Updated HL2DM gamedata (bug 4636, r=fyren).
1.1 --- a/gamedata/core.games/engine.ep1.txt Thu Sep 30 17:24:19 2010 -0400
1.2 +++ b/gamedata/core.games/engine.ep1.txt Thu Sep 30 20:09:10 2010 -0400
1.3 @@ -16,7 +16,6 @@
1.4 {
1.5 "#supported"
1.6 {
1.7 - "game" "hl2mp"
1.8 "game" "ship"
1.9 "game" "insurgency"
1.10 "game" "sourceforts"
2.1 --- a/gamedata/core.games/engine.ep2valve.txt Thu Sep 30 17:24:19 2010 -0400
2.2 +++ b/gamedata/core.games/engine.ep2valve.txt Thu Sep 30 20:09:10 2010 -0400
2.3 @@ -20,6 +20,7 @@
2.4 "game" "tf"
2.5 "game" "cstrike"
2.6 "game" "garrysmod"
2.7 + "game" "hl2mp"
2.8 }
2.9
2.10 "Offsets"
3.1 --- a/gamedata/sdktools.games/engine.ep1.txt Thu Sep 30 17:24:19 2010 -0400
3.2 +++ b/gamedata/sdktools.games/engine.ep1.txt Thu Sep 30 20:09:10 2010 -0400
3.3 @@ -16,7 +16,6 @@
3.4 {
3.5 "#supported"
3.6 {
3.7 - "game" "hl2mp"
3.8 "game" "ship"
3.9 "game" "!Dystopia"
3.10 "game" "insurgency"
3.11 @@ -74,7 +73,6 @@
3.12 "#supported"
3.13 {
3.14 "game" "garrysmod"
3.15 - "game" "hl2mp"
3.16 "game" "ship"
3.17 "game" "!Dystopia"
3.18 "game" "sourceforts"
3.19 @@ -122,7 +120,6 @@
3.20 "#supported"
3.21 {
3.22 "game" "garrysmod"
3.23 - "game" "hl2mp"
3.24 "game" "ship"
3.25 "game" "sourceforts"
3.26 "game" "FortressForever"
3.27 @@ -149,7 +146,6 @@
3.28 {
3.29 "#supported"
3.30 {
3.31 - "game" "hl2mp"
3.32 "game" "sourceforts"
3.33 "game" "synergy"
3.34 "game" "hidden"
3.35 @@ -228,7 +224,6 @@
3.36 {
3.37 "#supported"
3.38 {
3.39 - "game" "hl2mp"
3.40 "game" "NeotokyoSource"
3.41 "game" "zombie_master"
3.42 }
4.1 --- a/gamedata/sdktools.games/engine.ep2valve.txt Thu Sep 30 17:24:19 2010 -0400
4.2 +++ b/gamedata/sdktools.games/engine.ep2valve.txt Thu Sep 30 20:09:10 2010 -0400
4.3 @@ -20,6 +20,7 @@
4.4 "game" "tf"
4.5 "game" "cstrike"
4.6 "game" "garrysmod"
4.7 + "game" "hl2mp"
4.8 }
4.9
4.10 "Offsets"
4.11 @@ -73,6 +74,7 @@
4.12 "game" "dod"
4.13 "game" "tf"
4.14 "game" "cstrike"
4.15 + "game" "hl2mp"
4.16 }
4.17
4.18 "Signatures"
4.19 @@ -102,6 +104,7 @@
4.20 "game" "dod"
4.21 "game" "tf"
4.22 "game" "cstrike"
4.23 + "game" "hl2mp"
4.24 }
4.25
4.26 "Signatures"
4.27 @@ -126,6 +129,7 @@
4.28 "game" "tf"
4.29 "game" "cstrike"
4.30 "game" "garrysmod"
4.31 + "game" "hl2mp"
4.32 }
4.33
4.34 "Offsets"
4.35 @@ -221,6 +225,7 @@
4.36 "game" "dod"
4.37 "game" "tf"
4.38 "game" "cstrike"
4.39 + "game" "hl2mp"
4.40 }
4.41 "Signatures"
4.42 {
5.1 --- a/gamedata/sdktools.games/game.hl2mp.txt Thu Sep 30 17:24:19 2010 -0400
