|
rgr_02@3519
|
1 |
/** |
|
rgr_02@3519
|
2 |
* vim: set ts=4 : |
|
rgr_02@3519
|
3 |
* ============================================================================= |
|
rgr_02@3519
|
4 |
* SourceMod Counter-Strike:Source Extension |
|
rgr_02@3519
|
5 |
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. |
|
rgr_02@3519
|
6 |
* ============================================================================= |
|
rgr_02@3519
|
7 |
* |
|
rgr_02@3519
|
8 |
* This program is free software; you can redistribute it and/or modify it under |
|
rgr_02@3519
|
9 |
* the terms of the GNU General Public License, version 3.0, as published by the |
|
rgr_02@3519
|
10 |
* Free Software Foundation. |
|
rgr_02@3519
|
11 |
* |
|
rgr_02@3519
|
12 |
* This program is distributed in the hope that it will be useful, but WITHOUT |
|
rgr_02@3519
|
13 |
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
|
rgr_02@3519
|
14 |
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more |
|
rgr_02@3519
|
15 |
* details. |
|
rgr_02@3519
|
16 |
* |
|
rgr_02@3519
|
17 |
* You should have received a copy of the GNU General Public License along with |
|
rgr_02@3519
|
18 |
* this program. If not, see <http://www.gnu.org/licenses/>. |
|
rgr_02@3519
|
19 |
* |
|
rgr_02@3519
|
20 |
* As a special exception, AlliedModders LLC gives you permission to link the |
|
rgr_02@3519
|
21 |
* code of this program (as well as its derivative works) to "Half-Life 2," the |
|
rgr_02@3519
|
22 |
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software |
|
rgr_02@3519
|
23 |
* by the Valve Corporation. You must obey the GNU General Public License in |
|
rgr_02@3519
|
24 |
* all respects for all other code used. Additionally, AlliedModders LLC grants |
|
rgr_02@3519
|
25 |
* this exception to all derivative works. AlliedModders LLC defines further |
|
rgr_02@3519
|
26 |
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), |
|
rgr_02@3519
|
27 |
* or <http://www.sourcemod.net/license.php>. |
|
rgr_02@3519
|
28 |
* |
|
rgr_02@3519
|
29 |
* Version: $Id$ |
|
rgr_02@3519
|
30 |
*/ |
|
rgr_02@3519
|
31 |
|
|
rgr_02@3519
|
32 |
#include "util_cstrike.h" |
|
rgr_02@3519
|
33 |
|
|
rgr_02@3519
|
34 |
#include "extension.h" |
|
rgr_02@3519
|
35 |
#include "RegNatives.h" |
|
rgr_02@3519
|
36 |
|
|
rgr_02@3519
|
37 |
#define REGISTER_ADDR(name, defaultret, code) \ |
|
rgr_02@3519
|
38 |
void *addr; \ |
|
rgr_02@3519
|
39 |
if (!g_pGameConf->GetMemSig(name, &addr) || !addr) \ |
|
rgr_02@3519
|
40 |
{ \ |
|
rgr_02@3519
|
41 |
g_pSM->LogError(myself, "Failed to locate function."); \ |
|
rgr_02@3519
|
42 |
return defaultret; \ |
|
rgr_02@3519
|
43 |
} \ |
|
rgr_02@3519
|
