diff -r 000000000000 -r b7aa2b626807 core/smn_player.cpp
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/core/smn_player.cpp Sun Mar 30 07:00:22 2008 +0000
@@ -0,0 +1,1385 @@
+/**
+ * vim: set ts=4 :
+ * =============================================================================
+ * SourceMod
+ * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
+ * =============================================================================
+ *
+ * This program is free software; you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License, version 3.0, as published by the
+ * Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see .
+ *
+ * As a special exception, AlliedModders LLC gives you permission to link the
+ * code of this program (as well as its derivative works) to "Half-Life 2," the
+ * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
+ * by the Valve Corporation. You must obey the GNU General Public License in
+ * all respects for all other code used. Additionally, AlliedModders LLC grants
+ * this exception to all derivative works. AlliedModders LLC defines further
+ * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
+ * or .
+ *
+ * Version: $Id$
+ */
+
+#include "PlayerManager.h"
+#include "AdminCache.h"
+#include "sm_stringutil.h"
+#include "HalfLife2.h"
+#include "sourcemod.h"
+#include "ChatTriggers.h"
+#include
+#include
+
+ConVar sm_show_activity("sm_show_activity", "13", FCVAR_SPONLY, "Activity display setting (see sourcemod.cfg)");
+
+static cell_t sm_GetClientCount(IPluginContext *pCtx, const cell_t *params)
+{
+ if (params[1])
+ {
+ return g_Players.NumPlayers();
+ }
+
+ int maxplayers = g_Players.MaxClients();
+ int count = 0;
+ for (int i=1; i<=maxplayers; ++i)
+ {
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(i);
+ if ((pPlayer->IsConnected()) && !(pPlayer->IsInGame()))
+ {
+ count++;
+ }
+ }
+
+ return (g_Players.NumPlayers() + count);
+}
+
+static cell_t sm_GetMaxClients(IPluginContext *pCtx, const cell_t *params)
+{
+ return g_Players.MaxClients();
+}
+
+static cell_t sm_GetClientName(IPluginContext *pCtx, const cell_t *params)
+{
+ int index = params[1];
+
+ if (index == 0)
+ {
+ static ConVar *hostname = NULL;
+ if (!hostname)
+ {
+ hostname = icvar->FindVar("hostname");
+ if (!hostname)
+ {
+ return pCtx->ThrowNativeError("Could not find \"hostname\" cvar");
+ }
+ }
+ pCtx->StringToLocalUTF8(params[2], static_cast(params[3]), hostname->GetString(), NULL);
+ return 1;
+ }
+
+ if ((index < 1) || (index > g_Players.GetMaxClients()))
+ {
+ return pCtx->ThrowNativeError("Client index %d is invalid", index);
+ }
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
+ if (!pPlayer->IsConnected())
+ {
+ return pCtx->ThrowNativeError("Client %d is not connected", index);
+ }
+
+ pCtx->StringToLocalUTF8(params[2], static_cast(params[3]), pPlayer->GetName(), NULL);
+ return 1;
+}
+
+static cell_t sm_GetClientIP(IPluginContext *pCtx, const cell_t *params)
+{
+ int index = params[1];
+ if ((index < 1) || (index > g_Players.GetMaxClients()))
+ {
+ return pCtx->ThrowNativeError("Client index %d is invalid", index);
+ }
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
+ if (!pPlayer->IsConnected())
+ {
+ return pCtx->ThrowNativeError("Client %d is not connected", index);
+ }
+
+ char buf[64], *ptr;
+ strcpy(buf, pPlayer->GetIPAddress());
+
+ if (params[4] && (ptr = strchr(buf, ':')))
+ {
+ *ptr = '\0';
+ }
+
+ pCtx->StringToLocal(params[2], static_cast(params[3]), buf);
+ return 1;
+}
+
+static cell_t sm_GetClientAuthStr(IPluginContext *pCtx, const cell_t *params)
+{
+ int index = params[1];
+ if ((index < 1) || (index > g_Players.GetMaxClients()))
+ {
+ return pCtx->ThrowNativeError("Client index %d is invalid", index);
+ }
