Updated sdktools and cstrike ms proj files (NPOTB).
authorNicholas Hastings <skamonkey@gmail.com>
Fri May 18 18:53:46 2012 -0400 (2012-05-18)
changeset 3493f98e4efdfa09
parent 3492 03331fa64fc2
child 3494 515e5bf9537f
Updated sdktools and cstrike ms proj files (NPOTB).
extensions/cstrike/msvc9/cstrike.sln
extensions/cstrike/msvc9/cstrike.vcproj
extensions/sdktools/msvc10/sdktools.sln
extensions/sdktools/msvc10/sdktools.vcxproj
     1.1 --- a/extensions/cstrike/msvc9/cstrike.sln	Fri May 18 18:28:08 2012 -0400
     1.2 +++ b/extensions/cstrike/msvc9/cstrike.sln	Fri May 18 18:53:46 2012 -0400
     1.3 @@ -13,6 +13,7 @@
     1.4  		Release - Old Metamod|Win32 = Release - Old Metamod|Win32
     1.5  		Release - Orange Box|Win32 = Release - Orange Box|Win32
     1.6  		Release - Orange Box Valve|Win32 = Release - Orange Box Valve|Win32
     1.7 +		Release - CS GO|Win32 = Release - CS GO|Win32
     1.8  	EndGlobalSection
     1.9  	GlobalSection(ProjectConfigurationPlatforms) = postSolution
    1.10  		{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Episode1|Win32.ActiveCfg = Debug - Episode1|Win32
    1.11 @@ -23,6 +24,8 @@
    1.12  		{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
    1.13  		{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box Valve|Win32.ActiveCfg = Debug - Orange Box Valve|Win32
    1.14  		{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box Valve|Win32.Build.0 = Debug - Orange Box Valve|Win32
    1.15 +		{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - CS GO|Win32.ActiveCfg = Debug - CS GO|Win32
    1.16 +		{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - CS GO|Win32.Build.0 = Debug - CS GO|Win32
    1.17  		{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
    1.18  		{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.Build.0 = Release - Episode 1|Win32
    1.19  		{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Old Metamod|Win32.ActiveCfg = Release - Old Metamod|Win32
    1.20 @@ -31,6 +34,8 @@
    1.21  		{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box|Win32.Build.0 = Release - Orange Box|Win32
    1.22  		{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box Valve|Win32.ActiveCfg = Release - Orange Box Valve|Win32
    1.23  		{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box Valve|Win32.Build.0 = Release - Orange Box Valve|Win32
    1.24 +		{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - CS GO|Win32.ActiveCfg = Release - CS GO|Win32
    1.25 +		{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - CS GO|Win32.Build.0 = Release - CS GO|Win32
    1.26  	EndGlobalSection
    1.27  	GlobalSection(SolutionProperties) = preSolution
    1.28  		HideSolutionNode = FALSE
     2.1 --- a/extensions/cstrike/msvc9/cstrike.vcproj	Fri May 18 18:28:08 2012 -0400
     2.2 +++ b/extensions/cstrike/msvc9/cstrike.vcproj	Fri May 18 18:53:46 2012 -0400
     2.3 @@ -40,9 +40,10 @@
     2.4  			/>
     2.5  			<Tool
     2.6  				Name="VCCLCompilerTool"
     2.7 +				AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
     2.8  				Optimization="0"
     2.9 -				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
    2.10 -				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
    2.11 +				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE18)\core-legacy&quot;;&quot;$(MMSOURCE18)\core-legacy\sourcehook&quot;"
    2.12 +				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=1"
    2.13  				MinimalRebuild="true"
    2.14  				BasicRuntimeChecks="3"
    2.15  				RuntimeLibrary="1"
    2.16 @@ -122,9 +123,10 @@
    2.17  			/>
    2.18  			<Tool
    2.19  				Name="VCCLCompilerTool"
    2.20 +				AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