44 |
code; \ |
|
rgr_02@3519
|
45 |
g_RegNatives.Register(pWrapper); |
|
rgr_02@3519
|
46 |
|
|
rgr_02@3519
|
47 |
void *GetWeaponInfo(int weaponID) |
|
rgr_02@3519
|
48 |
{ |
|
rgr_02@3519
|
49 |
static ICallWrapper *pWrapper = NULL; |
|
rgr_02@3519
|
50 |
if (!pWrapper) |
|
rgr_02@3519
|
51 |
{ |
|
rgr_02@3519
|
52 |
REGISTER_ADDR("GetWeaponInfo", NULL, |
|
rgr_02@3519
|
53 |
PassInfo pass[1]; \ |
|
rgr_02@3519
|
54 |
PassInfo retpass; \ |
|
rgr_02@3519
|
55 |
pass[0].flags = PASSFLAG_BYVAL; \ |
|
rgr_02@3519
|
56 |
pass[0].type = PassType_Basic; \ |
|
rgr_02@3519
|
57 |
pass[0].size = sizeof(int); \ |
|
rgr_02@3519
|
58 |
retpass.flags = PASSFLAG_BYVAL; \ |
|
rgr_02@3519
|
59 |
retpass.type = PassType_Basic; \ |
|
rgr_02@3519
|
60 |
retpass.size = sizeof(void *); \ |
|
rgr_02@3519
|
61 |
pWrapper = g_pBinTools->CreateCall(addr, CallConv_Cdecl, &retpass, pass, 1)) |
|
rgr_02@3519
|
62 |
} |
|
rgr_02@3519
|
63 |
|
|
rgr_02@3519
|
64 |
void *info; |
|
rgr_02@3519
|
65 |
|
|
rgr_02@3519
|
66 |
unsigned char vstk[sizeof(int)]; |
|
rgr_02@3519
|
67 |
unsigned char *vptr = vstk; |
|
rgr_02@3519
|
68 |
|
|
rgr_02@3519
|
69 |
*(int *)vptr = weaponID; |
|
rgr_02@3519
|
70 |
|
|
rgr_02@3519
|
71 |
pWrapper->Execute(vstk, &info); |
|
rgr_02@3519
|
72 |
|
|
rgr_02@3519
|
73 |
return info; |
|
rgr_02@3519
|
74 |
} |
|
rgr_02@3519
|
75 |
|
|
rgr_02@3519
|
76 |
const char *GetTranslatedWeaponAlias(const char *weapon) |
|
rgr_02@3519
|
77 |
{ |
|
rgr_02@3519
|
78 |
static ICallWrapper *pWrapper = NULL; |
|
rgr_02@3519
|
79 |
|
|
rgr_02@3519
|
80 |
if (!pWrapper) |
|
rgr_02@3519
|
81 |
{ |
|
rgr_02@3519
|
82 |
REGISTER_ADDR("GetTranslatedWeaponAlias", weapon, |
|
rgr_02@3519
|
83 |
PassInfo pass[1]; \ |
|
rgr_02@3519
|
84 |
PassInfo retpass; \ |
|
rgr_02@3519
|
85 |
pass[0].flags = PASSFLAG_BYVAL; \ |
|
rgr_02@3519
|
86 |
pass[0].type = PassType_Basic; \ |
|
rgr_02@3519
|
87 |
pass[0].size = sizeof(const char *); \ |
|
rgr_02@3519
|
88 |
retpass.flags = PASSFLAG_BYVAL; \ |
|
rgr_02@3519
|
89 |
retpass.type = PassType_Basic; \ |
|
rgr_02@3519
|
90 |
retpass.size = sizeof(const char *); \ |
|
rgr_02@3519
|
91 |
pWrapper = g_pBinTools->CreateCall(addr, CallConv_Cdecl, &retpass, pass, 1)) |
|
rgr_02@3519
|
92 |
} |
|
kyle@3634
|
93 |
const char *ret = NULL; |
|
rgr_02@3519
|
94 |
|
|
rgr_02@3519
|
95 |
unsigned char vstk[sizeof(const char *)]; |
|
rgr_02@3519
|
96 |
unsigned char *vptr = vstk; |
|
rgr_02@3519
|
97 |
|
|
rgr_02@3519
|
98 |
*(const char **)vptr = weapon; |
|
rgr_02@3519
|
99 |
|
|
rgr_02@3519
|
100 |
pWrapper->Execute(vstk, &ret); |
|
rgr_02@3519
|
101 |
|
|
rgr_02@3519
|
102 |
return ret; |
|
rgr_02@3519
|
103 |
