diff -r 7602d7fb60d9 -r 026da5437111 core/smn_events.cpp --- a/core/smn_events.cpp Fri Jul 11 06:51:21 2008 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,369 +0,0 @@ -/** - * vim: set ts=4 : - * ============================================================================= - * SourceMod - * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. - * ============================================================================= - * - * This program is free software; you can redistribute it and/or modify it under - * the terms of the GNU General Public License, version 3.0, as published by the - * Free Software Foundation. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more - * details. - * - * You should have received a copy of the GNU General Public License along with - * this program. If not, see . - * - * As a special exception, AlliedModders LLC gives you permission to link the - * code of this program (as well as its derivative works) to "Half-Life 2," the - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software - * by the Valve Corporation. You must obey the GNU General Public License in - * all respects for all other code used. Additionally, AlliedModders LLC grants - * this exception to all derivative works. AlliedModders LLC defines further - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), - * or . - * - * Version: $Id$ - */ - -#include "sm_globals.h" -#include "sourcemm_api.h" -#include "HandleSys.h" -#include "EventManager.h" - -static cell_t sm_HookEvent(IPluginContext *pContext, const cell_t *params) -{ - char *name; - IPluginFunction *pFunction; - - pContext->LocalToString(params[1], &name); - pFunction = pContext->GetFunctionById(params[2]); - - if (!pFunction) - { - return pContext->ThrowNativeError("Invalid function id (%X)", params[2]); - } - - if (g_EventManager.HookEvent(name, pFunction, static_cast(params[3])) == EventHookErr_InvalidEvent) - { - return pContext->ThrowNativeError("Game event \"%s\" does not exist", name); - } - - return 1; -} - -static cell_t sm_HookEventEx(IPluginContext *pContext, const cell_t *params) -{ - char *name; - IPluginFunction *pFunction; - - pContext->LocalToString(params[1], &name); - pFunction = pContext->GetFunctionById(params[2]); - - if (!pFunction) - { - return pContext->ThrowNativeError("Invalid function id (%X)", params[2]); - } - - if (g_EventManager.HookEvent(name, pFunction, static_cast(params[3])) == EventHookErr_InvalidEvent) - { - return 0; - } - - return 1; -} - -static cell_t sm_UnhookEvent(IPluginContext *pContext, const cell_t *params) -{ - char *name; - IPluginFunction *pFunction; - - pContext->LocalToString(params[1], &name); - pFunction = pContext->GetFunctionById(params[2]); - - if (!pFunction) - { - return pContext->ThrowNativeError("Invalid function id (%X)", params[2]); - } - - EventHookError err = g_EventManager.UnhookEvent(name, pFunction, static_cast(params[3])); - - /* Possible errors that UnhookGameEvent can return */ - if (err == EventHookErr_NotActive) - { - return pContext->ThrowNativeError("Game event \"%s\" has no active hook", name); - } else if (err == EventHookErr_InvalidCallback) { - return pContext->ThrowNativeError("Invalid hook callback specified for game event \"%s\"", name); - } - - return 1; -} - -static cell_t sm_CreateEvent(IPluginContext *pContext, const cell_t *params) -{ - char *name; - EventInfo *pInfo; - - pContext->LocalToString(params[1], &name); - - pInfo = g_EventManager.CreateEvent(pContext, name, params[2] ? true : false); - - if (pInfo) - { - return g_HandleSys.CreateHandle(g_EventManager.GetHandleType(), pInfo, pContext->GetIdentity(), g_pCoreIdent, NULL); - } - - return BAD_HANDLE; -} - -static cell_t sm_FireEvent(IPluginContext *pContext, const cell_t *params) -{ - Handle_t hndl = static_cast(params[1]); - HandleError err; - EventInfo *pInfo; - - if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo)) - != HandleError_None) - { - return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err); - } - - /* If identities do not match, don't fire event */ - if (pContext->GetIdentity() != pInfo->pOwner) - { - return pContext->ThrowNativeError("Game event \"%s\" could not be fired because it was not created by this plugin", pInfo->pEvent->GetName()); - } - - g_EventManager.FireEvent(pInfo, params[2] ? true : false); - - /* Free handle on game event */ - HandleSecurity sec(pContext->GetIdentity(), g_pCoreIdent); - g_HandleSys.FreeHandle(hndl, &sec); - - return 1; -} - -static cell_t sm_CancelCreatedEvent(IPluginContext *pContext, const cell_t *params) -{ - Handle_t hndl = static_cast(params[1]); - HandleError err; - EventInfo *pInfo; - - if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo)) - != HandleError_None) - { - return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err); - } - - /* If identities do not match, don't cancel event */ - if (pContext->GetIdentity() != pInfo->pOwner) - { - return pContext->ThrowNativeError("Game event \"%s\" could not be canceled because it