5.2 +++ b/gamedata/sdktools.games/game.hl2mp.txt Thu Sep 30 20:09:10 2010 -0400
5.3 @@ -18,88 +18,105 @@
5.4 {
5.5 "GiveNamedItem"
5.6 {
5.7 - "windows" "328"
5.8 - "linux" "329"
5.9 + "windows" "386"
5.10 + "linux" "387"
5.11 + "mac" "387"
5.12 }
5.13 "RemovePlayerItem"
5.14 {
5.15 - "windows" "226"
5.16 - "linux" "227"
5.17 + "windows" "259"
5.18 + "linux" "260"
5.19 + "mac" "260"
5.20 }
5.21 "Weapon_GetSlot"
5.22 {
5.23 - "windows" "224"
5.24 - "linux" "225"
5.25 + "windows" "257"
5.26 + "linux" "258"
5.27 + "mac" "258"
5.28 }
5.29 "Ignite"
5.30 {
5.31 - "windows" "188"
5.32 - "linux" "189"
5.33 + "windows" "202"
5.34 + "linux" "203"
5.35 + "mac" "203"
5.36 }
5.37 "Extinguish"
5.38 {
5.39 - "windows" "189"
5.40 - "linux" "190"
5.41 + "windows" "206"
5.42 + "linux" "207"
5.43 + "mac" "207"
5.44 }
5.45 "Teleport"
5.46 {
5.47 - "windows" "98"
5.48 - "linux" "99"
5.49 + "windows" "105"
5.50 + "linux" "106"
5.51 + "mac" "106"
5.52 }
5.53 "CommitSuicide"
5.54 {
5.55 - "windows" "356"
5.56 - "linux" "357"
5.57 + "windows" "424"
5.58 + "linux" "424"
5.59 + "mac" "424"
5.60 }
5.61 "GetVelocity"
5.62 {
5.63 - "windows" "126"
5.64 - "linux" "127"
5.65 + "windows" "137"
5.66 + "linux" "138"
5.67 + "mac" "138"
5.68 }
5.69 "EyeAngles"
5.70 {
5.71 - "windows" "118"
5.72 - "linux" "119"
5.73 + "windows" "128"
5.74 + "linux" "129"
5.75 + "mac" "129"
5.76 }
5.77 "AcceptInput"
5.78 {
5.79 - "windows" "35"
5.80 - "linux" "36"
5.81 + "windows" "34"
5.82 + "linux" "35"
5.83 + "mac" "35"
5.84 }
5.85 "DispatchKeyValue"
5.86 {
5.87 - "windows" "31"
5.88 - "linux" "30"
5.89 + "windows" "29"
5.90 + "linux" "28"
5.91 + "mac" "28"
5.92 }
5.93 "DispatchKeyValueFloat"
5.94 {
5.95 - "windows" "30"
5.96 - "linux" "31"
5.97 + "windows" "28"
5.98 + "linux" "29"
5.99 + "mac" "29"
5.100 }
5.101 "DispatchKeyValueVector"
5.102 {
5.103 - "windows" "29"
5.104 - "linux" "32"
5.105 + "windows" "27"
5.106 + "linux" "30"
5.107 + "mac" "30"
5.108 }
5.109 "SetEntityModel"
5.110 {
5.111 - "windows" "25"
5.112 - "linux" "26"
5.113 + "windows" "23"
5.114 + "linux" "24"
5.115 + "mac" "24"
5.116 }
5.117 "WeaponEquip"
5.118 {
5.119 - "windows" "217"
5.120 - "linux" "218"
5.121 + "windows" "250"
5.122 + "linux" "251"
5.123 + "mac" "251"
5.124 }
5.125 "Activate"
5.126 {
5.127 - "windows" "32"
5.128 - "linux" "33"
5.129 + "windows" "31"
5.130 + "linux" "32"
5.131 + "mac" "32"
5.132 }
5.133 "PlayerRunCmd"
5.134 {
5.135 - "windows" "346"
5.136 - "linux" "347"
5.137 + "windows" "404"
5.138 + "linux" "405"
5.139 + "mac" "405"
5.140 }
5.141 }
5.142 }