diff -r de5c3395ac24 -r 5b4d6acc4d82 plugins/basefuncommands/fire.sp
--- a/plugins/basefuncommands/fire.sp Fri Feb 22 19:22:22 2008 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,504 +0,0 @@
-/**
- * vim: set ts=4 :
- * =============================================================================
- * SourceMod Basefuncommands Plugin
- * Provides FireBomb functionality
- *
- * SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
- * =============================================================================
- *
- * This program is free software; you can redistribute it and/or modify it under
- * the terms of the GNU General Public License, version 3.0, as published by the
- * Free Software Foundation.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see .
- *
- * As a special exception, AlliedModders LLC gives you permission to link the
- * code of this program (as well as its derivative works) to "Half-Life 2," the
- * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
- * by the Valve Corporation. You must obey the GNU General Public License in
- * all respects for all other code used. Additionally, AlliedModders LLC grants
- * this exception to all derivative works. AlliedModders LLC defines further
- * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
- * or .
- *
- * Version: $Id$
- */
-
-new Handle:g_FireBombTimers[MAXPLAYERS+1];
-new g_FireBombTracker[MAXPLAYERS+1];
-
-new Handle:g_BurnDuration = INVALID_HANDLE;
-new Handle:g_FireBombTicks = INVALID_HANDLE;
-new Handle:g_FireBombRadius = INVALID_HANDLE;
-new Handle:g_FireBombMode = INVALID_HANDLE;
-
-SetupFire()
-{
- RegAdminCmd("sm_burn", Command_Burn, ADMFLAG_SLAY, "sm_burn <#userid|name> [time]");
- RegAdminCmd("sm_firebomb", Command_FireBomb, ADMFLAG_SLAY, "sm_firebomb <#userid|name> [0/1]");
-
- g_BurnDuration = CreateConVar("sm_burn_duration", "20", "Sets the default duration of sm_burn and firebomb victims.", 0, true, 0.5, true, 20.0);
- g_FireBombTicks = CreateConVar("sm_firebomb_ticks", "10", "Sets how long the FireBomb fuse is.", 0, true, 5.0, true, 120.0);
- g_FireBombRadius = CreateConVar("sm_firebomb_radius", "600", "Sets the bomb blast radius.", 0, true, 50.0, true, 3000.0);
- g_FireBombMode = CreateConVar("sm_firebomb_mode", "0", "Who is targetted by the FireBomb? 0 = Target only, 1 = Target's team, 2 = Everyone", 0, true, 0.0, true, 2.0);
-}
-
-CreateFireBomb(client)
-{
- g_FireBombTimers[client] = CreateTimer(1.0, Timer_FireBomb, client, TIMER_REPEAT);
- g_FireBombTracker[client] = GetConVarInt(g_FireBombTicks);
-}
-
-KillFireBomb(client)
-{
- KillTimer(g_FireBombTimers[client]);
- g_FireBombTimers[client] = INVALID_HANDLE;
-}
-
-KillAllFireBombs()
-{
- new maxclients = GetMaxClients();
- for (new i = 1; i <= maxclients; i++)
- {
- if (g_FireBombTimers[i] != INVALID_HANDLE)
- {
- KillFireBomb(i);
- }
- }
-}
-
-PerformBurn(client, target, Float:seconds)
-{
- LogAction(client, target, "\"%L\" ignited \"%L\" (seconds \"%f\")", client, target, seconds);
- IgniteEntity(target, seconds);
-}
-
-PerformFireBomb(client, target, toggle)
-{
- switch (toggle)
- {
- case (2):
- {
- if (g_FireBombTimers[target] == INVALID_HANDLE)
- {
- CreateFireBomb(target);
- LogAction(client, target, "\"%L\" set a FireBomb on \"%L\"", client, target);
- }
- else
- {
- KillFireBomb(target);
- SetEntityRenderColor(client, 255, 255, 255, 255);
- LogAction(client, target, "\"%L\" removed a FireBomb on \"%L\"", client, target);
- }
- }
-
- case (1):
- {
- if (g_FireBombTimers[target] == INVALID_HANDLE)
- {
- CreateFireBomb(target);
- LogAction(client, target, "\"%L\" set a FireBomb on \"%L\"", client, target);
- }
- }
-
- case (0):
- {
- if (g_FireBombTimers[target] != INVALID_HANDLE)
- {
- KillFireBomb(target);
- SetEntityRenderColor(client, 255, 255, 255, 255);
- LogAction(client, target, "\"%L\" removed a FireBomb on \"%L\"", client, target);
- }
- }
- }
-}
-
-public Action:Timer_FireBomb(Handle:timer, any:client)
-{
- if (!IsClientInGame(client) || !IsPlayerAlive(client))
- {
- KillFireBomb(client);
-
- return Plugin_Handled;
- }
-
- g_FireBombTracker[client]--;
-
- new Float:vec[3];
- GetClientEyePosition(client, vec);
-
- if (g_FireBombTracker[client] > 0)
