Updated HL2DM gamedata.
Updated HL2DM gamedata.
1.1 --- a/gamedata/sdkhooks.games/engine.ep2v.txt Wed Apr 03 12:25:54 2013 -0400
1.2 +++ b/gamedata/sdkhooks.games/engine.ep2v.txt Wed Apr 03 12:26:08 2013 -0400
1.3 @@ -5,14 +5,153 @@
1.4 {
1.5 "#supported"
1.6 {
1.7 - "game" "tf"
1.8 - "game" "hl2mp"
1.9 + "game" "dod"
1.10 + "game" "hl2mp"
1.11 }
1.12
1.13 "Offsets"
1.14 {
1.15 "EndTouch"
1.16 {
1.17 + "windows" "100"
1.18 + "linux" "101"
1.19 + "mac" "101"
1.20 + }
1.21 + "FireBullets"
1.22 + {
1.23 + "windows" "112"
1.24 + "linux" "113"
1.25 + "mac" "113"
1.26 + }
1.27 + "GetMaxHealth"
1.28 + {
1.29 + "windows" "117"
1.30 + "linux" "118"
1.31 + "mac" "118"
1.32 + }
1.33 + "GroundEntChanged"
1.34 + {
1.35 + "windows" "177"
1.36 + "linux" "178"
1.37 + "mac" "178"
1.38 + }
1.39 + "OnTakeDamage"
1.40 + {
1.41 + "windows" "62"
1.42 + "linux" "63"
1.43 + "mac" "63"
1.44 + }
1.45 + "PreThink"
1.46 + {
1.47 + "windows" "331"
1.48 + "linux" "332"
1.49 + "mac" "332"
1.50 + }
1.51 + "PostThink"
1.52 + {
1.53 + "windows" "332"
1.54 + "linux" "333"
1.55 + "mac" "333"
1.56 + }
1.57 + "Reload"
1.58 + {
1.59 + "windows" "274"
1.60 + "linux" "275"
1.61 + "mac" "275"
1.62 + }
1.63 + "SetTransmit"
1.64 + {
1.65 + "windows" "20"
1.66 + "linux" "21"
1.67 + "mac" "21"
1.68 + }
1.69 + "ShouldCollide"
1.70 + {
1.71 + "windows" "16"
1.72 + "linux" "17"
1.73 + "mac" "17"
1.74 + }
1.75 + "Spawn"
1.76 + {
1.77 + "windows" "22"
1.78 + "linux" "23"
1.79 + "mac" "23"
1.80 + }
1.81 + "StartTouch"
1.82 + {
1.83 + "windows" "98"
1.84 + "linux" "99"
1.85 + "mac" "99"
1.86 + }
1.87 + "Think"
1.88 + {
1.89 + "windows" "47"
1.90 + "linux" "48"
1.91 + "mac" "48"
1.92 + }
1.93 + "Touch"
1.94 + {
1.95 + "windows" "99"
1.96 + "linux" "100"
1.97 + "mac" "100"
1.98 + }
1.99 + "TraceAttack"
1.100 + {
1.101 + "windows" "60"
1.102 + "linux" "61"
1.103 + "mac" "61"
1.104 + }
1.105 + "Use"
1.106 + {
1.107 + "windows" "97"
1.108 + "linux" "98"
1.109 + "mac" "98"
1.110 + }
1.111 + "VPhysicsUpdate"
1.112 + {
1.113 + "windows" "157"
1.114 + "linux" "158"
1.115 + "mac" "158"
1.116 + }
1.117 + "Weapon_CanSwitchTo"
1.118 + {
1.119 + "windows" "265"
1.120 + "linux" "266"
1.121 + "mac" "266"
1.122 + }
1.123 + "Weapon_CanUse"
1.124 + {
1.125 + "windows" "259"
1.126 + "linux" "260"
1.127 + "mac" "260"
1.128 + }
1.129 + "Weapon_Drop"
1.130 + {
1.131 + "windows" "262"
1.132 + "linux" "263"
1.133 + "mac" "263"
1.134 + }
1.135 + "Weapon_Equip"
1.136 + {
1.137 + "windows" "260"