    2.21  				FavorSizeOrSpeed="1"
    2.22 -				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
    2.23 -				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
    2.24 +				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE18)\core-legacy&quot;;&quot;$(MMSOURCE18)\core-legacy\sourcehook&quot;"
    2.25 +				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=1"
    2.26  				RuntimeLibrary="0"
    2.27  				EnableEnhancedInstructionSet="0"
    2.28  				RuntimeTypeInfo="false"
    2.29 @@ -203,9 +205,10 @@
    2.30  			/>
    2.31  			<Tool
    2.32  				Name="VCCLCompilerTool"
    2.33 +				AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
    2.34  				Optimization="0"
    2.35 -				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
    2.36 -				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
    2.37 +				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
    2.38 +				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=3"
    2.39  				MinimalRebuild="true"
    2.40  				BasicRuntimeChecks="3"
    2.41  				RuntimeLibrary="1"
    2.42 @@ -285,9 +288,10 @@
    2.43  			/>
    2.44  			<Tool
    2.45  				Name="VCCLCompilerTool"
    2.46 +				AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
    2.47  				FavorSizeOrSpeed="1"
    2.48 -				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
    2.49 -				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
    2.50 +				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
    2.51 +				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=3"
    2.52  				RuntimeLibrary="0"
    2.53  				EnableEnhancedInstructionSet="0"
    2.54  				RuntimeTypeInfo="false"
    2.55 @@ -366,9 +370,10 @@
    2.56  			/>
    2.57  			<Tool
    2.58  				Name="VCCLCompilerTool"
    2.59 +				AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
    2.60  				Optimization="0"
    2.61 -				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDKOBVALVE)\public&quot;;&quot;$(HL2SDKOBVALVE)\public\game\server&quot;;&quot;$(HL2SDKOBVALVE)\public\engine&quot;;&quot;$(HL2SDKOBVALVE)\public\tier0&quot;;&quot;$(HL2SDKOBVALVE)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
    2.62 -				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
    2.63 +				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDKOBVALVE)\public&quot;;&quot;$(HL2SDKOBVALVE)\public\game\server&quot;;&quot;$(HL2SDKOBVALVE)\public\engine&quot;;&quot;$(HL2SDKOBVALVE)\public\tier0&quot;;&quot;$(HL2SDKOBVALVE)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
    2.64 +				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=6"
    2.65  				MinimalRebuild="true"
    2.66  				BasicRuntimeChecks="3"
    2.67  				RuntimeLibrary="1"
    2.68 @@ -448,9 +453,10 @@
    2.69  			/>
    2.70  			<Tool
    2.71  				Name="VCCLCompilerTool"
    2.72 +				AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
    2.73  				FavorSizeOrSpeed="1"
    2.74 -				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDKOBVALVE)\public&quot;;&quot;$(HL2SDKOBVALVE)\public\game\server&quot;;&quot;$(HL2SDKOBVALVE)\public\engine&quot;;&quot;$(HL2SDKOBVALVE)\public\tier0&quot;;&quot;$(HL2SDKOBVALVE)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
    2.75 -				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
    2.76 +				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDKOBVALVE)\public&quot;;&quot;$(HL2SDKOBVALVE)\public\game\server&quot;;&quot;$(HL2SDKOBVALVE)\public\engine&quot;;&quot;$(HL2SDKOBVALVE)\public\tier0&quot;;&quot;$(HL2SDKOBVALVE)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
    2.77 +				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=6"
