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/** |
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* vim: set ts=4 : |
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* ============================================================================= |
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* SourceMod |
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. |
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* ============================================================================= |
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* |
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* This program is free software; you can redistribute it and/or modify it under |
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* the terms of the GNU General Public License, version 3.0, as published by the |
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* Free Software Foundation. |
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* |
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* This program is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more |
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* details. |
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* |
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* You should have received a copy of the GNU General Public License along with |
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* this program. If not, see <http://www.gnu.org/licenses/>. |
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* |
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* As a special exception, AlliedModders LLC gives you permission to link the |
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* code of this program (as well as its derivative works) to "Half-Life 2," the |
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software |
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* by the Valve Corporation. You must obey the GNU General Public License in |
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* all respects for all other code used. Additionally, AlliedModders LLC grants |
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* this exception to all derivative works. AlliedModders LLC defines further |
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), |
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* or <http://www.sourcemod.net/license.php>. |
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* |
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* Version: $Id$ |
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*/ |
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#include <time.h> |
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#include <stdarg.h> |
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#include <stdlib.h> |
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#include "MenuManager.h" |
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#include "MenuVoting.h" |
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#include "sm_stringutil.h" |
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#include "sourcemm_api.h" |
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#include "PlayerManager.h" |
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#include "MenuStyle_Valve.h" |
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#include "ShareSys.h" |
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#include "HandleSys.h" |
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#include "sourcemm_api.h" |
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#include "Translator.h" |
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|
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MenuManager g_Menus; |
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VoteMenuHandler s_VoteHandler; |
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|
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ConVar sm_menu_sounds("sm_menu_sounds", "1", 0, "Sets whether SourceMod menus play trigger sounds"); |
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|
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MenuManager::MenuManager() |
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{ |
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m_Styles.push_back(&g_ValveMenuStyle); |
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SetDefaultStyle(&g_ValveMenuStyle); |
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} |
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|
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void MenuManager::OnSourceModAllInitialized() |
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{ |
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g_ShareSys.AddInterface(NULL, this); |
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|
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HandleAccess access; |
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g_HandleSys.InitAccessDefaults(NULL, &access); |
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|
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/* Deny cloning to menus */ |
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access.access[HandleAccess_Clone] = HANDLE_RESTRICT_OWNER|HANDLE_RESTRICT_IDENTITY; |
