Fixed typo in Nuclear Dawn gamedata backcompat fix.
authorNicholas Hastings <skamonkey@gmail.com>
Wed Aug 14 13:14:59 2013 -0400 (2013-08-14)
changeset 4007d6f1e42f0263
parent 4006 077106d245f0
child 4008 490b01aa0683
Fixed typo in Nuclear Dawn gamedata backcompat fix.
core/logic/GameConfigs.cpp
     1.1 --- a/core/logic/GameConfigs.cpp	Wed Aug 14 12:55:55 2013 -0400
     1.2 +++ b/core/logic/GameConfigs.cpp	Wed Aug 14 13:14:59 2013 -0400
     1.3 @@ -133,7 +133,7 @@
     1.4  
     1.5  	if (strcmp(m_pEngine, "css") == 0 || strcmp(m_pEngine, "dods") == 0 || strcmp(m_pEngine, "hl2dm") == 0 || strcmp(m_pEngine, "tf2") == 0)
     1.6  		this->SetBaseEngine("orangebox_valve");
     1.7 -	else if (strcmp(m_pEngine, "nucleardawn"))
     1.8 +	else if (strcmp(m_pEngine, "nucleardawn") == 0)
     1.9  		this->SetBaseEngine("left4dead2");
    1.10  	else
    1.11  		this->SetBaseEngine(NULL);