diff -r 7602d7fb60d9 -r 026da5437111 core/frame_hooks.cpp
--- a/core/frame_hooks.cpp Fri Jul 11 06:51:21 2008 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,64 +0,0 @@
-/**
- * vim: set ts=4 :
- * =============================================================================
- * SourceMod
- * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
- * =============================================================================
- *
- * This program is free software; you can redistribute it and/or modify it under
- * the terms of the GNU General Public License, version 3.0, as published by the
- * Free Software Foundation.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see .
- *
- * As a special exception, AlliedModders LLC gives you permission to link the
- * code of this program (as well as its derivative works) to "Half-Life 2," the
- * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
- * by the Valve Corporation. You must obey the GNU General Public License in
- * all respects for all other code used. Additionally, AlliedModders LLC grants
- * this exception to all derivative works. AlliedModders LLC defines further
- * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
- * or .
- *
- * Version: $Id$
- */
-#include "frame_hooks.h"
-#include "TimerSys.h"
-#include "Database.h"
-#include "HalfLife2.h"
-#include "MenuStyle_Valve.h"
-#include "MenuStyle_Radio.h"
-#include "PlayerManager.h"
-
-float g_LastMenuTime = 0.0f;
-float g_LastAuthCheck = 0.0f;
-
-void RunFrameHooks(bool simulating)
-{
- /* Frame based hooks */
- g_DBMan.RunFrame();
- g_HL2.ProcessFakeCliCmdQueue();
- g_HL2.ProcessDelayedKicks();
- g_SourceMod.ProcessGameFrameHooks(simulating);
-
- float curtime = *g_pUniversalTime;
-
- if (curtime - g_LastMenuTime >= 1.0f)
- {
- g_ValveMenuStyle.ProcessWatchList();
- g_RadioMenuStyle.ProcessWatchList();
- g_LastMenuTime = curtime;
- }
-
- if (*g_NumPlayersToAuth && curtime - g_LastAuthCheck >= 0.7f)
- {
- g_Players.RunAuthChecks();
- g_LastAuthCheck = curtime;
- }
-}