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m_MenuType = g_HandleSys.CreateType("IBaseMenu", this, 0, NULL, &access, g_pCoreIdent, NULL); |
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|
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/* Also deny deletion to styles */ |
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access.access[HandleAccess_Delete] = HANDLE_RESTRICT_OWNER|HANDLE_RESTRICT_IDENTITY; |
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m_StyleType = g_HandleSys.CreateType("IMenuStyle", this, 0, NULL, &access, g_pCoreIdent, NULL); |
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} |
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void MenuManager::OnSourceModAllShutdown() |
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{ |
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g_HandleSys.RemoveType(m_MenuType, g_pCoreIdent); |
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g_HandleSys.RemoveType(m_StyleType, g_pCoreIdent); |
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} |
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void MenuManager::OnHandleDestroy(HandleType_t type, void *object) |
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{ |
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if (type == m_MenuType) |
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{ |
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IBaseMenu *menu = (IBaseMenu *)object; |
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menu->Destroy(false); |
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} |
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else if (type == m_StyleType) |
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{ |
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/* Do nothing */ |
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} |
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} |
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bool MenuManager::GetHandleApproxSize(HandleType_t type, void *object, unsigned int *pSize) |
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{ |
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if (type == m_MenuType) |
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{ |
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*pSize = ((IBaseMenu *)object)->GetApproxMemUsage(); |
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return true; |
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} |
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else |
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{ |
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*pSize = ((IMenuStyle *)object)->GetApproxMemUsage(); |
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return true; |
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} |
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return false; |
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} |
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|
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Handle_t MenuManager::CreateMenuHandle(IBaseMenu *menu, IdentityToken_t *pOwner) |
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{ |
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if (m_MenuType == NO_HANDLE_TYPE) |
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{ |
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return BAD_HANDLE; |
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} |
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return g_HandleSys.CreateHandle(m_MenuType, menu, pOwner, g_pCoreIdent, NULL); |
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} |
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|
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Handle_t MenuManager::CreateStyleHandle(IMenuStyle *style) |
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{ |
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if (m_StyleType == NO_HANDLE_TYPE) |
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{ |
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return BAD_HANDLE; |
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} |
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|
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return g_HandleSys.CreateHandle(m_StyleType, style, g_pCoreIdent, g_pCoreIdent, NULL); |
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} |
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HandleError MenuManager::ReadMenuHandle(Handle_t handle, IBaseMenu **menu) |
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{ |
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HandleSecurity sec; |
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|
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sec.pIdentity = g_pCoreIdent; |
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sec.pOwner = NULL; |
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|
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return g_HandleSys.ReadHandle(handle, m_MenuType, &sec, (void **)menu); |
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} |
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HandleError MenuManager::ReadStyleHandle(Handle_t handle, IMenuStyle **style) |
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{ |
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HandleSecurity sec; |