    2.78  				RuntimeLibrary="0"
    2.79  				EnableEnhancedInstructionSet="0"
    2.80  				RuntimeTypeInfo="false"
    2.81 @@ -506,6 +512,171 @@
    2.82  			/>
    2.83  		</Configuration>
    2.84  		<Configuration
    2.85 +			Name="Debug - CS GO|Win32"
    2.86 +			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
    2.87 +			IntermediateDirectory="$(ConfigurationName)"
    2.88 +			ConfigurationType="2"
    2.89 +			CharacterSet="2"
    2.90 +			>
    2.91 +			<Tool
    2.92 +				Name="VCPreBuildEventTool"
    2.93 +			/>
    2.94 +			<Tool
    2.95 +				Name="VCCustomBuildTool"
    2.96 +			/>
    2.97 +			<Tool
    2.98 +				Name="VCXMLDataGeneratorTool"
    2.99 +			/>
   2.100 +			<Tool
   2.101 +				Name="VCWebServiceProxyGeneratorTool"
   2.102 +			/>
   2.103 +			<Tool
   2.104 +				Name="VCMIDLTool"
   2.105 +			/>
   2.106 +			<Tool
   2.107 +				Name="VCCLCompilerTool"
   2.108 +				AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
   2.109 +				Optimization="0"
   2.110 +				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK-CSGO)\public&quot;;&quot;$(HL2SDK-CSGO)\public\game\server&quot;;&quot;$(HL2SDK-CSGO)\public\engine&quot;;&quot;$(HL2SDK-CSGO)\public\tier0&quot;;&quot;$(HL2SDK-CSGO)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
   2.111 +				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=11"
   2.112 +				MinimalRebuild="true"
   2.113 +				BasicRuntimeChecks="3"
   2.114 +				RuntimeLibrary="1"
   2.115 +				EnableEnhancedInstructionSet="0"
   2.116 +				RuntimeTypeInfo="false"
   2.117 +				UsePrecompiledHeader="0"
   2.118 +				WarningLevel="3"
   2.119 +				Detect64BitPortabilityProblems="false"
   2.120 +				DebugInformationFormat="4"
   2.121 +			/>
   2.122 +			<Tool
   2.123 +				Name="VCManagedResourceCompilerTool"
   2.124 +			/>
   2.125 +			<Tool
   2.126 +				Name="VCResourceCompilerTool"
   2.127 +				PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
   2.128 +			/>
   2.129 +			<Tool
   2.130 +				Name="VCPreLinkEventTool"
   2.131 +			/>
   2.132 +			<Tool
   2.133 +				Name="VCLinkerTool"
   2.134 +				AdditionalDependencies="&quot;$(HL2SDK-CSGO)\lib\public\tier0.lib&quot; &quot;$(HL2SDK-CSGO)\lib\public\tier1.lib&quot; &quot;$(HL2SDK-CSGO)\lib\public\interfaces.lib&quot;"
   2.135 +				OutputFile="$(OutDir)\game.cstrike.ext.2.csgo.dll"
   2.136 +				LinkIncremental="2"
   2.137 +				IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
   2.138 +				GenerateDebugInformation="true"
   2.139 +				SubSystem="2"
   2.140 +				RandomizedBaseAddress="1"
   2.141 +				DataExecutionPrevention="0"
   2.142 +				TargetMachine="1"
   2.143 +			/>
   2.144 +			<Tool
   2.145 +				Name="VCALinkTool"
   2.146 +			/>
   2.147 +			<Tool
   2.148 +				Name="VCManifestTool"
   2.149 +			/>
   2.150 +			<Tool
   2.151 +				Name="VCXDCMakeTool"
   2.152 +			/>
   2.153 +			<Tool
   2.154 +				Name="VCBscMakeTool"
   2.155 +			/>
   2.156 +			<Tool
   2.157 +				Name="VCFxCopTool"
   2.158 +			/>
   2.159 +			<Tool
   2.160 +				Name="VCAppVerifierTool"
   2.161 +			/>
   2.162 +			<Tool
   2.163 +				Name="VCPostBuildEventTool"
   2.164 +			/>
   2.165 +		</Configuration>
   2.166 +		<Configuration
   2.167 +			Name="Release - CS GO|Win32"
   2.168 +			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
   2.169 +			IntermediateDirectory="$(ConfigurationName)"
   2.170 +			ConfigurationType="2"
   2.171 +			CharacterSet="2"
   2.172 +			WholeProgramOptimization="1"
   2.173 +			>
   2.174 +			<Tool
   2.175 +				Name="VCPreBuildEventTool"
   2.176 +			/>
   2.177 +			<Tool
   2.178 +				Name="VCCustomBuildTool"
   2.179 +			/>
   2.180 +			<Tool
   2.181 +				Name="VCXMLDataGeneratorTool"
