Replace usages of deprecated Sourcehook Add/Remove macros (bug 5631, r=dvander).
1.1 --- a/core/ChatTriggers.cpp Sat Mar 16 18:05:22 2013 -0400
1.2 +++ b/core/ChatTriggers.cpp Sat Mar 16 22:15:25 2013 -0400
1.3 @@ -123,13 +123,13 @@
1.4
1.5 if (m_pSayCmd)
1.6 {
1.7 - SH_ADD_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayCmd, this, &ChatTriggers::OnSayCommand_Pre, false);
1.8 - SH_ADD_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayCmd, this, &ChatTriggers::OnSayCommand_Post, true);
1.9 + SH_ADD_HOOK(ConCommand, Dispatch, m_pSayCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
1.10 + SH_ADD_HOOK(ConCommand, Dispatch, m_pSayCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
1.11 }
1.12 if (m_pSayTeamCmd)
1.13 {
1.14 - SH_ADD_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayTeamCmd, this, &ChatTriggers::OnSayCommand_Pre, false);
1.15 - SH_ADD_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayTeamCmd, this, &ChatTriggers::OnSayCommand_Post, true);
1.16 + SH_ADD_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
1.17 + SH_ADD_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
1.18 }
1.19 }
1.20
1.21 @@ -137,13 +137,13 @@
1.22 {
1.23 if (m_pSayTeamCmd)
1.24 {
1.25 - SH_REMOVE_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayTeamCmd, this, &ChatTriggers::OnSayCommand_Post, true);
1.26 - SH_REMOVE_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayTeamCmd, this, &ChatTriggers::OnSayCommand_Pre, false);
1.27 + SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
1.28 + SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
1.29 }
1.30 if (m_pSayCmd)
1.31 {
1.32 - SH_REMOVE_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayCmd, this, &ChatTriggers::OnSayCommand_Post, true);
1.33 - SH_REMOVE_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayCmd, this, &ChatTriggers::OnSayCommand_Pre, false);
1.34 + SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
1.35 + SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
1.36 }
1.37
1.38 g_Forwards.ReleaseForward(m_pShouldFloodBlock);
2.1 --- a/core/ConCmdManager.cpp Sat Mar 16 18:05:22 2013 -0400
2.2 +++ b/core/ConCmdManager.cpp Sat Mar 16 22:15:25 2013 -0400
2.3 @@ -75,13 +75,13 @@
2.4 {
2.5 g_PluginSys.AddPluginsListener(this);
2.6 g_RootMenu.AddRootConsoleCommand("cmds", "List console commands", this);
2.7 - SH_ADD_HOOK_MEMFUNC(IServerGameClients, SetCommandClient, serverClients, this, &ConCmdManager::SetCommandClient, false);
2.8 + SH_ADD_HOOK(IServerGameClients, SetCommandClient, serverClients, SH_MEMBER(this, &ConCmdManager::SetCommandClient), false);
2.9 }
2.10
2.11 void ConCmdManager::OnSourceModShutdown()
2.12 {
2.13 /* All commands should already be removed by the time we're done */
2.14 - SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, SetCommandClient, serverClients, this, &ConCmdManager::SetCommandClient, false);
2.15 + SH_REMOVE_HOOK(IServerGameClients, SetCommandClient, serverClients, SH_MEMBER(this, &ConCmdManager::SetCommandClient), false);
2.16 g_RootMenu.RemoveRootConsoleCommand("cmds", this);
2.17 }
2.18
2.19 @@ -826,7 +826,7 @@
2.20 if (is_read_safe)
2.21 {
2.22 /* Remove the external hook */
2.23 - SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, info->pCmd, CommandCallback, false);
2.24 + SH_REMOVE_HOOK(ConCommand, Dispatch, info->pCmd, SH_STATIC(CommandCallback), false);
2.25 }
2.26 if (untrack)
2.27 {
2.28 @@ -897,7 +897,7 @@
2.29 else
2.30 {
2.31 TrackConCommandBase(pCmd, this);
2.32 - SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CommandCallback, false);
2.33 + SH_ADD_HOOK(ConCommand, Dispatch, pCmd, SH_STATIC(CommandCallback), false);
2.34 }
2.35
2.36 pInfo->pCmd = pCmd;
3.1 --- a/core/ConVarManager.cpp Sat Mar 16 18:05:22 2013 -0400
3.2 +++ b/core/ConVarManager.cpp Sat Mar 16 22:15:25 2013 -0400
3.3 @@ -121,12 +121,12 @@
3.4 #if SOURCE_ENGINE == SE_EPISODEONE
3.5 if (g_SMAPI->GetGameDLLVersion() >= 6)
3.6 {
3.7 - SH_ADD_HOOK_MEMFUNC(IServerGameDLL, OnQueryCvarValueFinished, gamedll, this, &ConVarManager::OnQueryCvarValueFinished, false);
3.8 + SH_ADD_HOOK(IServerGameDLL, OnQueryCvarValueFinished, gamedll, SH_MEMBER(this, &ConVarManager::OnQueryCvarValueFinished), false);
3.9 m_bIsDLLQueryHooked = true;
3.10 }
3.11 #endif
3.12
3.13 - SH_ADD_HOOK_STATICFUNC(ICvar, CallGlobalChangeCallbacks, icvar, OnConVarChanged, false);
3.14 + SH_ADD_HOOK(ICvar, CallGlobalChangeCallbacks, icvar, SH_STATIC(OnConVarChanged), false);
3.15
3.16 g_PluginSys.AddPluginsListener(this);
3.17
3.18 @@ -181,17 +181,17 @@
3.19 /* Unhook things */
3.20 if (m_bIsDLLQueryHooked)
3.21 {
3.22 - SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, OnQueryCvarValueFinished, gamedll, this, &ConVarManager::OnQueryCvarValueFinished, false);
3.23 + SH_REMOVE_HOOK(IServerGameDLL, OnQueryCvarValueFinished, gamedll, SH_MEMBER(this, &ConVarManager::OnQueryCvarValueFinished), false);
3.24 m_bIsDLLQueryHooked = false;
3.25 }
3.26 else if (m_bIsVSPQueryHooked)
3.27 {
3.28 - SH_REMOVE_HOOK_MEMFUNC(IServerPluginCallbacks, OnQueryCvarValueFinished, vsp_interface, this, &ConVarManager::OnQueryCvarValueFinished, false);
3.29 + SH_REMOVE_HOOK(IServerPluginCallbacks, OnQueryCvarValueFinished, vsp_interface, SH_MEMBER(this, &ConVarManager::OnQueryCvarValueFinished), false);
3.30 m_bIsVSPQueryHooked = false;
3.31 }
3.32 #endif
3.33
3.34 - SH_REMOVE_HOOK_STATICFUNC(ICvar, CallGlobalChangeCallbacks, icvar, OnConVarChanged, false);
3.35 + SH_REMOVE_HOOK(ICvar, CallGlobalChangeCallbacks, icvar, SH_STATIC(OnConVarChanged), false);
3.36
3.37 /* Remove the 'convars' option from the 'sm' console command */
3.38 g_RootMenu.RemoveRootConsoleCommand("cvars", this);
3.39 @@ -230,7 +230,7 @@
3.40 #endif
3.41
3.42 #if SOURCE_ENGINE != SE_DARKMESSIAH
3.43 - SH_ADD_HOOK_MEMFUNC(IServerPluginCallbacks, OnQueryCvarValueFinished, vsp_interface, this, &ConVarManager::OnQueryCvarValueFinished, false);
3.44 + SH_ADD_HOOK(IServerPluginCallbacks, OnQueryCvarValueFinished, vsp_interface, SH_MEMBER(this, &ConVarManager::OnQueryCvarValueFinished), false);
3.45 m_bIsVSPQueryHooked = true;
3.46 #endif
3.47 }
4.1 --- a/core/ConsoleDetours.cpp Sat Mar 16 18:05:22 2013 -0400
4.2 +++ b/core/ConsoleDetours.cpp Sat Mar 16 22:15:25 2013 -0400
4.3 @@ -731,10 +731,10 @@
4.4 /* See bug 4020 - we can't optimize this because looking at the vtable
4.5 * is probably more expensive, since there's no SH_GET_ORIG_VFNPTR_ENTRY.
