = false; dvander@769: dvander@1653: /* This is an annoying process. dvander@1653: * Skip it for non-paginated menus, which get special treatment. dvander@769: */ dvander@769: if (pgn != MENU_NO_PAGINATION) dvander@769: { dvander@1653: if (foundExtra) dvander@1653: { dvander@1653: if (order == ItemOrder_Descending) dvander@1653: { dvander@1653: displayPrev = true; dvander@1653: md.firstItem = extraItem; dvander@1653: } dvander@1653: else if (order == ItemOrder_Ascending) dvander@1653: { dvander@1653: displayNext = true; dvander@1653: md.lastItem = extraItem; dvander@1653: } dvander@1653: } dvander@1653: dvander@769: unsigned int lastItem = 0; dvander@769: ItemDrawInfo dr; dvander@769: /* Find the last feasible item to search from. */ dvander@769: if (order == ItemOrder_Descending) dvander@769: { dvander@769: lastItem = drawItems[0].position; dvander@769: if (lastItem >= totalItems - 1) dvander@769: { dvander@769: goto skip_search; dvander@769: } dvander@769: while (++lastItem < totalItems) dvander@769: { dvander@769: if (menu->GetItemInfo(lastItem, &dr) != NULL) dvander@769: { dvander@769: mh->OnMenuDrawItem(menu, client, lastItem, dr.style); dvander@1653: if (IsSlotItem(panel, dr.style)) dvander@769: { dvander@769: displayNext = true; dvander@769: md.lastItem = lastItem; dvander@769: break; dvander@769: } dvander@769: } dvander@769: } dvander@1653: } dvander@1653: else if (order == ItemOrder_Ascending) dvander@1653: { dvander@769: lastItem = drawItems[0].position; dvander@769: if (lastItem == 0) dvander@769: { dvander@769: goto skip_search; dvander@769: } dvander@769: lastItem--; dvander@1004: while (lastItem != 0) dvander@769: { dvander@769: if (menu->GetItemInfo(lastItem, &dr) != NULL) dvander@769: { dvander@769: mh->OnMenuDrawItem(menu, client, lastItem, dr.style); dvander@1653: if (IsSlotItem(panel, dr.style)) dvander@769: { dvander@769: displayPrev = true; dvander@769: md.firstItem = lastItem; dvander@769: break; dvander@769: } dvander@769: } dvander@1004: lastItem--; dvander@769: } dvander@769: } dvander@769: } dvander@1653: dvander@769: skip_search: dvander@769: dvander@769: /* Draw the item according to the order */ dvander@769: menu_slots_t *slots = md.slots; dvander@769: unsigned int position = 0; /* Keep track of the last position */ pred@2928: pred@2928: if (novoteButton) pred@2928: { pred@2928: char text[50]; pred@2928: if (!CoreTranslate(text, sizeof(text), "%T", 2, NULL, "No Vote", &client)) pred@2928: { pred@2928: UTIL_Format(text, sizeof(text), "No Vote"); pred@2928: } pred@2928: ItemDrawInfo dr(text, 0); pred@2928: position = panel->DrawItem(dr); pred@2928: slots[position].type = ItemSel_Exit; pred@2928: position++; pred@2928: } pred@2928: dvander@769: if (order == ItemOrder_Ascending) dvander@769: { dvander@1476: md.item_on_page = drawItems[0].position; dvander@1476: for (unsigned int i = 0; i < foundItems; i++) dvander@769: { dvander@769: ItemDrawInfo &dr = drawItems[i].draw; dvander@1653: if ((position = mh->OnMenuDisplayItem(menu, client, panel, drawItems[i].position, dr)) == 0) dvander@1163: { dvander@1653: position = panel->DrawItem(dr); dvander@1163: } dvander@1163: if (position != 0) dvander@769: { dvander@769: slots[position].item = drawItems[i].position; dvander@1873: if ((dr.style & ITEMDRAW_DISABLED) == ITEMDRAW_DISABLED) dvander@1873: { dvander@1873: slots[position].type = ItemSel_None; dvander@1873: } dvander@1873: else dvander@1873: { dvander@1873: slots[position].type = ItemSel_Item; dvander@1873: } dvander@769: } dvander@769: } dvander@1476: } dvander@1476: else if (order == ItemOrder_Descending) dvander@1476: { dvander@769: unsigned int i = foundItems; dvander@769: /* NOTE: There will always be at least one item because dvander@769: * of the check earlier. dvander@769: */ dvander@1476: md.item_on_page = drawItems[foundItems - 1].position; dvander@769: while (i--) dvander@769: { dvander@769: ItemDrawInfo &dr = drawItems[i].draw; dvander@1653: if ((position = mh->OnMenuDisplayItem(menu, client, panel, drawItems[i].position, dr)) == 0) dvander@1163: { dvander@1653: position = panel->DrawItem(dr); dvander@1163: } dvander@1257: if (position != 0) dvander@769: { dvander@769: slots[position].item = drawItems[i].position; dvander@1873: if ((dr.style & ITEMDRAW_DISABLED) == ITEMDRAW_DISABLED) dvander@1873: { dvander@1873: slots[position].type = ItemSel_None; dvander@1873: } dvander@1873: else dvander@1873: { dvander@1873: slots[position].type = ItemSel_Item; dvander@1873: } dvander@769: } dvander@769: } dvander@769: } dvander@769: dvander@769: /* Now, we need to check if we need to add anything extra */ dvander@1653: if (pgn != MENU_NO_PAGINATION || exitButton) dvander@769: { dvander@1653: bool canDrawDisabled = panel->CanDrawItem(ITEMDRAW_DISABLED|ITEMDRAW_CONTROL); dvander@1653: bool exitBackButton = false; dvander@769: char text[50]; dvander@769: dvander@1653: if (pgn != MENU_NO_PAGINATION dvander@1653: && (menu->GetMenuOptionFlags() & MENUFLAG_BUTTON_EXITBACK) == MENUFLAG_BUTTON_EXITBACK) dvander@1653: { dvander@1653: exitBackButton = true; dvander@1653: } dvander@1653: dvander@769: /* Calculate how many items we are allowed for control stuff */ dvander@769: unsigned int padding = style->GetMaxPageItems() - maxItems; dvander@769: dvander@769: /* Add the number of available slots */ dvander@769: padding += (maxItems - foundItems); dvander@769: dvander@769: /* Someday, if we are able to re-enable this, we will be very lucky men. */ dvander@769: #if 0 dvander@769: if (!style->FeatureExists(MenuStyleFeature_ImplicitExit)) dvander@769: { dvander@769: #endif dvander@769: /* Even if we don't draw an exit button, we invalidate the slot. */ dvander@769: padding--; dvander@769: #if 0 dvander@769: } else { dvander@769: /* Otherwise, we don't draw anything and leave the slot available */ dvander@769: exitButton = false; dvander@769: } dvander@769: #endif dvander@769: dvander@1653: if (pgn != MENU_NO_PAGINATION) dvander@1653: { dvander@1653: /* Subtract two slots for the displayNext/displayPrev padding */ dvander@1653: padding -= 2; dvander@1653: } dvander@769: dvander@1005: /* If we have an "Exit Back" button and the space to draw it, do so. */ dvander@1005: if (exitBackButton) dvander@1005: { dvander@1005: if (!displayPrev) dvander@1005: { dvander@1005: displayPrev = true; dvander@1653: } dvander@1653: else dvander@1653: { dvander@1005: exitBackButton = false; dvander@1005: } dvander@1005: } dvander@1005: dvander@769: /** dvander@769: * We allow next/prev to be undrawn if neither exists. dvander@769: * Thus, we only need padding if one of them will be drawn, dvander@769: * or the exit button will be drawn. dvander@769: */ dvander@769: ItemDrawInfo padItem(NULL, ITEMDRAW_SPACER); dvander@769: if (exitButton || (displayNext || displayPrev)) dvander@769: { dvander@790: /* If there are no control options, dvander@790: * Instead just pad with invisible slots. dvander@790: */ dvander@790: if (!displayPrev && !displayPrev) dvander@790: { dvander@790: padItem.style = ITEMDRAW_NOTEXT; dvander@790: } dvander@769: /* Add spacers so we can pad to the end */ dvander@769: for (unsigned int i=0; iDrawItem(padItem); dvander@769: slots[position].type = ItemSel_None; dvander@769: } dvander@769: } dvander@776: dvander@776: /* Put a fake spacer before control stuff, if possible */ dvander@797: if ((displayPrev || displayNext) || exitButton) dvander@776: { dvander@776: ItemDrawInfo draw("", ITEMDRAW_RAWLINE|ITEMDRAW_SPACER); dvander@1653: panel->DrawItem(draw); dvander@776: } dvander@769: dvander@776: ItemDrawInfo dr(text, 0); dvander@1653: dvander@785: /** dvander@785: * If we have one or the other, we need to have spacers for both. dvander@785: */ dvander@1653: if (pgn != MENU_NO_PAGINATION) dvander@769: { dvander@1653: if (displayPrev || displayNext) dvander@785: { dvander@1653: /* PREVIOUS */ dvander@1653: ItemDrawInfo padCtrlItem(NULL, ITEMDRAW_SPACER|ITEMDRAW_CONTROL); dvander@1653: if (displayPrev || canDrawDisabled) dvander@1653: { dvander@1653: if (exitBackButton) dvander@1653: { dvander@2042: if (!CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Back", &client)) dvander@2042: { dvander@2042: UTIL_Format(text, sizeof(text), "Back"); dvander@2042: } dvander@1653: dr.style = ITEMDRAW_CONTROL; dvander@1653: position = panel->DrawItem(dr); dvander@1653: slots[position].type = ItemSel_ExitBack; dvander@1653: } dvander@1653: else dvander@1653: { dvander@2042: if (!CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Previous", &client)) dvander@2042: { dvander@2042: UTIL_Format(text, sizeof(text), "Previous"); dvander@2042: } dvander@1653: dr.style = (displayPrev ? 0 : ITEMDRAW_DISABLED)|ITEMDRAW_CONTROL; dvander@1653: position = panel->DrawItem(dr); dvander@1653: slots[position].type = ItemSel_Back; dvander@1653: } dvander@1653: } dvander@1653: else if (displayNext || exitButton) dvander@1005: { dvander@1653: /* If we can't display this, and there is an exit button, dvander@1653: * we need to pad! dvander@1653: */ dvander@1653: position = panel->DrawItem(padCtrlItem); dvander@1653: slots[position].type = ItemSel_None; dvander@1653: } dvander@1653: dvander@1653: /* NEXT */ dvander@1653: if (displayNext || canDrawDisabled) dvander@1653: { dvander@2042: if (!CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Next", &client)) dvander@2042: { dvander@2042: UTIL_Format(text, sizeof(text), "Next"); dvander@2042: } dvander@1653: dr.style = (displayNext ? 0 : ITEMDRAW_DISABLED)|ITEMDRAW_CONTROL; dvander@1653: position = panel->DrawItem(dr); dvander@1653: slots[position].type = ItemSel_Next; dvander@1005: } dvander@1653: else if (exitButton) dvander@1653: { dvander@1653: /* If we can't display this, dvander@1653: * but there is an "exit" button, we need to pad! dvander@1653: */ dvander@1653: position = panel->DrawItem(padCtrlItem); dvander@1653: slots[position].type = ItemSel_None; dvander@1653: } dvander@1653: } dvander@1653: else dvander@1653: { dvander@1653: /* Otherwise, bump to two slots! */ dvander@1653: ItemDrawInfo numBump(NULL, ITEMDRAW_NOTEXT); dvander@1653: position = panel->DrawItem(numBump); dvander@1653: slots[position].type = ItemSel_None; dvander@1653: position = panel->DrawItem(numBump); dvander@785: slots[position].type = ItemSel_None; dvander@785: } dvander@769: } dvander@769: dvander@769: /* EXIT */ dvander@769: if (exitButton) dvander@769: { dvander@2042: if (!CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Exit", &client)) dvander@2042: { dvander@2042: UTIL_Format(text, sizeof(text), "Exit"); dvander@2042: } dvander@785: dr.style = ITEMDRAW_CONTROL; dvander@1653: position = panel->DrawItem(dr); dvander@769: slots[position].type = ItemSel_Exit; dvander@769: } dvander@769: } dvander@769: dvander@769: /* Lastly, fill in any slots we could have missed */ dvander@769: for (unsigned int i = position + 1; i < 10; i++) dvander@769: { dvander@769: slots[i].type = ItemSel_None; dvander@769: } dvander@769: dvander@769: /* Do title stuff */ dvander@1653: mh->OnMenuDisplay(menu, client, panel); dvander@1653: panel->DrawTitle(menu->GetDefaultTitle(), true); dvander@769: dvander@1653: return panel; dvander@769: } dvander@769: dvander@769: IMenuStyle *MenuManager::GetDefaultStyle() dvander@769: { dvander@769: return m_pDefaultStyle; dvander@769: } dvander@769: dvander@1220: bool MenuManager::MenuSoundsEnabled() dvander@1220: { dvander@1220: return (sm_menu_sounds.GetInt() != 0); dvander@1220: } dvander@1220: dvander@1220: ConfigResult MenuManager::OnSourceModConfigChanged(const char *key, dvander@1220: const char *value, dvander@1220: ConfigSource