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sec.pIdentity = g_pCoreIdent; |
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sec.pOwner = g_pCoreIdent; |
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|
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return g_HandleSys.ReadHandle(handle, m_StyleType, &sec, (void **)style); |
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} |
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bool MenuManager::SetDefaultStyle(IMenuStyle *style) |
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{ |
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if (!style) |
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{ |
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return false; |
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} |
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m_pDefaultStyle = style; |
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return true; |
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} |
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IMenuStyle *MenuManager::GetStyle(unsigned int index) |
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{ |
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if (index >= GetStyleCount()) |
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{ |
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return NULL; |
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} |
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|
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return m_Styles[index]; |
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} |
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void MenuManager::AddStyle(IMenuStyle *style) |
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{ |
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m_Styles.push_back(style); |
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} |
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|
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unsigned int MenuManager::GetStyleCount() |
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{ |
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return (unsigned int)m_Styles.size(); |
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} |
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IMenuStyle *MenuManager::FindStyleByName(const char *name) |
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{ |
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unsigned int count = GetStyleCount(); |
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for (unsigned int i=0; i<count; i++) |
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{ |
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IMenuStyle *ptr = GetStyle(i); |
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if (strcasecmp(ptr->GetStyleName(), name) == 0) |
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{ |
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return ptr; |
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} |
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} |
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return NULL; |
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} |
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|
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inline bool IsSlotItem(IMenuPanel *display, |
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unsigned int style) |
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{ |
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if (!display->CanDrawItem(style)) |
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{ |
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return false; |
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} |
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if ((style & ITEMDRAW_IGNORE) == ITEMDRAW_IGNORE) |
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{ |
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return false; |
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} |
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if (style & ITEMDRAW_RAWLINE) |
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{ |
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return false; |
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} |
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return true; |
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} |
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|
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IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder order) |
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{ |
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IBaseMenu *menu = md.menu; |
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|
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if (!menu) |
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{ |
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return NULL; |
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} |
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|
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struct |
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{ |
