Updated CS:S SDKTools gamedata.
Updated CS:S SDKTools gamedata.
1.1 --- a/gamedata/sdktools.games/engine.css.txt Sat Sep 08 12:14:01 2012 -0400
1.2 +++ b/gamedata/sdktools.games/engine.css.txt Tue Sep 11 18:23:39 2012 -0400
1.3 @@ -66,7 +66,7 @@
1.4 "FindEntityByClassname"
1.5 {
1.6 "library" "server"
1.7 - "windows" "\x55\x8B\xEC\x53\x56\x8B\xF1\x8B\x4D\x2A\x85\xC9\x57\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\x2A\x2A\x2A\x2A\x83\xC0\x2A\xC1\xE0\x04\x8B\x3C\x30\xEB\x2A\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5D\x2A\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x83\xC4\x2A\xEB\x2A\x39"
1.8 + "windows" "\x55\x8B\xEC\x53\x56\x8B\xF1\x8B\x4D\x2A\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x40\x03\xC0\x8B\x3C\xC6\xEB\x2A\x8B"
1.9 "linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
1.10 "mac" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
1.11 }
1.12 @@ -122,7 +122,7 @@
1.13 * the expected code. A pointer to sv (IServer interface) is used
1.14 * here.
1.15 */
1.16 - "CreateFakeClient_Windows" "\x55\x8B\xEC\x8B\x2A\x2A\x8A\x2A\x2A\x51\xB9\x2A\x2A\x2A\x2A\xA2"
1.17 + "CreateFakeClient_Windows" "\x55\x8B\xEC\x8B\x2A\x2A\x50\xB9\x2A\x2A\x2A\x2A\xE8"
1.18 }
1.19
1.20 "Offsets"
1.21 @@ -130,7 +130,7 @@
1.22 /* Offset into IVEngineServer::CreateFakeClient */
1.23 "sv"
1.24 {
1.25 - "windows" "11"
1.26 + "windows" "8"
1.27 }
1.28 }
1.29
1.30 @@ -169,7 +169,7 @@
1.31 "FireOutput"
1.32 {
1.33 "library" "server"
1.34 - "windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x53\x56\x8B\x71\x2A\x85\xF6"
1.35 + "windows" "\x55\x8B\xEC\x81\x2A\x2A\x2A\x2A\x2A\x53\x56\x8B\x2A\x2A\x57\x89"
1.36 "linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
1.37 "mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
1.38 }