Fixed
amb1358 - Timeleft not reseting on TF2 restarts
1.1 --- a/extensions/tf2/extension.cpp Sat May 24 09:57:40 2008 +0000
1.2 +++ b/extensions/tf2/extension.cpp Sun May 25 02:07:52 2008 +0000
1.3 @@ -120,6 +120,9 @@
1.4
1.5 GET_V_IFACE_CURRENT(GetServerFactory, gameents, IServerGameEnts, INTERFACEVERSION_SERVERGAMEENTS);
1.6
1.7 + GET_V_IFACE_CURRENT(GetEngineFactory, m_GameEventManager, IGameEventManager2, INTERFACEVERSION_GAMEEVENTSMANAGER2);
1.8 + m_GameEventManager->AddListener(this, "teamplay_restart_round", true);
1.9 +
1.10 return true;
1.11 }
1.12
1.13 @@ -144,6 +147,11 @@
1.14 return g_SMAPI->RegisterConCommandBase(g_PLAPI, pVar);
1.15 }
1.16
1.17 +void TF2Tools::FireGameEvent( IGameEvent *event )
1.18 +{
1.19 + timersys->NotifyOfGameStart();
1.20 + timersys->MapTimeLeftChanged();
1.21 +}
1.22
1.23 bool TF2Tools::QueryRunning(char *error, size_t maxlength)
1.24 {
2.1 --- a/extensions/tf2/extension.h Sat May 24 09:57:40 2008 +0000
2.2 +++ b/extensions/tf2/extension.h Sun May 25 02:07:52 2008 +0000
2.3 @@ -40,6 +40,7 @@
2.4 #include "smsdk_ext.h"
2.5 #include <IBinTools.h>
2.6 #include <server_class.h>
2.7 +#include <igameevents.h>
2.8
2.9 /**
2.10 * @brief Sample implementation of the SDK Extension.
2.11 @@ -48,7 +49,8 @@
2.12 class TF2Tools :
2.13 public SDKExtension,
2.14 public ICommandTargetProcessor,
2.15 - public IConCommandBaseAccessor
2.16 + public IConCommandBaseAccessor,
2.17 + public IGameEventListener2
2.18 {
2.19 public:
2.20 /**
2.21 @@ -91,6 +93,9 @@
2.22 public:
2.23 bool ProcessCommandTarget(cmd_target_info_t *info);
2.24 bool RegisterConCommandBase(ConCommandBase *pVar);
2.25 +
2.26 + IGameEventManager2 *m_GameEventManager;
2.27 + void FireGameEvent( IGameEvent *event );
2.28 public:
2.29 #if defined SMEXT_CONF_METAMOD
2.30 /**
3.1 --- a/extensions/tf2/sdk/smsdk_config.h Sat May 24 09:57:40 2008 +0000
3.2 +++ b/extensions/tf2/sdk/smsdk_config.h Sun May 25 02:07:52 2008 +0000
3.3 @@ -68,7 +68,7 @@
3.4 #define SMEXT_ENABLE_GAMECONF
3.5 //#define SMEXT_ENABLE_MEMUTILS
3.6 #define SMEXT_ENABLE_GAMEHELPERS
3.7 -//#define SMEXT_ENABLE_TIMERSYS
3.8 +#define SMEXT_ENABLE_TIMERSYS
3.9 //#define SMEXT_ENABLE_THREADER
3.10 //#define SMEXT_ENABLE_LIBSYS
3.11 //#define SMEXT_ENABLE_USERMSGS