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unsigned int position; |
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ItemDrawInfo draw; |
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} drawItems[10]; |
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|
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/* Figure out how many items to draw */ |
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IMenuStyle *style = menu->GetDrawStyle(); |
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unsigned int pgn = menu->GetPagination(); |
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unsigned int maxItems = style->GetMaxPageItems(); |
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bool exitButton = (menu->GetMenuOptionFlags() & MENUFLAG_BUTTON_EXIT) == MENUFLAG_BUTTON_EXIT; |
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|
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if (pgn != MENU_NO_PAGINATION) |
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{ |
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maxItems = pgn; |
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} |
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else if (exitButton) |
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{ |
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maxItems--; |
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} |
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|
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/* This is very not allowed! */ |
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if (maxItems < 2) |
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{ |
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return NULL; |
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} |
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|
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250 |
unsigned int totalItems = menu->GetItemCount(); |
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unsigned int startItem = 0; |
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|
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/* For pagination, find the starting point. */ |
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if (pgn != MENU_NO_PAGINATION) |
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{ |
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if (order == ItemOrder_Ascending) |
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{ |
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startItem = md.lastItem; |
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/* This shouldn't happen with well-coded menus. |
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* If the item is out of bounds, switch the order to |
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* Items_Descending and make us start from the top. |
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262 |
*/ |
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263 |
if (startItem >= totalItems) |
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{ |
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265 |
startItem = totalItems - 1; |
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order = ItemOrder_Descending; |
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} |
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} |
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else if (order == ItemOrder_Descending) |
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{ |
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startItem = md.firstItem; |
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|
272 |
/* This shouldn't happen with well-coded menus. |
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273 |
* If searching backwards doesn't give us enough room, |
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|
274 |
* start from the beginning and change to ascending. |
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|
275 |
*/ |
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|
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if (startItem <= maxItems) |
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{ |
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|
278 |
startItem = 0; |
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|
279 |
order = ItemOrder_Ascending; |
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|
280 |
} |
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|
281 |
} |
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|
282 |
} |
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|
283 |
|
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|
284 |
/* Get our Display pointer and initialize some crap */ |
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|
285 |
IMenuPanel *panel = menu->CreatePanel(); |
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|
286 |
IMenuHandler *mh = md.mh; |
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|
287 |
bool foundExtra = false; |
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|
288 |
unsigned int extraItem = 0; |
|
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|
289 |
|
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|
290 |
if (panel == NULL) |
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|
291 |
{ |
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|