4.6 */
4.7 - SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pBase, DummyHook, false);
4.8 + SH_ADD_HOOK(ConCommand, Dispatch, pBase, SH_STATIC(DummyHook), false);
4.9 dummy_hook_set = true;
4.10 pBase->Dispatch();
4.11 - SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, pBase, DummyHook, false);
4.12 + SH_REMOVE_HOOK(ConCommand, Dispatch, pBase, SH_STATIC(DummyHook), false);
4.13 }
4.14 else
4.15 {
5.1 --- a/core/CoreConfig.cpp Sat Mar 16 18:05:22 2013 -0400
5.2 +++ b/core/CoreConfig.cpp Sat Mar 16 22:15:25 2013 -0400
5.3 @@ -136,8 +136,8 @@
5.4
5.5 if (g_pExecPtr != NULL)
5.6 {
5.7 - SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, g_pExecPtr, Hook_ExecDispatchPre, false);
5.8 - SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, g_pExecPtr, Hook_ExecDispatchPost, true);
5.9 + SH_REMOVE_HOOK(ConCommand, Dispatch, g_pExecPtr, SH_STATIC(Hook_ExecDispatchPre), false);
5.10 + SH_REMOVE_HOOK(ConCommand, Dispatch, g_pExecPtr, SH_STATIC(Hook_ExecDispatchPost), true);
5.11 g_pExecPtr = NULL;
5.12 }
5.13 }
5.14 @@ -162,8 +162,8 @@
5.15 g_pExecPtr = FindCommand("exec");
5.16 if (g_pExecPtr != NULL)
5.17 {
5.18 - SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, g_pExecPtr, Hook_ExecDispatchPre, false);
5.19 - SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, g_pExecPtr, Hook_ExecDispatchPost, true);
5.20 + SH_ADD_HOOK(ConCommand, Dispatch, g_pExecPtr, SH_STATIC(Hook_ExecDispatchPre), false);
5.21 + SH_ADD_HOOK(ConCommand, Dispatch, g_pExecPtr, SH_STATIC(Hook_ExecDispatchPost), true);
5.22 }
5.23 else
5.24 {
6.1 --- a/core/EventManager.cpp Sat Mar 16 18:05:22 2013 -0400
6.2 +++ b/core/EventManager.cpp Sat Mar 16 22:15:25 2013 -0400
6.3 @@ -79,8 +79,8 @@
6.4 void EventManager::OnSourceModAllInitialized()
6.5 {
6.6 /* Add a hook for IGameEventManager2::FireEvent() */
6.7 - SH_ADD_HOOK_MEMFUNC(IGameEventManager2, FireEvent, gameevents, this, &EventManager::OnFireEvent, false);
6.8 - SH_ADD_HOOK_MEMFUNC(IGameEventManager2, FireEvent, gameevents, this, &EventManager::OnFireEvent_Post, true);
6.9 + SH_ADD_HOOK(IGameEventManager2, FireEvent, gameevents, SH_MEMBER(this, &EventManager::OnFireEvent), false);
6.10 + SH_ADD_HOOK(IGameEventManager2, FireEvent, gameevents, SH_MEMBER(this, &EventManager::OnFireEvent_Post), true);
6.11
6.12 HandleAccess sec;
6.13
6.14 @@ -96,8 +96,8 @@
6.15 void EventManager::OnSourceModShutdown()
6.16 {
6.17 /* Remove hook for IGameEventManager2::FireEvent() */
6.18 - SH_REMOVE_HOOK_MEMFUNC(IGameEventManager2, FireEvent, gameevents, this, &EventManager::OnFireEvent, false);
6.19 - SH_REMOVE_HOOK_MEMFUNC(IGameEventManager2, FireEvent, gameevents, this, &EventManager::OnFireEvent_Post, true);
6.20 + SH_REMOVE_HOOK(IGameEventManager2, FireEvent, gameevents, SH_MEMBER(this, &EventManager::OnFireEvent), false);
6.21 + SH_REMOVE_HOOK(IGameEventManager2, FireEvent, gameevents, SH_MEMBER(this, &EventManager::OnFireEvent_Post), true);
6.22
6.23 /* Remove the 'GameEvent' handle type */
6.24 g_HandleSys.RemoveType(m_EventType, g_pCoreIdent);
7.1 --- a/core/Logger.cpp Sat Mar 16 18:05:22 2013 -0400
7.2 +++ b/core/Logger.cpp Sat Mar 16 22:15:25 2013 -0400
7.3 @@ -108,13 +108,13 @@
7.4 {
7.5 InitLogger(m_Mode);
7.6
7.7 - SH_ADD_HOOK_STATICFUNC(IVEngineServer, LogPrint, engine, HookLogPrint, false);
7.8 + SH_ADD_HOOK(IVEngineServer, LogPrint, engine, SH_STATIC(HookLogPrint), false);
7.9 }
7.10
7.11 void Logger::OnSourceModAllShutdown()
7.12 {
7.13 CloseLogger();
7.14 - SH_REMOVE_HOOK_STATICFUNC(IVEngineServer, LogPrint, engine, HookLogPrint, false);
7.15 + SH_REMOVE_HOOK(IVEngineServer, LogPrint, engine, SH_STATIC(HookLogPrint), false);
7.16 }
7.17
7.18 void Logger::OnSourceModLevelChange(const char *mapName)
8.1 --- a/core/MenuStyle_Valve.cpp Sat Mar 16 18:05:22 2013 -0400
8.2 +++ b/core/MenuStyle_Valve.cpp Sat Mar 16 22:15:25 2013 -0400
8.3 @@ -66,14 +66,14 @@
8.4 void ValveMenuStyle::OnSourceModAllInitialized()
8.5 {
8.6 g_Players.AddClientListener(this);
8.7 - SH_ADD_HOOK_MEMFUNC(IServerPluginHelpers, CreateMessage, serverpluginhelpers, this, &ValveMenuStyle::HookCreateMessage, false);
8.8 + SH_ADD_HOOK(IServerPluginHelpers, CreateMessage, serverpluginhelpers, SH_MEMBER(this, &ValveMenuStyle::HookCreateMessage), false);
8.9 g_pSPHCC = SH_GET_CALLCLASS(serverpluginhelpers);
8.10 }
8.11
8.12 void ValveMenuStyle::OnSourceModShutdown()
8.13 {
8.14 SH_RELEASE_CALLCLASS(g_pSPHCC);
8.15 - SH_REMOVE_HOOK_MEMFUNC(IServerPluginHelpers, CreateMessage, serverpluginhelpers, this, &ValveMenuStyle::HookCreateMessage, false);
8.16 + SH_REMOVE_HOOK(IServerPluginHelpers, CreateMessage, serverpluginhelpers, SH_MEMBER(this, &ValveMenuStyle::HookCreateMessage), false);
8.17 g_Players.RemoveClientListener(this);
8.18 }
8.19
9.1 --- a/core/NextMap.cpp Sat Mar 16 18:05:22 2013 -0400
9.2 +++ b/core/NextMap.cpp Sat Mar 16 22:15:25 2013 -0400
9.3 @@ -69,13 +69,13 @@
9.4 #if SOURCE_ENGINE >= SE_ORANGEBOX
9.5 SH_ADD_HOOK(IVEngineServer, ChangeLevel, engine, SH_MEMBER(this, &NextMapManager::HookChangeLevel), false);
9.6 #else
9.7 - SH_ADD_HOOK_MEMFUNC(IVEngineServer, ChangeLevel, engine, this, &NextMapManager::HookChangeLevel, false);
9.8 + SH_ADD_HOOK(IVEngineServer, ChangeLevel, engine, SH_MEMBER(this, &NextMapManager::HookChangeLevel), false);
9.9 #endif
9.10
9.11 ConCommand *pCmd = FindCommand("changelevel");
9.12 if (pCmd != NULL)
9.13 {
9.14 - SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdChangeLevelCallback, false);
9.15 + SH_ADD_HOOK(ConCommand, Dispatch, pCmd, SH_STATIC(CmdChangeLevelCallback), false);
9.16 changeLevelCmd = pCmd;
9.17 }
9.18 }
9.19 @@ -85,12 +85,12 @@
9.20 #if SOURCE_ENGINE >= SE_ORANGEBOX
9.21 SH_REMOVE_HOOK(IVEngineServer, ChangeLevel, engine, SH_MEMBER(this, &NextMapManager::HookChangeLevel), false);
9.22 #else
9.23 - SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, ChangeLevel, engine, this, &NextMapManager::HookChangeLevel, false);
9.24 + SH_REMOVE_HOOK(IVEngineServer, ChangeLevel, engine, SH_MEMBER(this, &NextMapManager::HookChangeLevel), false);
9.25 #endif
9.26
9.27 if (changeLevelCmd != NULL)
9.28 {
9.29 - SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, changeLevelCmd, CmdChangeLevelCallback, false);
9.30 + SH_REMOVE_HOOK(ConCommand, Dispatch, changeLevelCmd, SH_STATIC(CmdChangeLevelCallback), false);
9.31 }
9.32
9.33 SourceHook::List<MapChangeData *>::iterator iter;
10.1 --- a/core/PlayerManager.cpp Sat Mar 16 18:05:22 2013 -0400
10.2 +++ b/core/PlayerManager.cpp Sat Mar 16 22:15:25 2013 -0400
10.3 @@ -132,14 +132,14 @@
10.4
10.5 void PlayerManager::OnSourceModAllInitialized()
10.6 {
10.7 - SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
10.8 - SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
10.9 - SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
10.10 - SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
10.11 - SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
10.12 - SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
10.13 - SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
10.14 - SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
