diff -r c8b591736ce0 -r cb3be0b31d99 core/smn_maplists.cpp
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/core/smn_maplists.cpp Sun Dec 02 02:10:37 2007 +0000
@@ -0,0 +1,659 @@
+/**
+ * vim: set ts=4 :
+ * =============================================================================
+ * SourceMod
+ * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
+ * =============================================================================
+ *
+ * This program is free software; you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License, version 3.0, as published by the
+ * Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see .
+ *
+ * As a special exception, AlliedModders LLC gives you permission to link the
+ * code of this program (as well as its derivative works) to "Half-Life 2," the
+ * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
+ * by the Valve Corporation. You must obey the GNU General Public License in
+ * all respects for all other code used. Additionally, AlliedModders LLC grants
+ * this exception to all derivative works. AlliedModders LLC defines further
+ * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
+ * or .
+ *
+ * Version: $Id$
+ */
+
+#include
+#include "sm_globals.h"
+#include "sm_trie_tpl.h"
+#include "CellArray.h"
+#include "convar.h"
+#include "sourcemm_api.h"
+#include "LibrarySys.h"
+#include "TextParsers.h"
+#include "sm_stringutil.h"
+#include "sourcemod.h"
+#include "Logger.h"
+#include "HandleSys.h"
+
+using namespace SourceHook;
+
+struct maplist_info_t
+{
+ bool bIsCompat;
+ bool bIsPath;
+ char name[PLATFORM_MAX_PATH];
+ char path[PLATFORM_MAX_PATH];
+ time_t last_modified_time;
+ CellArray *pArray;
+ int serial;
+};
+
+#define MAPLIST_FLAG_MAPSFOLDER (1<<0) /**< On failure, use all maps in the maps folder. */
+#define MAPLIST_FLAG_CLEARARRAY (1<<1) /**< If an input array is specified, clear it before adding. */
+#define MAPLIST_FLAG_NO_DEFAULT (1<<2) /**< Do not read "default" or "mapcyclefile" on failure. */
+
+class MapLists : public SMGlobalClass, public ITextListener_SMC
+{
+public:
+ enum MapListState
+ {
+ MPS_NONE,
+ MPS_GLOBAL,
+ MPS_MAPLIST,
+ };
+public:
+ MapLists()
+ {
+ m_pMapCycleFile = NULL;
+ m_ConfigLastChanged = 0;
+ m_nSerialChange = 0;
+ }
+ void OnSourceModAllInitialized()
+ {
+ m_pMapCycleFile = icvar->FindVar("mapcyclefile");
+ g_SourceMod.BuildPath(Path_SM, m_ConfigFile, sizeof(m_ConfigFile), "configs/maplists.cfg");
+ }
+ void OnSourceModShutdown()
+ {
+ DumpCache(NULL);
+ }
+ void AddOrUpdateDefault(const char *name, const char *file)
+ {
+ char path[PLATFORM_MAX_PATH];
+ maplist_info_t *pMapList, **ppMapList;
+
+ if ((ppMapList = m_ListLookup.retrieve(name)) == NULL)
+ {
+ pMapList = new maplist_info_t;
+ pMapList->bIsCompat = true;
+ pMapList->bIsPath = true;
+ pMapList->last_modified_time = 0;
+ strncopy(pMapList->name, name, sizeof(pMapList->name));
+ pMapList->pArray = NULL;
+ g_SourceMod.BuildPath(Path_Game,
+ pMapList->path,
+ sizeof(pMapList->path),
+ "%s",
+ file);
+ pMapList->serial = 0;
+ m_ListLookup.insert(name, pMapList);
+ m_MapLists.push_back(pMapList);
+ return;
+ }
+
+ pMapList = *ppMapList;
+
+ /* Don't modify if it's from the config file */
+ if (!pMapList->bIsCompat)
+ {
+ return;
+ }
+
+ g_SourceMod.BuildPath(Path_Game,
+ path,
+ sizeof(path),
+ "%s",
+ file);
+
+ /* If the path matches, don't reset the serial/time */
+ if (strcmp(path, pMapList->path) == 0)
+ {
+ return;
+ }
+
+ strncopy(pMapList->path, path, sizeof(pMapList->path));
+ pMapList->bIsPath = true;
+ pMapList->last_modified_time = 0;
+ pMapList->serial = 0;
+ }
+ void UpdateCache()
+ {
+ bool fileFound;
+ SMCError error;
+ time_t fileTime;
+ SMCStates states = {0, 0};
+
+ fileFound = g_LibSys.FileTime(m_ConfigFile, FileTime_LastChange, &fileTime);
+
+ /* If the file is found and hasn't changed, bail out now. */
+ if (fileFound && fileTime == m_ConfigLastChanged)
+ {
+ return;
+ }
+
+ /* If the file wasn't found, and we already have entries, we bail out too.
