1.1 --- a/public/IAdminSystem.h Thu Mar 15 20:44:23 2007 +0000
1.2 +++ b/public/IAdminSystem.h Thu Mar 15 22:32:45 2007 +0000
1.3 @@ -196,6 +196,9 @@
1.4 virtual void OnRebuildOverrideCache() =0;
1.5 };
1.6
1.7 + /**
1.8 + * @brief Admin permission levels.
1.9 + */
1.10 typedef unsigned int FlagBits;
1.11
1.12 /**
1.13 @@ -487,7 +490,7 @@
1.14 * @brief Sets a password on an admin.
1.15 *
1.16 * @param id AdminId index of the admin.
1.17 - * @param passwd String containing the password.
1.18 + * @param password String containing the password.
1.19 */
1.20 virtual void SetAdminPassword(AdminId id, const char *password) =0;
1.21
1.22 @@ -559,7 +562,7 @@
1.23 * Note: This is a wrapper around GetAdminFlags().
1.24 *
1.25 * @param id AdminId index of admin.
1.26 - * @param flags Bitstring containing the permissions to check.
1.27 + * @param bits Bitstring containing the permissions to check.
1.28 * @return True if user has permission, false otherwise.
1.29 */
1.30 virtual bool CheckAdminFlags(AdminId id, FlagBits bits) =0;
2.1 --- a/public/IGameConfigs.h Thu Mar 15 20:44:23 2007 +0000
2.2 +++ b/public/IGameConfigs.h Thu Mar 15 22:32:45 2007 +0000
2.3 @@ -22,7 +22,7 @@
2.4 #include <IShareSys.h>
2.5
2.6 /**
2.7 - * @file IGameConfig.h
2.8 + * @file IGameConfigs.h
2.9 * @brief Abstracts game private data configuration.
2.10 */
2.11
2.12 @@ -43,6 +43,9 @@
2.13 PropType_Data = 2, /**< Property type is a data/save property */
2.14 };
2.15
2.16 + /**
2.17 + * @brief Details the property states.
2.18 + */
2.19 enum PropError
2.20 {
2.21 PropError_Okay = 0, /**< No error */
2.22 @@ -71,7 +74,6 @@
2.23 * @brief Returns information about a dynamic offset.
2.24 *
2.25 * @param key Key to retrieve from the property section.
2.26 - * @param value Pointer to store the offset value. Will be -1 on failure.
2.27 * @return A PropError error code.
2.28 */
2.29 virtual SendProp *GetSendProp(const char *key) =0;
3.1 --- a/public/IPlayerHelpers.h Thu Mar 15 20:44:23 2007 +0000
3.2 +++ b/public/IPlayerHelpers.h Thu Mar 15 22:32:45 2007 +0000
3.3 @@ -116,6 +116,11 @@
3.4 class IClientListener
3.5 {
3.6 public:
3.7 + /**
3.8 + * @brief Returns the current client listener version.
3.9 + *
3.10 + * @return Client listener version.
3.11 + */
3.12 virtual unsigned int GetClientListenerVersion()
3.13 {
3.14 return SMINTERFACE_PLAYERMANAGER_VERSION;
4.1 --- a/public/ITimerSystem.h Thu Mar 15 20:44:23 2007 +0000
4.2 +++ b/public/ITimerSystem.h Thu Mar 15 22:32:45 2007 +0000
4.3 @@ -19,6 +19,12 @@
4.4 #ifndef _INCLUDE_SOURCEMOD_TIMER_SYSTEM_H_
4.5 #define _INCLUDE_SOURCEMOD_TIMER_SYSTEM_H_
4.6
4.7 +/**
4.8 + * @file ITimerSystem.h
4.9 + * @brief Contains functions for creating and managing timers.
4.10 + */
4.11 +
4.12 +
4.13 #include <IShareSys.h>
4.14 #include <IForwardSys.h>
4.15
5.1 --- a/public/IUserMessages.h Thu Mar 15 20:44:23 2007 +0000
5.2 +++ b/public/IUserMessages.h Thu Mar 15 22:32:45 2007 +0000
5.3 @@ -58,7 +58,7 @@
5.4 *
5.5 * @param msg_id Message Id.
5.6 * @param bf bf_write structure containing written bytes.
5.7 - * @param pFtiler Recipient filter.
5.8 + * @param pFilter Recipient filter.
5.9 * @return Pl_Continue to allow message, Pl_Stop or Pl_Handled to scrap it.
5.10 */
5.11 virtual ResultType InterceptUserMessage(int msg_id, bf_write *bf, IRecipientFilter *pFilter)
5.12 @@ -68,7 +68,7 @@
5.13
5.14 /**
5.15 * @brief Called when a hooked user message is sent, regardless of the hook type.
5.16 - * @param mgs_id Message Id.
5.17 + * @param msg_id Message Id.
5.18 */
5.19 virtual void OnUserMessageSent(int msg_id)
5.20 {
6.1 --- a/public/sourcepawn/sp_vm_api.h Thu Mar 15 20:44:23 2007 +0000
6.2 +++ b/public/sourcepawn/sp_vm_api.h Thu Mar 15 22:32:45 2007 +0000
6.3 @@ -833,8 +833,7 @@
6.4 /**
6.5 * @brief Destroys a fake native function wrapper.
6.6 *
6.7 - * @param function Pointer to the fake native created by CreateFakeNative.
6.8 - * @noreturn
6.9 + * @param func Pointer to the fake native created by CreateFakeNative.
6.10 */
6.11 virtual void DestroyFakeNative(SPVM_NATIVE_FUNC func) =0;
6.12 };