10.15 + SH_ADD_HOOK(IServerGameClients, ClientConnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientConnect), false);
10.16 + SH_ADD_HOOK(IServerGameClients, ClientConnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientConnect_Post), true);
10.17 + SH_ADD_HOOK(IServerGameClients, ClientPutInServer, serverClients, SH_MEMBER(this, &PlayerManager::OnClientPutInServer), true);
10.18 + SH_ADD_HOOK(IServerGameClients, ClientDisconnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientDisconnect), false);
10.19 + SH_ADD_HOOK(IServerGameClients, ClientDisconnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientDisconnect_Post), true);
10.20 + SH_ADD_HOOK(IServerGameClients, ClientCommand, serverClients, SH_MEMBER(this, &PlayerManager::OnClientCommand), false);
10.21 + SH_ADD_HOOK(IServerGameClients, ClientSettingsChanged, serverClients, SH_MEMBER(this, &PlayerManager::OnClientSettingsChanged), true);
10.22 + SH_ADD_HOOK(IServerGameDLL, ServerActivate, gamedll, SH_MEMBER(this, &PlayerManager::OnServerActivate), true);
10.23
10.24 g_ShareSys.AddInterface(NULL, this);
10.25
10.26 @@ -167,21 +167,21 @@
10.27 ConCommand *pCmd = FindCommand("maxplayers");
10.28 if (pCmd != NULL)
10.29 {
10.30 - SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdMaxplayersCallback, true);
10.31 + SH_ADD_HOOK(ConCommand, Dispatch, pCmd, SH_STATIC(CmdMaxplayersCallback), true);
10.32 maxplayersCmd = pCmd;
10.33 }
10.34 }
10.35
10.36 void PlayerManager::OnSourceModShutdown()
10.37 {
10.38 - SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
10.39 - SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
10.40 - SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
10.41 - SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
10.42 - SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
10.43 - SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
10.44 - SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
10.45 - SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
10.46 + SH_REMOVE_HOOK(IServerGameClients, ClientConnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientConnect), false);
10.47 + SH_REMOVE_HOOK(IServerGameClients, ClientConnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientConnect_Post), true);
10.48 + SH_REMOVE_HOOK(IServerGameClients, ClientPutInServer, serverClients, SH_MEMBER(this, &PlayerManager::OnClientPutInServer), true);
10.49 + SH_REMOVE_HOOK(IServerGameClients, ClientDisconnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientDisconnect), false);
10.50 + SH_REMOVE_HOOK(IServerGameClients, ClientDisconnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientDisconnect_Post), true);
10.51 + SH_REMOVE_HOOK(IServerGameClients, ClientCommand, serverClients, SH_MEMBER(this, &PlayerManager::OnClientCommand), false);
10.52 + SH_REMOVE_HOOK(IServerGameClients, ClientSettingsChanged, serverClients, SH_MEMBER(this, &PlayerManager::OnClientSettingsChanged), true);
10.53 + SH_REMOVE_HOOK(IServerGameDLL, ServerActivate, gamedll, SH_MEMBER(this, &PlayerManager::OnServerActivate), true);
10.54
10.55 /* Release forwards */
10.56 g_Forwards.ReleaseForward(m_clconnect);
10.57 @@ -203,7 +203,7 @@
10.58
10.59 if (maxplayersCmd != NULL)
10.60 {
10.61 - SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, maxplayersCmd, CmdMaxplayersCallback, true);
10.62 + SH_REMOVE_HOOK(ConCommand, Dispatch, maxplayersCmd, SH_STATIC(CmdMaxplayersCallback), true);
10.63 }
10.64 }
10.65
11.1 --- a/core/UserMessages.cpp Sat Mar 16 18:05:22 2013 -0400
11.2 +++ b/core/UserMessages.cpp Sat Mar 16 22:15:25 2013 -0400
11.3 @@ -97,13 +97,13 @@
11.4 if (m_HookCount)
11.5 {
11.6 #if SOURCE_ENGINE == SE_CSGO
11.7 - SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, SendUserMessage, engine, this, &UserMessages::OnSendUserMessage_Pre, false);
11.8 - SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, SendUserMessage, engine, this, &UserMessages::OnSendUserMessage_Post, true);
11.9 + SH_REMOVE_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Pre), false);
11.10 + SH_REMOVE_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Post), true);
11.11 #else
11.12 - SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Pre, false);
11.13 - SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Post, true);
11.14 - SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Pre, false);
11.15 - SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Post, true);
11.16 + SH_REMOVE_HOOK(IVEngineServer, UserMessageBegin, engine, SH_MEMBER(this, &UserMessages::OnStartMessage_Pre), false);
11.17 + SH_REMOVE_HOOK(IVEngineServer, UserMessageBegin, engine, SH_MEMBER(this, &UserMessages::OnStartMessage_Post), true);
11.18 + SH_REMOVE_HOOK(IVEngineServer, MessageEnd, engine, SH_MEMBER(this, &UserMessages::OnMessageEnd_Pre), false);
11.19 + SH_REMOVE_HOOK(IVEngineServer, MessageEnd, engine, SH_MEMBER(this, &UserMessages::OnMessageEnd_Post), true);
11.20 #endif
11.21 }
11.22 m_HookCount = 0;
11.23 @@ -416,13 +416,13 @@
11.24 if (!m_HookCount++)
11.25 {
11.26 #if SOURCE_ENGINE == SE_CSGO
11.27 - SH_ADD_HOOK_MEMFUNC(IVEngineServer, SendUserMessage, engine, this, &UserMessages::OnSendUserMessage_Pre, false);
11.28 - SH_ADD_HOOK_MEMFUNC(IVEngineServer, SendUserMessage, engine, this, &UserMessages::OnSendUserMessage_Post, true);
11.29 + SH_ADD_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Pre), false);
11.30 + SH_ADD_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Post), true);
11.31 #else
11.32 - SH_ADD_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Pre, false);
11.33 - SH_ADD_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Post, true);
11.34 - SH_ADD_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Pre, false);
11.35 - SH_ADD_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Post, true);
11.36 + SH_ADD_HOOK(IVEngineServer, UserMessageBegin, engine, SH_MEMBER(this, &UserMessages::OnStartMessage_Pre), false);
11.37 + SH_ADD_HOOK(IVEngineServer, UserMessageBegin, engine, SH_MEMBER(this, &UserMessages::OnStartMessage_Post), true);
11.38 + SH_ADD_HOOK(IVEngineServer, MessageEnd, engine, SH_MEMBER(this, &UserMessages::OnMessageEnd_Pre), false);
11.39 + SH_ADD_HOOK(IVEngineServer, MessageEnd, engine, SH_MEMBER(this, &UserMessages::OnMessageEnd_Post), true);
11.40 #endif
11.41 }
11.42
11.43 @@ -482,13 +482,13 @@
11.44 if (--m_HookCount == 0)
11.45 {
11.46 #if SOURCE_ENGINE == SE_CSGO
11.47 - SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, SendUserMessage, engine, this, &UserMessages::OnSendUserMessage_Pre, false);
11.48 - SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, SendUserMessage, engine, this, &UserMessages::OnSendUserMessage_Post, true);
11.49 + SH_REMOVE_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Pre), false);
11.50 + SH_REMOVE_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Post), true);
11.51 #else
11.52 - SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Pre, false);
11.53 - SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Post, true);
11.54 - SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Pre, false);
11.55 - SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Post, true);
