Fixed amb713, IsPlayerAlive native comment.
authorPhong Dang <teame06@gmail.com>
Wed Aug 01 17:56:27 2007 +0000 (2007-08-01)
changeset 1244989675c02a03
parent 1243 51a088fbf549
child 1245 bb0611ab4bed
Fixed amb713, IsPlayerAlive native comment.
extensions/sdktools/vnatives.cpp
plugins/include/sdktools_functions.inc
     1.1 --- a/extensions/sdktools/vnatives.cpp	Wed Aug 01 17:51:38 2007 +0000
     1.2 +++ b/extensions/sdktools/vnatives.cpp	Wed Aug 01 17:56:27 2007 +0000
     1.3 @@ -633,6 +633,8 @@
     1.4  		{
     1.5  			return info->IsDead() ? 0 : 1;
     1.6  		}
     1.7 +
     1.8 +		 return pContext->ThrowNativeError("\"IsPlayerAlive\" not supported by this mod");
     1.9  	}
    1.10  	return (*((uint8_t *)pEntity + lifeState_off) == LIFE_ALIVE) ? 1: 0;
    1.11  }
     2.1 --- a/plugins/include/sdktools_functions.inc	Wed Aug 01 17:51:38 2007 +0000
     2.2 +++ b/plugins/include/sdktools_functions.inc	Wed Aug 01 17:56:27 2007 +0000
     2.3 @@ -129,7 +129,7 @@
     2.4   * Returns if the client is alive or dead.
     2.5   *
     2.6   * @param client		Player's index.
     2.7 - * @return			True if the client is dead, false otherwise.
     2.8 + * @return			True if the client is alive, false otherwise.
     2.9   * @error				Invalid client index, client not in game, or no mod support.
    2.10   */
    2.11  native bool:IsPlayerAlive(client);