+ * This case lets us optimize when a user deletes the config file, so we
+ * don't reparse every single time the function is called.
+ */
+ if (!fileFound && m_MapLists.size() > 0)
+ {
+ return;
+ }
+
+ /* Dump everything we know about. */
+ List compat;
+ DumpCache(&compat);
+
+ /* All this is to add the default entry back in. */
+ maplist_info_t *pDefList = new maplist_info_t;
+
+ pDefList->bIsPath = true;
+ strncopy(pDefList->name, "mapcyclefile", sizeof(pDefList->name));
+ g_SourceMod.BuildPath(Path_Game,
+ pDefList->path,
+ sizeof(pDefList->path),
+ "%s",
+ m_pMapCycleFile ? m_pMapCycleFile->GetString() : "mapcycle.txt");
+ pDefList->last_modified_time = 0;
+ pDefList->pArray = NULL;
+ pDefList->serial = 0;
+
+ m_ListLookup.insert("mapcyclefile", pDefList);
+ m_MapLists.push_back(pDefList);
+
+ /* Now parse the config file even if we don't know about it.
+ * This will give us a nice error message.
+ */
+ if ((error = g_TextParser.ParseFile_SMC(m_ConfigFile, this, &states))
+ != SMCError_Okay)
+ {
+ const char *errmsg = g_TextParser.GetSMCErrorString(error);
+ if (errmsg == NULL)
+ {
+ errmsg = "Unknown error";
+ }
+ g_Logger.LogError("[SM] Could not parse file \"%s\"", m_ConfigFile);
+ g_Logger.LogError("[SM] Error on line %d (col %d): %s",
+ states.line,
+ states.col,
+ errmsg);
+ }
+ else
+ {
+ m_ConfigLastChanged = fileTime;
+ }
+
+ /* Now, re-add compat stuff back in if we can. */
+ List::iterator iter = compat.begin();
+ while (iter != compat.end())
+ {
+ if (m_ListLookup.retrieve((*iter)->name) != NULL)
+ {
+ /* The compatibility shim is no longer needed. */
+ delete (*iter)->pArray;
+ delete (*iter);
+ }
+ else
+ {
+ m_ListLookup.insert((*iter)->name, (*iter));
+ m_MapLists.push_back((*iter));
+ }
+ iter = compat.erase(iter);
+ }
+ }
+ void ReadSMC_ParseStart()
+ {
+ m_CurState = MPS_NONE;
+ m_IgnoreLevel = 0;
+ m_pCurMapList = NULL;
+ }
+ SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name)
+ {
+ if (m_IgnoreLevel)
+ {
+ m_IgnoreLevel++;
+ return SMCResult_Continue;
+ }
+
+ if (m_CurState == MPS_NONE)
+ {
+ if (strcmp(name, "MapLists") == 0)
+ {
+ m_CurState = MPS_GLOBAL;
+ }
+ else
+ {
+ m_IgnoreLevel = 1;
+ }
+ }
+ else if (m_CurState == MPS_GLOBAL)
+ {
+ m_pCurMapList = new maplist_info_t;
+
+ memset(m_pCurMapList, 0, sizeof(maplist_info_t));
+ strncopy(m_pCurMapList->name, name, sizeof(m_pCurMapList->name));
+
+ m_CurState = MPS_MAPLIST;
+ }
+ else if (m_CurState == MPS_MAPLIST)
+ {
