diff -r 7602d7fb60d9 -r 026da5437111 core/smn_events.cpp
--- a/core/smn_events.cpp Fri Jul 11 06:51:21 2008 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,369 +0,0 @@
-/**
- * vim: set ts=4 :
- * =============================================================================
- * SourceMod
- * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
- * =============================================================================
- *
- * This program is free software; you can redistribute it and/or modify it under
- * the terms of the GNU General Public License, version 3.0, as published by the
- * Free Software Foundation.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see .
- *
- * As a special exception, AlliedModders LLC gives you permission to link the
- * code of this program (as well as its derivative works) to "Half-Life 2," the
- * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
- * by the Valve Corporation. You must obey the GNU General Public License in
- * all respects for all other code used. Additionally, AlliedModders LLC grants
- * this exception to all derivative works. AlliedModders LLC defines further
- * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
- * or .
- *
- * Version: $Id$
- */
-
-#include "sm_globals.h"
-#include "sourcemm_api.h"
-#include "HandleSys.h"
-#include "EventManager.h"
-
-static cell_t sm_HookEvent(IPluginContext *pContext, const cell_t *params)
-{
- char *name;
- IPluginFunction *pFunction;
-
- pContext->LocalToString(params[1], &name);
- pFunction = pContext->GetFunctionById(params[2]);
-
- if (!pFunction)
- {
- return pContext->ThrowNativeError("Invalid function id (%X)", params[2]);
- }
-
- if (g_EventManager.HookEvent(name, pFunction, static_cast(params[3])) == EventHookErr_InvalidEvent)
- {
- return pContext->ThrowNativeError("Game event \"%s\" does not exist", name);
- }
-
- return 1;
-}
-
-static cell_t sm_HookEventEx(IPluginContext *pContext, const cell_t *params)
-{
- char *name;
- IPluginFunction *pFunction;
-
- pContext->LocalToString(params[1], &name);
- pFunction = pContext->GetFunctionById(params[2]);
-
- if (!pFunction)
- {
- return pContext->ThrowNativeError("Invalid function id (%X)", params[2]);
- }
-
- if (g_EventManager.HookEvent(name, pFunction, static_cast(params[3])) == EventHookErr_InvalidEvent)
- {
- return 0;
- }
-
- return 1;
-}
-
-static cell_t sm_UnhookEvent(IPluginContext *pContext, const cell_t *params)
-{
- char *name;
- IPluginFunction *pFunction;
-
- pContext->LocalToString(params[1], &name);
- pFunction = pContext->GetFunctionById(params[2]);
-
- if (!pFunction)
- {
- return pContext->ThrowNativeError("Invalid function id (%X)", params[2]);
- }
-
- EventHookError err = g_EventManager.UnhookEvent(name, pFunction, static_cast(params[3]));
-
- /* Possible errors that UnhookGameEvent can return */
- if (err == EventHookErr_NotActive)
- {
- return pContext->ThrowNativeError("Game event \"%s\" has no active hook", name);
- } else if (err == EventHookErr_InvalidCallback) {
- return pContext->ThrowNativeError("Invalid hook callback specified for game event \"%s\"", name);
- }
-
- return 1;
-}
-
-static cell_t sm_CreateEvent(IPluginContext *pContext, const cell_t *params)
-{
- char *name;
- EventInfo *pInfo;
-
- pContext->LocalToString(params[1], &name);
-
- pInfo = g_EventManager.CreateEvent(pContext, name, params[2] ? true : false);
-
- if (pInfo)
- {
- return g_HandleSys.CreateHandle(g_EventManager.GetHandleType(), pInfo, pContext->GetIdentity(), g_pCoreIdent, NULL);
- }
-
- return BAD_HANDLE;
-}
-
-static cell_t sm_FireEvent(IPluginContext *pContext, const cell_t *params)
-{
- Handle_t hndl = static_cast(params[1]);
- HandleError err;
- EventInfo *pInfo;
-
- if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
- != HandleError_None)
- {
- return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
- }
-
- /* If identities do not match, don't fire event */
- if (pContext->GetIdentity() != pInfo->pOwner)
- {
- return pContext->ThrowNativeError("Game event \"%s\" could not be fired because it was not created by this plugin", pInfo->pEvent->GetName());
- }
-
- g_EventManager.FireEvent(pInfo, params[2] ? true : false);
-
- /* Free handle on game event */
- HandleSecurity sec(pContext->GetIdentity(), g_pCoreIdent);
- g_HandleSys.FreeHandle(hndl, &sec);
-
- return 1;
-}
-
-static cell_t sm_CancelCreatedEvent(IPluginContext *pContext, const cell_t *params)
-{
- Handle_t hndl = static_cast(params[1]);
- HandleError err;
- EventInfo *pInfo;
-
- if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
- != HandleError_None)
- {
- return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
- }
-
- /* If identities do not match, don't cancel event */
- if (pContext->GetIdentity() != pInfo->pOwner)
- {
- return pContext->ThrowNativeError("Game event \"%s\" could not be canceled because it was not created by this plugin", pInfo->pEvent->GetName());