- {
- new color;
-
- if (g_FireBombTracker[client] > 1)
- {
- color = RoundToFloor(g_FireBombTracker[client] * (255.0 / GetConVarFloat(g_FireBombTicks)));
- EmitAmbientSound(SOUND_BEEP, vec, client, SNDLEVEL_RAIDSIREN);
- }
- else
- {
- color = 0;
- EmitAmbientSound(SOUND_FINAL, vec, client, SNDLEVEL_RAIDSIREN);
- }
-
- SetEntityRenderColor(client, 255, color, color, 255);
-
- decl String:name[64];
- GetClientName(client, name, sizeof(name));
- PrintCenterTextAll("%t", "Till Explodes", name, g_FireBombTracker[client]);
-
- GetClientAbsOrigin(client, vec);
- vec[2] += 10;
-
- TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_FireBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, greyColor, 10, 0);
- TE_SendToAll();
- TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_FireBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, whiteColor, 10, 0);
- TE_SendToAll();
- }
- else
- {
- TE_SetupExplosion(vec, g_ExplosionSprite, 0.1, 1, 0, GetConVarInt(g_FireBombRadius), 5000);
- TE_SendToAll();
-
- GetClientAbsOrigin(client, vec);
- vec[2] += 10;
- TE_SetupBeamRingPoint(vec, 50.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.5, 30.0, 1.5, orangeColor, 5, 0);
- TE_SendToAll();
- vec[2] += 15;
- TE_SetupBeamRingPoint(vec, 40.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 30.0, 1.5, orangeColor, 5, 0);
- TE_SendToAll();
- vec[2] += 15;
- TE_SetupBeamRingPoint(vec, 30.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.7, 30.0, 1.5, orangeColor, 5, 0);
- TE_SendToAll();
- vec[2] += 15;
- TE_SetupBeamRingPoint(vec, 20.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.8, 30.0, 1.5, orangeColor, 5, 0);
- TE_SendToAll();
-
- EmitAmbientSound(SOUND_BOOM, vec, client, SNDLEVEL_RAIDSIREN);
-
- IgniteEntity(client, GetConVarFloat(g_BurnDuration));
- KillFireBomb(client);
- SetEntityRenderColor(client, 255, 255, 255, 255);
-
- if (GetConVarInt(g_FireBombMode) > 0)
- {
- new teamOnly = ((GetConVarInt(g_FireBombMode) == 1) ? true : false);
- new maxClients = GetMaxClients();
-
- for (new i = 1; i < maxClients; i++)
- {
- if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
- {
- continue;
- }
-
- if (teamOnly && GetClientTeam(i) != GetClientTeam(client))
- {
- continue;
- }
-
- new Float:pos[3];
- GetClientAbsOrigin(i, pos);
-
- new Float:distance = GetVectorDistance(vec, pos);
-
- if (distance > GetConVarFloat(g_FireBombRadius))
- {
- continue;
- }
-
- new Float:duration = GetConVarFloat(g_BurnDuration);
- duration *= (GetConVarFloat(g_FireBombRadius) - distance) / GetConVarFloat(g_FireBombRadius);
-
- IgniteEntity(i, duration);
- }
- }
- }
-
- return Plugin_Handled;
-}
-
-public AdminMenu_Burn(Handle:topmenu,
- TopMenuAction:action,
- TopMenuObject:object_id,
- param,
- String:buffer[],
- maxlength)
-{
- if (action == TopMenuAction_DisplayOption)
- {
- Format(buffer, maxlength, "%T", "Burn player", param);
- }
- else if (action == TopMenuAction_SelectOption)
- {
- DisplayBurnMenu(param);
- }
-}
-
-public AdminMenu_FireBomb(Handle:topmenu,
- TopMenuAction:action,
- TopMenuObject:object_id,
- param,
- String:buffer[],
- maxlength)
-{
- if (action == TopMenuAction_DisplayOption)
- {
- Format(buffer, maxlength, "%T", "FireBomb player", param);
- }
- else if (action == TopMenuAction_SelectOption)
- {
- DisplayFireBombMenu(param);
- }
-}
-
-DisplayBurnMenu(client)
-{
- new Handle:menu = CreateMenu(MenuHandler_Burn);
-
- decl String:title[100];
- Format(title, sizeof(title), "%T:", "Burn player", client);
- SetMenuTitle(menu, title);
- SetMenuExitBackButton(menu, true);
-
- AddTargetsToMenu(menu, client, true, true);
-
- DisplayMenu(menu, client, MENU_TIME_FOREVER);
-}
-
-DisplayFireBombMenu(client)
-{
- new Handle:menu = CreateMenu(MenuHandler_FireBomb);
-
- decl String:title[100];
- Format(title, sizeof(title), "%T:", "FireBomb player", client);
- SetMenuTitle(menu, title);
- SetMenuExitBackButton(menu, true);
-
- AddTargetsToMenu(menu, client, true, true);
-
- DisplayMenu(menu, client, MENU_TIME_FOREVER);
-}
-
-public MenuHandler_Burn(Handle:menu, MenuAction:action, param1, param2)
-{
- if (action == MenuAction_End)
- {
- CloseHandle(menu);
- }
- else if (action == MenuAction_Cancel)
- {