} |
|
rgr_02@3519
|
104 |
|
|
rgr_02@3519
|
105 |
int AliasToWeaponID(const char *weapon) |
|
rgr_02@3519
|
106 |
{ |
|
rgr_02@3519
|
107 |
static ICallWrapper *pWrapper = NULL; |
|
rgr_02@3519
|
108 |
|
|
rgr_02@3519
|
109 |
if (!pWrapper) |
|
rgr_02@3519
|
110 |
{ |
|
rgr_02@3519
|
111 |
REGISTER_ADDR("AliasToWeaponID", 0, |
|
rgr_02@3519
|
112 |
PassInfo pass[1]; \ |
|
rgr_02@3519
|
113 |
PassInfo retpass; \ |
|
rgr_02@3519
|
114 |
pass[0].flags = PASSFLAG_BYVAL; \ |
|
rgr_02@3519
|
115 |
pass[0].type = PassType_Basic; \ |
|
rgr_02@3519
|
116 |
pass[0].size = sizeof(const char *); \ |
|
rgr_02@3519
|
117 |
retpass.flags = PASSFLAG_BYVAL; \ |
|
rgr_02@3519
|
118 |
retpass.type = PassType_Basic; \ |
|
rgr_02@3519
|
119 |
retpass.size = sizeof(int); \ |
|
rgr_02@3519
|
120 |
pWrapper = g_pBinTools->CreateCall(addr, CallConv_Cdecl, &retpass, pass, 1)) |
|
rgr_02@3519
|
121 |
} |
|
rgr_02@3519
|
122 |
int weaponID = 0; |
|
rgr_02@3519
|
123 |
|
|
rgr_02@3519
|
124 |
unsigned char vstk[sizeof(const char *)]; |
|
rgr_02@3519
|
125 |
unsigned char *vptr = vstk; |
|
rgr_02@3519
|
126 |
|
|
rgr_02@3519
|
127 |
*(const char **)vptr = weapon; |
|
rgr_02@3519
|
128 |
|
|
rgr_02@3519
|
129 |
pWrapper->Execute(vstk, &weaponID); |
|
rgr_02@3519
|
130 |
|
|
rgr_02@3519
|
131 |
return weaponID; |
|
kyle@3702
|
132 |
} |
|
kyle@3702
|
133 |
|
|
kyle@3702
|
134 |
const char *WeaponIDToAlias(int weaponID) |
|
kyle@3702
|
135 |
{ |
|
kyle@3702
|
136 |
static ICallWrapper *pWrapper = NULL; |
|
kyle@3702
|
137 |
|
|
kyle@3702
|
138 |
if (!pWrapper) |
|
kyle@3702
|
139 |
{ |
|
kyle@3702
|
140 |
REGISTER_ADDR("WeaponIDToAlias", 0, |
|
kyle@3702
|
141 |
PassInfo pass[1]; \ |
|
kyle@3702
|
142 |
PassInfo retpass; \ |
|
kyle@3702
|
143 |
pass[0].flags = PASSFLAG_BYVAL; \ |
|
kyle@3702
|
144 |
pass[0].type = PassType_Basic; \ |
|
kyle@3702
|
145 |
pass[0].size = sizeof(int); \ |
|
kyle@3702
|
146 |
retpass.flags = PASSFLAG_BYVAL; \ |
|
kyle@3702
|
147 |
retpass.type = PassType_Basic; \ |
|
kyle@3702
|
148 |
retpass.size = sizeof(const char *); \ |
|
kyle@3702
|
149 |
pWrapper = g_pBinTools->CreateCall(addr, CallConv_Cdecl, &retpass, pass, 1)) |
|
kyle@3702
|
150 |
} |
|
kyle@3702
|
151 |
const char *ret = NULL; |
|
kyle@3702
|
152 |
|
|
kyle@3702
|
153 |
unsigned char vstk[sizeof(int)]; |
|
kyle@3702
|
154 |
unsigned char *vptr = vstk; |
|
kyle@3702
|
155 |
|
|
kyle@3702
|
156 |
*(int *)vptr = GetRealWeaponID(weaponID); |
|
kyle@3702
|
157 |
|
|
kyle@3702
|
158 |
pWrapper->Execute(vstk, &ret); |
|
kyle@3702
|
159 |
|
|
kyle@3702
|
160 |
return ret; |
|
rgr_02@3519
|
161 |
} |
|
rgr_02@3519
|
162 |
int GetRealWeaponID(int weaponId) |
|