1.138 + "linux" "261"
1.139 + "mac" "261"
1.140 + }
1.141 + "Weapon_Switch"
1.142 + {
1.143 + "windows" "263"
1.144 + "linux" "264"
1.145 + "mac" "264"
1.146 + }
1.147 + }
1.148 + }
1.149 +
1.150 + "tf"
1.151 + {
1.152 + "Offsets"
1.153 + {
1.154 + "EndTouch"
1.155 + {
1.156 "windows" "99"
1.157 "linux" "100"
1.158 "mac" "100"
1.159 @@ -163,143 +302,4 @@
1.160 }
1.161 }
1.162 }
1.163 -
1.164 - "dod"
1.165 - {
1.166 - "Offsets"
1.167 - {
1.168 - "EndTouch"
1.169 - {
1.170 - "windows" "100"
1.171 - "linux" "101"
1.172 - "mac" "101"
1.173 - }
1.174 - "FireBullets"
1.175 - {
1.176 - "windows" "112"
1.177 - "linux" "113"
1.178 - "mac" "113"
1.179 - }
1.180 - "GetMaxHealth"
1.181 - {
1.182 - "windows" "117"
1.183 - "linux" "118"
1.184 - "mac" "118"
1.185 - }
1.186 - "GroundEntChanged"
1.187 - {
1.188 - "windows" "177"
1.189 - "linux" "178"
1.190 - "mac" "178"
1.191 - }
1.192 - "OnTakeDamage"
1.193 - {
1.194 - "windows" "62"
1.195 - "linux" "63"
1.196 - "mac" "63"
1.197 - }
1.198 - "PreThink"
1.199 - {
1.200 - "windows" "331"
1.201 - "linux" "332"
1.202 - "mac" "332"
1.203 - }
1.204 - "PostThink"
1.205 - {
1.206 - "windows" "332"
1.207 - "linux" "333"
1.208 - "mac" "333"
1.209 - }
1.210 - "Reload"
1.211 - {
1.212 - "windows" "274"
1.213 - "linux" "275"
1.214 - "mac" "275"
1.215 - }
1.216 - "SetTransmit"
1.217 - {
1.218 - "windows" "20"
1.219 - "linux" "21"
1.220 - "mac" "21"
1.221 - }
1.222 - "ShouldCollide"
1.223 - {
1.224 - "windows" "16"
1.225 - "linux" "17"
1.226 - "mac" "17"
1.227 - }
1.228 - "Spawn"
1.229 - {
1.230 - "windows" "22"
1.231 - "linux" "23"
1.232 - "mac" "23"
1.233 - }
1.234 - "StartTouch"
1.235 - {
1.236 - "windows" "98"
1.237 - "linux" "99"
1.238 - "mac" "99"
1.239 - }
1.240 - "Think"
1.241 - {
1.242 - "windows" "47"
1.243 - "linux" "48"
1.244 - "mac" "48"
1.245 - }
1.246 - "Touch"
1.247 - {
1.248 - "windows" "99"
1.249 - "linux" "100"
1.250 - "mac" "100"
1.251 - }
1.252 - "TraceAttack"
1.253 - {
1.254 - "windows" "60"
1.255 - "linux" "61"
1.256 - "mac" "61"
1.257 - }
1.258 - "Use"
1.259 - {
1.260 - "windows" "97"
1.261 - "linux" "98"
1.262 - "mac" "98"
1.263 - }
1.264 - "VPhysicsUpdate"
1.265 - {
1.266 - "windows" "157"
1.267 - "linux" "158"
1.268 - "mac" "158"
1.269 - }
1.270 - "Weapon_CanSwitchTo"
1.271 - {
1.272 - "windows" "265"
1.273 - "linux" "266"
1.274 - "mac" "266"
1.275 - }
1.276 - "Weapon_CanUse"
1.277 - {
1.278 - "windows" "259"
1.279 - "linux" "260"
1.280 - "mac" "260"
1.281 - }