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
+ if (!pPlayer->IsConnected())
+ {
+ return pCtx->ThrowNativeError("Client %d is not connected", index);
+ }
+
+ if (!pPlayer->IsAuthorized())
+ {
+ return 0;
+ }
+
+ pCtx->StringToLocal(params[2], static_cast(params[3]), pPlayer->GetAuthString());
+
+ return 1;
+}
+
+static cell_t sm_IsClientConnected(IPluginContext *pCtx, const cell_t *params)
+{
+ int index = params[1];
+ if ((index < 1) || (index > g_Players.GetMaxClients()))
+ {
+ return pCtx->ThrowNativeError("Client index %d is invalid", index);
+ }
+
+ return (g_Players.GetPlayerByIndex(index)->IsConnected()) ? 1 : 0;
+}
+
+static cell_t sm_IsClientInGame(IPluginContext *pCtx, const cell_t *params)
+{
+ int index = params[1];
+ if ((index < 1) || (index > g_Players.GetMaxClients()))
+ {
+ return pCtx->ThrowNativeError("Client index %d is invalid", index);
+ }
+
+ return (g_Players.GetPlayerByIndex(index)->IsInGame()) ? 1 : 0;
+}
+
+static cell_t sm_IsClientAuthorized(IPluginContext *pCtx, const cell_t *params)
+{
+ int index = params[1];
+ if ((index < 1) || (index > g_Players.GetMaxClients()))
+ {
+ return pCtx->ThrowNativeError("Client index %d is invalid", index);
+ }
+
+ return (g_Players.GetPlayerByIndex(index)->IsAuthorized()) ? 1 : 0;
+}
+
+static cell_t sm_IsClientFakeClient(IPluginContext *pCtx, const cell_t *params)
+{
+ int index = params[1];
+ if ((index < 1) || (index > g_Players.GetMaxClients()))
+ {
+ return pCtx->ThrowNativeError("Client index %d is invalid", index);
+ }
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
+ if (!pPlayer->IsConnected())
+ {
+ return pCtx->ThrowNativeError("Client %d is not connected", index);
+ }
+
+ return (pPlayer->IsFakeClient()) ? 1 : 0;
+}
+
+static cell_t IsClientObserver(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ } else if (!pPlayer->IsInGame()) {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ }
+
+ IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
+ if (!pInfo)
+ {
+ return pContext->ThrowNativeError("IPlayerInfo not supported by game");
+ }
+
+ return pInfo->IsObserver() ? 1 : 0;
+}
+
+static cell_t sm_GetClientInfo(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ }
+ if (!pPlayer->IsConnected())
+ {
+ return pContext->ThrowNativeError("Client %d is not connected", client);
+ }
+
+ char *key;
+ pContext->LocalToString(params[2], &key);
+
+ const char *val = engine->GetClientConVarValue(client, key);
+ if (!val)
+ {
+ return false;
+ }
+
+ pContext->StringToLocalUTF8(params[3], params[4], val, NULL);
+ return 1;
+}
+
+static cell_t SetUserAdmin(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ }
+ if (!pPlayer->IsConnected())
+ {
+ return pContext->ThrowNativeError("Client %d is not connected", client);
+ }
+ if (!g_Admins.IsValidAdmin(params[2]) && params[2] != INVALID_ADMIN_ID)
+ {
+ return pContext->ThrowNativeError("AdminId %x is invalid", params[2]);
+ }
+
+ pPlayer->SetAdminId(params[2], params[3] ? true : false);
+
+ return 1;
+}
+
+static cell_t GetUserAdmin(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ }
+ if (!pPlayer->IsConnected())
+ {
+ return pContext->ThrowNativeError("Client %d is not connected", client);
+ }
+
+ return pPlayer->GetAdminId();
+}
+
+static cell_t AddUserFlags(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ }
+ if (!pPlayer->IsConnected())
+ {
+ return pContext->ThrowNativeError("Client %d is not connected", client);
+ }
+
+ AdminId id;
+ if ((id=pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
+ {
+ id = g_Admins.CreateAdmin(NULL);
+ pPlayer->SetAdminId(id, true);
+ }
+
+ cell_t *addr;
+ for (int i=2; i<=params[0]; i++)
+ {
+ pContext->LocalToPhysAddr(params[i], &addr);
+ g_Admins.SetAdminFlag(id, (AdminFlag)*addr, true);
+ }
+
+ return 1;
