src/Functions.cpp
changeset 263 ba85a47ee414
parent 195 c1ba166f3fc4
     1.1 --- a/src/Functions.cpp	Mon Jun 10 00:46:29 2013 +0100
     1.2 +++ b/src/Functions.cpp	Mon Jun 10 01:04:43 2013 +0100
     1.3 @@ -1,50 +1,50 @@
     1.4 -/*
     1.5 - * Copyright (C) 2012 David Anderson
     1.6 - *
     1.7 - * This file is part of SourcePawn.
     1.8 - *
     1.9 - * SourcePawn is free software: you can redistribute it and/or modify it under
    1.10 - * the terms of the GNU General Public License as published by the Free
    1.11 - * Software Foundation, either version 3 of the License, or (at your option)
    1.12 - * any later version.
    1.13 - * 
    1.14 - * SourcePawn is distributed in the hope that it will be useful, but WITHOUT ANY
    1.15 - * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.16 - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
    1.17 - *
    1.18 - * You should have received a copy of the GNU General Public License along with
    1.19 - * SourcePawn. If not, see http://www.gnu.org/licenses/.
    1.20 - */
    1.21 -#include "Functions.h"
    1.22 -#include "Modules.h"
    1.23 -#include "Zone.h"
    1.24 -#include "Heap-inl.h"
    1.25 -
    1.26 -using namespace ke;
    1.27 -
    1.28 -Function *
    1.29 -Function::New(Zone *zone, Handle<Code> code, Handle<FunctionType> type, Handle<String> name,
    1.30 -              const SourcePosition &pos)
    1.31 -{
    1.32 -    Function *fun = Function::cast(zone->allocate(MapKind_Function, sizeof(Function), Heap::Tenure_Old));
    1.33 -    if (!fun)
    1.34 -        return NULL;
    1.35 -
    1.36 -    fun->code_ = code;
    1.37 -    fun->pos_ = pos;
    1.38 -    fun->type_ = type;
    1.39 -    fun->name_ = name;
    1.40 -    return fun;
    1.41 -}
    1.42 -
    1.43 -Native *
    1.44 -Native::New(Zone *zone, Handle<FunctionType> type, size_t index)
    1.45 -{
    1.46 -    Native *fun = Native::cast(zone->allocate(MapKind_Native, sizeof(Native), Heap::Tenure_Old));
    1.47 -    if (!fun)
    1.48 -        return NULL;
    1.49 -
    1.50 -    fun->type_ = type;
    1.51 -    fun->index_ = index;
    1.52 -    return fun;
    1.53 -}
    1.54 +/*
    1.55 + * Copyright (C) 2012 David Anderson
    1.56 + *
    1.57 + * This file is part of SourcePawn.
    1.58 + *
    1.59 + * SourcePawn is free software: you can redistribute it and/or modify it under
    1.60 + * the terms of the GNU General Public License as published by the Free
    1.61 + * Software Foundation, either version 3 of the License, or (at your option)
    1.62 + * any later version.
    1.63 + * 
    1.64 + * SourcePawn is distributed in the hope that it will be useful, but WITHOUT ANY
    1.65 + * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.66 + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
    1.67 + *
    1.68 + * You should have received a copy of the GNU General Public License along with
    1.69 + * SourcePawn. If not, see http://www.gnu.org/licenses/.
    1.70 + */
    1.71 +#include "Functions.h"
    1.72 +#include "Modules.h"
    1.73 +#include "Zone.h"
    1.74 +#include "Heap-inl.h"
    1.75 +
    1.76 +using namespace ke;
    1.77 +
    1.78 +Function *
    1.79 +Function::New(Zone *zone, Handle<Code> code, Handle<FunctionType> type, Handle<String> name,
    1.80 +              const SourcePosition &pos)
    1.81 +{
    1.82 +    Function *fun = Function::cast(zone->allocate(MapKind_Function, sizeof(Function), Heap::Tenure_Old));
    1.83 +    if (!fun)
    1.84 +        return NULL;
    1.85 +
    1.86 +    fun->code_ = code;
    1.87 +    fun->pos_ = pos;
    1.88 +    fun->type_ = type;
    1.89 +    fun->name_ = name;
    1.90 +    return fun;
    1.91 +}
    1.92 +
    1.93 +Native *
    1.94 +Native::New(Zone *zone, Handle<FunctionType> type, size_t index)
    1.95 +{
    1.96 +    Native *fun = Native::cast(zone->allocate(MapKind_Native, sizeof(Native), Heap::Tenure_Old));
    1.97 +    if (!fun)
    1.98 +        return NULL;
    1.99 +
   1.100 +    fun->type_ = type;
   1.101 +    fun->index_ = index;
   1.102 +    return fun;
   1.103 +}