rgr_02@3519
|
163 |
{ |
|
rgr_02@3519
|
164 |
#if SOURCE_ENGINE == SE_CSGO |
|
rgr_02@3519
|
165 |
switch((SMCSWeapon)weaponId) |
|
rgr_02@3519
|
166 |
{ |
|
rgr_02@3519
|
167 |
case SMCSWeapon_NONE: |
|
rgr_02@3519
|
168 |
return (int)CSGOWeapon_NONE; |
|
rgr_02@3519
|
169 |
case SMCSWeapon_DEAGLE: |
|
rgr_02@3519
|
170 |
return (int)CSGOWeapon_DEAGLE; |
|
rgr_02@3519
|
171 |
case SMCSWeapon_ELITE: |
|
rgr_02@3519
|
172 |
return (int)CSGOWeapon_ELITE; |
|
rgr_02@3519
|
173 |
case SMCSWeapon_FIVESEVEN: |
|
rgr_02@3519
|
174 |
return (int)CSGOWeapon_FIVESEVEN; |
|
rgr_02@3519
|
175 |
case SMCSWeapon_GLOCK: |
|
rgr_02@3519
|
176 |
return (int)CSGOWeapon_GLOCK; |
|
rgr_02@3519
|
177 |
case SMCSWeapon_P228: |
|
rgr_02@3519
|
178 |
return (int)CSGOWeapon_P228; |
|
rgr_02@3519
|
179 |
case SMCSWeapon_USP: |
|
rgr_02@3519
|
180 |
return (int)CSGOWeapon_USP; |
|
rgr_02@3519
|
181 |
case SMCSWeapon_AK47: |
|
rgr_02@3519
|
182 |
return (int)CSGOWeapon_AK47; |
|
rgr_02@3519
|
183 |
case SMCSWeapon_AUG: |
|
rgr_02@3519
|
184 |
return (int)CSGOWeapon_AUG; |
|
rgr_02@3519
|
185 |
case SMCSWeapon_AWP: |
|
rgr_02@3519
|
186 |
return (int)CSGOWeapon_AWP; |
|
rgr_02@3519
|
187 |
case SMCSWeapon_FAMAS: |
|
rgr_02@3519
|
188 |
return (int)CSGOWeapon_FAMAS; |
|
rgr_02@3519
|
189 |
case SMCSWeapon_G3SG1: |
|
rgr_02@3519
|
190 |
return (int)CSGOWeapon_G3SG1; |
|
rgr_02@3519
|
191 |
case SMCSWeapon_GALIL: |
|
rgr_02@3519
|
192 |
return (int)CSGOWeapon_GALIL; |
|
rgr_02@3519
|
193 |
case SMCSWeapon_GALILAR: |
|
rgr_02@3519
|
194 |
return (int)CSGOWeapon_GALILAR; |
|
rgr_02@3519
|
195 |
case SMCSWeapon_M249: |
|
rgr_02@3519
|
196 |
return (int)CSGOWeapon_M249; |
|
rgr_02@3519
|
197 |
case SMCSWeapon_M3: |
|
rgr_02@3519
|
198 |
return (int)CSGOWeapon_M3; |
|
rgr_02@3519
|
199 |
case SMCSWeapon_M4A1: |
|
rgr_02@3519
|
200 |
return (int)CSGOWeapon_M4A1; |
|
rgr_02@3519
|
201 |
case SMCSWeapon_MAC10: |
|
rgr_02@3519
|
202 |
return (int)CSGOWeapon_MAC10; |
|
rgr_02@3519
|
203 |
case SMCSWeapon_MP5NAVY: |
|
rgr_02@3519
|
204 |
return (int)CSGOWeapon_MP5NAVY; |
|
rgr_02@3519
|
205 |
case SMCSWeapon_P90: |
|
rgr_02@3519
|
206 |
return (int)CSGOWeapon_P90; |
|
rgr_02@3519
|
207 |
case SMCSWeapon_SCOUT: |
|
rgr_02@3519
|
208 |
return (int)CSGOWeapon_SCOUT; |
|
rgr_02@3519
|
209 |
case SMCSWeapon_SG550: |
|
rgr_02@3519
|
210 |
return (int)CSGOWeapon_SG550; |
|
rgr_02@3519
|
211 |
case SMCSWeapon_SG552: |
|
rgr_02@3519
|
212 |
return (int)CSGOWeapon_SG552; |
|
rgr_02@3519
|
213 |
case SMCSWeapon_TMP: |
|
rgr_02@3519
|
214 |
return (int)CSGOWeapon_TMP; |
|
rgr_02@3519
|
215 |
case SMCSWeapon_UMP45: |
|
rgr_02@3519
|
216 |
return (int)CSGOWeapon_UMP45; |
