diff -r 7602d7fb60d9 -r 026da5437111 core/frame_hooks.cpp --- a/core/frame_hooks.cpp Fri Jul 11 06:51:21 2008 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,64 +0,0 @@ -/** - * vim: set ts=4 : - * ============================================================================= - * SourceMod - * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. - * ============================================================================= - * - * This program is free software; you can redistribute it and/or modify it under - * the terms of the GNU General Public License, version 3.0, as published by the - * Free Software Foundation. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more - * details. - * - * You should have received a copy of the GNU General Public License along with - * this program. If not, see . - * - * As a special exception, AlliedModders LLC gives you permission to link the - * code of this program (as well as its derivative works) to "Half-Life 2," the - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software - * by the Valve Corporation. You must obey the GNU General Public License in - * all respects for all other code used. Additionally, AlliedModders LLC grants - * this exception to all derivative works. AlliedModders LLC defines further - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), - * or . - * - * Version: $Id$ - */ -#include "frame_hooks.h" -#include "TimerSys.h" -#include "Database.h" -#include "HalfLife2.h" -#include "MenuStyle_Valve.h" -#include "MenuStyle_Radio.h" -#include "PlayerManager.h" - -float g_LastMenuTime = 0.0f; -float g_LastAuthCheck = 0.0f; - -void RunFrameHooks(bool simulating) -{ - /* Frame based hooks */ - g_DBMan.RunFrame(); - g_HL2.ProcessFakeCliCmdQueue(); - g_HL2.ProcessDelayedKicks(); - g_SourceMod.ProcessGameFrameHooks(simulating); - - float curtime = *g_pUniversalTime; - - if (curtime - g_LastMenuTime >= 1.0f) - { - g_ValveMenuStyle.ProcessWatchList(); - g_RadioMenuStyle.ProcessWatchList(); - g_LastMenuTime = curtime; - } - - if (*g_NumPlayersToAuth && curtime - g_LastAuthCheck >= 0.7f) - { - g_Players.RunAuthChecks(); - g_LastAuthCheck = curtime; - } -}