11.56 + SH_REMOVE_HOOK(IVEngineServer, UserMessageBegin, engine, SH_MEMBER(this, &UserMessages::OnStartMessage_Pre), false);
11.57 + SH_REMOVE_HOOK(IVEngineServer, UserMessageBegin, engine, SH_MEMBER(this, &UserMessages::OnStartMessage_Post), true);
11.58 + SH_REMOVE_HOOK(IVEngineServer, MessageEnd, engine, SH_MEMBER(this, &UserMessages::OnMessageEnd_Pre), false);
11.59 + SH_REMOVE_HOOK(IVEngineServer, MessageEnd, engine, SH_MEMBER(this, &UserMessages::OnMessageEnd_Post), true);
11.60 #endif
11.61 }
11.62 }
12.1 --- a/core/concmd_cleaner.cpp Sat Mar 16 18:05:22 2013 -0400
12.2 +++ b/core/concmd_cleaner.cpp Sat Mar 16 22:15:25 2013 -0400
12.3 @@ -64,20 +64,20 @@
12.4 void OnSourceModAllInitialized()
12.5 {
12.6 #if SOURCE_ENGINE >= SE_ORANGEBOX
12.7 - SH_ADD_HOOK_MEMFUNC(ICvar, UnregisterConCommand, icvar, this, &ConCommandCleaner::UnlinkConCommandBase, false);
12.8 - SH_ADD_HOOK_MEMFUNC(ICvar, RegisterConCommand, icvar, this, &ConCommandCleaner::LinkConCommandBase, false);
12.9 + SH_ADD_HOOK(ICvar, UnregisterConCommand, icvar, SH_MEMBER(this, &ConCommandCleaner::UnlinkConCommandBase), false);
12.10 + SH_ADD_HOOK(ICvar, RegisterConCommand, icvar, SH_MEMBER(this, &ConCommandCleaner::LinkConCommandBase), false);
12.11 #else
12.12 - SH_ADD_HOOK_MEMFUNC(ICvar, RegisterConCommandBase, icvar, this, &ConCommandCleaner::LinkConCommandBase, false);
12.13 + SH_ADD_HOOK(ICvar, RegisterConCommandBase, icvar, SH_MEMBER(this, &ConCommandCleaner::LinkConCommandBase), false);
12.14 #endif
12.15 }
12.16
12.17 void OnSourceModShutdown()
12.18 {
12.19 #if SOURCE_ENGINE >= SE_ORANGEBOX
12.20 - SH_REMOVE_HOOK_MEMFUNC(ICvar, UnregisterConCommand, icvar, this, &ConCommandCleaner::UnlinkConCommandBase, false);
12.21 - SH_REMOVE_HOOK_MEMFUNC(ICvar, RegisterConCommand, icvar, this, &ConCommandCleaner::LinkConCommandBase, false);
12.22 + SH_REMOVE_HOOK(ICvar, UnregisterConCommand, icvar, SH_MEMBER(this, &ConCommandCleaner::UnlinkConCommandBase), false);
12.23 + SH_REMOVE_HOOK(ICvar, RegisterConCommand, icvar, SH_MEMBER(this, &ConCommandCleaner::LinkConCommandBase), false);
12.24 #else
12.25 - SH_REMOVE_HOOK_MEMFUNC(ICvar, RegisterConCommandBase, icvar, this, &ConCommandCleaner::LinkConCommandBase, false);
12.26 + SH_REMOVE_HOOK(ICvar, RegisterConCommandBase, icvar, SH_MEMBER(this, &ConCommandCleaner::LinkConCommandBase), false);
12.27 #endif
12.28 }
12.29
13.1 --- a/core/sourcemod.cpp Sat Mar 16 18:05:22 2013 -0400
13.2 +++ b/core/sourcemod.cpp Sat Mar 16 22:15:25 2013 -0400
13.3 @@ -244,7 +244,7 @@
13.4 g_pSourcePawn2->SetDebugListener(logicore.debugger);
13.5
13.6 /* Hook this now so we can detect startup without calling StartSourceMod() */
13.7 - SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SourceModBase::LevelInit, false);
13.8 + SH_ADD_HOOK(IServerGameDLL, LevelInit, gamedll, SH_MEMBER(this, &SourceModBase::LevelInit), false);
13.9
13.10 /* Only load if we're not late */
13.11 if (!late)
13.12 @@ -257,8 +257,8 @@
13.13
13.14 void SourceModBase::StartSourceMod(bool late)
13.15 {
13.16 - SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelShutdown, gamedll, this, &SourceModBase::LevelShutdown, false);
13.17 - SH_ADD_HOOK_MEMFUNC(IServerGameDLL, GameFrame, gamedll, &g_Timers, &TimerSystem::GameFrame, false);
13.18 + SH_ADD_HOOK(IServerGameDLL, LevelShutdown, gamedll, SH_MEMBER(this, &SourceModBase::LevelShutdown), false);
13.19 + SH_ADD_HOOK(IServerGameDLL, GameFrame, gamedll, SH_MEMBER(&g_Timers, &TimerSystem::GameFrame), false);
13.20
13.21 enginePatch = SH_GET_CALLCLASS(engine);
13.22 gamedllPatch = SH_GET_CALLCLASS(gamedll);
13.23 @@ -489,7 +489,7 @@
13.24 /* Unload extensions */
13.25 g_Extensions.Shutdown();
13.26
13.27 - SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SourceModBase::LevelInit, false);
13.28 + SH_REMOVE_HOOK(IServerGameDLL, LevelInit, gamedll, SH_MEMBER(this, &SourceModBase::LevelInit), false);
13.29
13.30 if (g_Loaded)
13.31 {
13.32 @@ -536,8 +536,8 @@
13.33 gamedllPatch = NULL;
13.34 }
13.35
13.36 - SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelShutdown, gamedll, this, &SourceModBase::LevelShutdown, false);
13.37 - SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, GameFrame, gamedll, &g_Timers, &TimerSystem::GameFrame, false);
13.38 + SH_REMOVE_HOOK(IServerGameDLL, LevelShutdown, gamedll, SH_MEMBER(this, &SourceModBase::LevelShutdown), false);
13.39 + SH_REMOVE_HOOK(IServerGameDLL, GameFrame, gamedll, SH_MEMBER(&g_Timers, &TimerSystem::GameFrame), false);
13.40 }
13.41
13.42 /* Rest In Peace */
14.1 --- a/extensions/cstrike/extension.cpp Sat Mar 16 18:05:22 2013 -0400
14.2 +++ b/extensions/cstrike/extension.cpp Sat Mar 16 22:15:25 2013 -0400
14.3 @@ -113,7 +113,7 @@
14.4 if (hooked_everything)
14.5 {
14.6 gameevents->RemoveListener(&g_TimeLeftEvents);
14.7 - SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, &g_TimeLeftEvents, &TimeLeftEvents::LevelInit, true);
14.8 + SH_REMOVE_HOOK(IServerGameDLL, LevelInit, gamedll, SH_MEMBER(&g_TimeLeftEvents, &TimeLeftEvents::LevelInit), true);
14.9 hooked_everything = false;
14.10 }
14.11 g_RegNatives.UnregisterAll();
14.12 @@ -140,7 +140,7 @@
14.13 }
14.14 gameevents->AddListener(&g_TimeLeftEvents, "round_start", true);
14.15 gameevents->AddListener(&g_TimeLeftEvents, "round_end", true);
14.16 - SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, &g_TimeLeftEvents, &TimeLeftEvents::LevelInit, true);
14.17 + SH_ADD_HOOK(IServerGameDLL, LevelInit, gamedll, SH_MEMBER(&g_TimeLeftEvents, &TimeLeftEvents::LevelInit), true);
14.18 hooked_everything = true;
14.19
14.20 SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools);
15.1 --- a/extensions/sdkhooks/extension.cpp Sat Mar 16 18:05:22 2013 -0400
15.2 +++ b/extensions/sdkhooks/extension.cpp Sat Mar 16 22:15:25 2013 -0400
15.3 @@ -255,16 +255,16 @@
15.4 inline void HookLevelInit()
15.5 {
15.6 assert(g_hookOnLevelInit == 0);
15.7 - g_hookOnLevelInit = SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, &g_Interface, &SDKHooks::Hook_LevelInit, false);
15.8 + g_hookOnLevelInit = SH_ADD_HOOK(IServerGameDLL, LevelInit, gamedll, SH_MEMBER(&g_Interface, &SDKHooks::Hook_LevelInit), false);
15.9 assert(g_hookOnGetMapEntitiesString == 0);
15.10 - g_hookOnGetMapEntitiesString = SH_ADD_HOOK_MEMFUNC(IVEngineServer, GetMapEntitiesString, engine, &g_Interface, &SDKHooks::Hook_GetMapEntitiesString, false);
15.11 + g_hookOnGetMapEntitiesString = SH_ADD_HOOK(IVEngineServer, GetMapEntitiesString, engine, SH_MEMBER(&g_Interface, &SDKHooks::Hook_GetMapEntitiesString), false);
15.12 }
15.13
15.14 #ifdef GAMEDESC_CAN_CHANGE
15.15 inline void HookGetGameDescription()
15.16 {
15.17 assert(g_hookOnGetGameDescription == 0);
15.18 - g_hookOnGetGameDescription = SH_ADD_HOOK_MEMFUNC(IServerGameDLL, GetGameDescription, gamedll, &g_Interface, &SDKHooks::Hook_GetGameDescription, false);
15.19 + g_hookOnGetGameDescription = SH_ADD_HOOK(IServerGameDLL, GetGameDescription, gamedll, SH_MEMBER(&g_Interface, &SDKHooks::Hook_GetGameDescription), false);
15.20 }
15.21 #endif
15.22
15.23 @@ -528,123 +528,123 @@
15.24 switch(type)
15.25 {
15.26 case SDKHook_EndTouch:
15.27 - SH_ADD_MANUALHOOK_MEMFUNC(EndTouch, pEnt, &g_Interface, &SDKHooks::Hook_EndTouch, false);
15.28 + SH_ADD_MANUALHOOK(EndTouch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_EndTouch), false);
15.29 break;
15.30 case SDKHook_EndTouchPost:
15.31 - SH_ADD_MANUALHOOK_MEMFUNC(EndTouch, pEnt, &g_Interface, &SDKHooks::Hook_EndTouchPost, true);
15.32 + SH_ADD_MANUALHOOK(EndTouch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_EndTouchPost), true);
15.33 break;
15.34 case SDKHook_FireBulletsPost:
15.35 - SH_ADD_MANUALHOOK_MEMFUNC(FireBullets, pEnt, &g_Interface, &SDKHooks::Hook_FireBulletsPost, true);
15.36 + SH_ADD_MANUALHOOK(FireBullets, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_FireBulletsPost), true);
15.37 break;
15.38 #ifdef GETMAXHEALTH_IS_VIRTUAL
15.39 case SDKHook_GetMaxHealth:
15.40 - SH_ADD_MANUALHOOK_MEMFUNC(GetMaxHealth, pEnt, &g_Interface, &SDKHooks::Hook_GetMaxHealth, false);
15.41 + SH_ADD_MANUALHOOK(GetMaxHealth, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_GetMaxHealth), false);
15.42 break;
15.43 #endif
15.44 case SDKHook_GroundEntChangedPost:
15.45 - SH_ADD_MANUALHOOK_MEMFUNC(GroundEntChanged, pEnt, &g_Interface, &SDKHooks::Hook_GroundEntChangedPost, true);
15.46 + SH_ADD_MANUALHOOK(GroundEntChanged, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_GroundEntChangedPost), true);
15.47 break;
15.48 case SDKHook_OnTakeDamage:
15.49 - SH_ADD_MANUALHOOK_MEMFUNC(OnTakeDamage, pEnt, &g_Interface, &SDKHooks::Hook_OnTakeDamage, false);
15.50 + SH_ADD_MANUALHOOK(OnTakeDamage, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_OnTakeDamage), false);
15.51 break;
15.52 case SDKHook_OnTakeDamagePost:
15.53 - SH_ADD_MANUALHOOK_MEMFUNC(OnTakeDamage, pEnt, &g_Interface, &SDKHooks::Hook_OnTakeDamagePost, true);
15.54 + SH_ADD_MANUALHOOK(OnTakeDamage, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_OnTakeDamagePost), true);
15.55 break;
15.56 case SDKHook_PreThink:
15.57 - SH_ADD_MANUALHOOK_MEMFUNC(PreThink, pEnt, &g_Interface, &SDKHooks::Hook_PreThink, false);
15.58 + SH_ADD_MANUALHOOK(PreThink, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_PreThink), false);
15.59 break;
15.60 case SDKHook_PreThinkPost:
15.61 - SH_ADD_MANUALHOOK_MEMFUNC(PreThink, pEnt, &g_Interface, &SDKHooks::Hook_PreThinkPost, true);
15.62 + SH_ADD_MANUALHOOK(PreThink, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_PreThinkPost), true);
15.63 break;
15.64 case SDKHook_PostThink:
15.65 - SH_ADD_MANUALHOOK_MEMFUNC(PostThink, pEnt, &g_Interface, &SDKHooks::Hook_PostThink, false);
15.66 + SH_ADD_MANUALHOOK(PostThink, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_PostThink), false);
15.67 break;
15.68 case SDKHook_PostThinkPost:
15.69 - SH_ADD_MANUALHOOK_MEMFUNC(PostThink, pEnt, &g_Interface, &SDKHooks::Hook_PostThinkPost, true);
15.70 + SH_ADD_MANUALHOOK(PostThink, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_PostThinkPost), true);
15.71 break;
15.72 case SDKHook_Reload:
15.73 - SH_ADD_MANUALHOOK_MEMFUNC(Reload, pEnt, &g_Interface, &SDKHooks::Hook_Reload, false);
15.74 + SH_ADD_MANUALHOOK(Reload, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_Reload), false);
15.75 break;
15.76 case SDKHook_ReloadPost:
15.77 - SH_ADD_MANUALHOOK_MEMFUNC(Reload, pEnt, &g_Interface, &SDKHooks::Hook_ReloadPost, true);
15.78 + SH_ADD_MANUALHOOK(Reload, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_ReloadPost), true);
15.79 break;
15.80 case SDKHook_SetTransmit:
15.81 - SH_ADD_MANUALHOOK_MEMFUNC(SetTransmit, pEnt, &g_Interface, &SDKHooks::Hook_SetTransmit, false);
15.82 + SH_ADD_MANUALHOOK(SetTransmit, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_SetTransmit), false);
15.83 break;
15.84 case SDKHook_Spawn:
15.85 - SH_ADD_MANUALHOOK_MEMFUNC(Spawn, pEnt, &g_Interface, &SDKHooks::Hook_Spawn, false);
15.86 + SH_ADD_MANUALHOOK(Spawn, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_Spawn), false);
15.87 break;
15.88 case SDKHook_SpawnPost:
15.89 - SH_ADD_MANUALHOOK_MEMFUNC(Spawn, pEnt, &g_Interface, &SDKHooks::Hook_SpawnPost, true);
15.90 + SH_ADD_MANUALHOOK(Spawn, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_SpawnPost), true);
15.91 break;
15.92 case SDKHook_StartTouch:
15.93 - SH_ADD_MANUALHOOK_MEMFUNC(StartTouch, pEnt, &g_Interface, &SDKHooks::Hook_StartTouch, false);
15.94 + SH_ADD_MANUALHOOK(StartTouch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_StartTouch), false);
15.95 break;
15.96 case SDKHook_StartTouchPost:
15.97 - SH_ADD_MANUALHOOK_MEMFUNC(StartTouch, pEnt, &g_Interface, &SDKHooks::Hook_StartTouchPost, true);
15.98 + SH_ADD_MANUALHOOK(StartTouch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_StartTouchPost), true);
15.99 break;
15.100 case SDKHook_Think:
15.101 - SH_ADD_MANUALHOOK_MEMFUNC(Think, pEnt, &g_Interface, &SDKHooks::Hook_Think, false);
15.102 + SH_ADD_MANUALHOOK(Think, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_Think), false);
15.103 break;
15.104 case SDKHook_ThinkPost:
15.105 - SH_ADD_MANUALHOOK_MEMFUNC(Think, pEnt, &g_Interface, &SDKHooks::Hook_ThinkPost, true);
15.106 + SH_ADD_MANUALHOOK(Think, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_ThinkPost), true);
15.107 break;
15.108 case SDKHook_Touch:
15.109 - SH_ADD_MANUALHOOK_MEMFUNC(Touch, pEnt, &g_Interface, &SDKHooks::Hook_Touch, false);
15.110 + SH_ADD_MANUALHOOK(Touch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_Touch), false);
15.111 break;
15.112 case SDKHook_TouchPost:
15.113 - SH_ADD_MANUALHOOK_MEMFUNC(Touch, pEnt, &g_Interface, &SDKHooks::Hook_TouchPost, true);
15.114 + SH_ADD_MANUALHOOK(Touch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_TouchPost), true);
15.115 break;
15.116 case SDKHook_TraceAttack:
15.117 - SH_ADD_MANUALHOOK_MEMFUNC(TraceAttack, pEnt, &g_Interface, &SDKHooks::Hook_TraceAttack, false);
15.118 + SH_ADD_MANUALHOOK(TraceAttack, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_TraceAttack), false);
15.119 break;
15.120 case SDKHook_TraceAttackPost:
15.121 - SH_ADD_MANUALHOOK_MEMFUNC(TraceAttack, pEnt, &g_Interface, &SDKHooks::Hook_TraceAttackPost, true);
15.122 + SH_ADD_MANUALHOOK(TraceAttack, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_TraceAttackPost), true);
15.123 break;
15.124 case SDKHook_Use:
15.125 - SH_ADD_MANUALHOOK_MEMFUNC(Use, pEnt, &g_Interface, &SDKHooks::Hook_Use, false);
15.126 + SH_ADD_MANUALHOOK(Use, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_Use), false);
15.127 break;
15.128 case SDKHook_UsePost:
15.129 - SH_ADD_MANUALHOOK_MEMFUNC(Use, pEnt, &g_Interface, &SDKHooks::Hook_UsePost, true);
15.130 + SH_ADD_MANUALHOOK(Use, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_UsePost), true);
15.131 break;
15.132 case SDKHook_VPhysicsUpdate:
15.133 - SH_ADD_MANUALHOOK_MEMFUNC(VPhysicsUpdate, pEnt, &g_Interface, &SDKHooks::Hook_VPhysicsUpdate, false);
15.134 + SH_ADD_MANUALHOOK(VPhysicsUpdate, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_VPhysicsUpdate), false);
15.135 break;
15.136 case SDKHook_VPhysicsUpdatePost:
15.137 - SH_ADD_MANUALHOOK_MEMFUNC(VPhysicsUpdate, pEnt, &g_Interface, &SDKHooks::Hook_VPhysicsUpdatePost, true);