+}
+
+static cell_t RemoveUserFlags(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ }
+ if (!pPlayer->IsConnected())
+ {
+ return pContext->ThrowNativeError("Client %d is not connected", client);
+ }
+
+ AdminId id;
+ if ((id=pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
+ {
+ return 0;
+ }
+
+ cell_t *addr;
+ for (int i=2; i<=params[0]; i++)
+ {
+ pContext->LocalToPhysAddr(params[i], &addr);
+ g_Admins.SetAdminFlag(id, (AdminFlag)*addr, false);
+ }
+
+ return 1;
+}
+
+static cell_t SetUserFlagBits(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ }
+ if (!pPlayer->IsConnected())
+ {
+ return pContext->ThrowNativeError("Client %d is not connected", client);
+ }
+
+ AdminId id;
+ if ((id=pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
+ {
+ id = g_Admins.CreateAdmin(NULL);
+ pPlayer->SetAdminId(id, true);
+ }
+
+ g_Admins.SetAdminFlags(id, Access_Effective, params[2]);
+
+ return 1;
+}
+
+static cell_t GetUserFlagBits(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ }
+ if (!pPlayer->IsConnected())
+ {
+ return pContext->ThrowNativeError("Client %d is not connected", client);
+ }
+
+ AdminId id;
+ if ((id=pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
+ {
+ return 0;
+ }
+
+ return g_Admins.GetAdminFlags(id, Access_Effective);
+}
+
+static cell_t GetClientUserId(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ }
+ if (!pPlayer->IsConnected())
+ {
+ return pContext->ThrowNativeError("Client %d is not connected", client);
+ }
+
+ return engine->GetPlayerUserId(pPlayer->GetEdict());
+}
+
+static cell_t CanUserTarget(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+ int target = params[2];
+
+ if (client == 0)
+ {
+ return 1;
+ }
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ } else if (!pPlayer->IsConnected()) {
+ return pContext->ThrowNativeError("Client %d is not connected", client);
+ }
+
+ CPlayer *pTarget = g_Players.GetPlayerByIndex(target);
+ if (!pTarget)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", target);
+ } else if (!pTarget->IsConnected()) {
+ return pContext->ThrowNativeError("Client %d is not connected", target);
+ }
+
+ return g_Admins.CanAdminTarget(pPlayer->GetAdminId(), pTarget->GetAdminId()) ? 1 : 0;
+}
+
+static cell_t GetClientTeam(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ } else if (!pPlayer->IsInGame()) {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ }
+
+ IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
+ if (!pInfo)
+ {
+ return pContext->ThrowNativeError("IPlayerInfo not supported by game");
+ }
+
+ return pInfo->GetTeamIndex();
+}
+
+static cell_t GetFragCount(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ } else if (!pPlayer->IsInGame()) {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ }
+
+ IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
+ if (!pInfo)
+ {
+ return pContext->ThrowNativeError("IPlayerInfo not supported by game");
+ }
+
+ return pInfo->GetFragCount();
+}
+
+static cell_t GetDeathCount(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ } else if (!pPlayer->IsInGame()) {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ }
+
+ IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
+ if (!pInfo)
+ {
+ return pContext->ThrowNativeError("IPlayerInfo not supported by game");
+ }
+
+ return pInfo->GetDeathCount();
+}
+
+static cell_t GetArmorValue(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ } else if (!pPlayer->IsInGame()) {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ }
+
+ IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
+ if (!pInfo)
+ {
+ return pContext->ThrowNativeError("IPlayerInfo not supported by game");
+ }
+
+ return pInfo->GetArmorValue();
+}
+