|
rgr_02@3519
|
217 |
case SMCSWeapon_XM1014: |
|
rgr_02@3519
|
218 |
return (int)CSGOWeapon_XM1014; |
|
rgr_02@3519
|
219 |
case SMCSWeapon_BIZON: |
|
rgr_02@3519
|
220 |
return (int)CSGOWeapon_BIZON; |
|
rgr_02@3519
|
221 |
case SMCSWeapon_MAG7: |
|
rgr_02@3519
|
222 |
return (int)CSGOWeapon_MAG7; |
|
rgr_02@3519
|
223 |
case SMCSWeapon_NEGEV: |
|
rgr_02@3519
|
224 |
return (int)CSGOWeapon_NEGEV; |
|
rgr_02@3519
|
225 |
case SMCSWeapon_SAWEDOFF: |
|
rgr_02@3519
|
226 |
return (int)CSGOWeapon_SAWEDOFF; |
|
rgr_02@3519
|
227 |
case SMCSWeapon_TEC9: |
|
rgr_02@3519
|
228 |
return (int)CSGOWeapon_TEC9; |
|
rgr_02@3519
|
229 |
case SMCSWeapon_TASER: |
|
rgr_02@3519
|
230 |
return (int)CSGOWeapon_TASER; |
|
rgr_02@3519
|
231 |
case SMCSWeapon_HKP2000: |
|
rgr_02@3519
|
232 |
return (int)CSGOWeapon_HKP2000; |
|
rgr_02@3519
|
233 |
case SMCSWeapon_MP7: |
|
rgr_02@3519
|
234 |
return (int)CSGOWeapon_MP7; |
|
rgr_02@3519
|
235 |
case SMCSWeapon_MP9: |
|
rgr_02@3519
|
236 |
return (int)CSGOWeapon_MP9; |
|
rgr_02@3519
|
237 |
case SMCSWeapon_NOVA: |
|
rgr_02@3519
|
238 |
return (int)CSGOWeapon_NOVA; |
|
rgr_02@3519
|
239 |
case SMCSWeapon_P250: |
|
rgr_02@3519
|
240 |
return (int)CSGOWeapon_P250; |
|
rgr_02@3519
|
241 |
case SMCSWeapon_SCAR17: |
|
rgr_02@3519
|
242 |
return (int)CSGOWeapon_SCAR17; |
|
rgr_02@3519
|
243 |
case SMCSWeapon_SCAR20: |
|
rgr_02@3519
|
244 |
return (int)CSGOWeapon_SCAR20; |
|
rgr_02@3519
|
245 |
case SMCSWeapon_SG556: |
|
rgr_02@3519
|
246 |
return (int)CSGOWeapon_SG556; |
|
rgr_02@3519
|
247 |
case SMCSWeapon_SSG08: |
|
rgr_02@3519
|
248 |
return (int)CSGOWeapon_SSG08; |
|
rgr_02@3519
|
249 |
case SMCSWeapon_KNIFE_GG: |
|
rgr_02@3519
|
250 |
return (int)CSGOWeapon_KNIFE_GG; |
|
rgr_02@3519
|
251 |
case SMCSWeapon_KNIFE: |
|
rgr_02@3519
|
252 |
return (int)CSGOWeapon_KNIFE; |
|
rgr_02@3519
|
253 |
case SMCSWeapon_FLASHBANG: |
|
rgr_02@3519
|
254 |
return (int)CSGOWeapon_FLASHBANG; |
|
rgr_02@3519
|
255 |
case SMCSWeapon_HEGRENADE: |
|
rgr_02@3519
|
256 |
return (int)CSGOWeapon_HEGRENADE; |
|
rgr_02@3519
|
257 |
case SMCSWeapon_SMOKEGRENADE: |
|
rgr_02@3519
|
258 |
return (int)CSGOWeapon_SMOKEGRENADE; |
|
rgr_02@3519
|
259 |
case SMCSWeapon_MOLOTOV: |
|
rgr_02@3519
|
260 |
return (int)CSGOWeapon_MOLOTOV; |
|
rgr_02@3519
|
261 |
case SMCSWeapon_DECOY: |
|
rgr_02@3519
|
262 |
return (int)CSGOWeapon_DECOY; |
|
rgr_02@3519
|
263 |
case SMCSWeapon_INCGRENADE: |
|
rgr_02@3519
|
264 |
return (int)CSGOWeapon_INCGRENADE; |
|
rgr_02@3519
|
265 |
case SMCSWeapon_C4: |
|
rgr_02@3519
|
266 |
return (int)CSGOWeapon_C4; |
|
rgr_02@3519
|
267 |
case SMCSWeapon_KEVLAR: |
|
rgr_02@3519
|
268 |