- }
-
- g_EventManager.CancelCreatedEvent(pInfo);
-
- /* Free handle on game event */
- HandleSecurity sec(pContext->GetIdentity(), g_pCoreIdent);
- g_HandleSys.FreeHandle(hndl, &sec);
-
- return 1;
-}
-
-static cell_t sm_GetEventName(IPluginContext *pContext, const cell_t *params)
-{
- Handle_t hndl = static_cast(params[1]);
- HandleError err;
- EventInfo *pInfo;
-
- if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
- != HandleError_None)
- {
- return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
- }
-
- pContext->StringToLocalUTF8(params[2], params[3], pInfo->pEvent->GetName(), NULL);
-
- return 1;
-}
-
-static cell_t sm_GetEventBool(IPluginContext *pContext, const cell_t *params)
-{
- Handle_t hndl = static_cast(params[1]);
- HandleError err;
- EventInfo *pInfo;
-
- if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
- != HandleError_None)
- {
- return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
- }
-
- char *key;
- pContext->LocalToString(params[2], &key);
-
- return pInfo->pEvent->GetBool(key);
-}
-
-static cell_t sm_GetEventInt(IPluginContext *pContext, const cell_t *params)
-{
- Handle_t hndl = static_cast(params[1]);
- HandleError err;
- EventInfo *pInfo;
-
- if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
- != HandleError_None)
- {
- return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
- }
-
- char *key;
- pContext->LocalToString(params[2], &key);
-
- return pInfo->pEvent->GetInt(key);
-}
-
-static cell_t sm_GetEventFloat(IPluginContext *pContext, const cell_t *params)
-{
- Handle_t hndl = static_cast(params[1]);
- HandleError err;
- EventInfo *pInfo;
-
- if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
- != HandleError_None)
- {
- return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
- }
-
- char *key;
- pContext->LocalToString(params[2], &key);
-
- float value = pInfo->pEvent->GetFloat(key);
-
- return sp_ftoc(value);
-}
-
-static cell_t sm_GetEventString(IPluginContext *pContext, const cell_t *params)
-{
- Handle_t hndl = static_cast(params[1]);
- HandleError err;
- EventInfo *pInfo;
-
- if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
- != HandleError_None)
- {
- return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
- }
-
- char *key;
- pContext->LocalToString(params[2], &key);
-
- pContext->StringToLocalUTF8(params[3], params[4], pInfo->pEvent->GetString(key), NULL);
-
- return 1;
-}
-
-static cell_t sm_SetEventBool(IPluginContext *pContext, const cell_t *params)
-{
- Handle_t hndl = static_cast(params[1]);
- HandleError err;
- EventInfo *pInfo;
-
- if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
- != HandleError_None)
- {
- return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
- }
-
- char *key;
- pContext->LocalToString(params[2], &key);
-
- pInfo->pEvent->SetBool(key, params[3] ? true : false);
-
- return 1;
-}
-
-static cell_t sm_SetEventInt(IPluginContext *pContext, const cell_t *params)
-{
- Handle_t hndl = static_cast(params[1]);
- HandleError err;
- EventInfo *pInfo;
-
- if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
- != HandleError_None)
- {
- return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
- }
-
- char *key;
- pContext->LocalToString(params[2], &key);
-
- pInfo->pEvent->SetInt(key, params[3]);
-
- return 1;
-}
-
-static cell_t sm_SetEventFloat(IPluginContext *pContext, const cell_t *params)
-{
- Handle_t hndl = static_cast(params[1]);
- HandleError err;
- EventInfo *pInfo;
-
- if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
- != HandleError_None)
- {
- return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
- }
-
- char *key;
- pContext->LocalToString(params[2], &key);
-
- float value = sp_ctof(params[3]);
- pInfo->pEvent->SetFloat(key, value);
-
- return 1;
-}
-
-static cell_t sm_SetEventString(IPluginContext *pContext, const cell_t *params)
-{
- Handle_t hndl = static_cast(params[1]);
- HandleError err;
- EventInfo *pInfo;
-
- if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
- != HandleError_None)
- {
- return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
- }
-
- char *key, *value;
- pContext->LocalToString(params[2], &key);
- pContext->LocalToString(params[3], &value);
-
- pInfo->pEvent->SetString(key, value);
-
- return 1;
-}
-
-REGISTER_NATIVES(gameEventNatives)
-{
- {"HookEvent", sm_HookEvent},
- {"HookEventEx", sm_HookEventEx},
- {"UnhookEvent", sm_UnhookEvent},
- {"CreateEvent", sm_CreateEvent},
- {"FireEvent", sm_FireEvent},
- {"CancelCreatedEvent", sm_CancelCreatedEvent},
- {"GetEventName", sm_GetEventName},
- {"GetEventBool", sm_GetEventBool},
- {"GetEventInt", sm_GetEventInt},
- {"GetEventFloat", sm_GetEventFloat},
- {"GetEventString", sm_GetEventString},
- {"SetEventBool", sm_SetEventBool},
- {"SetEventInt", sm_SetEventInt},
- {"SetEventFloat", sm_SetEventFloat},
- {"SetEventString", sm_SetEventString},
- {NULL, NULL}
-};