292 |
return NULL; |
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|
293 |
} |
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|
294 |
|
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|
295 |
/** |
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|
296 |
* We keep searching until: |
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|
297 |
* 1) There are no more items |
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|
298 |
* 2) We reach one OVER the maximum number of slot items |
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|
299 |
* 3) We have reached maxItems and pagination is MENU_NO_PAGINATION |
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|
300 |
*/ |
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|
301 |
unsigned int i = startItem; |
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|
302 |
unsigned int foundItems = 0; |
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|
303 |
while (totalItems) |
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|
304 |
{ |
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|
305 |
ItemDrawInfo &dr = drawItems[foundItems].draw; |
|
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|
306 |
/* Is the item valid? */ |
|
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|
307 |
if (menu->GetItemInfo(i, &dr) != NULL) |
|
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|
308 |
{ |
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|
309 |
/* Ask the user to change the style, if necessary */ |
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|
310 |
mh->OnMenuDrawItem(menu, client, i, dr.style); |
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|
311 |
/* Check if it's renderable */ |
|
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|
312 |
if (IsSlotItem(panel, dr.style)) |
|
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|
313 |
{ |
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ds@1952
|
314 |
/* If we've already found the max number of items, |
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|
315 |
* This means we should just cancel out and log our |
|
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|
316 |
* "last item." |
|
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|
317 |
*/ |
|
ds@1952
|
318 |
if (foundItems >= maxItems) |
|
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|
319 |
{ |
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|
320 |
foundExtra = true; |
|
ds@1952
|
321 |
extraItem = i; |
|
ds@1952
|
322 |
break; |
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ds@1952
|
323 |
} |
|
ds@1952
|
324 |
drawItems[foundItems++].position = i; |
|
ds@1952
|
325 |
} |
|
ds@1952
|
326 |
} |
|
ds@1952
|
327 |
/* If there's no pagination, stop once the menu is full. */ |
|
ds@1952
|
328 |
if (pgn == MENU_NO_PAGINATION) |
|
ds@1952
|
329 |
{ |
|
ds@1952
|
330 |
/* If we've filled up, then stop */ |
|
ds@1952
|
331 |
if (foundItems >= maxItems) |
|
ds@1952
|
332 |
{ |
|
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|
333 |
break; |
|
ds@1952
|
334 |
} |
|
ds@1952
|
335 |
} |
|
ds@1952
|
336 |
/* If we're descending and this is the first item, stop */ |
|
ds@1952
|
337 |
if (order == ItemOrder_Descending) |
|
ds@1952
|
338 |
{ |
|
ds@1952
|
339 |
if (i == 0) |
|
ds@1952
|
340 |
{ |
|
ds@1952
|
341 |
break; |
|
ds@1952
|
342 |
} |
|
ds@1952
|
343 |
i--; |
|
ds@1952
|
344 |
} |
|
ds@1952
|
345 |
/* If we're ascending and this is the last item, stop */ |
|
ds@1952
|
346 |
else if (order == ItemOrder_Ascending) |
|
ds@1952
|
347 |
{ |
|
ds@1952
|
348 |
if (i >= totalItems - 1) |
|
ds@1952
|
349 |
{ |
|
ds@1952
|
350 |
break; |
|
ds@1952
|
351 |
} |
|
ds@1952
|
352 |
i++; |
|
ds@1952
|
353 |
} |
|
ds@1952
|
354 |
} |
|
ds@1952
|
355 |
|
|
ds@1952
|
356 |
/* There were no items to draw! */ |
|
ds@1952
|
357 |
if (!foundItems) |
|
ds@1952
|
358 |
{ |
|
ds@1952
|
359 |
panel->DeleteThis(); |
|
ds@1952
|
360 |
return NULL; |
|
ds@1952
|
361 |
} |
|
ds@1952
|
362 |
|
|
ds@1952
|
363 |
bool displayPrev = false; |
|
ds@1952
|
364 |
bool displayNext = false; |
|
ds@1952
|
365 |
|
|
ds@1952
|
366 |
/* This is an annoying process. |
|
ds@1952
|
367 |
* Skip it for non-paginated menus, which get special treatment. |
|
ds@1952
|
368 |
*/ |
|
ds@1952
|
369 |
if (pgn != MENU_NO_PAGINATION) |
|
ds@1952
|
370 |
{ |
|
ds@1952
|
371 |
if (foundExtra) |
|
ds@1952
|
372 |
{ |
|
ds@1952
|
373 |
if (order == ItemOrder_Descending) |
|
ds@1952
|
374 |
{ |
|
ds@1952
|
375 |
displayPrev = true; |
|
ds@1952
|
376 |
md.firstItem = extraItem; |
|
ds@1952
|
377 |
} |
|
ds@1952
|
378 |
else if (order == ItemOrder_Ascending) |
|
ds@1952
|
379 |
{ |
|
ds@1952
|
380 |
displayNext = true; |
|
ds@1952
|
381 |
md.lastItem = extraItem; |
|
ds@1952
|
382 |
} |
|
ds@1952
|
383 |
} |
|
ds@1952
|
384 |
|
|
ds@1952
|
385 |
unsigned int lastItem = 0; |
|
ds@1952
|
386 |
ItemDrawInfo dr; |
|
ds@1952
|
387 |
/* Find the last feasible item to search from. */ |
|
ds@1952
|
388 |
if (order == ItemOrder_Descending) |
|
ds@1952
|
389 |
{ |
|
ds@1952
|
390 |
lastItem = drawItems[0].position; |
|
ds@1952
|
391 |
if (lastItem >= totalItems - 1) |
|
ds@1952
|
392 |
{ |
|
ds@1952
|
393 |
goto skip_search; |
|
ds@1952
|
394 |
} |
|
ds@1952
|
395 |
while (++lastItem < totalItems) |
|
ds@1952
|
396 |
{ |
|
ds@1952
|
397 |