source, dvander@1220: char *error, dvander@1220: size_t maxlength) dvander@1220: { dvander@1220: if (strcmp(key, "MenuItemSound") == 0) dvander@1220: { dvander@1220: m_SelectSound.assign(value); dvander@1220: return ConfigResult_Accept; dvander@1220: } else if (strcmp(key, "MenuExitBackSound") == 0) { dvander@1220: m_ExitBackSound.assign(value); dvander@1220: return ConfigResult_Accept; dvander@1243: } else if (strcmp(key, "MenuExitSound") == 0) { dvander@1243: m_ExitSound.assign(value); dvander@1243: return ConfigResult_Accept; dvander@1220: } dvander@1220: dvander@1220: return ConfigResult_Ignore; dvander@1220: } dvander@1220: dvander@1220: const char *MenuManager::GetMenuSound(ItemSelection sel) dvander@1220: { dvander@1220: const char *sound = NULL; dvander@1220: dvander@1220: switch (sel) dvander@1220: { dvander@1220: case ItemSel_Back: dvander@1220: case ItemSel_Next: dvander@1220: case ItemSel_Item: dvander@1220: { dvander@1220: if (m_SelectSound.size() > 0) dvander@1220: { dvander@1220: sound = m_SelectSound.c_str(); dvander@1220: } dvander@1220: break; dvander@1220: } dvander@1220: case ItemSel_ExitBack: dvander@1220: { dvander@1220: if (m_ExitBackSound.size() > 0) dvander@1220: { dvander@1220: sound = m_ExitBackSound.c_str(); dvander@1220: } dvander@1220: break; dvander@1220: } dvander@1243: case ItemSel_Exit: dvander@1243: { dvander@1243: if (m_ExitSound.size() > 0) dvander@1243: { dvander@1269: sound = m_ExitSound.c_str(); dvander@1243: } dvander@1243: break; dvander@1243: } dvander@1220: default: dvander@1220: { dvander@1220: break; dvander@1220: } dvander@1220: } dvander@1220: dvander@1220: return sound; dvander@1220: } dvander@1258: dvander@1258: void MenuManager::OnSourceModLevelChange(const char *mapName) dvander@1258: { dvander@1258: if (m_SelectSound.size() > 0) dvander@1258: { dvander@1258: enginesound->PrecacheSound(m_SelectSound.c_str(), true); dvander@1258: } dvander@1258: if (m_ExitBackSound.size() > 0) dvander@1258: { dvander@1258: enginesound->PrecacheSound(m_ExitBackSound.c_str(), true); dvander@1258: } dvander@1258: if (m_ExitSound.size() > 0) dvander@1258: { dvander@1258: enginesound->PrecacheSound(m_ExitSound.c_str(), true); dvander@1258: } dvander@1258: } dvander@1269: dvander@1269: void MenuManager::CancelMenu(IBaseMenu *menu) dvander@1269: { dvander@1269: if (s_VoteHandler.GetCurrentMenu() == menu dvander@1269: && !s_VoteHandler.IsCancelling()) dvander@1269: { dvander@1269: s_VoteHandler.CancelVoting(); dvander@1269: return; dvander@1269: } dvander@1269: dvander@1269: menu->Cancel(); dvander@1269: } dvander@1269: dvander@1269: bool MenuManager::StartVote(IBaseMenu *menu, unsigned int num_clients, int clients[], unsigned int max_time, unsigned int flags) dvander@1269: { dvander@1269: return s_VoteHandler.StartVote(menu, num_clients, clients, max_time, flags); dvander@1269: } dvander@1269: dvander@1269: bool MenuManager::IsVoteInProgress() dvander@1269: { dvander@1269: return s_VoteHandler.IsVoteInProgress(); dvander@1269: } dvander@1269: dvander@1269: void MenuManager::CancelVoting() dvander@1269: { dvander@1269: s_VoteHandler.CancelVoting(); dvander@1269: } dvander@1291: dvander@1291: unsigned int MenuManager::GetRemainingVoteDelay() dvander@1291: { dvander@1291: return s_VoteHandler.GetRemainingVoteDelay(); dvander@1291: } dvander@2056: dvander@2056: bool MenuManager::IsClientInVotePool(int client) dvander@2056: { dvander@2056: return s_VoteHandler.IsClientInVotePool(client); dvander@2056: } dvander@2056: dvander@2056: bool MenuManager::RedrawClientVoteMenu(int client) dvander@2056: { dvander@2737: return RedrawClientVoteMenu2(client, true); dvander@2056: } dvander@2737: dvander@2737: bool MenuManager::RedrawClientVoteMenu2(int client, bool revote) dvander@2737: { dvander@2737: return s_VoteHandler.RedrawToClient(client, revote); dvander@2737: } dvander@2737: