Moved SE_* constants from PrePreprocessorDefinitions to AdditionalOptions in MSVC project files.
authorScott Ehlert <ds@alliedmods.net>
Mon Nov 24 09:33:11 2008 -0600 (2008-11-24)
changeset 2419d7ba7d38032d
parent 2418 53267741ce80
child 2421 1c26fcdc2be0
Moved SE_* constants from PrePreprocessorDefinitions to AdditionalOptions in MSVC project files.
-Doing this should make it a bit easier to maintain in the future.

Also added back /MP to core and sdktools.
core/msvc9/sourcemod_mm.vcproj
extensions/sdktools/msvc9/sdktools.vcproj
     1.1 --- a/core/msvc9/sourcemod_mm.vcproj	Mon Nov 24 08:37:06 2008 -0600
     1.2 +++ b/core/msvc9/sourcemod_mm.vcproj	Mon Nov 24 09:33:11 2008 -0600
     1.3 @@ -40,9 +40,10 @@
     1.4  			/>
     1.5  			<Tool
     1.6  				Name="VCCLCompilerTool"
     1.7 +				AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
     1.8  				Optimization="0"
     1.9  				AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
    1.10 -				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SE_EPISODEONE=2;SE_ORANGEBOX=3;SE_LEFT4DEAD=4;SOURCE_ENGINE=2"
    1.11 +				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=2"
    1.12  				MinimalRebuild="true"
    1.13  				BasicRuntimeChecks="3"
    1.14  				RuntimeLibrary="1"
    1.15 @@ -121,9 +122,10 @@
    1.16  			/>
    1.17  			<Tool
    1.18  				Name="VCCLCompilerTool"
    1.19 +				AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
    1.20  				Optimization="0"
    1.21  				AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
    1.22 -				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SE_EPISODEONE=2;SE_ORANGEBOX=3;SE_LEFT4DEAD=4;SOURCE_ENGINE=2"
    1.23 +				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=2"
    1.24  				MinimalRebuild="true"
    1.25  				BasicRuntimeChecks="3"
    1.26  				RuntimeLibrary="1"
    1.27 @@ -203,9 +205,10 @@
    1.28  			/>
    1.29  			<Tool
    1.30  				Name="VCCLCompilerTool"
    1.31 +				AdditionalOptions="/MP /D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
    1.32  				FavorSizeOrSpeed="1"
    1.33  				AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
    1.34 -				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SE_EPISODEONE=2;SE_ORANGEBOX=3;SE_LEFT4DEAD=4;SOURCE_ENGINE=2"
    1.35 +				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=2"
    1.36  				RuntimeLibrary="0"
    1.37  				EnableEnhancedInstructionSet="0"
    1.38  				RuntimeTypeInfo="false"
    1.39 @@ -284,9 +287,10 @@
    1.40  			/>
    1.41  			<Tool
    1.42  				Name="VCCLCompilerTool"
    1.43 +				AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
    1.44  				Optimization="0"
    1.45  				AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
    1.46 -				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SE_EPISODEONE=2;SE_ORANGEBOX=3;SE_LEFT4DEAD=4;SOURCE_ENGINE=3"
    1.47 +				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=3"
    1.48  				MinimalRebuild="true"
    1.49  				BasicRuntimeChecks="3"
    1.50  				RuntimeLibrary="1"
    1.51 @@ -365,9 +369,10 @@
    1.52  			/>
    1.53  			<Tool
    1.54  				Name="VCCLCompilerTool"
    1.55 +				AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
    1.56  				Optimization="0"
    1.57  				AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
    1.58 -				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SE_EPISODEONE=2;SE_ORANGEBOX=3;SE_LEFT4DEAD=4;SOURCE_ENGINE=3"
    1.59 +				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=3"
    1.60  				MinimalRebuild="true"
    1.61  				BasicRuntimeChecks="3"
    1.62  				RuntimeLibrary="1"
    1.63 @@ -447,9 +452,10 @@
    1.64  			/>
    1.65  			<Tool
    1.66  				Name="VCCLCompilerTool"
    1.67 +				AdditionalOptions="/MP /D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
    1.68  				FavorSizeOrSpeed="1"
    1.69  				AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
    1.70 -				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SE_EPISODEONE=2;SE_ORANGEBOX=3;SE_LEFT4DEAD=4;SOURCE_ENGINE=3"
    1.71 +				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=3"
    1.72  				RuntimeLibrary="0"
    1.73  				EnableEnhancedInstructionSet="0"
    1.74  				RuntimeTypeInfo="false"
    1.75 @@ -528,9 +534,10 @@
    1.76  			/>
    1.77  			<Tool
    1.78  				Name="VCCLCompilerTool"
    1.79 +				AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
    1.80  				Optimization="0"
    1.81  				AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
    1.82 -				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SE_EPISODEONE=2;SE_ORANGEBOX=3;SE_LEFT4DEAD=4;SOURCE_ENGINE=2"
    1.83 +				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=2"
    1.84  				MinimalRebuild="true"
    1.85  				BasicRuntimeChecks="3"
    1.86  				RuntimeLibrary="1"
    1.87 @@ -609,9 +616,10 @@
    1.88  			/>
    1.89  			<Tool
    1.90  				Name="VCCLCompilerTool"
    1.91 +				AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
    1.92  				Optimization="0"
    1.93  				AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
    1.94 -				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SE_EPISODEONE=2;SE_ORANGEBOX=3;SE_LEFT4DEAD=4;SOURCE_ENGINE=2"
    1.95 +				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=2"
    1.96  				MinimalRebuild="true"
    1.97  				BasicRuntimeChecks="3"
    1.98  				RuntimeLibrary="1"
    1.99 @@ -691,9 +699,10 @@
   1.100  			/>
   1.101  			<Tool
   1.102  				Name="VCCLCompilerTool"
   1.103 +				AdditionalOptions="/MP /D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
   1.104  				FavorSizeOrSpeed="1"
   1.105  				AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
   1.106 -				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SE_EPISODEONE=2;SE_ORANGEBOX=3;SE_LEFT4DEAD=4;SOURCE_ENGINE=2"
   1.107 +				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=2"
   1.108  				RuntimeLibrary="0"
   1.109  				EnableEnhancedInstructionSet="0"
   1.110  				RuntimeTypeInfo="false"
   1.111 @@ -772,9 +781,10 @@
   1.112  			/>
   1.113  			<Tool
   1.114  				Name="VCCLCompilerTool"
   1.115 +				AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
   1.116  				Optimization="0"
   1.117  				AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKL4D)\public&quot;;&quot;$(HL2SDKL4D)\public\engine&quot;;&quot;$(HL2SDKL4D)\public\game\server&quot;;&quot;$(HL2SDKL4D)\public\mathlib&quot;;&quot;$(HL2SDKL4D)\public\tier0&quot;;&quot;$(HL2SDKL4D)\public\tier1&quot;;&quot;$(HL2SDKL4D)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
   1.118 -				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SE_EPISODEONE=2;SE_ORANGEBOX=3;SE_LEFT4DEAD=4;SOURCE_ENGINE=4"
   1.119 +				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=4"
   1.120  				MinimalRebuild="true"
   1.121  				BasicRuntimeChecks="3"
   1.122  				RuntimeLibrary="1"
   1.123 @@ -853,9 +863,10 @@
   1.124  			/>
   1.125  			<Tool
   1.126  				Name="VCCLCompilerTool"
   1.127 +				AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
   1.128  				Optimization="0"
   1.129  				AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKL4D)\public&quot;;&quot;$(HL2SDKL4D)\public\engine&quot;;&quot;$(HL2SDKL4D)\public\game\server&quot;;&quot;$(HL2SDKL4D)\public\mathlib&quot;;&quot;$(HL2SDKL4D)\public\tier0&quot;;&quot;$(HL2SDKL4D)\public\tier1&quot;;&quot;$(HL2SDKL4D)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
   1.130 -				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SE_EPISODEONE=2;SE_ORANGEBOX=3;SE_LEFT4DEAD=4;SOURCE_ENGINE=4"
   1.131 +				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=4"
   1.132  				MinimalRebuild="true"
   1.133  				BasicRuntimeChecks="3"
   1.134  				RuntimeLibrary="1"
   1.135 @@ -935,9 +946,10 @@
   1.136  			/>
   1.137  			<Tool
   1.138  				Name="VCCLCompilerTool"
   1.139 +				AdditionalOptions="/MP /D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
   1.140  				FavorSizeOrSpeed="1"
   1.141  				AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKL4D)\public&quot;;&quot;$(HL2SDKL4D)\public\engine&quot;;&quot;$(HL2SDKL4D)\public\game\server&quot;;&quot;$(HL2SDKL4D)\public\mathlib&quot;;&quot;$(HL2SDKL4D)\public\tier0&quot;;&quot;$(HL2SDKL4D)\public\tier1&quot;;&quot;$(HL2SDKL4D)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
   1.142 -				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SE_EPISODEONE=2;SE_ORANGEBOX=3;SE_LEFT4DEAD=4;SOURCE_ENGINE=4"
   1.143 +				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=4"
   1.144  				RuntimeLibrary="0"
   1.145  				EnableEnhancedInstructionSet="0"
   1.146  				RuntimeTypeInfo="false"
     2.1 --- a/extensions/sdktools/msvc9/sdktools.vcproj	Mon Nov 24 08:37:06 2008 -0600
     2.2 +++ b/extensions/sdktools/msvc9/sdktools.vcproj	Mon Nov 24 09:33:11 2008 -0600
     2.3 @@ -40,9 +40,10 @@
     2.4  			/>
     2.5  			<Tool
     2.6  				Name="VCCLCompilerTool"
     2.7 +				AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
     2.8  				Optimization="0"
     2.9  				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
    2.10 -				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SE_EPISODEONE=2;SE_ORANGEBOX=3;SE_LEFT4DEAD=4;SOURCE_ENGINE=2"
    2.11 +				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
    2.12  				MinimalRebuild="true"
    2.13  				BasicRuntimeChecks="3"
    2.14  				RuntimeLibrary="1"
    2.15 @@ -121,9 +122,10 @@
    2.16  			/>
    2.17  			<Tool
    2.18  				Name="VCCLCompilerTool"