   2.182 +			/>
   2.183 +			<Tool
   2.184 +				Name="VCWebServiceProxyGeneratorTool"
   2.185 +			/>
   2.186 +			<Tool
   2.187 +				Name="VCMIDLTool"
   2.188 +			/>
   2.189 +			<Tool
   2.190 +				Name="VCCLCompilerTool"
   2.191 +				AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
   2.192 +				FavorSizeOrSpeed="1"
   2.193 +				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK-CSGO)\public&quot;;&quot;$(HL2SDK-CSGO)\public\game\server&quot;;&quot;$(HL2SDK-CSGO)\public\engine&quot;;&quot;$(HL2SDK-CSGO)\public\tier0&quot;;&quot;$(HL2SDK-CSGO)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
   2.194 +				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=11"
   2.195 +				RuntimeLibrary="0"
   2.196 +				EnableEnhancedInstructionSet="0"
   2.197 +				RuntimeTypeInfo="false"
   2.198 +				UsePrecompiledHeader="0"
   2.199 +				WarningLevel="3"
   2.200 +				Detect64BitPortabilityProblems="false"
   2.201 +				DebugInformationFormat="3"
   2.202 +			/>
   2.203 +			<Tool
   2.204 +				Name="VCManagedResourceCompilerTool"
   2.205 +			/>
   2.206 +			<Tool
   2.207 +				Name="VCResourceCompilerTool"
   2.208 +				PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
   2.209 +			/>
   2.210 +			<Tool
   2.211 +				Name="VCPreLinkEventTool"
   2.212 +			/>
   2.213 +			<Tool
   2.214 +				Name="VCLinkerTool"
   2.215 +				AdditionalDependencies="&quot;$(HL2SDK-CSGO)\lib\public\tier0.lib&quot; &quot;$(HL2SDK-CSGO)\lib\public\tier1.lib&quot; &quot;$(HL2SDK-CSGO)\lib\public\interfaces.lib&quot;"
   2.216 +				OutputFile="$(OutDir)\game.cstrike.ext.2.csgo.dll"
   2.217 +				LinkIncremental="1"
   2.218 +				IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
   2.219 +				GenerateDebugInformation="true"
   2.220 +				SubSystem="2"
   2.221 +				OptimizeReferences="2"
   2.222 +				EnableCOMDATFolding="2"
   2.223 +				RandomizedBaseAddress="1"
   2.224 +				DataExecutionPrevention="0"
   2.225 +				TargetMachine="1"
   2.226 +			/>
   2.227 +			<Tool
   2.228 +				Name="VCALinkTool"
   2.229 +			/>
   2.230 +			<Tool
   2.231 +				Name="VCManifestTool"
   2.232 +			/>
   2.233 +			<Tool
   2.234 +				Name="VCXDCMakeTool"
   2.235 +			/>
   2.236 +			<Tool
   2.237 +				Name="VCBscMakeTool"
   2.238 +			/>
   2.239 +			<Tool
   2.240 +				Name="VCFxCopTool"
   2.241 +			/>
   2.242 +			<Tool
   2.243 +				Name="VCAppVerifierTool"
   2.244 +			/>
   2.245 +			<Tool
   2.246 +				Name="VCPostBuildEventTool"
   2.247 +			/>
   2.248 +		</Configuration>
   2.249 +		<Configuration
   2.250  			Name="Debug - Episode1|Win32"
   2.251  			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
   2.252  			IntermediateDirectory="$(ConfigurationName)"
   2.253 @@ -529,9 +700,10 @@
   2.254  			/>
   2.255  			<Tool
   2.256  				Name="VCCLCompilerTool"
   2.257 +				AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
   2.258  				Optimization="0"
   2.259 -				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
   2.260 -				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
   2.261 +				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
   2.262 +				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=1"
   2.263  				MinimalRebuild="true"
   2.264  				BasicRuntimeChecks="3"
   2.265  				RuntimeLibrary="1"
   2.266 @@ -611,9 +783,10 @@
   2.267  			/>
   2.268  			<Tool
   2.269  				Name="VCCLCompilerTool"
   2.270 +				AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
   2.271  				FavorSizeOrSpeed="1"
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   2.273 -				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
   2.274 +				AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