was not created by this plugin", pInfo->pEvent->GetName()); - } - - g_EventManager.CancelCreatedEvent(pInfo); - - /* Free handle on game event */ - HandleSecurity sec(pContext->GetIdentity(), g_pCoreIdent); - g_HandleSys.FreeHandle(hndl, &sec); - - return 1; -} - -static cell_t sm_GetEventName(IPluginContext *pContext, const cell_t *params) -{ - Handle_t hndl = static_cast(params[1]); - HandleError err; - EventInfo *pInfo; - - if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo)) - != HandleError_None) - { - return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err); - } - - pContext->StringToLocalUTF8(params[2], params[3], pInfo->pEvent->GetName(), NULL); - - return 1; -} - -static cell_t sm_GetEventBool(IPluginContext *pContext, const cell_t *params) -{ - Handle_t hndl = static_cast(params[1]); - HandleError err; - EventInfo *pInfo; - - if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo)) - != HandleError_None) - { - return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err); - } - - char *key; - pContext->LocalToString(params[2], &key); - - return pInfo->pEvent->GetBool(key); -} - -static cell_t sm_GetEventInt(IPluginContext *pContext, const cell_t *params) -{ - Handle_t hndl = static_cast(params[1]); - HandleError err; - EventInfo *pInfo; - - if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo)) - != HandleError_None) - { - return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err); - } - - char *key; - pContext->LocalToString(params[2], &key); - - return pInfo->pEvent->GetInt(key); -} - -static cell_t sm_GetEventFloat(IPluginContext *pContext, const cell_t *params) -{ - Handle_t hndl = static_cast(params[1]); - HandleError err; - EventInfo *pInfo; - - if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo)) - != HandleError_None) - { - return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err); - } - - char *key; - pContext->LocalToString(params[2], &key); - - float value = pInfo->pEvent->GetFloat(key); - - return sp_ftoc(value); -} - -static cell_t sm_GetEventString(IPluginContext *pContext, const cell_t *params) -{ - Handle_t hndl = static_cast(params[1]); - HandleError err; - EventInfo *pInfo; - - if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo)) - != HandleError_None) - { - return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err); - } - - char *key; - pContext->LocalToString(params[2], &key); - - pContext->StringToLocalUTF8(params[3], params[4], pInfo->pEvent->GetString(key), NULL); - - return 1; -} - -static cell_t sm_SetEventBool(IPluginContext *pContext, const cell_t *params) -{ - Handle_t hndl = static_cast(params[1]); - HandleError err; - EventInfo *pInfo; - - if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo)) - != HandleError_None) - { - return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err); - } - - char *key; - pContext->LocalToString(params[2], &key); - - pInfo->pEvent->SetBool(key, params[3] ? true : false); - - return 1; -} - -static cell_t sm_SetEventInt(IPluginContext *pContext, const cell_t *params) -{ - Handle_t hndl = static_cast(params[1]); - HandleError err; - EventInfo *pInfo; - - if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo)) - != HandleError_None) - { - return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err); - } - - char *key; - pContext->LocalToString(params[2], &key); - - pInfo->pEvent->SetInt(key, params[3]); - - return 1; -} - -static cell_t sm_SetEventFloat(IPluginContext *pContext, const cell_t *params) -{ - Handle_t hndl = static_cast(params[1]); - HandleError err; - EventInfo *pInfo; - - if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo)) - != HandleError_None) - { - return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err); - } - - char *key; - pContext->LocalToString(params[2], &key); - - float value = sp_ctof(params[3]); - pInfo->pEvent->SetFloat(key, value); - - return 1; -} - -static cell_t sm_SetEventString(IPluginContext *pContext, const cell_t *params) -{ - Handle_t hndl = static_cast(params[1]); - HandleError err; - EventInfo *pInfo; - - if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo)) - != HandleError_None) - { - return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err); - } - - char *key, *value; - pContext->LocalToString(params[2], &key); - pContext->LocalToString(params[3], &value); - - pInfo->pEvent->SetString(key, value); - - return 1; -} - -REGISTER_NATIVES(gameEventNatives) -{ - {"HookEvent", sm_HookEvent}, - {"HookEventEx", sm_HookEventEx}, - {"UnhookEvent", sm_UnhookEvent}, - {"CreateEvent", sm_CreateEvent}, - {"FireEvent", sm_FireEvent}, - {"CancelCreatedEvent", sm_CancelCreatedEvent}, - {"GetEventName", sm_GetEventName}, - {"GetEventBool", sm_GetEventBool}, - {"GetEventInt", sm_GetEventInt}, - {"GetEventFloat", sm_GetEventFloat}, - {"GetEventString", sm_GetEventString}, - {"SetEventBool", sm_SetEventBool}, - {"SetEventInt", sm_SetEventInt}, - {"SetEventFloat", sm_SetEventFloat}, - {"SetEventString", sm_SetEventString}, - {NULL, NULL} -};