+ m_IgnoreLevel++;
+ }
+
+ return SMCResult_Continue;
+ }
+ SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value)
+ {
+ if (m_IgnoreLevel || m_pCurMapList == NULL)
+ {
+ return SMCResult_Continue;
+ }
+
+ if (strcmp(key, "file") == 0)
+ {
+ g_SourceMod.BuildPath(Path_Game,
+ m_pCurMapList->path,
+ sizeof(m_pCurMapList->path),
+ "%s",
+ value);
+ m_pCurMapList->bIsPath = true;
+ }
+ else if (strcmp(key, "target") == 0)
+ {
+ strncopy(m_pCurMapList->path, value, sizeof(m_pCurMapList->path));
+ m_pCurMapList->bIsPath = false;
+ }
+
+ return SMCResult_Continue;
+ }
+ SMCResult ReadSMC_LeavingSection(const SMCStates *states)
+ {
+ if (m_IgnoreLevel)
+ {
+ m_IgnoreLevel--;
+ return SMCResult_Continue;
+ }
+
+ if (m_CurState == MPS_MAPLIST)
+ {
+ if (m_pCurMapList != NULL
+ && m_pCurMapList->path[0] != '\0'
+ && m_ListLookup.retrieve(m_pCurMapList->name) == NULL)
+ {
+ m_ListLookup.insert(m_pCurMapList->name, m_pCurMapList);
+ m_MapLists.push_back(m_pCurMapList);
+ m_pCurMapList = NULL;
+ }
+ else
+ {
+ delete m_pCurMapList;
+ m_pCurMapList = NULL;
+ }
+ m_CurState = MPS_GLOBAL;
+ }
+ else if (m_CurState == MPS_GLOBAL)
+ {
+ m_CurState = MPS_NONE;
+ }
+
+ return SMCResult_Continue;
+ }
+ void ReadSMC_ParseEnd(bool halted, bool failed)
+ {
+ delete m_pCurMapList;
+ m_pCurMapList = NULL;
+ }
+ static int sort_maps_in_adt_array(const void *str1, const void *str2)
+ {
+ return strcmp((char *)str1, (char *)str2);
+ }
+ CellArray *UpdateMapList(CellArray *pUseArray, const char *name, int *pSerial, unsigned int flags)
+ {
+ int change_serial;
+ CellArray *pNewArray;
+ bool success, free_new_array;
+
+ free_new_array = false;
+
+ if ((success = GetMapList(&pNewArray, name, &change_serial)) == false)
+ {
+ if ((flags & MAPLIST_FLAG_NO_DEFAULT) != MAPLIST_FLAG_NO_DEFAULT)
+ {
+ /* If this list failed, and it's not the default, try the default.
+ */
+ if (strcmp(name, "default") != 0)
+ {
+ success = GetMapList(&pNewArray, name, &change_serial);
+ }
+ /* If either of the last two conditions failed, try again if we can. */
+ if (!success)
+ {
+ success = GetMapList(&pNewArray, "mapcyclefile", &change_serial);
+ }
+ }
+ }
+
+ /* If there was a success, and the serial has not changed, bail out. */
+ if (*pSerial == change_serial)
+ {
+ return NULL;
+ }
+
+ /**
+ * If there was a success but no map list, we need to look in the maps folder.
+ * If there was a failure and the flag is specified, we need to look in the maps folder.