if (menu->GetItemInfo(lastItem, &dr) != NULL) |
|
ds@1952
|
398 |
{ |
|
ds@1952
|
399 |
mh->OnMenuDrawItem(menu, client, lastItem, dr.style); |
|
ds@1952
|
400 |
if (IsSlotItem(panel, dr.style)) |
|
ds@1952
|
401 |
{ |
|
ds@1952
|
402 |
displayNext = true; |
|
ds@1952
|
403 |
md.lastItem = lastItem; |
|
ds@1952
|
404 |
break; |
|
ds@1952
|
405 |
} |
|
ds@1952
|
406 |
} |
|
ds@1952
|
407 |
} |
|
ds@1952
|
408 |
} |
|
ds@1952
|
409 |
else if (order == ItemOrder_Ascending) |
|
ds@1952
|
410 |
{ |
|
ds@1952
|
411 |
lastItem = drawItems[0].position; |
|
ds@1952
|
412 |
if (lastItem == 0) |
|
ds@1952
|
413 |
{ |
|
ds@1952
|
414 |
goto skip_search; |
|
ds@1952
|
415 |
} |
|
ds@1952
|
416 |
lastItem--; |
|
ds@1952
|
417 |
while (lastItem != 0) |
|
ds@1952
|
418 |
{ |
|
ds@1952
|
419 |
if (menu->GetItemInfo(lastItem, &dr) != NULL) |
|
ds@1952
|
420 |
{ |
|
ds@1952
|
421 |
mh->OnMenuDrawItem(menu, client, lastItem, dr.style); |
|
ds@1952
|
422 |
if (IsSlotItem(panel, dr.style)) |
|
ds@1952
|
423 |
{ |
|
ds@1952
|
424 |
displayPrev = true; |
|
ds@1952
|
425 |
md.firstItem = lastItem; |
|
ds@1952
|
426 |
break; |
|
ds@1952
|
427 |
} |
|
ds@1952
|
428 |
} |
|
ds@1952
|
429 |
lastItem--; |
|
ds@1952
|
430 |
} |
|
ds@1952
|
431 |
} |
|
ds@1952
|
432 |
} |
|
ds@1952
|
433 |
|
|
ds@1952
|
434 |
skip_search: |
|
ds@1952
|
435 |
|
|
ds@1952
|
436 |
/* Draw the item according to the order */ |
|
ds@1952
|
437 |
menu_slots_t *slots = md.slots; |
|
ds@1952
|
438 |
unsigned int position = 0; /* Keep track of the last position */ |
|
ds@1952
|
439 |
if (order == ItemOrder_Ascending) |
|
ds@1952
|
440 |
{ |
|
ds@1952
|
441 |
md.item_on_page = drawItems[0].position; |
|
ds@1952
|
442 |
for (unsigned int i = 0; i < foundItems; i++) |
|
ds@1952
|
443 |
{ |
|
ds@1952
|
444 |
ItemDrawInfo &dr = drawItems[i].draw; |
|
ds@1952
|
445 |
if ((position = mh->OnMenuDisplayItem(menu, client, panel, drawItems[i].position, dr)) == 0) |
|
ds@1952
|
446 |
{ |
|
ds@1952
|
447 |
position = panel->DrawItem(dr); |
|
ds@1952
|
448 |
} |
|
ds@1952
|
449 |
if (position != 0) |
|
ds@1952
|
450 |
{ |
|
ds@1952
|
451 |
slots[position].item = drawItems[i].position; |
|
ds@1952
|
452 |
if ((dr.style & ITEMDRAW_DISABLED) == ITEMDRAW_DISABLED) |
|
ds@1952
|
453 |
{ |
|
ds@1952
|
454 |
slots[position].type = ItemSel_None; |
|
ds@1952
|
455 |
} |
|
ds@1952
|
456 |
else |
|
ds@1952
|
457 |
{ |
|
ds@1952
|
458 |
slots[position].type = ItemSel_Item; |
|
ds@1952
|
459 |
} |
|
ds@1952
|
460 |
} |
|
ds@1952
|
461 |
} |
|
ds@1952
|
462 |
} |
|
ds@1952
|
463 |
else if (order == ItemOrder_Descending) |
|
ds@1952
|
464 |
{ |
|
ds@1952
|
465 |
unsigned int i = foundItems; |
|
ds@1952
|
466 |
/* NOTE: There will always be at least one item because |
|
ds@1952
|
467 |
* of the check earlier. |
|
ds@1952
|
468 |
*/ |
|
ds@1952
|
469 |
md.item_on_page = drawItems[foundItems - 1].position; |
|
ds@1952
|
470 |
while (i--) |
|
ds@1952
|
471 |
{ |
|
ds@1952
|
472 |
ItemDrawInfo &dr = drawItems[i].draw; |
|
ds@1952
|
473 |
if ((position = mh->OnMenuDisplayItem(menu, client, panel, drawItems[i].position, dr)) == 0) |
|
ds@1952
|
474 |
{ |
|
ds@1952
|
475 |
position = panel->DrawItem(dr); |
|
ds@1952
|
476 |
} |
|
ds@1952
|
477 |
if (position != 0) |
|
ds@1952
|
478 |
{ |
|
ds@1952
|
479 |
slots[position].item = drawItems[i].position; |
|
ds@1952
|
480 |
if ((dr.style & ITEMDRAW_DISABLED) == ITEMDRAW_DISABLED) |
|
ds@1952
|
481 |
{ |
|
ds@1952
|
482 |
slots[position].type = ItemSel_None; |
|
ds@1952
|
483 |
} |
|
ds@1952
|
484 |
else |
|
ds@1952
|
485 |
{ |
|
ds@1952
|
486 |
slots[position].type = ItemSel_Item; |
|
ds@1952
|
487 |
} |
|
ds@1952
|
488 |
} |
|
ds@1952
|
489 |
} |
|
ds@1952
|
490 |
} |
|
ds@1952
|
491 |
|
|
ds@1952
|
492 |
/* Now, we need to check if we need to add anything extra */ |
|
ds@1952
|
493 |
if (pgn != MENU_NO_PAGINATION || exitButton) |
|
ds@1952
|
494 |
{ |
|
ds@1952
|
495 |
bool canDrawDisabled = panel->CanDrawItem(ITEMDRAW_DISABLED|ITEMDRAW_CONTROL); |
|
ds@1952
|
496 |
bool exitBackButton = false; |
|
ds@1952
|
497 |
char text[50]; |
|
ds@1952
|
498 |
|
|
ds@1952
|
499 |
if (pgn != MENU_NO_PAGINATION |
|
ds@1952
|
500 |
&& (menu->GetMenuOptionFlags() & MENUFLAG_BUTTON_EXITBACK) == MENUFLAG_BUTTON_EXITBACK) |
|
ds@1952
|
501 |
{ |
|
ds@1952
|
502 |
exitBackButton = true; |
|
ds@1952
|
503 |
} |
|
ds@1952
|
504 |
|
|
ds@1952
|
505 |
/* Calculate how many items we are allowed for control stuff */ |
|
ds@1952
|
506 |
unsigned int padding = style->GetMaxPageItems() - maxItems; |
|
ds@1952
|
507 |
|
|
ds@1952
|
508 |
/* Add the number of available slots */ |
|
ds@1952
|
509 |
padding += (maxItems - foundItems); |
|
ds@1952
|
510 |
|
|
ds@1952
|
511 |
/* Someday, if we are able to re-enable this, we will be very lucky men. */ |
|
ds@1952
|
512 |
#if 0 |
|
ds@1952
|
513 |
if (!style->FeatureExists(MenuStyleFeature_ImplicitExit)) |
|
ds@1952
|
514 |
{ |
|
ds@1952
|
515 |
#endif |
|
ds@1952
|
516 |
/* Even if we don't draw an exit button, we invalidate the slot. */ |
|
ds@1952
|
517 |
padding--; |
|
ds@1952
|
518 |
#if 0 |
|
ds@1952
|
519 |
} else { |
|
ds@1952
|
520 |
/* Otherwise, we don't draw anything and leave the slot available */ |
|
ds@1952
|
521 |
exitButton = false; |
|
ds@1952
|
522 |
} |
|
ds@1952
|
523 |
#endif |
|
ds@1952
|
524 |
|
|
ds@1952
|
525 |
if (pgn != MENU_NO_PAGINATION) |
|
ds@1952
|
526 |
{ |
|
ds@1952
|