+static cell_t GetAbsOrigin(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ } else if (!pPlayer->IsInGame()) {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ }
+
+ IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
+ if (!pInfo)
+ {
+ return pContext->ThrowNativeError("IPlayerInfo not supported by game");
+ }
+
+ cell_t *pVec;
+ pContext->LocalToPhysAddr(params[2], &pVec);
+
+ Vector vec = pInfo->GetAbsOrigin();
+ pVec[0] = sp_ftoc(vec.x);
+ pVec[1] = sp_ftoc(vec.y);
+ pVec[2] = sp_ftoc(vec.z);
+
+ return 1;
+}
+
+static cell_t GetAbsAngles(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ } else if (!pPlayer->IsInGame()) {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ }
+
+ IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
+ if (!pInfo)
+ {
+ return pContext->ThrowNativeError("IPlayerInfo not supported by game");
+ }
+
+ cell_t *pAng;
+ pContext->LocalToPhysAddr(params[2], &pAng);
+
+ QAngle ang = pInfo->GetAbsAngles();
+ pAng[0] = sp_ftoc(ang.x);
+ pAng[1] = sp_ftoc(ang.y);
+ pAng[2] = sp_ftoc(ang.z);
+
+ return 1;
+}
+
+static cell_t GetPlayerMins(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ } else if (!pPlayer->IsInGame()) {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ }
+
+ IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
+ if (!pInfo)
+ {
+ return pContext->ThrowNativeError("IPlayerInfo not supported by game");
+ }
+
+ cell_t *pVec;
+ pContext->LocalToPhysAddr(params[2], &pVec);
+
+ Vector vec = pInfo->GetPlayerMins();
+ pVec[0] = sp_ftoc(vec.x);
+ pVec[1] = sp_ftoc(vec.y);
+ pVec[2] = sp_ftoc(vec.z);
+
+ return 1;
+}
+
+static cell_t GetPlayerMaxs(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ } else if (!pPlayer->IsInGame()) {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ }
+
+ IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
+ if (!pInfo)
+ {
+ return pContext->ThrowNativeError("IPlayerInfo not supported by game");
+ }
+
+ cell_t *pVec;
+ pContext->LocalToPhysAddr(params[2], &pVec);
+
+ Vector vec = pInfo->GetPlayerMaxs();
+ pVec[0] = sp_ftoc(vec.x);
+ pVec[1] = sp_ftoc(vec.y);
+ pVec[2] = sp_ftoc(vec.z);
+
+ return 1;
+}
+
+static cell_t GetWeaponName(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ } else if (!pPlayer->IsInGame()) {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ }
+
+ IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
+ if (!pInfo)
+ {
+ return pContext->ThrowNativeError("IPlayerInfo not supported by game");
+ }
+
+ const char *weapon = pInfo->GetWeaponName();
+ pContext->StringToLocalUTF8(params[2], static_cast(params[3]), weapon ? weapon : "", NULL);
+
+ return 1;
+}
+
+static cell_t GetModelName(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ } else if (!pPlayer->IsInGame()) {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ }
+
+ IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
+ if (!pInfo)
+ {
+ return pContext->ThrowNativeError("IPlayerInfo not supported by game");
+ }
+
+ const char *model = pInfo->GetModelName();
+ pContext->StringToLocalUTF8(params[2], static_cast(params[3]), model ? model : "", NULL);
+
+ return 1;
+}
+
+static cell_t GetHealth(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ } else if (!pPlayer->IsInGame()) {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ }
+
+ IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
+ if (!pInfo)
+ {
+ return pContext->ThrowNativeError("IPlayerInfo not supported by game");
+ }
+
+ return pInfo->GetHealth();
+}
+
+static cell_t GetTimeConnected(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ } else if (!pPlayer->IsInGame()) {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ } else if (pPlayer->IsFakeClient()) {
+ return pContext->ThrowNativeError("Client %d is a bot", client);
+ }
+
+ INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
+
+ return sp_ftoc(pInfo->GetTimeConnected());
+}
+
+static cell_t GetDataRate(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ } else if (!pPlayer->IsInGame()) {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ } else if (pPlayer->IsFakeClient()) {
+ return pContext->ThrowNativeError("Client %d is a bot", client);
+ }
+
+ INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
+
+ return pInfo->GetDataRate();
+}
+
+static cell_t IsTimingOut(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ } else if (!pPlayer->IsInGame()) {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ } else if (pPlayer->IsFakeClient()) {
+ return pContext->ThrowNativeError("Client %d is a bot", client);
+ }
+
+ INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
+
+ return pInfo->IsTimingOut() ? 1 : 0;
+}
+
+static cell_t GetLatency(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ } else if (!pPlayer->IsInGame()) {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ } else if (pPlayer->IsFakeClient()) {
+ return pContext->ThrowNativeError("Client %d is a bot", client);
+ }
+
+ INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
+
+ return sp_ftoc(pInfo->GetLatency(params[2]));
+}
+
+static cell_t GetAvgLatency(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ } else if (!pPlayer->IsInGame()) {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ } else if (pPlayer->IsFakeClient()) {
+ return pContext->ThrowNativeError("Client %d is a bot", client);
+ }
+
+ INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
+
+ return sp_ftoc(pInfo->GetAvgLatency(params[2]));
+}
+
+static cell_t GetAvgLoss(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ } else if (!pPlayer->IsInGame()) {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ } else if (pPlayer->IsFakeClient()) {
+ return pContext->ThrowNativeError("Client %d is a bot", client);
+ }
+
+ INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
+
+ return sp_ftoc(pInfo->GetAvgLoss(params[2]));
+}
+
+static cell_t GetAvgChoke(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ } else if (!pPlayer->IsInGame()) {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ } else if (pPlayer->IsFakeClient()) {
+ return pContext->ThrowNativeError("Client %d is a bot", client);
+ }
+
+ INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
+
+ return sp_ftoc(pInfo->GetAvgChoke(params[2]));
+}
+
+static cell_t GetAvgData(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ } else if (!pPlayer->IsInGame()) {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ } else if (pPlayer->IsFakeClient()) {
+ return pContext->ThrowNativeError("Client %d is a bot", client);
+ }
+
+ INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
+
+ return sp_ftoc(pInfo->GetAvgData(params[2]));
+}
+
+static cell_t GetAvgPackets(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ } else if (!pPlayer->IsInGame()) {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ } else if (pPlayer->IsFakeClient()) {
+ return pContext->ThrowNativeError("Client %d is a bot", client);
+ }
+
+ INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
+
+ return sp_ftoc(pInfo->GetAvgPackets(params[2]));
+}
+
+static cell_t GetClientOfUserId(IPluginContext *pContext, const cell_t *params)
+{
+ return g_Players.GetClientOfUserId(params[1]);
+}
+
+static cell_t _ShowActivity(IPluginContext *pContext,
+ const cell_t *params,
+ const char *tag,
+ cell_t fmt_param)
+{
+ char message[255];
+ char buffer[255];
+ int value = sm_show_activity.GetInt();
+ unsigned int replyto = g_ChatTriggers.GetReplyTo();
+ int client = params[1];
+
+ const char *name = "Console";
+ const char *sign = "ADMIN";
+ bool display_in_chat = false;
+ if (client != 0)