   2.275 +				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=1"
   2.276  				RuntimeLibrary="0"
   2.277  				EnableEnhancedInstructionSet="0"
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     3.1 --- a/extensions/sdktools/msvc10/sdktools.sln	Fri May 18 18:28:08 2012 -0400
     3.2 +++ b/extensions/sdktools/msvc10/sdktools.sln	Fri May 18 18:53:46 2012 -0400
     3.3 @@ -6,6 +6,7 @@
     3.4  Global
     3.5  	GlobalSection(SolutionConfigurationPlatforms) = preSolution
     3.6  		Debug - Bloody Good Time|Win32 = Debug - Bloody Good Time|Win32
     3.7 +		Debug - CS GO|Win32 = Debug - CS GO|Win32
     3.8  		Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
     3.9  		Debug - Episode 1|Win32 = Debug - Episode 1|Win32
    3.10  		Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
    3.11 @@ -15,6 +16,7 @@
    3.12  		Debug - Orange Box|Win32 = Debug - Orange Box|Win32
    3.13  		Debug - Swarm|Win32 = Debug - Swarm|Win32
    3.14  		Release - Bloody Good Time|Win32 = Release - Bloody Good Time|Win32
    3.15 +		Release - CS GO|Win32 = Release - CS GO|Win32
    3.16  		Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
    3.17  		Release - Episode 1|Win32 = Release - Episode 1|Win32
    3.18  		Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
    3.19 @@ -27,6 +29,8 @@
    3.20  	GlobalSection(ProjectConfigurationPlatforms) = postSolution
    3.21  		{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - Bloody Good Time|Win32.ActiveCfg = Debug - Bloody Good Time|Win32
    3.22  		{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - Bloody Good Time|Win32.Build.0 = Debug - Bloody Good Time|Win32
    3.23 +		{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - CS GO|Win32.ActiveCfg = Debug - CS GO|Win32
    3.24 +		{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - CS GO|Win32.Build.0 = Debug - CS GO|Win32
    3.25  		{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
    3.26  		{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
    3.27  		{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
    3.28 @@ -45,6 +49,8 @@
    3.29  		{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - Swarm|Win32.Build.0 = Debug - Swarm|Win32
    3.30  		{7A740927-C751-4312-BF9D-6367F8C508F8}.Release - Bloody Good Time|Win32.ActiveCfg = Release - Bloody Good Time|Win32
    3.31  		{7A740927-C751-4312-BF9D-6367F8C508F8}.Release - Bloody Good Time|Win32.Build.0 = Release - Bloody Good Time|Win32
    3.32 +		{7A740927-C751-4312-BF9D-6367F8C508F8}.Release - CS GO|Win32.ActiveCfg = Release - CS GO|Win32
    3.33 +		{7A740927-C751-4312-BF9D-6367F8C508F8}.Release - CS GO|Win32.Build.0 = Release - CS GO|Win32
    3.34  		{7A740927-C751-4312-BF9D-6367F8C508F8}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
    3.35  		{7A740927-C751-4312-BF9D-6367F8C508F8}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
    3.36  		{7A740927-C751-4312-BF9D-6367F8C508F8}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
     4.1 --- a/extensions/sdktools/msvc10/sdktools.vcxproj	Fri May 18 18:28:08 2012 -0400
     4.2 +++ b/extensions/sdktools/msvc10/sdktools.vcxproj	Fri May 18 18:53:46 2012 -0400
     4.3 @@ -5,6 +5,10 @@
     4.4        <Configuration>Debug - Bloody Good Time</Configuration>
     4.5        <Platform>Win32</Platform>
     4.6      </ProjectConfiguration>
     4.7 +    <ProjectConfiguration Include="Debug - CS GO|Win32">
     4.8 +      <Configuration>Debug - CS GO</Configuration>
     4.9 +      <Platform>Win32</Platform>
    4.10 +    </ProjectConfiguration>
    4.11      <ProjectConfiguration Include="Debug - Dark Messiah|Win32">
    4.12        <Configuration>Debug - Dark Messiah</Configuration>
