Added gamedata for International Online Soccer: Source (bug 5019).
Added gamedata for International Online Soccer: Source (
bug 5019).
1.1 --- a/gamedata/core.games/common.games.txt Mon Jul 18 03:25:01 2011 +0100
1.2 +++ b/gamedata/core.games/common.games.txt Fri Jul 22 13:48:34 2011 -0400
1.3 @@ -209,6 +209,7 @@
1.4 "game" "swarm"
1.5 "game" "dinodday"
1.6 "game" "esmod"
1.7 + "game" "ios"
1.8 }
1.9
1.10 "Keys"
2.1 --- a/gamedata/core.games/engine.ep1.txt Mon Jul 18 03:25:01 2011 +0100
2.2 +++ b/gamedata/core.games/engine.ep1.txt Fri Jul 22 13:48:34 2011 -0400
2.3 @@ -24,6 +24,7 @@
2.4 "game" "zombie_master"
2.5 "game" "NeotokyoSource"
2.6 "game" "esmod"
2.7 + "game" "ios"
2.8 }
2.9
2.10 "Offsets"
3.1 --- a/gamedata/sdktools.games/engine.ep1.txt Mon Jul 18 03:25:01 2011 +0100
3.2 +++ b/gamedata/sdktools.games/engine.ep1.txt Fri Jul 22 13:48:34 2011 -0400
3.3 @@ -24,6 +24,7 @@
3.4 "game" "zombie_master"
3.5 "game" "NeotokyoSource"
3.6 "game" "esmod"
3.7 + "game" "ios"
3.8 }
3.9
3.10 "Offsets"
3.11 @@ -76,6 +77,7 @@
3.12 "game" "FortressForever"
3.13 "game" "hidden"
3.14 "game" "NeotokyoSource"
3.15 + "game" "ios"
3.16 }
3.17
3.18 "Offsets"
3.19 @@ -122,6 +124,7 @@
3.20 "game" "hidden"
3.21 "game" "zombie_master"
3.22 "game" "NeotokyoSource"
3.23 + "game" "ios"
3.24 }
3.25
3.26 "Signatures"
3.27 @@ -145,6 +148,7 @@
3.28 "game" "hidden"
3.29 "game" "FortressForever"
3.30 "game" "NeotokyoSource"
3.31 + "game" "ios"
3.32 }
3.33
3.34 "Signatures"
3.35 @@ -220,6 +224,7 @@
3.36 {
3.37 "game" "NeotokyoSource"
3.38 "game" "zombie_master"
3.39 + "game" "ios"
3.40 }
3.41 "Signatures"
3.42 {
4.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
4.2 +++ b/gamedata/sdktools.games/game.ios.txt Fri Jul 22 13:48:34 2011 -0400
4.3 @@ -0,0 +1,107 @@
4.4 +/**
4.5 + * Do not edit this file. Any changes will be overwritten by the gamedata
4.6 + * updater or by upgrading your SourceMod install.
4.7 + *
4.8 + * To override data in this file, create a subdirectory named "custom" and
4.9 + * place your own gamedata file(s) inside of it. Such files will be parsed
4.10 + * after SM's own.
4.11 + *
4.12 + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
4.13 + */
4.14 +
4.15 +"Games"
4.16 +{
4.17 + /* IOS:Source */
4.18 + "ios"
4.19 + {
4.20 + "Offsets"
4.21 + {
4.22 + /* CBasePlayer */
4.23 + "GiveNamedItem"
4.24 + {
4.25 + "windows" "328"
4.26 + "linux" "329"
4.27 + }
4.28 + "RemovePlayerItem"
4.29 + {
4.30 + "windows" "226"
4.31 + "linux" "227"
4.32 + }
4.33 + "Weapon_GetSlot"
4.34 + {
4.35 + "windows" "224"
4.36 + "linux" "225"
4.37 + }
4.38 + "Ignite"
4.39 + {
4.40 + "windows" "188"
4.41 + "linux" "189"
4.42 + }
4.43 + "Extinguish"
4.44 + {
4.45 + "windows" "189"
4.46 + "linux" "190"
4.47 + }
4.48 + "Teleport"
4.49 + {
4.50 + "windows" "98"
4.51 + "linux" "99"
4.52 + }
4.53 + "CommitSuicide"
4.54 + {
4.55 + "windows" "356"
4.56 + "linux" "357"
4.57 + }
4.58 + "GetVelocity"
4.59 + {
4.60 + "windows" "126"
4.61 + "linux" "127"
4.62 + }
4.63 + "EyeAngles"
4.64 + {
4.65 + "windows" "118"
4.66 + "linux" "119"
4.67 + }
4.68 + "DispatchKeyValue"
4.69 + {
4.70 + "windows" "31"
4.71 + "linux" "30"
4.72 + }
4.73 + "DispatchKeyValueFloat"
4.74 + {
4.75 + "windows" "30"
4.76 + "linux" "31"
4.77 + }
4.78 + "DispatchKeyValueVector"
4.79 + {
4.80 + "windows" "29"
4.81 + "linux" "32"
4.82 + }
4.83 + "AcceptInput"
4.84 + {
4.85 + "windows" "35"
4.86 + "linux" "36"
4.87 + }
4.88 + "SetEntityModel"
4.89 + {
4.90 + "windows" "25"
4.91 + "linux" "26"
4.92 + }
4.93 + "WeaponEquip"
4.94 + {
4.95 + "windows" "217"
4.96 + "linux" "218"
4.97 + }
4.98 + "Activate"
4.99 + {
4.100 + "windows" "32"
4.101 + "linux" "33"
4.102 + }
4.103 + "PlayerRunCmd"
4.104 + {
4.105 + "windows" "346"
4.106 + "linux" "347"
4.107 + }
4.108 + }
4.109 + }
4.110 +}
5.1 --- a/gamedata/sdktools.games/master.games.txt Mon Jul 18 03:25:01 2011 +0100
5.2 +++ b/gamedata/sdktools.games/master.games.txt Fri Jul 22 13:48:34 2011 -0400
5.3 @@ -184,4 +184,8 @@
5.4 {
5.5 "game" "esmod"
5.6 }
5.7 + "game.ios.txt"
5.8 + {
5.9 + "game" "ios"
5.10 + }
5.11 }