+ {
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer || !pPlayer->IsConnected())
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ }
+ name = pPlayer->GetName();
+ AdminId id = pPlayer->GetAdminId();
+ if (id == INVALID_ADMIN_ID
+ || !g_Admins.GetAdminFlag(id, Admin_Generic, Access_Effective))
+ {
+ sign = "PLAYER";
+ }
+
+ /* Display the message to the client? */
+ if (replyto == SM_REPLY_CONSOLE)
+ {
+ g_SourceMod.SetGlobalTarget(client);
+ g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
+
+ if (pContext->GetContext()->n_err != SP_ERROR_NONE)
+ {
+ return 0;
+ }
+
+ UTIL_Format(message, sizeof(message), "%s%s\n", tag, buffer);
+ engine->ClientPrintf(pPlayer->GetEdict(), message);
+ display_in_chat = true;
+ }
+ }
+ else
+ {
+ g_SourceMod.SetGlobalTarget(LANG_SERVER);
+ g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
+
+ if (pContext->GetContext()->n_err != SP_ERROR_NONE)
+ {
+ return 0;
+ }
+
+ UTIL_Format(message, sizeof(message), "%s%s\n", tag, buffer);
+ META_CONPRINT(message);
+ }
+
+ if (!value)
+ {
+ return 1;
+ }
+
+ int maxClients = g_Players.GetMaxClients();
+ for (int i=1; i<=maxClients; i++)
+ {
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(i);
+ if (!pPlayer->IsInGame()
+ || pPlayer->IsFakeClient()
+ || (display_in_chat && i == client))
+ {
+ continue;
+ }
+ AdminId id = pPlayer->GetAdminId();
+ g_SourceMod.SetGlobalTarget(i);
+ if (id == INVALID_ADMIN_ID
+ || !g_Admins.GetAdminFlag(id, Admin_Generic, Access_Effective))
+ {
+ /* Treat this as a normal user */
+ if ((value & 1) || (value & 2))
+ {
+ const char *newsign = sign;
+ if ((value & 2) || (i == client))
+ {
+ newsign = name;
+ }
+ g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
+
+ if (pContext->GetContext()->n_err != SP_ERROR_NONE)
+ {
+ return 0;
+ }
+
+ UTIL_Format(message, sizeof(message), "%s%s: %s", tag, newsign, buffer);
+ g_HL2.TextMsg(i, HUD_PRINTTALK, message);
+ }
+ }
+ else
+ {
+ /* Treat this as an admin user */
+ bool is_root = g_Admins.GetAdminFlag(id, Admin_Root, Access_Effective);
+ if ((value & 4)
+ || (value & 8)
+ || ((value & 16) && is_root))
+ {
+ const char *newsign = sign;
+ if ((value & 8) || ((value & 16) && is_root) || (i == client))
+ {
+ newsign = name;
+ }
+ g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
+
+ if (pContext->GetContext()->n_err != SP_ERROR_NONE)
+ {
+ return 0;
+ }
+
+ UTIL_Format(message, sizeof(message), "%s%s: %s", tag, newsign, buffer);
+ g_HL2.TextMsg(i, HUD_PRINTTALK, message);
+ }
+ }
+ }
+
+ return 1;
+}
+
+static cell_t _ShowActivity2(IPluginContext *pContext,
+ const cell_t *params,
+ const char *tag,
+ cell_t fmt_param)
+{
+ char message[255];
+ char buffer[255];
+ int value = sm_show_activity.GetInt();
+ unsigned int replyto = g_ChatTriggers.GetReplyTo();
+ int client = params[1];
+
+ const char *name = "Console";
+ const char *sign = "ADMIN";
+ if (client != 0)
+ {
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer || !pPlayer->IsConnected())
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ }
+ name = pPlayer->GetName();
+ AdminId id = pPlayer->GetAdminId();
+ if (id == INVALID_ADMIN_ID
+ || !g_Admins.GetAdminFlag(id, Admin_Generic, Access_Effective))
+ {
+ sign = "PLAYER";
+ }
+
+ g_SourceMod.SetGlobalTarget(client);
+ g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
+
+ if (pContext->GetContext()->n_err != SP_ERROR_NONE)
+ {
+ return 0;
+ }
+
+ /* We don't display directly to the console because the chat text
+ * simply gets added to the console, so we don't want it to print
+ * twice.
+ */
+ if (replyto == SM_REPLY_CONSOLE)
+ {
+#if 0
+ UTIL_Format(message, sizeof(message), "%s%s\n", tag, buffer);
+ engine->ClientPrintf(pPlayer->GetEdict(), message);
+#endif
+ UTIL_Format(message, sizeof(message), "%s%s", tag, buffer);
+ g_HL2.TextMsg(client, HUD_PRINTTALK, message);
+ }
+ else
+ {
+ UTIL_Format(message, sizeof(message), "%s%s", tag, buffer);
+ g_HL2.TextMsg(client, HUD_PRINTTALK, message);
+ }
+ }
+ else
+ {
+ g_SourceMod.SetGlobalTarget(LANG_SERVER);
+ g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
+
+ if (pContext->GetContext()->n_err != SP_ERROR_NONE)
+ {
+ return 0;
+ }
+
+ UTIL_Format(message, sizeof(message), "%s%s\n", tag, buffer);
+ META_CONPRINT(message);
+ }
+
+ if (!value)
+ {
+ return 1;
+ }
+
+ int maxClients = g_Players.GetMaxClients();
+ for (int i=1; i<=maxClients; i++)
+ {
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(i);
+ if (!pPlayer->IsInGame()
+ || pPlayer->IsFakeClient()
+ || i == client)
+ {
+ continue;
+ }
+ AdminId id = pPlayer->GetAdminId();
+ g_SourceMod.SetGlobalTarget(i);
+ if (id == INVALID_ADMIN_ID
+ || !g_Admins.GetAdminFlag(id, Admin_Generic, Access_Effective))
+ {
+ /* Treat this as a normal user */
+ if ((value & 1) || (value & 2))
+ {
+ const char *newsign = sign;
+ if ((value & 2))
+ {
+ newsign = name;
+ }
+ g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
+
+ if (pContext->GetContext()->n_err != SP_ERROR_NONE)
+ {
+ return 0;
+ }
+
+ UTIL_Format(message, sizeof(message), "%s%s: %s", tag, newsign, buffer);
+ g_HL2.TextMsg(i, HUD_PRINTTALK, message);
+ }
+ }
+ else
+ {
+ /* Treat this as an admin user */
+ bool is_root = g_Admins.GetAdminFlag(id, Admin_Root, Access_Effective);
+ if ((value & 4)
+ || (value & 8)
+ || ((value & 16) && is_root))
+ {
+ const char *newsign = sign;
+ if ((value & 8) || ((value & 16) && is_root))
+ {
+ newsign = name;
+ }
+ g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
+
+ if (pContext->GetContext()->n_err != SP_ERROR_NONE)
+ {
+ return 0;
+ }
+
+ UTIL_Format(message, sizeof(message), "%s%s: %s", tag, newsign, buffer);
+ g_HL2.TextMsg(i, HUD_PRINTTALK, message);
+ }
+ }
+ }
+
+ return 1;
+}
+
+static cell_t ShowActivity(IPluginContext *pContext, const cell_t *params)
+{
+ return _ShowActivity(pContext, params, "[SM] ", 2);
+}
+
+static cell_t ShowActivityEx(IPluginContext *pContext, const cell_t *params)
+{
+ char *str;
+ pContext->LocalToString(params[2], &str);
+
+ return _ShowActivity(pContext, params, str, 3);
+}
+
+static cell_t ShowActivity2(IPluginContext *pContext, const cell_t *params)
+{
+ char *str;
+ pContext->LocalToString(params[2], &str);
+
+ return _ShowActivity2(pContext, params, str, 3);
+}
+
+static cell_t KickClient(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ } else if (!pPlayer->IsConnected()) {
+ return pContext->ThrowNativeError("Client %d is not connected", client);
+ }
+
+ pPlayer->MarkAsBeingKicked();
+
+ if (pPlayer->IsFakeClient())
+ {
+ char kickcmd[40];
+ UTIL_Format(kickcmd, sizeof(kickcmd), "kick %s\n", pPlayer->GetName());
+
+ engine->ServerCommand(kickcmd);
+ return 1;
+ }
+
+ g_SourceMod.SetGlobalTarget(client);
+
+ char buffer[256];
+ g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, 2);
+
+ if (pContext->GetContext()->n_err != SP_ERROR_NONE)
+ {
+ return 0;
+ }
+
+ pPlayer->Kick(buffer);
+
+ return 1;
+}
+
+static cell_t ChangeClientTeam(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ }
+ else if (!pPlayer->IsInGame())
+ {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ }
+
+ IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
+ if (!pInfo)
+ {
+ return pContext->ThrowNativeError("IPlayerInfo not supported by game");
+ }
+
+ pInfo->ChangeTeam(params[2]);
+
+ return 1;
+}
+
+static cell_t RunAdminCacheChecks(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ }
+ else if (!pPlayer->IsInGame())
+ {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ }
+ else if (!pPlayer->IsAuthorized())
+ {