    4.13        <Platform>Win32</Platform>
    4.14 @@ -45,6 +49,10 @@
    4.15        <Configuration>Release - Bloody Good Time</Configuration>
    4.16        <Platform>Win32</Platform>
    4.17  	</ProjectConfiguration>
    4.18 +    <ProjectConfiguration Include="Release - CS GO|Win32">
    4.19 +      <Configuration>Release - CS GO</Configuration>
    4.20 +      <Platform>Win32</Platform>
    4.21 +	</ProjectConfiguration>
    4.22      <ProjectConfiguration Include="Release - Dark Messiah|Win32">
    4.23        <Configuration>Release - Dark Messiah</Configuration>
    4.24        <Platform>Win32</Platform>
    4.25 @@ -106,6 +114,15 @@
    4.26      <ConfigurationType>DynamicLibrary</ConfigurationType>
    4.27      <CharacterSet>MultiByte</CharacterSet>
    4.28    </PropertyGroup>
    4.29 +  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'" Label="Configuration">
    4.30 +    <ConfigurationType>DynamicLibrary</ConfigurationType>
    4.31 +    <CharacterSet>MultiByte</CharacterSet>
    4.32 +    <WholeProgramOptimization>true</WholeProgramOptimization>
    4.33 +  </PropertyGroup>
    4.34 +  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'" Label="Configuration">
    4.35 +    <ConfigurationType>DynamicLibrary</ConfigurationType>
    4.36 +    <CharacterSet>MultiByte</CharacterSet>
    4.37 +  </PropertyGroup>
    4.38    <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'" Label="Configuration">
    4.39      <ConfigurationType>DynamicLibrary</ConfigurationType>
    4.40      <CharacterSet>MultiByte</CharacterSet>
    4.41 @@ -193,6 +210,12 @@
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    4.44    </ImportGroup>
    4.45 +  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'" Label="PropertySheets">
    4.46 +    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    4.47 +  </ImportGroup>
    4.48 +  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'" Label="PropertySheets">
    4.49 +    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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    4.54 @@ -292,6 +315,12 @@
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    4.57      <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'">false</LinkIncremental>
    4.58 +	<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
    4.59 +    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'">$(Configuration)\</IntDir>
    4.60 +    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'">true</LinkIncremental>
    4.61 +    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
    4.62 +    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'">$(Configuration)\</IntDir>
    4.63 +    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'">false</LinkIncremental>
    4.64      <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
    4.65      <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'">$(Configuration)\</IntDir>
    4.66      <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'">true</LinkIncremental>
    4.67 @@ -307,9 +336,9 @@
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    4.69    <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">
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    4.78        <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
    4.79 @@ -339,9 +368,9 @@
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    4.91 @@ -370,9 +399,9 @@
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   4.103 @@ -401,9 +430,9 @@
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   4.115 @@ -432,9 +461,9 @@
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   4.127 @@ -460,9 +489,9 @@
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