15.138 + SH_ADD_MANUALHOOK(VPhysicsUpdate, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_VPhysicsUpdatePost), true);
15.139 break;
15.140 case SDKHook_WeaponCanSwitchTo:
15.141 - SH_ADD_MANUALHOOK_MEMFUNC(Weapon_CanSwitchTo, pEnt, &g_Interface, &SDKHooks::Hook_WeaponCanSwitchTo, false);
15.142 + SH_ADD_MANUALHOOK(Weapon_CanSwitchTo, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponCanSwitchTo), false);
15.143 break;
15.144 case SDKHook_WeaponCanSwitchToPost:
15.145 - SH_ADD_MANUALHOOK_MEMFUNC(Weapon_CanSwitchTo, pEnt, &g_Interface, &SDKHooks::Hook_WeaponCanSwitchToPost, true);
15.146 + SH_ADD_MANUALHOOK(Weapon_CanSwitchTo, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponCanSwitchToPost), true);
15.147 break;
15.148 case SDKHook_WeaponCanUse:
15.149 - SH_ADD_MANUALHOOK_MEMFUNC(Weapon_CanUse, pEnt, &g_Interface, &SDKHooks::Hook_WeaponCanUse, false);
15.150 + SH_ADD_MANUALHOOK(Weapon_CanUse, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponCanUse), false);
15.151 break;
15.152 case SDKHook_WeaponCanUsePost:
15.153 - SH_ADD_MANUALHOOK_MEMFUNC(Weapon_CanUse, pEnt, &g_Interface, &SDKHooks::Hook_WeaponCanUsePost, true);
15.154 + SH_ADD_MANUALHOOK(Weapon_CanUse, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponCanUsePost), true);
15.155 break;
15.156 case SDKHook_WeaponDrop:
15.157 - SH_ADD_MANUALHOOK_MEMFUNC(Weapon_Drop, pEnt, &g_Interface, &SDKHooks::Hook_WeaponDrop, false);
15.158 + SH_ADD_MANUALHOOK(Weapon_Drop, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponDrop), false);
15.159 break;
15.160 case SDKHook_WeaponDropPost:
15.161 - SH_ADD_MANUALHOOK_MEMFUNC(Weapon_Drop, pEnt, &g_Interface, &SDKHooks::Hook_WeaponDropPost, true);
15.162 + SH_ADD_MANUALHOOK(Weapon_Drop, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponDropPost), true);
15.163 break;
15.164 case SDKHook_WeaponEquip:
15.165 - SH_ADD_MANUALHOOK_MEMFUNC(Weapon_Equip, pEnt, &g_Interface, &SDKHooks::Hook_WeaponEquip, false);
15.166 + SH_ADD_MANUALHOOK(Weapon_Equip, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponEquip), false);
15.167 break;
15.168 case SDKHook_WeaponEquipPost:
15.169 - SH_ADD_MANUALHOOK_MEMFUNC(Weapon_Equip, pEnt, &g_Interface, &SDKHooks::Hook_WeaponEquipPost, true);
15.170 + SH_ADD_MANUALHOOK(Weapon_Equip, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponEquipPost), true);
15.171 break;
15.172 case SDKHook_WeaponSwitch:
15.173 - SH_ADD_MANUALHOOK_MEMFUNC(Weapon_Switch, pEnt, &g_Interface, &SDKHooks::Hook_WeaponSwitch, false);
15.174 + SH_ADD_MANUALHOOK(Weapon_Switch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponSwitch), false);
15.175 break;
15.176 case SDKHook_WeaponSwitchPost:
15.177 - SH_ADD_MANUALHOOK_MEMFUNC(Weapon_Switch, pEnt, &g_Interface, &SDKHooks::Hook_WeaponSwitchPost, true);
15.178 + SH_ADD_MANUALHOOK(Weapon_Switch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponSwitchPost), true);
15.179 break;
15.180 case SDKHook_ShouldCollide:
15.181 - SH_ADD_MANUALHOOK_MEMFUNC(ShouldCollide, pEnt, &g_Interface, &SDKHooks::Hook_ShouldCollide, false);
15.182 + SH_ADD_MANUALHOOK(ShouldCollide, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_ShouldCollide), false);
15.183 break;
15.184 }
15.185 }
15.186 @@ -686,123 +686,123 @@
15.187 switch(g_HookList[index].type)
15.188 {
15.189 case SDKHook_EndTouch:
15.190 - SH_REMOVE_MANUALHOOK_MEMFUNC(EndTouch, pEnt, &g_Interface, &SDKHooks::Hook_EndTouch, false);
15.191 + SH_REMOVE_MANUALHOOK(EndTouch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_EndTouch), false);
15.192 break;
15.193 case SDKHook_EndTouchPost:
15.194 - SH_REMOVE_MANUALHOOK_MEMFUNC(EndTouch, pEnt, &g_Interface, &SDKHooks::Hook_EndTouchPost, true);
15.195 + SH_REMOVE_MANUALHOOK(EndTouch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_EndTouchPost), true);
15.196 break;
15.197 case SDKHook_FireBulletsPost:
15.198 - SH_REMOVE_MANUALHOOK_MEMFUNC(FireBullets, pEnt, &g_Interface, &SDKHooks::Hook_FireBulletsPost, true);
15.199 + SH_REMOVE_MANUALHOOK(FireBullets, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_FireBulletsPost), true);
15.200 break;
15.201 #ifdef GETMAXHEALTH_IS_VIRTUAL
15.202 case SDKHook_GetMaxHealth:
15.203 - SH_REMOVE_MANUALHOOK_MEMFUNC(GetMaxHealth, pEnt, &g_Interface, &SDKHooks::Hook_GetMaxHealth, false);
15.204 + SH_REMOVE_MANUALHOOK(GetMaxHealth, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_GetMaxHealth), false);
15.205 break;
15.206 #endif
15.207 case SDKHook_GroundEntChangedPost:
15.208 - SH_REMOVE_MANUALHOOK_MEMFUNC(GroundEntChanged, pEnt, &g_Interface, &SDKHooks::Hook_GroundEntChangedPost, true);
15.209 + SH_REMOVE_MANUALHOOK(GroundEntChanged, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_GroundEntChangedPost), true);
15.210 break;
15.211 case SDKHook_OnTakeDamage:
15.212 - SH_REMOVE_MANUALHOOK_MEMFUNC(OnTakeDamage, pEnt, &g_Interface, &SDKHooks::Hook_OnTakeDamage, false);
15.213 + SH_REMOVE_MANUALHOOK(OnTakeDamage, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_OnTakeDamage), false);
15.214 break;
15.215 case SDKHook_OnTakeDamagePost:
15.216 - SH_REMOVE_MANUALHOOK_MEMFUNC(OnTakeDamage, pEnt, &g_Interface, &SDKHooks::Hook_OnTakeDamagePost, true);
15.217 + SH_REMOVE_MANUALHOOK(OnTakeDamage, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_OnTakeDamagePost), true);
15.218 break;
15.219 case SDKHook_PreThink:
15.220 - SH_REMOVE_MANUALHOOK_MEMFUNC(PreThink, pEnt, &g_Interface, &SDKHooks::Hook_PreThink, false);
15.221 + SH_REMOVE_MANUALHOOK(PreThink, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_PreThink), false);
15.222 break;
15.223 case SDKHook_PreThinkPost:
15.224 - SH_REMOVE_MANUALHOOK_MEMFUNC(PreThink, pEnt, &g_Interface, &SDKHooks::Hook_PreThinkPost, true);
15.225 + SH_REMOVE_MANUALHOOK(PreThink, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_PreThinkPost), true);
15.226 break;
15.227 case SDKHook_PostThink:
15.228 - SH_REMOVE_MANUALHOOK_MEMFUNC(PostThink, pEnt, &g_Interface, &SDKHooks::Hook_PostThink, false);
15.229 + SH_REMOVE_MANUALHOOK(PostThink, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_PostThink), false);
15.230 break;
15.231 case SDKHook_PostThinkPost:
15.232 - SH_REMOVE_MANUALHOOK_MEMFUNC(PostThink, pEnt, &g_Interface, &SDKHooks::Hook_PostThinkPost, true);
15.233 + SH_REMOVE_MANUALHOOK(PostThink, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_PostThinkPost), true);
15.234 break;
15.235 case SDKHook_Reload:
15.236 - SH_REMOVE_MANUALHOOK_MEMFUNC(Reload, pEnt, &g_Interface, &SDKHooks::Hook_Reload, false);
15.237 + SH_REMOVE_MANUALHOOK(Reload, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_Reload), false);
15.238 break;
15.239 case SDKHook_ReloadPost:
15.240 - SH_REMOVE_MANUALHOOK_MEMFUNC(Reload, pEnt, &g_Interface, &SDKHooks::Hook_ReloadPost, true);
15.241 + SH_REMOVE_MANUALHOOK(Reload, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_ReloadPost), true);
15.242 break;
15.243 case SDKHook_SetTransmit:
15.244 - SH_REMOVE_MANUALHOOK_MEMFUNC(SetTransmit, pEnt, &g_Interface, &SDKHooks::Hook_SetTransmit, false);
15.245 + SH_REMOVE_MANUALHOOK(SetTransmit, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_SetTransmit), false);