return (int)CSGOWeapon_KEVLAR; |
|
rgr_02@3519
|
269 |
case SMCSWeapon_ASSAULTSUIT: |
|
rgr_02@3519
|
270 |
return (int)CSGOWeapon_ASSAULTSUIT; |
|
rgr_02@3519
|
271 |
case SMCSWeapon_NIGHTVISION: |
|
rgr_02@3519
|
272 |
return (int)CSGOWeapon_NVG; |
|
rgr_02@3519
|
273 |
case SMCSWeapon_DEFUSER: |
|
rgr_02@3519
|
274 |
return (int)CSGOWeapon_DEFUSER; |
|
rgr_02@3519
|
275 |
default: |
|
kyle@4028
|
276 |
return (int)CSGOWeapon_NONE; |
|
rgr_02@3519
|
277 |
} |
|
rgr_02@3519
|
278 |
#else |
|
kyle@4028
|
279 |
if (weaponId > (int)SMCSWeapon_NIGHTVISION || weaponId < (int)SMCSWeapon_NONE) |
|
kyle@4028
|
280 |
return (int)SMCSWeapon_NONE; |
|
rgr_02@3519
|
281 |
else |
|
rgr_02@3519
|
282 |
return weaponId; |
|
rgr_02@3519
|
283 |
#endif |
|
rgr_02@3519
|
284 |
} |
|
rgr_02@3519
|
285 |
|
|
rgr_02@3519
|
286 |
int GetFakeWeaponID(int weaponId) |
|
rgr_02@3519
|
287 |
{ |
|
rgr_02@3519
|
288 |
#if SOURCE_ENGINE == SE_CSGO |
|
rgr_02@3519
|
289 |
switch((CSGOWeapon)weaponId) |
|
rgr_02@3519
|
290 |
{ |
|
rgr_02@3519
|
291 |
case CSGOWeapon_NONE: |
|
rgr_02@3519
|
292 |
return (int)SMCSWeapon_NONE; |
|
rgr_02@3519
|
293 |
case CSGOWeapon_DEAGLE: |
|
rgr_02@3519
|
294 |
return (int)SMCSWeapon_DEAGLE; |
|
rgr_02@3519
|
295 |
case CSGOWeapon_ELITE: |
|
rgr_02@3519
|
296 |
return (int)SMCSWeapon_ELITE; |
|
rgr_02@3519
|
297 |
case CSGOWeapon_FIVESEVEN: |
|
rgr_02@3519
|
298 |
return (int)SMCSWeapon_FIVESEVEN; |
|
rgr_02@3519
|
299 |
case CSGOWeapon_GLOCK: |
|
rgr_02@3519
|
300 |
return (int)SMCSWeapon_GLOCK; |
|
rgr_02@3519
|
301 |
case CSGOWeapon_P228: |
|
rgr_02@3519
|
302 |
return (int)SMCSWeapon_P228; |
|
rgr_02@3519
|
303 |
case CSGOWeapon_USP: |
|
rgr_02@3519
|
304 |
return (int)SMCSWeapon_USP; |
|
rgr_02@3519
|
305 |
case CSGOWeapon_AK47: |
|
rgr_02@3519
|
306 |
return (int)SMCSWeapon_AK47; |
|
rgr_02@3519
|
307 |
case CSGOWeapon_AUG: |
|
rgr_02@3519
|
308 |
return (int)SMCSWeapon_AUG; |
|
rgr_02@3519
|
309 |
case CSGOWeapon_AWP: |
|
rgr_02@3519
|
310 |
return (int)SMCSWeapon_AWP; |
|
rgr_02@3519
|
311 |
case CSGOWeapon_FAMAS: |
|
rgr_02@3519
|
312 |
return (int)SMCSWeapon_FAMAS; |
|
rgr_02@3519
|
313 |
case CSGOWeapon_G3SG1: |
|
rgr_02@3519
|
314 |
return (int)SMCSWeapon_G3SG1; |
|
rgr_02@3519
|
315 |
case CSGOWeapon_GALIL: |
|
rgr_02@3519
|
316 |
return (int)SMCSWeapon_GALIL; |
|
rgr_02@3519
|
317 |
case CSGOWeapon_GALILAR: |
|
rgr_02@3519
|
318 |
return (int)SMCSWeapon_GALILAR; |
|
rgr_02@3519
|
319 |
case CSGOWeapon_M249: |
|
rgr_02@3519
|
320 |
return (int)SMCSWeapon_M249; |
|
rgr_02@3519
|
321 |
case CSGOWeapon_M3: |
|
rgr_02@3519
|
322 |
return (int)SMCSWeapon_M3; |
|
rgr_02@3519
|
323 |
case CSGOWeapon_M4A1: |
|
