1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/public/IUserMessages.h Fri Feb 16 19:12:27 2007 +0000
1.3 @@ -0,0 +1,131 @@
1.4 +/**
1.5 + * vim: set ts=4 :
1.6 + * ===============================================================
1.7 + * SourceMod, Copyright (C) 2004-2007 AlliedModders LLC.
1.8 + * All rights reserved.
1.9 + * ===============================================================
1.10 + *
1.11 + * This file is part of the SourceMod/SourcePawn SDK. This file may only be
1.12 + * used or modified under the Terms and Conditions of its License Agreement,
1.13 + * which is found in public/licenses/LICENSE.txt. As of this notice, derivative
1.14 + * works must be licensed under the GNU General Public License (version 2 or
1.15 + * greater). A copy of the GPL is included under public/licenses/GPL.txt.
1.16 + *
1.17 + * To view the latest information, see: http://www.sourcemod.net/license.php
1.18 + *
1.19 + * Version: $Id$
1.20 + */
1.21 +
1.22 +#ifndef _INCLUDE_SOURCEMOD_INTERFACE_USERMESSAGES_H_
1.23 +#define _INCLUDE_SOURCEMOD_INTERFACE_USERMESSAGES_H_
1.24 +
1.25 +#include <sp_vm_api.h>
1.26 +#include <bitbuf.h>
1.27 +#include <irecipientfilter.h>
1.28 +
1.29 +/**
1.30 + * @file IUserMessages.h
1.31 + * @brief Contains functions for advanced usermessage hooking.
1.32 + */
1.33 +
1.34 +#define SMINTERFACE_USERMSGS_NAME "IUserMessages"
1.35 +#define SMINTERFACE_USERMSGS_VERSION 1
1.36 +
1.37 +namespace SourceMod
1.38 +{
1.39 + /**
1.40 + * @brief Listens to user messages sent from the server.
1.41 + */
1.42 + class IUserMessageListener
1.43 + {
1.44 + public:
1.45 + /**
1.46 + * @brief Called when a hooked user message is being sent
1.47 + * and all interceptions have finished.
1.48 + *
1.49 + * @param msg_id Message Id.
1.50 + * @param bf bf_write structure containing written bytes.
1.51 + * @param pFilter Recipient filter.
1.52 + */
1.53 + virtual void OnUserMessage(int msg_id, bf_write *bf, IRecipientFilter *pFilter)
1.54 + {
1.55 + }
1.56 +
1.57 + /**
1.58 + * @brief Called when a hooked user message is intercepted.
1.59 + *
1.60 + * @param msg_id Message Id.
1.61 + * @param bf bf_write structure containing written bytes.
1.62 + * @param pFtiler Recipient filter.
1.63 + * @return True to allow message, false to scrap it.
1.64 + */
1.65 + virtual bool InterceptUserMessage(int msg_id, bf_write *bf, IRecipientFilter *pFilter)
1.66 + {
1.67 + return true;
1.68 + }
1.69 +
1.70 + /**
1.71 + * @brief Called when a hooked user message is sent, regardless of the hook type.
1.72 + * @param mgs_id Message Id.
1.73 + */
1.74 + virtual void OnUserMessageSent(int msg_id)
1.75 + {
1.76 + }
1.77 + };
1.78 +
1.79 + /**
1.80 + * @brief Contains functions for hooking user messages.
1.81 + */
1.82 + class IUserMessages : public SMInterface
1.83 + {
1.84 + public:
1.85 + virtual unsigned int GetInterfaceVersion()
1.86 + {
1.87 + return SMINTERFACE_USERMSGS_VERSION;
1.88 + }
1.89 + virtual const char *GetInterfaceName()
1.90 + {
1.91 + return SMINTERFACE_USERMSGS_NAME;
1.92 + }
1.93 + public:
1.94 + /**
1.95 + * @brief Finds a message id by name.
1.96 + *
1.97 + * Note: due to a bug in Valve's earlier SDK versions, this
1.98 + * may cause crashes alongside IServerGameDLL003 if the message is
1.99 + * not found.
1.100 + *
1.101 + * @param msg Case-sensitive string containing the message.
1.102 + * @return A message index, or -1 on failure.
1.103 + */
1.104 + virtual int GetMessageIndex(const char *msg) =0;
1.105 +
1.106 + /**
1.107 + * @brief Sets a hook on a user message.
1.108 + *
1.109 + * @param msg_id Message Id.
1.110 + * @param pListener Pointer to an IUserMessageListener.
1.111 + * @param intercept If true, message will be intercepted rather than merely hooked.
1.112 + * @return True on success, false otherwise.
1.113 + */
1.114 + virtual bool HookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept=false) =0;
1.115 +
1.116 + /**
1.117 + * @brief Wrapper around UserMessageBegin for more options.
1.118 + *
1.119 + * @param mgs_id Message Id.
1.120 + * @param players Array containing player indexes.
1.121 + * @param playersNum Number of players in the array.
1.122 + * @param flags Flags to use for sending the message.
1.123 + * @return bf_write structure to write message with.
1.124 + */
1.125 + virtual bf_write *StartMessage(int msg_id, cell_t players[], unsigned int playersNum, int flags) =0;
1.126 +
1.127 + /**
1.128 + * @brief Wrapper around UserMessageEnd for use with StartMessage().
1.129 + */
1.130 + virtual void EndMessage() =0;
1.131 + };
1.132 +}
1.133 +
1.134 +#endif //_INCLUDE_SOURCEMOD_INTERFACE_USERMESSAGES_H_