Add GetGameRules to ISDKTools (
bug 4707, r=fyren)
1.1 --- a/extensions/sdktools/extension.cpp Fri Nov 19 15:52:41 2010 -0500
1.2 +++ b/extensions/sdktools/extension.cpp Fri Nov 19 23:02:27 2010 -0500
1.3 @@ -441,6 +441,14 @@
1.4 {
1.5 return iserver;
1.6 }
1.7 +
1.8 + virtual void *GetGameRules()
1.9 + {
1.10 + if (!g_pGameRules)
1.11 + return NULL;
1.12 +
1.13 + return *g_pGameRules;
1.14 + }
1.15 } g_SDKTools_API;
1.16
1.17 static void InitSDKToolsAPI()
2.1 --- a/public/extensions/ISDKTools.h Fri Nov 19 15:52:41 2010 -0500
2.2 +++ b/public/extensions/ISDKTools.h Fri Nov 19 23:02:27 2010 -0500
2.3 @@ -35,7 +35,7 @@
2.4 #include <IShareSys.h>
2.5
2.6 #define SMINTERFACE_SDKTOOLS_NAME "ISDKTools"
2.7 -#define SMINTERFACE_SDKTOOLS_VERSION 1
2.8 +#define SMINTERFACE_SDKTOOLS_VERSION 2
2.9
2.10 class IServer;
2.11
2.12 @@ -61,6 +61,13 @@
2.13 * @return IServer pointer, or NULL if SDKTools was unable to find one.
2.14 */
2.15 virtual IServer* GetIServer() = 0;
2.16 +
2.17 + /**
2.18 + * @brief Returns a pointer to game's CGameRules class.
2.19 + *
2.20 + * @return CGameRules pointer or NULL if not found.
2.21 + */
2.22 + virtual void* GetGameRules() = 0;
2.23 };
2.24 }
2.25