+ */
+ if ((success && pNewArray == NULL)
+ || (!success && ((flags & MAPLIST_FLAG_MAPSFOLDER) == MAPLIST_FLAG_MAPSFOLDER)))
+ {
+ char path[255];
+ IDirectory *pDir;
+
+ pNewArray = new CellArray(64);
+ free_new_array = true;
+ g_SourceMod.BuildPath(Path_Game, path, sizeof(path), "maps");
+
+ if ((pDir = g_LibSys.OpenDirectory(path)) != NULL)
+ {
+ char *ptr;
+ cell_t *blk;
+ char buffer[PLATFORM_MAX_PATH];
+
+ while (pDir->MoreFiles())
+ {
+ if (!pDir->IsEntryFile()
+ || strcmp(pDir->GetEntryName(), ".") == 0
+ || strcmp(pDir->GetEntryName(), "..") == 0)
+ {
+ pDir->NextEntry();
+ continue;
+ }
+ strncopy(buffer, pDir->GetEntryName(), sizeof(buffer));
+ if ((ptr = strstr(buffer, ".bsp")) == NULL)
+ {
+ pDir->NextEntry();
+ continue;
+ }
+ *ptr = '\0';
+ if (!engine->IsMapValid(buffer))
+ {
+ pDir->NextEntry();
+ continue;
+ }
+ if ((blk = pNewArray->push()) == NULL)
+ {
+ pDir->NextEntry();
+ continue;
+ }
+ strncopy((char *)blk, buffer, 255);
+ pDir->NextEntry();
+ }
+ g_LibSys.CloseDirectory(pDir);
+ }
+
+ /* Remove the array if there were no items. */
+ if (pNewArray->size() == 0)
+ {
+ delete pNewArray;
+ pNewArray = NULL;
+ }
+ else
+ {
+ qsort(pNewArray->base(),
+ pNewArray->size(),
+ pNewArray->blocksize() * sizeof(cell_t),
+ sort_maps_in_adt_array);
+ }
+
+ change_serial = -1;
+ }
+
+ /* If there is still no array by this point, bail out. */
+ if (pNewArray == NULL)
+ {
+ *pSerial = -1;
+ return NULL;
+ }
+
+ *pSerial = change_serial;
+
+ /* If there is no input array, return something temporary. */
+ if (pUseArray == NULL)
+ {
+ if (free_new_array)
+ {
+ return pNewArray;
+ }
+ else
+ {
+ return pNewArray->clone();
+ }
+ }
+
+ /* Clear the input array if necessary. */
+ if ((flags & MAPLIST_FLAG_CLEARARRAY) == MAPLIST_FLAG_CLEARARRAY)
+ {
+ pUseArray->clear();
+ }
+
+ /* Copy. */
+ cell_t *blk_dst;
+ cell_t *blk_src;
+ for (size_t i = 0; i < pNewArray->size(); i++)
+ {
+ blk_dst = pUseArray->push();
+ blk_src = pNewArray->at(i);
+ strncopy((char *)blk_dst, (char *)blk_src, pUseArray->blocksize() * sizeof(cell_t));
+ }
+
+ /* Free resources if necessary. */
+ if (free_new_array)
+ {
+ delete pNewArray;
+ }
+
+ /* Return the array we were given. */
+ return pUseArray;
+ }
+private:
+ bool GetMapList(CellArray **ppArray, const char *name, int *pSerial)
+ {
+ time_t last_time;
+ maplist_info_t *pMapList, **ppMapList;
+
+ if ((ppMapList = m_ListLookup.retrieve(name)) == NULL)
+ {
+ return false;
+ }
+
+ pMapList = *ppMapList;
+
+ if (!pMapList->bIsPath)
+ {
+ return GetMapList(ppArray, pMapList->path, pSerial);
+ }
+
+ /* If it is a path, and the path is "*", assume all files must be used. */
+ if (strcmp(pMapList->path, "*") == 0)
+ {
+ *ppArray = NULL;
+ return true;
+ }
+
+ if (m_pMapCycleFile != NULL && strcmp(name, "mapcyclefile") == 0)
+ {
+ if (strcmp(m_pMapCycleFile->GetString(), pMapList->path) != 0)
+ {
+ strncopy(pMapList->path, m_pMapCycleFile->GetString(), sizeof(pMapList->path));
+ pMapList->last_modified_time = 0;
+ }
+ }
+
+ if (!g_LibSys.FileTime(pMapList->path, FileTime_LastChange, &last_time)
+ || last_time > pMapList->last_modified_time)