1.282 - "Weapon_Drop"
1.283 - {
1.284 - "windows" "262"
1.285 - "linux" "263"
1.286 - "mac" "263"
1.287 - }
1.288 - "Weapon_Equip"
1.289 - {
1.290 - "windows" "260"
1.291 - "linux" "261"
1.292 - "mac" "261"
1.293 - }
1.294 - "Weapon_Switch"
1.295 - {
1.296 - "windows" "263"
1.297 - "linux" "264"
1.298 - "mac" "264"
1.299 - }
1.300 - }
1.301 - }
1.302 }
1.303 \ No newline at end of file
2.1 --- a/gamedata/sdktools.games/game.hl2mp.txt Wed Apr 03 12:25:54 2013 -0400
2.2 +++ b/gamedata/sdktools.games/game.hl2mp.txt Wed Apr 03 12:26:08 2013 -0400
2.3 @@ -18,57 +18,57 @@
2.4 {
2.5 "GiveNamedItem"
2.6 {
2.7 - "windows" "398"
2.8 - "linux" "399"
2.9 - "mac" "399"
2.10 + "windows" "399"
2.11 + "linux" "400"
2.12 + "mac" "400"
2.13 }
2.14 "RemovePlayerItem"
2.15 {
2.16 - "windows" "268"
2.17 - "linux" "269"
2.18 - "mac" "269"
2.19 + "windows" "269"
2.20 + "linux" "270"
2.21 + "mac" "270"
2.22 }
2.23 "Weapon_GetSlot"
2.24 {
2.25 - "windows" "266"
2.26 - "linux" "267"
2.27 - "mac" "267"
2.28 + "windows" "267"
2.29 + "linux" "268"
2.30 + "mac" "268"
2.31 }
2.32 "Ignite"
2.33 {
2.34 - "windows" "207"
2.35 - "linux" "208"
2.36 - "mac" "208"
2.37 + "windows" "208"
2.38 + "linux" "209"
2.39 + "mac" "209"
2.40 }
2.41 "Extinguish"
2.42 {
2.43 - "windows" "211"
2.44 - "linux" "212"
2.45 - "mac" "212"
2.46 + "windows" "212"
2.47 + "linux" "213"
2.48 + "mac" "213"
2.49 }
2.50 "Teleport"
2.51 {
2.52 - "windows" "107"
2.53 - "linux" "108"
2.54 - "mac" "108"
2.55 + "windows" "108"
2.56 + "linux" "109"
2.57 + "mac" "109"
2.58 }
2.59 "CommitSuicide"
2.60 {
2.61 - "windows" "437"
2.62 - "linux" "437"
2.63 - "mac" "437"
2.64 + "windows" "438"
2.65 + "linux" "438"
2.66 + "mac" "438"
2.67 }
2.68 "GetVelocity"
2.69 {
2.70 - "windows" "139"
2.71 - "linux" "140"
2.72 - "mac" "140"
2.73 + "windows" "140"
2.74 + "linux" "141"
2.75 + "mac" "141"
2.76 }
2.77 "EyeAngles"
2.78 {
2.79 - "windows" "130"
2.80 - "linux" "131"
2.81 - "mac" "131"
2.82 + "windows" "131"
2.83 + "linux" "132"
2.84 + "mac" "132"
2.85 }
2.86 "AcceptInput"
2.87 {
2.88 @@ -84,9 +84,9 @@
2.89 }
2.90 "WeaponEquip"
2.91 {
2.92 - "windows" "259"
2.93 - "linux" "260"
2.94 - "mac" "260"
2.95 + "windows" "260"
2.96 + "linux" "261"
2.97 + "mac" "261"
2.98 }
2.99 "Activate"
2.100 {
2.101 @@ -96,9 +96,9 @@
2.102 }
2.103 "PlayerRunCmd"
2.104 {
2.105 - "windows" "416"
2.106 - "linux" "417"
2.107 - "mac" "417"
2.108 + "windows" "417"
2.109 + "linux" "418"
2.110 + "mac" "418"
2.111 }
2.112 }
2.113 }