    2.19 +				AdditionalOptions="/MP /D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
    2.20  				FavorSizeOrSpeed="1"
    2.21  				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
    2.22 -				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SE_EPISODEONE=2;SE_ORANGEBOX=3;SE_LEFT4DEAD=4;SOURCE_ENGINE=2"
    2.23 +				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
    2.24  				RuntimeLibrary="0"
    2.25  				EnableEnhancedInstructionSet="1"
    2.26  				RuntimeTypeInfo="false"
    2.27 @@ -201,9 +203,10 @@
    2.28  			/>
    2.29  			<Tool
    2.30  				Name="VCCLCompilerTool"
    2.31 +				AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
    2.32  				Optimization="0"
    2.33  				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)\common&quot;;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
    2.34 -				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD;SE_EPISODEONE=2;SE_ORANGEBOX=3;SE_LEFT4DEAD=4;SOURCE_ENGINE=3"
    2.35 +				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=3"
    2.36  				MinimalRebuild="true"
    2.37  				BasicRuntimeChecks="3"
    2.38  				RuntimeLibrary="1"
    2.39 @@ -282,9 +285,10 @@
    2.40  			/>
    2.41  			<Tool
    2.42  				Name="VCCLCompilerTool"
    2.43 +				AdditionalOptions="/MP /D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
    2.44  				FavorSizeOrSpeed="1"
    2.45  				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)\common&quot;;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
    2.46 -				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD;SE_EPISODEONE=2;SE_ORANGEBOX=3;SE_LEFT4DEAD=4;SOURCE_ENGINE=3"
    2.47 +				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=3"
    2.48  				RuntimeLibrary="0"
    2.49  				EnableEnhancedInstructionSet="1"
    2.50  				RuntimeTypeInfo="false"
    2.51 @@ -362,9 +366,10 @@
    2.52  			/>
    2.53  			<Tool
    2.54  				Name="VCCLCompilerTool"
    2.55 +				AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
    2.56  				Optimization="0"
    2.57  				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
    2.58 -				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SE_EPISODEONE=2;SE_ORANGEBOX=3;SE_LEFT4DEAD=4;SOURCE_ENGINE=2"
    2.59 +				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
    2.60  				MinimalRebuild="true"
    2.61  				BasicRuntimeChecks="3"
    2.62  				RuntimeLibrary="1"
    2.63 @@ -443,9 +448,10 @@
    2.64  			/>
    2.65  			<Tool
    2.66  				Name="VCCLCompilerTool"
    2.67 +				AdditionalOptions="/MP /D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
    2.68  				FavorSizeOrSpeed="1"
    2.69  				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
    2.70 -				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SE_EPISODEONE=2;SE_ORANGEBOX=3;SE_LEFT4DEAD=4;SOURCE_ENGINE=2"
    2.71 +				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
    2.72  				RuntimeLibrary="0"
    2.73  				EnableEnhancedInstructionSet="1"
    2.74  				RuntimeTypeInfo="false"
    2.75 @@ -523,9 +529,10 @@
    2.76  			/>
    2.77  			<Tool
    2.78  				Name="VCCLCompilerTool"
    2.79 +				AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
    2.80  				Optimization="0"
    2.81  				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDKL4D)\common&quot;;&quot;$(HL2SDKL4D)\public&quot;;&quot;$(HL2SDKL4D)\public\engine&quot;;&quot;$(HL2SDKL4D)\public\game\server&quot;;&quot;$(HL2SDKL4D)\public\mathlib&quot;;&quot;$(HL2SDKL4D)\public\tier0&quot;;&quot;$(HL2SDKL4D)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
    2.82 -				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD;SE_EPISODEONE=2;SE_ORANGEBOX=3;SE_LEFT4DEAD=4;SOURCE_ENGINE=4"
    2.83 +				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=4"
    2.84  				MinimalRebuild="true"
    2.85  				BasicRuntimeChecks="3"
    2.86  				RuntimeLibrary="1"
    2.87 @@ -604,9 +611,10 @@
    2.88  			/>
    2.89  			<Tool
    2.90  				Name="VCCLCompilerTool"
    2.91 +				AdditionalOptions="/MP /D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
    2.92  				FavorSizeOrSpeed="1"
    2.93  				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDKL4D)\common&quot;;&quot;$(HL2SDKL4D)\public&quot;;&quot;$(HL2SDKL4D)\public\engine&quot;;&quot;$(HL2SDKL4D)\public\game\server&quot;;&quot;$(HL2SDKL4D)\public\mathlib&quot;;&quot;$(HL2SDKL4D)\public\tier0&quot;;&quot;$(HL2SDKL4D)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
    2.94 -				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD;SE_EPISODEONE=2;SE_ORANGEBOX=3;SE_LEFT4DEAD=4;SOURCE_ENGINE=4"
    2.95 +				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=4"
    2.96  				RuntimeLibrary="0"
    2.97  				EnableEnhancedInstructionSet="1"
    2.98  				RuntimeTypeInfo="false"