+ {
+ /* Reparse */
+ FILE *fp;
+ cell_t *blk;
+ char buffer[255];
+
+ if ((fp = fopen(pMapList->path, "rt")) == NULL)
+ {
+ return false;
+ }
+
+ delete pMapList->pArray;
+ pMapList->pArray = new CellArray(64);
+
+ while (!feof(fp) && fgets(buffer, sizeof(buffer), fp) != NULL)
+ {
+ size_t len = strlen(buffer);
+ char *ptr = UTIL_TrimWhitespace(buffer, len);
+ if (*ptr == '\0'
+ || *ptr == ';'
+ || strncmp(ptr, "//", 2) == 0)
+ {
+ continue;
+ }
+ if (!engine->IsMapValid(ptr))
+ {
+ continue;
+ }
+ if ((blk = pMapList->pArray->push()) != NULL)
+ {
+ strncopy((char *)blk, ptr, 255);
+ }
+ }
+
+ fclose(fp);
+
+ pMapList->last_modified_time = last_time;
+ pMapList->serial = ++m_nSerialChange;
+ }
+
+ if (pMapList->pArray == NULL || pMapList->pArray->size() == 0)
+ {
+ return false;
+ }
+
+ *pSerial = pMapList->serial;
+ *ppArray = pMapList->pArray;
+
+ return true;
+ }
+ void DumpCache(List *compat_list)
+ {
+ m_ListLookup.clear();
+
+ List::iterator iter = m_MapLists.begin();
+ while (iter != m_MapLists.end())
+ {
+ if (compat_list != NULL && (*iter)->bIsCompat)
+ {
+ compat_list->push_back((*iter));
+ }
+ else
+ {
+ delete (*iter)->pArray;
+ delete (*iter);
+ }
+ iter = m_MapLists.erase(iter);
+ }
+ }
+private:
+ char m_ConfigFile[PLATFORM_MAX_PATH];
+ time_t m_ConfigLastChanged;
+ ConVar *m_pMapCycleFile;
+ KTrie m_ListLookup;
+ List m_MapLists;
+ MapListState m_CurState;
+ unsigned int m_IgnoreLevel;
+ maplist_info_t *m_pCurMapList;
+ int m_nSerialChange;
+} s_MapLists;
+
+static cell_t LoadMapList(IPluginContext *pContext, const cell_t *params)
+{
+ char *str;
+ Handle_t hndl;
+ cell_t *addr, flags;
+ CellArray *pArray, *pNewArray;
+
+ hndl = params[1];
+ pContext->LocalToPhysAddr(params[2], &addr);
+ pContext->LocalToString(params[3], &str);
+ flags = params[4];
+
+ /* Make sure the input Handle is valid */
+ pArray = NULL;
+ if (hndl != BAD_HANDLE)
+ {
+ HandleError err;
+ HandleSecurity sec(pContext->GetIdentity(), g_pCoreIdent);
+
+ if ((err = g_HandleSys.ReadHandle(hndl, htCellArray, &sec, (void **)&pArray))
+ != HandleError_None)
+ {
+ return pContext->ThrowNativeError("Invalid Handle %x (error %d)", hndl, err);
+ }
+ }
+
+ /* Make sure the map list cache is up to date at the root */
+ s_MapLists.UpdateCache();
+
+ /* Try to get the map list. */
+ if ((pNewArray = s_MapLists.UpdateMapList(pArray, str, addr, flags)) == NULL)
+ {
+ return BAD_HANDLE;
+ }
+
+ /* If the user wanted a new array, create it now. */
+ if (hndl == BAD_HANDLE)
+ {
+ if ((hndl = g_HandleSys.CreateHandle(htCellArray, pNewArray, pContext->GetIdentity(), g_pCoreIdent, NULL))
+ == BAD_HANDLE)
+ {
+ *addr = -1;
+ delete pNewArray;
+ return BAD_HANDLE;
+ }
+ }
+
+ return hndl;
+}
+
+static cell_t SetMapListCompatBind(IPluginContext *pContext, const cell_t *params)
+{
+ char *name, *file;
+
+ pContext->LocalToString(params[1], &name);
+ pContext->LocalToString(params[2], &file);
+
+ s_MapLists.AddOrUpdateDefault(name, file);
+
+ return 1;
+}
+
+REGISTER_NATIVES(mapListNatives)
+{
+ {"ReadMapList", LoadMapList},
+ {"SetMapListCompatBind", SetMapListCompatBind},
+ {NULL, NULL},
+};