15.246 break;
15.247 case SDKHook_Spawn:
15.248 - SH_REMOVE_MANUALHOOK_MEMFUNC(Spawn, pEnt, &g_Interface, &SDKHooks::Hook_Spawn, false);
15.249 + SH_REMOVE_MANUALHOOK(Spawn, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_Spawn), false);
15.250 break;
15.251 case SDKHook_SpawnPost:
15.252 - SH_REMOVE_MANUALHOOK_MEMFUNC(Spawn, pEnt, &g_Interface, &SDKHooks::Hook_SpawnPost, true);
15.253 + SH_REMOVE_MANUALHOOK(Spawn, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_SpawnPost), true);
15.254 break;
15.255 case SDKHook_StartTouch:
15.256 - SH_REMOVE_MANUALHOOK_MEMFUNC(StartTouch, pEnt, &g_Interface, &SDKHooks::Hook_StartTouch, false);
15.257 + SH_REMOVE_MANUALHOOK(StartTouch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_StartTouch), false);
15.258 break;
15.259 case SDKHook_StartTouchPost:
15.260 - SH_REMOVE_MANUALHOOK_MEMFUNC(StartTouch, pEnt, &g_Interface, &SDKHooks::Hook_StartTouchPost, true);
15.261 + SH_REMOVE_MANUALHOOK(StartTouch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_StartTouchPost), true);
15.262 break;
15.263 case SDKHook_Think:
15.264 - SH_REMOVE_MANUALHOOK_MEMFUNC(Think, pEnt, &g_Interface, &SDKHooks::Hook_Think, false);
15.265 + SH_REMOVE_MANUALHOOK(Think, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_Think), false);
15.266 break;
15.267 case SDKHook_ThinkPost:
15.268 - SH_REMOVE_MANUALHOOK_MEMFUNC(Think, pEnt, &g_Interface, &SDKHooks::Hook_ThinkPost, true);
15.269 + SH_REMOVE_MANUALHOOK(Think, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_ThinkPost), true);
15.270 break;
15.271 case SDKHook_Touch:
15.272 - SH_REMOVE_MANUALHOOK_MEMFUNC(Touch, pEnt, &g_Interface, &SDKHooks::Hook_Touch, false);
15.273 + SH_REMOVE_MANUALHOOK(Touch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_Touch), false);
15.274 break;
15.275 case SDKHook_TouchPost:
15.276 - SH_REMOVE_MANUALHOOK_MEMFUNC(Touch, pEnt, &g_Interface, &SDKHooks::Hook_TouchPost, true);
15.277 + SH_REMOVE_MANUALHOOK(Touch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_TouchPost), true);
15.278 break;
15.279 case SDKHook_TraceAttack:
15.280 - SH_REMOVE_MANUALHOOK_MEMFUNC(TraceAttack, pEnt, &g_Interface, &SDKHooks::Hook_TraceAttack, false);
15.281 + SH_REMOVE_MANUALHOOK(TraceAttack, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_TraceAttack), false);
15.282 break;
15.283 case SDKHook_TraceAttackPost:
15.284 - SH_REMOVE_MANUALHOOK_MEMFUNC(TraceAttack, pEnt, &g_Interface, &SDKHooks::Hook_TraceAttackPost, true);
15.285 + SH_REMOVE_MANUALHOOK(TraceAttack, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_TraceAttackPost), true);
15.286 break;
15.287 case SDKHook_Use:
15.288 - SH_REMOVE_MANUALHOOK_MEMFUNC(Use, pEnt, &g_Interface, &SDKHooks::Hook_Use, false);
15.289 + SH_REMOVE_MANUALHOOK(Use, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_Use), false);
15.290 break;
15.291 case SDKHook_UsePost:
15.292 - SH_REMOVE_MANUALHOOK_MEMFUNC(Use, pEnt, &g_Interface, &SDKHooks::Hook_UsePost, true);
15.293 + SH_REMOVE_MANUALHOOK(Use, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_UsePost), true);
15.294 break;
15.295 case SDKHook_VPhysicsUpdate:
15.296 - SH_REMOVE_MANUALHOOK_MEMFUNC(VPhysicsUpdate, pEnt, &g_Interface, &SDKHooks::Hook_VPhysicsUpdate, false);
15.297 + SH_REMOVE_MANUALHOOK(VPhysicsUpdate, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_VPhysicsUpdate), false);
15.298 break;
15.299 case SDKHook_VPhysicsUpdatePost:
15.300 - SH_REMOVE_MANUALHOOK_MEMFUNC(VPhysicsUpdate, pEnt, &g_Interface, &SDKHooks::Hook_VPhysicsUpdatePost, true);
15.301 + SH_REMOVE_MANUALHOOK(VPhysicsUpdate, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_VPhysicsUpdatePost), true);
15.302 break;
15.303 case SDKHook_WeaponCanSwitchTo:
15.304 - SH_REMOVE_MANUALHOOK_MEMFUNC(Weapon_CanSwitchTo, pEnt, &g_Interface, &SDKHooks::Hook_WeaponCanSwitchTo, false);
15.305 + SH_REMOVE_MANUALHOOK(Weapon_CanSwitchTo, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponCanSwitchTo), false);
15.306 break;
15.307 case SDKHook_WeaponCanSwitchToPost:
15.308 - SH_REMOVE_MANUALHOOK_MEMFUNC(Weapon_CanSwitchTo, pEnt, &g_Interface, &SDKHooks::Hook_WeaponCanSwitchToPost, true);
15.309 + SH_REMOVE_MANUALHOOK(Weapon_CanSwitchTo, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponCanSwitchToPost), true);
15.310 break;
15.311 case SDKHook_WeaponCanUse:
15.312 - SH_REMOVE_MANUALHOOK_MEMFUNC(Weapon_CanUse, pEnt, &g_Interface, &SDKHooks::Hook_WeaponCanUse, false);
15.313 + SH_REMOVE_MANUALHOOK(Weapon_CanUse, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponCanUse), false);
15.314 break;
15.315 case SDKHook_WeaponCanUsePost:
15.316 - SH_REMOVE_MANUALHOOK_MEMFUNC(Weapon_CanUse, pEnt, &g_Interface, &SDKHooks::Hook_WeaponCanUsePost, true);
15.317 + SH_REMOVE_MANUALHOOK(Weapon_CanUse, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponCanUsePost), true);
15.318 break;
15.319 case SDKHook_WeaponDrop:
15.320 - SH_REMOVE_MANUALHOOK_MEMFUNC(Weapon_Drop, pEnt, &g_Interface, &SDKHooks::Hook_WeaponDrop, false);
15.321 + SH_REMOVE_MANUALHOOK(Weapon_Drop, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponDrop), false);
15.322 break;
15.323 case SDKHook_WeaponDropPost:
15.324 - SH_REMOVE_MANUALHOOK_MEMFUNC(Weapon_Drop, pEnt, &g_Interface, &SDKHooks::Hook_WeaponDropPost, true);
15.325 + SH_REMOVE_MANUALHOOK(Weapon_Drop, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponDropPost), true);
15.326 break;
15.327 case SDKHook_WeaponEquip:
15.328 - SH_REMOVE_MANUALHOOK_MEMFUNC(Weapon_Equip, pEnt, &g_Interface, &SDKHooks::Hook_WeaponEquip, false);
15.329 + SH_REMOVE_MANUALHOOK(Weapon_Equip, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponEquip), false);
15.330 break;
15.331 case SDKHook_WeaponEquipPost:
15.332 - SH_REMOVE_MANUALHOOK_MEMFUNC(Weapon_Equip, pEnt, &g_Interface, &SDKHooks::Hook_WeaponEquipPost, true);
15.333 + SH_REMOVE_MANUALHOOK(Weapon_Equip, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponEquipPost), true);
15.334 break;
15.335 case SDKHook_WeaponSwitch:
15.336 - SH_REMOVE_MANUALHOOK_MEMFUNC(Weapon_Switch, pEnt, &g_Interface, &SDKHooks::Hook_WeaponSwitch, false);
15.337 + SH_REMOVE_MANUALHOOK(Weapon_Switch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponSwitch), false);
15.338 break;
15.339 case SDKHook_WeaponSwitchPost:
15.340 - SH_REMOVE_MANUALHOOK_MEMFUNC(Weapon_Switch, pEnt, &g_Interface, &SDKHooks::Hook_WeaponSwitchPost, true);
15.341 + SH_REMOVE_MANUALHOOK(Weapon_Switch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponSwitchPost), true);
15.342 break;
15.343 case SDKHook_ShouldCollide:
15.344 - SH_REMOVE_MANUALHOOK_MEMFUNC(ShouldCollide, pEnt, &g_Interface, &SDKHooks::Hook_ShouldCollide, false);
15.345 + SH_REMOVE_MANUALHOOK(ShouldCollide, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_ShouldCollide), false);
15.346 break;
15.347 default:
15.348 return;
16.1 --- a/extensions/sdktools/extension.cpp Sat Mar 16 18:05:22 2013 -0400
16.2 +++ b/extensions/sdktools/extension.cpp Sat Mar 16 22:15:25 2013 -0400
16.3 @@ -143,7 +143,7 @@
16.4 #endif
16.5 CONVAR_REGISTER(this);
16.6
16.7 - SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SDKTools::LevelInit, true);