rgr_02@3519
|
324 |
return (int)SMCSWeapon_M4A1; |
|
rgr_02@3519
|
325 |
case CSGOWeapon_MAC10: |
|
rgr_02@3519
|
326 |
return (int)SMCSWeapon_MAC10; |
|
rgr_02@3519
|
327 |
case CSGOWeapon_MP5NAVY: |
|
rgr_02@3519
|
328 |
return (int)SMCSWeapon_MP5NAVY; |
|
rgr_02@3519
|
329 |
case CSGOWeapon_P90: |
|
rgr_02@3519
|
330 |
return (int)SMCSWeapon_P90; |
|
rgr_02@3519
|
331 |
case CSGOWeapon_SCOUT: |
|
rgr_02@3519
|
332 |
return (int)SMCSWeapon_SCOUT; |
|
rgr_02@3519
|
333 |
case CSGOWeapon_SG550: |
|
rgr_02@3519
|
334 |
return (int)SMCSWeapon_SG550; |
|
rgr_02@3519
|
335 |
case CSGOWeapon_SG552: |
|
rgr_02@3519
|
336 |
return (int)SMCSWeapon_SG552; |
|
rgr_02@3519
|
337 |
case CSGOWeapon_TMP: |
|
rgr_02@3519
|
338 |
return (int)SMCSWeapon_TMP; |
|
rgr_02@3519
|
339 |
case CSGOWeapon_UMP45: |
|
rgr_02@3519
|
340 |
return (int)SMCSWeapon_UMP45; |
|
rgr_02@3519
|
341 |
case CSGOWeapon_XM1014: |
|
rgr_02@3519
|
342 |
return (int)SMCSWeapon_XM1014; |
|
rgr_02@3519
|
343 |
case CSGOWeapon_BIZON: |
|
rgr_02@3519
|
344 |
return (int)SMCSWeapon_BIZON; |
|
rgr_02@3519
|
345 |
case CSGOWeapon_MAG7: |
|
rgr_02@3519
|
346 |
return (int)SMCSWeapon_MAG7; |
|
rgr_02@3519
|
347 |
case CSGOWeapon_NEGEV: |
|
rgr_02@3519
|
348 |
return (int)SMCSWeapon_NEGEV; |
|
rgr_02@3519
|
349 |
case CSGOWeapon_SAWEDOFF: |
|
rgr_02@3519
|
350 |
return (int)SMCSWeapon_SAWEDOFF; |
|
rgr_02@3519
|
351 |
case CSGOWeapon_TEC9: |
|
rgr_02@3519
|
352 |
return (int)SMCSWeapon_TEC9; |
|
rgr_02@3519
|
353 |
case CSGOWeapon_TASER: |
|
rgr_02@3519
|
354 |
return (int)SMCSWeapon_TASER; |
|
rgr_02@3519
|
355 |
case CSGOWeapon_HKP2000: |
|
rgr_02@3519
|
356 |
return (int)SMCSWeapon_HKP2000; |
|
rgr_02@3519
|
357 |
case CSGOWeapon_MP7: |
|
rgr_02@3519
|
358 |
return (int)SMCSWeapon_MP7; |
|
rgr_02@3519
|
359 |
case CSGOWeapon_MP9: |
|
rgr_02@3519
|
360 |
return (int)SMCSWeapon_MP9; |
|
rgr_02@3519
|
361 |
case CSGOWeapon_NOVA: |
|
rgr_02@3519
|
362 |
return (int)SMCSWeapon_NOVA; |
|
rgr_02@3519
|
363 |
case CSGOWeapon_P250: |
|
rgr_02@3519
|
364 |
return (int)SMCSWeapon_P250; |
|
rgr_02@3519
|
365 |
case CSGOWeapon_SCAR17: |
|
rgr_02@3519
|
366 |
return (int)SMCSWeapon_SCAR17; |
|
rgr_02@3519
|
367 |
case CSGOWeapon_SCAR20: |
|
rgr_02@3519
|
368 |
return (int)SMCSWeapon_SCAR20; |
|
rgr_02@3519
|
369 |
case CSGOWeapon_SG556: |
|
rgr_02@3519
|
370 |
return (int)SMCSWeapon_SG556; |
|
rgr_02@3519
|
371 |
case CSGOWeapon_SSG08: |
|
rgr_02@3519
|
372 |
return (int)SMCSWeapon_SSG08; |
|
rgr_02@3519
|
373 |
case CSGOWeapon_KNIFE_GG: |
|
rgr_02@3519
|
374 |
return (int)SMCSWeapon_KNIFE_GG; |
|
rgr_02@3519
|
375 |
case CSGOWeapon_KNIFE: |
|
rgr_02@3519
|
376 |