527 |
/* Subtract two slots for the displayNext/displayPrev padding */ |
|
ds@1952
|
528 |
padding -= 2; |
|
ds@1952
|
529 |
} |
|
ds@1952
|
530 |
|
|
ds@1952
|
531 |
/* If we have an "Exit Back" button and the space to draw it, do so. */ |
|
ds@1952
|
532 |
if (exitBackButton) |
|
ds@1952
|
533 |
{ |
|
ds@1952
|
534 |
if (!displayPrev) |
|
ds@1952
|
535 |
{ |
|
ds@1952
|
536 |
displayPrev = true; |
|
ds@1952
|
537 |
} |
|
ds@1952
|
538 |
else |
|
ds@1952
|
539 |
{ |
|
ds@1952
|
540 |
exitBackButton = false; |
|
ds@1952
|
541 |
} |
|
ds@1952
|
542 |
} |
|
ds@1952
|
543 |
|
|
ds@1952
|
544 |
/** |
|
ds@1952
|
545 |
* We allow next/prev to be undrawn if neither exists. |
|
ds@1952
|
546 |
* Thus, we only need padding if one of them will be drawn, |
|
ds@1952
|
547 |
* or the exit button will be drawn. |
|
ds@1952
|
548 |
*/ |
|
ds@1952
|
549 |
ItemDrawInfo padItem(NULL, ITEMDRAW_SPACER); |
|
ds@1952
|
550 |
if (exitButton || (displayNext || displayPrev)) |
|
ds@1952
|
551 |
{ |
|
ds@1952
|
552 |
/* If there are no control options, |
|
ds@1952
|
553 |
* Instead just pad with invisible slots. |
|
ds@1952
|
554 |
*/ |
|
ds@1952
|
555 |
if (!displayPrev && !displayPrev) |
|
ds@1952
|
556 |
{ |
|
ds@1952
|
557 |
padItem.style = ITEMDRAW_NOTEXT; |
|
ds@1952
|
558 |
} |
|
ds@1952
|
559 |
/* Add spacers so we can pad to the end */ |
|
ds@1952
|
560 |
for (unsigned int i=0; i<padding; i++) |
|
ds@1952
|
561 |
{ |
|
ds@1952
|
562 |
position = panel->DrawItem(padItem); |
|
ds@1952
|
563 |
slots[position].type = ItemSel_None; |
|
ds@1952
|
564 |
} |
|
ds@1952
|
565 |
} |
|
ds@1952
|
566 |
|
|
ds@1952
|
567 |
/* Put a fake spacer before control stuff, if possible */ |
|
ds@1952
|
568 |
if ((displayPrev || displayNext) || exitButton) |
|
ds@1952
|
569 |
{ |
|
ds@1952
|
570 |
ItemDrawInfo draw("", ITEMDRAW_RAWLINE|ITEMDRAW_SPACER); |
|
ds@1952
|
571 |
panel->DrawItem(draw); |
|
ds@1952
|
572 |
} |
|
ds@1952
|
573 |
|
|
ds@1952
|
574 |
ItemDrawInfo dr(text, 0); |
|
ds@1952
|
575 |
|
|
ds@1952
|
576 |
/** |
|
ds@1952
|
577 |
* If we have one or the other, we need to have spacers for both. |
|
ds@1952
|
578 |
*/ |
|
ds@1952
|
579 |
if (pgn != MENU_NO_PAGINATION) |
|
ds@1952
|
580 |
{ |
|
ds@1952
|
581 |
if (displayPrev || displayNext) |
|
ds@1952
|
582 |
{ |
|
ds@1952
|
583 |
/* PREVIOUS */ |
|
ds@1952
|
584 |
ItemDrawInfo padCtrlItem(NULL, ITEMDRAW_SPACER|ITEMDRAW_CONTROL); |
|
ds@1952
|
585 |
if (displayPrev || canDrawDisabled) |
|
ds@1952
|
586 |
{ |
|
ds@1952
|
587 |
if (exitBackButton) |
|
ds@1952
|
588 |
{ |
|
dvander@2042
|
589 |
if (!CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Back", &client)) |
|
dvander@2042
|
590 |
{ |
|
dvander@2042
|
591 |
UTIL_Format(text, sizeof(text), "Back"); |
|
dvander@2042
|
592 |
} |
|
ds@1952
|
593 |
dr.style = ITEMDRAW_CONTROL; |
|
ds@1952
|
594 |
position = panel->DrawItem(dr); |
|
ds@1952
|
595 |
slots[position].type = ItemSel_ExitBack; |
|
ds@1952
|
596 |
} |
|
ds@1952
|
597 |
else |
|
ds@1952
|
598 |
{ |
|
dvander@2042
|
599 |
if (!CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Previous", &client)) |
|
dvander@2042
|
600 |
{ |
|
dvander@2042
|
601 |
UTIL_Format(text, sizeof(text), "Previous"); |
|
dvander@2042
|
602 |
} |
|
ds@1952
|
603 |
dr.style = (displayPrev ? 0 : ITEMDRAW_DISABLED)|ITEMDRAW_CONTROL; |
|
ds@1952
|
604 |
position = panel->DrawItem(dr); |
|
ds@1952
|
605 |
slots[position].type = ItemSel_Back; |
|
ds@1952
|
606 |
} |
|
ds@1952
|
607 |
} |
|
ds@1952
|
608 |
else if (displayNext || exitButton) |
|
ds@1952
|
609 |
{ |
|
ds@1952
|
610 |
/* If we can't display this, and there is an exit button, |
|
ds@1952
|
611 |
* we need to pad! |
|
ds@1952
|
612 |
*/ |
|
ds@1952
|
613 |
position = panel->DrawItem(padCtrlItem); |
|
ds@1952
|
614 |
slots[position].type = ItemSel_None; |
|
ds@1952
|
615 |
} |
|
ds@1952
|
616 |
|
|
ds@1952
|
617 |
/* NEXT */ |
|
ds@1952
|
618 |
if (displayNext || canDrawDisabled) |
|
ds@1952
|
619 |
{ |
|
dvander@2042
|
620 |
if (!CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Next", &client)) |
|
dvander@2042
|
621 |
{ |
|
dvander@2042
|
622 |
UTIL_Format(text, sizeof(text), "Next"); |
|
dvander@2042
|
623 |
} |
|
ds@1952
|
624 |
dr.style = (displayNext ? 0 : ITEMDRAW_DISABLED)|ITEMDRAW_CONTROL; |
|
ds@1952
|
625 |
position = panel->DrawItem(dr); |
|
ds@1952
|
626 |
slots[position].type = ItemSel_Next; |
|
ds@1952
|
627 |
} |
|
ds@1952
|
628 |
else if (exitButton) |
|
ds@1952
|
629 |
{ |
|
ds@1952
|
630 |
/* If we can't display this, |
|
ds@1952
|
631 |
* but there is an "exit" button, we need to pad! |
|
ds@1952
|
632 |
*/ |
|
ds@1952
|
633 |
position = panel->DrawItem(padCtrlItem); |
|
ds@1952
|
634 |
slots[position].type = ItemSel_None; |
|
ds@1952
|
635 |
} |
|
ds@1952
|
636 |
} |
|
ds@1952
|
637 |
else |
|
ds@1952
|
638 |
{ |
|
ds@1952
|
639 |
/* Otherwise, bump to two slots! */ |
|
ds@1952
|
640 |
ItemDrawInfo numBump(NULL, ITEMDRAW_NOTEXT); |
|
ds@1952
|
641 |
position = panel->DrawItem(numBump); |
|
ds@1952
|
642 |
slots[position].type = ItemSel_None; |
|
ds@1952
|
643 |
position = panel->DrawItem(numBump); |
|
ds@1952
|
644 |
slots[position].type = ItemSel_None; |
|
ds@1952
|
645 |
} |
|
ds@1952
|
646 |
} |
|
ds@1952
|
647 |
|
|
ds@1952
|
648 |
/* EXIT */ |
|
ds@1952
|
649 |
if (exitButton) |
|
ds@1952
|
650 |
{ |
|
dvander@2042
|
651 |
if (!CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Exit", &client)) |