16.8 + SH_ADD_HOOK(IServerGameDLL, LevelInit, gamedll, SH_MEMBER(this, &SDKTools::LevelInit), true);
16.9
16.10 playerhelpers->RegisterCommandTargetProcessor(this);
16.11
16.12 @@ -210,7 +210,7 @@
16.13 playerhelpers->UnregisterCommandTargetProcessor(this);
16.14 plsys->RemovePluginsListener(&g_OutputManager);
16.15
16.16 - SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SDKTools::LevelInit, true);
16.17 + SH_REMOVE_HOOK(IServerGameDLL, LevelInit, gamedll, SH_MEMBER(this, &SDKTools::LevelInit), true);
16.18
16.19 if (enginePatch)
16.20 {
17.1 --- a/extensions/sdktools/hooks.cpp Sat Mar 16 18:05:22 2013 -0400
17.2 +++ b/extensions/sdktools/hooks.cpp Sat Mar 16 22:15:25 2013 -0400
17.3 @@ -105,7 +105,7 @@
17.4 return;
17.5 }
17.6
17.7 - SH_ADD_MANUALHOOK_MEMFUNC(PlayerRunCmdHook, pEntity, this, &CHookManager::PlayerRunCmd, false);
17.8 + SH_ADD_MANUALHOOK(PlayerRunCmdHook, pEntity, SH_MEMBER(this, &CHookManager::PlayerRunCmd), false);
17.9 }
17.10
17.11 void CHookManager::OnClientDisconnecting(int client)
17.12 @@ -134,7 +134,7 @@
17.13 return;
17.14 }
17.15
17.16 - SH_REMOVE_MANUALHOOK_MEMFUNC(PlayerRunCmdHook, pEntity, this, &CHookManager::PlayerRunCmd, false);
17.17 + SH_REMOVE_MANUALHOOK(PlayerRunCmdHook, pEntity, SH_MEMBER(this, &CHookManager::PlayerRunCmd), false);
17.18 }
17.19
17.20 void CHookManager::PlayerRunCmd(CUserCmd *ucmd, IMoveHelper *moveHelper)
18.1 --- a/extensions/sdktools/tenatives.cpp Sat Mar 16 18:05:22 2013 -0400
18.2 +++ b/extensions/sdktools/tenatives.cpp Sat Mar 16 22:15:25 2013 -0400
18.3 @@ -120,7 +120,7 @@
18.4 {
18.5 if (m_HookCount++ == 0)
18.6 {
18.7 - SH_ADD_HOOK_MEMFUNC(IVEngineServer, PlaybackTempEntity, engine, this, &TempEntHooks::OnPlaybackTempEntity, false);
18.8 + SH_ADD_HOOK(IVEngineServer, PlaybackTempEntity, engine, SH_MEMBER(this, &TempEntHooks::OnPlaybackTempEntity), false);
18.9 }
18.10 }
18.11
18.12 @@ -128,7 +128,7 @@
18.13 {
18.14 if (--m_HookCount == 0)
18.15 {
18.16 - SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, PlaybackTempEntity, engine, this, &TempEntHooks::OnPlaybackTempEntity, false);
18.17 + SH_REMOVE_HOOK(IVEngineServer, PlaybackTempEntity, engine, SH_MEMBER(this, &TempEntHooks::OnPlaybackTempEntity), false);
18.18 }
18.19 }
18.20
19.1 --- a/extensions/sdktools/voice.cpp Sat Mar 16 18:05:22 2013 -0400
19.2 +++ b/extensions/sdktools/voice.cpp Sat Mar 16 22:15:25 2013 -0400
19.3 @@ -68,7 +68,7 @@
19.4 {
19.5 if (g_VoiceHookCount == 0)
19.6 {
19.7 - SH_REMOVE_HOOK_MEMFUNC(IVoiceServer, SetClientListening, voiceserver, &g_SdkTools, &SDKTools::OnSetClientListening, false);
19.8 + SH_REMOVE_HOOK(IVoiceServer, SetClientListening, voiceserver, SH_MEMBER(&g_SdkTools, &SDKTools::OnSetClientListening), false);
19.9 return true;
19.10 }
19.11
19.12 @@ -79,7 +79,7 @@
19.13 {
19.14 if (!g_VoiceHookCount++)
19.15 {
19.16 - SH_ADD_HOOK_MEMFUNC(IVoiceServer, SetClientListening, voiceserver, &g_SdkTools, &SDKTools::OnSetClientListening, false);
19.17 + SH_ADD_HOOK(IVoiceServer, SetClientListening, voiceserver, SH_MEMBER(&g_SdkTools, &SDKTools::OnSetClientListening), false);
19.18 }
19.19 }
19.20
19.21 @@ -88,7 +88,7 @@
19.22 memset(g_VoiceMap, 0, sizeof(g_VoiceMap));
19.23 memset(g_ClientMutes, 0, sizeof(g_ClientMutes));
19.24
19.25 - SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &SDKTools::OnClientCommand, true);
19.26 + SH_ADD_HOOK(IServerGameClients, ClientCommand, serverClients, SH_MEMBER(this, &SDKTools::OnClientCommand), true);
19.27 }
19.28
19.29 #if SOURCE_ENGINE >= SE_ORANGEBOX
20.1 --- a/extensions/sdktools/vsound.cpp Sat Mar 16 18:05:22 2013 -0400
20.2 +++ b/extensions/sdktools/vsound.cpp Sat Mar 16 22:15:25 2013 -0400
20.3 @@ -80,15 +80,15 @@
20.4 {
20.5 if (m_NormalCount++ == 0)
20.6 {
20.7 - SH_ADD_HOOK_MEMFUNC(IEngineSound, EmitSound, engsound, this, &SoundHooks::OnEmitSound, false);
20.8 - SH_ADD_HOOK_MEMFUNC(IEngineSound, EmitSound, engsound, this, &SoundHooks::OnEmitSound2, false);
20.9 + SH_ADD_HOOK(IEngineSound, EmitSound, engsound, SH_MEMBER(this, &SoundHooks::OnEmitSound), false);
20.10 + SH_ADD_HOOK(IEngineSound, EmitSound, engsound, SH_MEMBER(this, &SoundHooks::OnEmitSound2), false);
20.11 }
20.12 }
20.13 else if (type == AMBIENT_SOUND_HOOK)
20.14 {
20.15 if (m_AmbientCount++ == 0)
20.16 {
20.17 - SH_ADD_HOOK_MEMFUNC(IVEngineServer, EmitAmbientSound, engine, this, &SoundHooks::OnEmitAmbientSound, false);
20.18 + SH_ADD_HOOK(IVEngineServer, EmitAmbientSound, engine, SH_MEMBER(this, &SoundHooks::OnEmitAmbientSound), false);
20.19 }
20.20 }
20.21 }
20.22 @@ -99,15 +99,15 @@
20.23 {
20.24 if (--m_NormalCount == 0)
20.25 {
20.26 - SH_REMOVE_HOOK_MEMFUNC(IEngineSound, EmitSound, engsound, this, &SoundHooks::OnEmitSound, false);
20.27 - SH_REMOVE_HOOK_MEMFUNC(IEngineSound, EmitSound, engsound, this, &SoundHooks::OnEmitSound2, false);
20.28 + SH_REMOVE_HOOK(IEngineSound, EmitSound, engsound, SH_MEMBER(this, &SoundHooks::OnEmitSound), false);
20.29 + SH_REMOVE_HOOK(IEngineSound, EmitSound, engsound, SH_MEMBER(this, &SoundHooks::OnEmitSound2), false);
20.30 }
20.31 }
20.32 else if (type == AMBIENT_SOUND_HOOK)
20.33 {
20.34 if (--m_AmbientCount == 0)
20.35 {
20.36 - SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, EmitAmbientSound, engine, this, &SoundHooks::OnEmitAmbientSound, false);
20.37 + SH_REMOVE_HOOK(IVEngineServer, EmitAmbientSound, engine, SH_MEMBER(this, &SoundHooks::OnEmitAmbientSound), false);
20.38 }
20.39 }
20.40 }
20.41 @@ -122,12 +122,12 @@
20.42 plsys->RemovePluginsListener(this);
20.43 if (m_NormalCount)
20.44 {
20.45 - SH_REMOVE_HOOK_MEMFUNC(IEngineSound, EmitSound, engsound, this, &SoundHooks::OnEmitSound, false);
20.46 - SH_REMOVE_HOOK_MEMFUNC(IEngineSound, EmitSound, engsound, this, &SoundHooks::OnEmitSound2, false);
20.47 + SH_REMOVE_HOOK(IEngineSound, EmitSound, engsound, SH_MEMBER(this, &SoundHooks::OnEmitSound), false);
20.48 + SH_REMOVE_HOOK(IEngineSound, EmitSound, engsound, SH_MEMBER(this, &SoundHooks::OnEmitSound2), false);
20.49 }
20.50 if (m_AmbientCount)
20.51 {
20.52 - SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, EmitAmbientSound, engine, this, &SoundHooks::OnEmitAmbientSound, false);
20.53 + SH_REMOVE_HOOK(IVEngineServer, EmitAmbientSound, engine, SH_MEMBER(this, &SoundHooks::OnEmitAmbientSound), false);
20.54 }
20.55 }
20.56
21.1 --- a/public/mms_sample_ext/stub_mm.cpp Sat Mar 16 18:05:22 2013 -0400
21.2 +++ b/public/mms_sample_ext/stub_mm.cpp Sat Mar 16 22:15:25 2013 -0400
21.3 @@ -39,7 +39,7 @@
21.4 GET_V_IFACE_ANY(engineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
21.5 #endif
21.6
21.7 - SH_ADD_HOOK_STATICFUNC(IServerGameDLL, ServerActivate, server, Hook_ServerActivate, true);
21.8 + SH_ADD_HOOK(IServerGameDLL, ServerActivate, server, SH_STATIC(Hook_ServerActivate), true);
21.9
21.10 ismm->AddListener(this, this);
21.11
21.12 @@ -50,7 +50,7 @@
21.13 {
21.14 SM_UnloadExtension();
21.15
21.16 - SH_REMOVE_HOOK_STATICFUNC(IServerGameDLL, ServerActivate, server, Hook_ServerActivate, true);
21.17 + SH_REMOVE_HOOK_STATIC(IServerGameDLL, ServerActivate, server, SH_STATIC(Hook_ServerActivate), true);
21.18
21.19 return true;
21.20 }