return (int)SMCSWeapon_KNIFE; |
|
rgr_02@3519
|
377 |
case CSGOWeapon_FLASHBANG: |
|
rgr_02@3519
|
378 |
return (int)SMCSWeapon_FLASHBANG; |
|
rgr_02@3519
|
379 |
case CSGOWeapon_HEGRENADE: |
|
rgr_02@3519
|
380 |
return (int)SMCSWeapon_HEGRENADE; |
|
rgr_02@3519
|
381 |
case CSGOWeapon_SMOKEGRENADE: |
|
rgr_02@3519
|
382 |
return (int)SMCSWeapon_SMOKEGRENADE; |
|
rgr_02@3519
|
383 |
case CSGOWeapon_MOLOTOV: |
|
rgr_02@3519
|
384 |
return (int)SMCSWeapon_MOLOTOV; |
|
rgr_02@3519
|
385 |
case CSGOWeapon_DECOY: |
|
rgr_02@3519
|
386 |
return (int)SMCSWeapon_DECOY; |
|
rgr_02@3519
|
387 |
case CSGOWeapon_INCGRENADE: |
|
rgr_02@3519
|
388 |
return (int)SMCSWeapon_INCGRENADE; |
|
rgr_02@3519
|
389 |
case CSGOWeapon_C4: |
|
rgr_02@3519
|
390 |
return (int)SMCSWeapon_C4; |
|
rgr_02@3519
|
391 |
case CSGOWeapon_KEVLAR: |
|
rgr_02@3519
|
392 |
return (int)SMCSWeapon_KEVLAR; |
|
rgr_02@3519
|
393 |
case CSGOWeapon_ASSAULTSUIT: |
|
rgr_02@3519
|
394 |
return (int)SMCSWeapon_ASSAULTSUIT; |
|
rgr_02@3519
|
395 |
case CSGOWeapon_NVG: |
|
rgr_02@3519
|
396 |
return (int)SMCSWeapon_NIGHTVISION; |
|
rgr_02@3519
|
397 |
case CSGOWeapon_DEFUSER: |
|
rgr_02@3519
|
398 |
return (int)SMCSWeapon_DEFUSER; |
|
rgr_02@3519
|
399 |
default: |
|
kyle@4028
|
400 |
return (int)SMCSWeapon_NONE; |
|
rgr_02@3519
|
401 |
} |
|
rgr_02@3519
|
402 |
#else |
|
kyle@4028
|
403 |
if (weaponId > (int)SMCSWeapon_NIGHTVISION || weaponId < (int)SMCSWeapon_NONE) |
|
kyle@4028
|
404 |
return (int)SMCSWeapon_NONE; |
|
rgr_02@3519
|
405 |
else |
|
rgr_02@3519
|
406 |
return weaponId; |
|
rgr_02@3519
|
407 |
#endif |
|
rgr_02@3519
|
408 |
} |
|
drifter01620@3965
|
409 |
bool IsValidWeaponID(int id) |
|
drifter01620@3965
|
410 |
{ |
|
kyle@4028
|
411 |
if (id <= (int)SMCSWeapon_NONE) |
|
drifter01620@3965
|
412 |
return false; |
|
drifter01620@3965
|
413 |
//Why are these even HERE!?! They dont exist in CS:GO but have valid ID's still |
|
drifter01620@3965
|
414 |
#if SOURCE_ENGINE == SE_CSGO |
|
kyle@4028
|
415 |
else if (id > (int)SMCSWeapon_DEFUSER || id == (int)SMCSWeapon_P228 || id == (int)SMCSWeapon_SCOUT || id == (int)SMCSWeapon_SG550 || id == (int)SMCSWeapon_GALIL || |
|
kyle@4028
|
416 |
id == (int)SMCSWeapon_SCAR17 || id == (int)SMCSWeapon_USP || id == (int)SMCSWeapon_M3 || id == (int)SMCSWeapon_MP5NAVY || id == (int)SMCSWeapon_TMP || id == (int)SMCSWeapon_SG552) |
|
drifter01620@3965
|
417 |
return false; |
|
drifter01620@3965
|
418 |
#else |
|
kyle@4028
|
419 |
else if (id > (int)SMCSWeapon_NIGHTVISION) |
|
drifter01620@3965
|
420 |
return false; |
|
drifter01620@3965
|
421 |
#endif |
|
drifter01620@3965
|
422 |
return true; |
|
drifter01620@3965
|
423 |
} |