Added /MP back to core and sdktools MSVC project files.
Added /MP back to core and sdktools MSVC project files.
1.1 --- a/core/msvc9/sourcemod_mm.vcproj Mon Nov 24 08:39:46 2008 -0600
1.2 +++ b/core/msvc9/sourcemod_mm.vcproj Mon Nov 24 09:41:46 2008 -0600
1.3 @@ -203,6 +203,7 @@
1.4 />
1.5 <Tool
1.6 Name="VCCLCompilerTool"
1.7 + AdditionalOptions="/MP"
1.8 FavorSizeOrSpeed="1"
1.9 AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\mathlib";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib";"$(SOURCEMM14)";"$(SOURCEMM14)\sourcemm";"$(SOURCEMM14)\sourcehook""
1.10 PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER"
1.11 @@ -447,6 +448,7 @@
1.12 />
1.13 <Tool
1.14 Name="VCCLCompilerTool"
1.15 + AdditionalOptions="/MP"
1.16 FavorSizeOrSpeed="1"
1.17 AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\mathlib";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib";"$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook""
1.18 PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;ORANGEBOX_BUILD"
1.19 @@ -691,6 +693,7 @@
1.20 />
1.21 <Tool
1.22 Name="VCCLCompilerTool"
1.23 + AdditionalOptions="/MP"
1.24 FavorSizeOrSpeed="1"
1.25 AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\mathlib";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib";"$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook""
1.26 PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER"
2.1 --- a/extensions/sdktools/msvc9/sdktools.vcproj Mon Nov 24 08:39:46 2008 -0600
2.2 +++ b/extensions/sdktools/msvc9/sdktools.vcproj Mon Nov 24 09:41:46 2008 -0600
2.3 @@ -121,6 +121,7 @@
2.4 />
2.5 <Tool
2.6 Name="VCCLCompilerTool"
2.7 + AdditionalOptions="/MP"
2.8 FavorSizeOrSpeed="1"
2.9 AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\mathlib";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(SOURCEMM14)";"$(SOURCEMM14)\sourcemm";"$(SOURCEMM14)\sourcehook""
2.10 PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
2.11 @@ -282,6 +283,7 @@
2.12 />
2.13 <Tool
2.14 Name="VCCLCompilerTool"
2.15 + AdditionalOptions="/MP"
2.16 FavorSizeOrSpeed="1"
2.17 AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;"$(HL2SDKOB)\common";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\mathlib";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook""
2.18 PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
2.19 @@ -443,6 +445,7 @@
2.20 />
2.21 <Tool
2.22 Name="VCCLCompilerTool"
2.23 + AdditionalOptions="/MP"
2.24 FavorSizeOrSpeed="1"
2.25 AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\mathlib";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook""
2.26 PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"