dvander@1111: /** dvander@1111: * vim: set ts=4 : ds@1330: * ============================================================================= dvander@1231: * SourceMod dvander@1231: * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved. ds@1330: * ============================================================================= dvander@1111: * ds@1330: * This program is free software; you can redistribute it and/or modify it under ds@1330: * the terms of the GNU General Public License, version 3.0, as published by the ds@1330: * Free Software Foundation. dvander@1231: * ds@1330: * This program is distributed in the hope that it will be useful, but WITHOUT ds@1330: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS ds@1330: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more ds@1330: * details. dvander@1231: * ds@1330: * You should have received a copy of the GNU General Public License along with ds@1330: * this program. If not, see . dvander@1231: * ds@1330: * As a special exception, AlliedModders LLC gives you permission to link the ds@1330: * code of this program (as well as its derivative works) to "Half-Life 2," the ds@1330: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software ds@1330: * by the Valve Corporation. You must obey the GNU General Public License in ds@1330: * all respects for all other code used. Additionally, AlliedModders LLC grants ds@1330: * this exception to all derivative works. AlliedModders LLC defines further ds@1330: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), ds@1330: * or . dvander@1111: * dvander@1111: * Version: $Id$ dvander@1111: */ dvander@1231: dvander@1738: #if 0 dvander@1111: #include "sm_globals.h" dvander@1111: #include "sourcemm_api.h" dvander@1111: #include "Tlhelp32.h" dvander@1111: #include "LibrarySys.h" dvander@1111: #include "minidump.h" dvander@1111: dvander@1111: BOOL dvander@1111: WINAPI dvander@1111: MiniDumpWriteDump2( dvander@1111: IN HANDLE hProcess, dvander@1111: IN DWORD ProcessId, dvander@1111: IN HANDLE hFile, dvander@1111: IN MINIDUMP_TYPE DumpType, dvander@1111: IN CONST PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam, OPTIONAL dvander@1111: IN CONST PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam, OPTIONAL dvander@1111: IN CONST PMINIDUMP_CALLBACK_INFORMATION CallbackParam OPTIONAL dvander@1111: ) dvander@1111: { dvander@1111: DumpType = (MINIDUMP_TYPE)((int)DumpType|MiniDumpWithFullMemory|MiniDumpWithHandleData); dvander@1111: return MiniDumpWriteDump(hProcess, ProcessId, hFile, DumpType, ExceptionParam, UserStreamParam, CallbackParam); dvander@1111: } dvander@1111: dvander@1111: FARPROC WINAPI GetProcAddress2(HMODULE hModule, LPCSTR lpProcName) dvander@1111: { dvander@1111: if (strcmp(lpProcName, "MiniDumpWriteDump") == 0) dvander@1111: { dvander@1111: return (FARPROC)MiniDumpWriteDump2; dvander@1111: } dvander@1111: dvander@1111: return GetProcAddress(hModule, lpProcName); dvander@1111: } dvander@1111: dvander@1111: class CrazyWindowsDebugger : public SMGlobalClass dvander@1111: { dvander@1111: public: dvander@1111: void OnSourceModAllInitialized() dvander@1111: { dvander@1111: HANDLE hModuleList = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, GetCurrentProcessId()); dvander@1111: MODULEENTRY32 me32; dvander@1111: dvander@1111: me32.dwSize = sizeof(MODULEENTRY32); dvander@1111: dvander@1111: if (!Module32First(hModuleList, &me32)) dvander@1111: { dvander@1111: Error("Could not initialize crazy debugger!"); dvander@1111: } dvander@1111: dvander@1111: bool found = false; dvander@1111: dvander@1111: do dvander@1111: { dvander@1111: if (strcasecmp(me32.szModule, "steam.dll") == 0) dvander@1111: { dvander@1111: IMAGE_DOS_HEADER *dos = (IMAGE_DOS_HEADER *)me32.modBaseAddr; dvander@1111: if (dos->e_magic != IMAGE_DOS_SIGNATURE) dvander@1111: { dvander@1111: Error("[SM] Could not detect steam.dll with valid DOS signature"); dvander@1111: } dvander@1111: char *base = (char *)dos; dvander@1111: IMAGE_NT_HEADERS *nt = (IMAGE_NT_HEADERS *)(base + dos->e_lfanew); dvander@1111: if (nt->Signature != IMAGE_NT_SIGNATURE) dvander@1111: { dvander@1111: Error("[SM] Could not detect steam.dll with valid NT signature"); dvander@1111: } dvander@1111: IMAGE_IMPORT_DESCRIPTOR *desc = dvander@1111: (IMAGE_IMPORT_DESCRIPTOR *) dvander@1111: (base + nt->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress); dvander@1111: if (base == (char *)desc) dvander@1111: { dvander@1111: Error("[SM] Could not find the steam.dll IAT"); dvander@1111: } dvander@1111: while (desc->Name) dvander@1111: { dvander@1111: if (desc->FirstThunk != 0) dvander@1111: { dvander@1111: IMAGE_THUNK_DATA *data = (IMAGE_THUNK_DATA *)(base + desc->OriginalFirstThunk); dvander@1111: DWORD *iat = (DWORD *)(base + desc->FirstThunk); dvander@1111: while (data->u1.Function) dvander@1111: { dvander@1111: if ((data->u1.Ordinal & IMAGE_ORDINAL_FLAG32) != IMAGE_ORDINAL_FLAG32) dvander@1111: { dvander@1111: IMAGE_IMPORT_BY_NAME *import = (IMAGE_IMPORT_BY_NAME *)(base + data->u1.AddressOfData); dvander@1111: if (strcmp((char *)import->Name, "GetProcAddress") == 0) dvander@1111: { dvander@1111: DWORD oldprot, oldprot2; dvander@1111: VirtualProtect(iat, 4, PAGE_READWRITE, &oldprot); dvander@1111: *iat = (DWORD)GetProcAddress2; dvander@1111: VirtualProtect(iat, 4, oldprot, &oldprot2); dvander@1111: found = true; dvander@1111: goto _end; dvander@1111: } dvander@1111: } dvander@1111: data++; dvander@1111: iat++; dvander@1111: } dvander@1111: } dvander@1111: desc++; dvander@1111: } dvander@1111: break; dvander@1111: } dvander@1111: } while (Module32Next(hModuleList, &me32)); dvander@1111: dvander@1111: _end: dvander@1111: dvander@1111: if (!found) dvander@1111: { dvander@1111: Error("Could not find steam.dll's GetProcAddress IAT entry"); dvander@1111: } dvander@1111: dvander@1111: CloseHandle(hModuleList); dvander@1111: } dvander@1111: } s_CrazyDebugger; dvander@1111: #endif