diff -r 000000000000 -r c24a6fa957db extensions/tf2/util.cpp
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/extensions/tf2/util.cpp Sun Jul 06 04:49:55 2008 +0000
@@ -0,0 +1,134 @@
+/**
+ * vim: set ts=4 :
+ * =============================================================================
+ * SourceMod Team Fortress 2 Extension
+ * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
+ * =============================================================================
+ *
+ * This program is free software; you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License, version 3.0, as published by the
+ * Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see .
+ *
+ * As a special exception, AlliedModders LLC gives you permission to link the
+ * code of this program (as well as its derivative works) to "Half-Life 2," the
+ * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
+ * by the Valve Corporation. You must obey the GNU General Public License in
+ * all respects for all other code used. Additionally, AlliedModders LLC grants
+ * this exception to all derivative works. AlliedModders LLC defines further
+ * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
+ * or .
+ *
+ * Version: $Id$
+ */
+
+#include "extension.h"
+#include "util.h"
+
+size_t UTIL_Format(char *buffer, size_t maxlength, const char *fmt, ...)
+{
+ va_list ap;
+ va_start(ap, fmt);
+ size_t len = vsnprintf(buffer, maxlength, fmt, ap);
+ va_end(ap);
+
+ if (len >= maxlength)
+ {
+ buffer[maxlength - 1] = '\0';
+ return (maxlength - 1);
+ }
+ else
+ {
+ return len;
+ }
+}
+
+bool UTIL_FindDataTable(SendTable *pTable,
+ const char *name,
+ sm_sendprop_info_t *info,
+ unsigned int offset)
+{
+ const char *pname;
+ int props = pTable->GetNumProps();
+ SendProp *prop;
+ SendTable *table;
+
+ for (int i=0; iGetProp(i);
+
+ if ((table = prop->GetDataTable()) != NULL)
+ {
+ pname = table->GetName();
+ if (pname && strcmp(name, pname) == 0)
+ {
+ info->prop = prop;
+ info->actual_offset = offset + info->prop->GetOffset();
+ return true;
+ }
+
+ if (UTIL_FindDataTable(table,
+ name,
+ info,
+ offset + prop->GetOffset())
+ )
+ {
+ return true;
+ }
+ }
+ }
+
+ return false;
+}
+
+ServerClass *UTIL_FindServerClass(const char *classname)
+{
+ ServerClass *sc = gamedll->GetAllServerClasses();
+ while (sc)
+ {
+ if (strcmp(classname, sc->GetName()) == 0)
+ {
+ return sc;
+ }
+ sc = sc->m_pNext;
+ }
+
+ return NULL;
+}
+
+CBaseEntity *UTIL_GetCBaseEntity(int num, bool onlyPlayers)
+{
+ edict_t *pEdict = engine->PEntityOfEntIndex(num);
+ if (!pEdict || pEdict->IsFree())
+ {
+ return NULL;
+ }
+
+ if (num > 0 && num <= playerhelpers->GetMaxClients())
+ {
+ IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(pEdict);
+ if (!pPlayer || !pPlayer->IsConnected())
+ {
+ return NULL;
+ }
+ }
+ else if (onlyPlayers)
+ {
+ return NULL;
+ }
+
+ IServerUnknown *pUnk;
+ if ((pUnk=pEdict->GetUnknown()) == NULL)
+ {
+ return NULL;
+ }
+
+ return pUnk->GetBaseEntity();
+}