|
dvander@2042
|
652 |
{ |
|
dvander@2042
|
653 |
UTIL_Format(text, sizeof(text), "Exit"); |
|
dvander@2042
|
654 |
} |
|
ds@1952
|
655 |
dr.style = ITEMDRAW_CONTROL; |
|
ds@1952
|
656 |
position = panel->DrawItem(dr); |
|
ds@1952
|
657 |
slots[position].type = ItemSel_Exit; |
|
ds@1952
|
658 |
} |
|
ds@1952
|
659 |
} |
|
ds@1952
|
660 |
|
|
ds@1952
|
661 |
/* Lastly, fill in any slots we could have missed */ |
|
ds@1952
|
662 |
for (unsigned int i = position + 1; i < 10; i++) |
|
ds@1952
|
663 |
{ |
|
ds@1952
|
664 |
slots[i].type = ItemSel_None; |
|
ds@1952
|
665 |
} |
|
ds@1952
|
666 |
|
|
ds@1952
|
667 |
/* Do title stuff */ |
|
ds@1952
|
668 |
mh->OnMenuDisplay(menu, client, panel); |
|
ds@1952
|
669 |
panel->DrawTitle(menu->GetDefaultTitle(), true); |
|
ds@1952
|
670 |
|
|
ds@1952
|
671 |
return panel; |
|
ds@1952
|
672 |
} |
|
ds@1952
|
673 |
|
|
ds@1952
|
674 |
IMenuStyle *MenuManager::GetDefaultStyle() |
|
ds@1952
|
675 |
{ |
|
ds@1952
|
676 |
return m_pDefaultStyle; |
|
ds@1952
|
677 |
} |
|
ds@1952
|
678 |
|
|
ds@1952
|
679 |
bool MenuManager::MenuSoundsEnabled() |
|
ds@1952
|
680 |
{ |
|
ds@1952
|
681 |
return (sm_menu_sounds.GetInt() != 0); |
|
ds@1952
|
682 |
} |
|
ds@1952
|
683 |
|
|
ds@1952
|
684 |
ConfigResult MenuManager::OnSourceModConfigChanged(const char *key, |
|
ds@1952
|
685 |
const char *value, |
|
ds@1952
|
686 |
ConfigSource source, |
|
ds@1952
|
687 |
char *error, |
|
ds@1952
|
688 |
size_t maxlength) |
|
ds@1952
|
689 |
{ |
|
ds@1952
|
690 |
if (strcmp(key, "MenuItemSound") == 0) |
|
ds@1952
|
691 |
{ |
|
ds@1952
|
692 |
m_SelectSound.assign(value); |
|
ds@1952
|
693 |
return ConfigResult_Accept; |
|
ds@1952
|
694 |
} else if (strcmp(key, "MenuExitBackSound") == 0) { |
|
ds@1952
|
695 |
m_ExitBackSound.assign(value); |
|
ds@1952
|
696 |
return ConfigResult_Accept; |
|
ds@1952
|
697 |
} else if (strcmp(key, "MenuExitSound") == 0) { |
|
ds@1952
|
698 |
m_ExitSound.assign(value); |
|
ds@1952
|
699 |
return ConfigResult_Accept; |
|
ds@1952
|
700 |
} |
|
ds@1952
|
701 |
|
|
ds@1952
|
702 |
return ConfigResult_Ignore; |
|
ds@1952
|
703 |
} |
|
ds@1952
|
704 |
|
|
ds@1952
|
705 |
const char *MenuManager::GetMenuSound(ItemSelection sel) |
|
ds@1952
|
706 |
{ |
|
ds@1952
|
707 |
const char *sound = NULL; |
|
ds@1952
|
708 |
|
|
ds@1952
|
709 |
switch (sel) |
|
ds@1952
|
710 |
{ |
|
ds@1952
|
711 |
case ItemSel_Back: |
|
ds@1952
|
712 |
case ItemSel_Next: |
|
ds@1952
|
713 |
case ItemSel_Item: |
|
ds@1952
|
714 |
{ |
|
ds@1952
|
715 |
if (m_SelectSound.size() > 0) |
|
ds@1952
|
716 |
{ |
|
ds@1952
|
717 |
sound = m_SelectSound.c_str(); |
|
ds@1952
|
718 |
} |
|
ds@1952
|
719 |
break; |
|
ds@1952
|
720 |
} |
|
ds@1952
|
721 |
case ItemSel_ExitBack: |
|
ds@1952
|
722 |
{ |
|
ds@1952
|
723 |
if (m_ExitBackSound.size() > 0) |
|
ds@1952
|
724 |
{ |
|
ds@1952
|
725 |
sound = m_ExitBackSound.c_str(); |
|
ds@1952
|
726 |
} |
|
ds@1952
|
727 |
break; |
|
ds@1952
|
728 |
} |
|
ds@1952
|
729 |
case ItemSel_Exit: |
|
ds@1952
|
730 |
{ |
|
ds@1952
|
731 |
if (m_ExitSound.size() > 0) |
|
ds@1952
|
732 |
{ |
|
ds@1952
|
733 |
sound = m_ExitSound.c_str(); |
|
ds@1952
|
734 |
} |
|
ds@1952
|
735 |
break; |
|
ds@1952
|
736 |
} |
|
ds@1952
|
737 |
default: |
|
ds@1952
|
738 |
{ |
|
ds@1952
|
739 |
break; |
|
ds@1952
|
740 |
} |
|
ds@1952
|
741 |
} |
|
ds@1952
|
742 |
|
|
ds@1952
|
743 |
return sound; |
|
ds@1952
|
744 |
} |
|
ds@1952
|
745 |
|
|
ds@1952
|
746 |
void MenuManager::OnSourceModLevelChange(const char *mapName) |
|
ds@1952
|
747 |
{ |
|
ds@1952
|
748 |
if (m_SelectSound.size() > 0) |
|
ds@1952
|
749 |
{ |
|
ds@1952
|
750 |
enginesound->PrecacheSound(m_SelectSound.c_str(), true); |
|
ds@1952
|
751 |
} |
|
ds@1952
|
752 |
if (m_ExitBackSound.size() > 0) |
|
ds@1952
|
753 |
{ |
|
ds@1952
|
754 |
enginesound->PrecacheSound(m_ExitBackSound.c_str(), true); |
|
ds@1952
|
755 |
} |
|
ds@1952
|
756 |
if (m_ExitSound.size() > 0) |
|
ds@1952
|
757 |
{ |
|
ds@1952
|
758 |
enginesound->PrecacheSound(m_ExitSound.c_str(), true); |
|
ds@1952
|
759 |
} |
|
ds@1952
|
760 |
} |
|
ds@1952
|
761 |
|
|
ds@1952
|
762 |
void MenuManager::CancelMenu(IBaseMenu *menu) |
|
ds@1952
|
763 |
{ |
|
ds@1952
|
764 |
if (s_VoteHandler.GetCurrentMenu() == menu |
|
ds@1952
|
765 |
&& !s_VoteHandler.IsCancelling()) |
|
ds@1952
|
766 |
{ |
|
ds@1952
|
767 |
s_VoteHandler.CancelVoting(); |
|
ds@1952
|
768 |
return; |
|
ds@1952
|
769 |
} |
|
ds@1952
|
770 |
|
|
ds@1952
|
771 |
menu->Cancel(); |
|
ds@1952
|
772 |
} |
|
ds@1952
|
773 |
|
|
ds@1952
|
774 |
bool MenuManager::StartVote(IBaseMenu *menu, unsigned int num_clients, int clients[], unsigned int max_time, unsigned int flags) |
|
ds@1952
|
775 |
{ |
|
ds@1952
|
776 |
return s_VoteHandler.StartVote(menu, num_clients, clients, max_time, flags); |
|
ds@1952
|
777 |
} |
|
ds@1952
|
778 |
|
|
ds@1952
|
779 |
bool MenuManager::IsVoteInProgress() |
|
ds@1952
|
780 |
{ |
|
ds@1952
|
781 |
return s_VoteHandler.IsVoteInProgress(); |
|
ds@1952
|
782 |
} |
|
ds@1952
|
783 |
|
|
ds@1952
|
784 |
void MenuManager::CancelVoting() |
|
ds@1952
|
785 |
{ |
|
ds@1952
|
786 |
s_VoteHandler.CancelVoting(); |
|
ds@1952
|
787 |
} |
|
ds@1952
|
788 |
|
|
ds@1952
|
789 |
unsigned int MenuManager::GetRemainingVoteDelay() |
|
ds@1952
|
790 |
{ |
|
ds@1952
|
791 |
return s_VoteHandler.GetRemainingVoteDelay(); |
|
ds@1952
|
792 |
} |