- if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
- {
- DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
- }
- }
- else if (action == MenuAction_Select)
- {
- decl String:info[32];
- new userid, target;
-
- GetMenuItem(menu, param2, info, sizeof(info));
- userid = StringToInt(info);
-
- if ((target = GetClientOfUserId(userid)) == 0)
- {
- PrintToChat(param1, "[SM] %t", "Player no longer available");
- }
- else if (!CanUserTarget(param1, target))
- {
- PrintToChat(param1, "[SM] %t", "Unable to target");
- }
- else
- {
- new String:name[32];
- GetClientName(target, name, sizeof(name));
- PerformBurn(param1, target, 20.0);
- ShowActivity2(param1, "[SM] ", "%t", "Set target on fire", "_s", name);
- }
-
- /* Re-draw the menu if they're still valid */
- if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
- {
- DisplayBurnMenu(param1);
- }
- }
-}
-
-public MenuHandler_FireBomb(Handle:menu, MenuAction:action, param1, param2)
-{
- if (action == MenuAction_End)
- {
- CloseHandle(menu);
- }
- else if (action == MenuAction_Cancel)
- {
- if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
- {
- DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
- }
- }
- else if (action == MenuAction_Select)
- {
- decl String:info[32];
- new userid, target;
-
- GetMenuItem(menu, param2, info, sizeof(info));
- userid = StringToInt(info);
-
- if ((target = GetClientOfUserId(userid)) == 0)
- {
- PrintToChat(param1, "[SM] %t", "Player no longer available");
- }
- else if (!CanUserTarget(param1, target))
- {
- PrintToChat(param1, "[SM] %t", "Unable to target");
- }
- else
- {
- new String:name[32];
- GetClientName(target, name, sizeof(name));
-
- PerformFireBomb(param1, target, 2);
- ShowActivity2(param1, "[SM] ", "%t", "Toggled FireBomb on target", "_s", name);
- }
-
- /* Re-draw the menu if they're still valid */
- if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
- {
- DisplayFireBombMenu(param1);
- }
- }
-}
-
-public Action:Command_Burn(client, args)
-{
- if (args < 1)
- {
- ReplyToCommand(client, "[SM] Usage: sm_burn <#userid|name> [time]");
- return Plugin_Handled;
- }
-
- decl String:arg[65];
- GetCmdArg(1, arg, sizeof(arg));
-
- new Float:seconds = GetConVarFloat(g_BurnDuration);
-
- if (args > 1)
- {
- decl String:time[20];
- GetCmdArg(2, time, sizeof(time));
- if (StringToFloatEx(time, seconds) == 0)
- {
- ReplyToCommand(client, "[SM] %t", "Invalid Amount");
- return Plugin_Handled;
- }
- }
-
- decl String:target_name[MAX_TARGET_LENGTH];
- decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
-
- if ((target_count = ProcessTargetString(
- arg,
- client,
- target_list,
- MAXPLAYERS,
- COMMAND_FILTER_ALIVE,
- target_name,
- sizeof(target_name),
- tn_is_ml)) <= 0)
- {
- ReplyToTargetError(client, target_count);
- return Plugin_Handled;
- }
-
- for (new i = 0; i < target_count; i++)
- {
- PerformBurn(client, target_list[i], seconds);
- }
-
- if (tn_is_ml)
- {
- ShowActivity2(client, "[SM] ", "%t", "Set target on fire", target_name);
- }
- else
- {
- ShowActivity2(client, "[SM] ", "%t", "Set target on fire", "_s", target_name);
- }
-
- return Plugin_Handled;
-}
-
-public Action:Command_FireBomb(client, args)
-{
- if (args < 1)
- {
- ReplyToCommand(client, "[SM] Usage: sm_firebomb <#userid|name> [0/1]");
- return Plugin_Handled;
- }
-
- decl String:arg[65];
- GetCmdArg(1, arg, sizeof(arg));
-
- new toggle = 2;
- if (args > 1)
- {
- decl String:arg2[2];
- GetCmdArg(2, arg2, sizeof(arg2));
- if (arg2[0])
- {
- toggle = 1;
- }
- else
- {
- toggle = 0;
- }
- }
-
- decl String:target_name[MAX_TARGET_LENGTH];
- decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
-
- if ((target_count = ProcessTargetString(
- arg,
- client,
- target_list,
- MAXPLAYERS,
- COMMAND_FILTER_ALIVE,
- target_name,
- sizeof(target_name),
- tn_is_ml)) <= 0)
- {
- ReplyToTargetError(client, target_count);
- return Plugin_Handled;
- }
-
- for (new i = 0; i < target_count; i++)
- {
- PerformFireBomb(client, target_list[i], toggle);
- }
-
- if (tn_is_ml)
- {
- ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", target_name);
- }
- else
- {
- ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", "_s", target_name);
- }
-
- return Plugin_Handled;
-}
-
-
-
-
-
-