+ return pContext->ThrowNativeError("Client %d is not authorized", client);
+ }
+
+ AdminId id = pPlayer->GetAdminId();
+ pPlayer->DoBasicAdminChecks();
+
+ return (id != pPlayer->GetAdminId()) ? 1 : 0;
+}
+
+static cell_t NotifyPostAdminCheck(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ }
+ else if (!pPlayer->IsInGame()) {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ }
+ else if (!pPlayer->IsAuthorized())
+ {
+ return pContext->ThrowNativeError("Client %d is not authorized", client);
+ }
+
+ pPlayer->NotifyPostAdminChecks();
+
+ return 1;
+}
+
+static cell_t IsClientInKickQueue(IPluginContext *pContext, const cell_t *params)
+{
+ int client = params[1];
+
+ CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
+
+ if (!pPlayer)
+ {
+ return pContext->ThrowNativeError("Client index %d is invalid", client);
+ }
+ else if (!pPlayer->IsConnected())
+ {
+ return pContext->ThrowNativeError("Client %d is not in game", client);
+ }
+
+ return pPlayer->IsInKickQueue() ? 1 : 0;
+}
+
+static cell_t ProcessTargetString(IPluginContext *pContext, const cell_t *params)
+{
+ cmd_target_info_t info;
+
+ pContext->LocalToString(params[1], (char **)&info.pattern);
+ info.admin = params[2];
+ pContext->LocalToPhysAddr(params[3], &info.targets);
+ info.max_targets = params[4];
+ info.flags = params[5];
+ pContext->LocalToString(params[6], &info.target_name);
+ info.target_name_maxlength = params[7];
+
+ cell_t *tn_is_ml;
+ pContext->LocalToPhysAddr(params[8], &tn_is_ml);
+
+ g_Players.ProcessCommandTarget(&info);
+
+ if (info.target_name_style == COMMAND_TARGETNAME_ML)
+ {
+ *tn_is_ml = 1;
+ }
+ else
+ {
+ *tn_is_ml = 0;
+ }
+
+ if (info.num_targets == 0)
+ {
+ return info.reason;
+ }
+ else
+ {
+ return info.num_targets;
+ }
+}
+
+REGISTER_NATIVES(playernatives)
+{
+ {"AddUserFlags", AddUserFlags},
+ {"CanUserTarget", CanUserTarget},
+ {"ChangeClientTeam", ChangeClientTeam},
+ {"GetClientAuthString", sm_GetClientAuthStr},
+ {"GetClientCount", sm_GetClientCount},
+ {"GetClientInfo", sm_GetClientInfo},
+ {"GetClientIP", sm_GetClientIP},
+ {"GetClientName", sm_GetClientName},
+ {"GetClientTeam", GetClientTeam},
+ {"GetClientUserId", GetClientUserId},
+ {"GetMaxClients", sm_GetMaxClients},
+ {"GetUserAdmin", GetUserAdmin},
+ {"GetUserFlagBits", GetUserFlagBits},
+ {"IsClientAuthorized", sm_IsClientAuthorized},
+ {"IsClientConnected", sm_IsClientConnected},
+ {"IsFakeClient", sm_IsClientFakeClient},
+ {"IsClientInGame", sm_IsClientInGame},
+ {"IsClientObserver", IsClientObserver},
+ {"RemoveUserFlags", RemoveUserFlags},
+ {"SetUserAdmin", SetUserAdmin},
+ {"SetUserFlagBits", SetUserFlagBits},
+ {"GetClientDeaths", GetDeathCount},
+ {"GetClientFrags", GetFragCount},
+ {"GetClientArmor", GetArmorValue},
+ {"GetClientAbsOrigin", GetAbsOrigin},
+ {"GetClientAbsAngles", GetAbsAngles},
+ {"GetClientMins", GetPlayerMins},
+ {"GetClientMaxs", GetPlayerMaxs},
+ {"GetClientWeapon", GetWeaponName},
+ {"GetClientModel", GetModelName},
+ {"GetClientHealth", GetHealth},
+ {"GetClientTime", GetTimeConnected},
+ {"GetClientDataRate", GetDataRate},
+ {"IsClentTimingOut", IsTimingOut},
+ {"GetClientLatency", GetLatency},
+ {"GetClientAvgLatency", GetAvgLatency},
+ {"GetClientAvgLoss", GetAvgLoss},
+ {"GetClientAvgChoke", GetAvgChoke},
+ {"GetClientAvgData", GetAvgData},
+ {"GetClientAvgPackets", GetAvgPackets},
+ {"GetClientOfUserId", GetClientOfUserId},
+ {"ShowActivity", ShowActivity},
+ {"ShowActivityEx", ShowActivityEx},
+ {"ShowActivity2", ShowActivity2},
+ {"KickClient", KickClient},
+ {"RunAdminCacheChecks", RunAdminCacheChecks},
+ {"NotifyPostAdminCheck", NotifyPostAdminCheck},
+ {"IsClientInKickQueue", IsClientInKickQueue},
+ {"ProcessTargetString", ProcessTargetString},
+ {NULL, NULL}
+};
+