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rgr_02@3519
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/** |
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rgr_02@3519
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* vim: set ts=4 : |
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rgr_02@3519
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* ============================================================================= |
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* SourceMod Counter-Strike:Source Extension |
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. |
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* ============================================================================= |
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* |
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* This program is free software; you can redistribute it and/or modify it under |
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* the terms of the GNU General Public License, version 3.0, as published by the |
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rgr_02@3519
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* Free Software Foundation. |
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rgr_02@3519
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* |
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* This program is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more |
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rgr_02@3519
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* details. |
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rgr_02@3519
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* |
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* You should have received a copy of the GNU General Public License along with |
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rgr_02@3519
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* this program. If not, see <http://www.gnu.org/licenses/>. |
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rgr_02@3519
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* |
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* As a special exception, AlliedModders LLC gives you permission to link the |
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rgr_02@3519
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* code of this program (as well as its derivative works) to "Half-Life 2," the |
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rgr_02@3519
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software |
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rgr_02@3519
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* by the Valve Corporation. You must obey the GNU General Public License in |
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rgr_02@3519
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* all respects for all other code used. Additionally, AlliedModders LLC grants |
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rgr_02@3519
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* this exception to all derivative works. AlliedModders LLC defines further |
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rgr_02@3519
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), |
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rgr_02@3519
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* or <http://www.sourcemod.net/license.php>. |
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* |
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rgr_02@3519
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* Version: $Id$ |
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rgr_02@3519
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*/ |
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rgr_02@3519
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rgr_02@3519
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#include "util_cstrike.h" |
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rgr_02@3519
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#include "extension.h" |
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rgr_02@3519
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#include "RegNatives.h" |
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rgr_02@3519
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|
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rgr_02@3519
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#define REGISTER_ADDR(name, defaultret, code) \ |
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rgr_02@3519
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void *addr; \ |
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rgr_02@3519
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if (!g_pGameConf->GetMemSig(name, &addr) || !addr) \ |
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rgr_02@3519
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{ \ |
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rgr_02@3519
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g_pSM->LogError(myself, "Failed to locate function."); \ |
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rgr_02@3519
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return defaultret; \ |
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rgr_02@3519
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} \ |
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code; \ |
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rgr_02@3519
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g_RegNatives.Register(pWrapper); |
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rgr_02@3519
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|
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drifter01620@4237
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#define GET_MEMSIG(name, defaultret) \ |
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drifter01620@4237
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if (!g_pGameConf->GetMemSig(name, &addr) || !addr) \ |
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drifter01620@4237
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{ \ |
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drifter01620@4237
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g_pSM->LogError(myself, "Failed to locate function."); \ |
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drifter01620@4237
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return defaultret;\ |
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drifter01620@4237
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} |
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drifter01620@4237
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rgr_02@3519
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void *GetWeaponInfo(int weaponID) |
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rgr_02@3519
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{ |
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drifter01620@4237
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void *info; |
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drifter01620@4237
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#if SOURCE_ENGINE != SE_CSGO || !defined(WIN32) |
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rgr_02@3519
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static ICallWrapper *pWrapper = NULL; |
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rgr_02@3519
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if (!pWrapper) |
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{ |
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rgr_02@3519
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REGISTER_ADDR("GetWeaponInfo", NULL, |
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rgr_02@3519
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PassInfo pass[1]; \ |
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rgr_02@3519
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PassInfo retpass; \ |
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rgr_02@3519
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pass[0].flags = PASSFLAG_BYVAL; \ |
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rgr_02@3519
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pass[0].type = PassType_Basic; \ |
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rgr_02@3519
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pass[0].size = sizeof(int); \ |
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rgr_02@3519
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retpass.flags = PASSFLAG_BYVAL; \ |
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rgr_02@3519
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retpass.type = PassType_Basic; \ |
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rgr_02@3519
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retpass.size = sizeof(void *); \ |
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rgr_02@3519
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pWrapper = g_pBinTools->CreateCall(addr, CallConv_Cdecl, &retpass, pass, 1)) |
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rgr_02@3519
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} |
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rgr_02@3519
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|
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rgr_02@3519
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unsigned char vstk[sizeof(int)]; |
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rgr_02@3519
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unsigned char *vptr = vstk; |
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rgr_02@3519
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rgr_02@3519
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*(int *)vptr = weaponID; |
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rgr_02@3519
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rgr_02@3519
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pWrapper->Execute(vstk, &info); |
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rgr_02@3519
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drifter01620@4237
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drifter01620@4237
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#else |
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drifter01620@4237
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static void *addr = NULL; |
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drifter01620@4237
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drifter01620@4237
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if(!addr) |
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drifter01620@4237
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{ |
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drifter01620@4237
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GET_MEMSIG("GetWeaponInfo", 0); |
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drifter01620@4237
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} |
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drifter01620@4237
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drifter01620@4237
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__asm |
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drifter01620@4237
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{ |
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drifter01620@4237
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mov ecx, weaponID |
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drifter01620@4237
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call addr |
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drifter01620@4237
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mov info, eax |
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drifter01620@4237
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} |
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drifter01620@4237
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#endif |
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rgr_02@3519
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return info; |
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rgr_02@3519
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} |
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rgr_02@3519
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const char *GetTranslatedWeaponAlias(const char *weapon) |
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{ |
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drifter01620@4237
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const char *alias = NULL; |
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drifter01620@4237
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drifter01620@4237
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#if SOURCE_ENGINE != SE_CSGO || !defined(WIN32) |
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rgr_02@3519
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static ICallWrapper *pWrapper = NULL; |
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rgr_02@3519
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rgr_02@3519
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if (!pWrapper) |
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rgr_02@3519
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{ |
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rgr_02@3519
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REGISTER_ADDR("GetTranslatedWeaponAlias", weapon, |
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rgr_02@3519
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PassInfo pass[1]; \ |
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rgr_02@3519
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PassInfo retpass; \ |
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rgr_02@3519
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pass[0].flags = PASSFLAG_BYVAL; \ |
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rgr_02@3519
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pass[0].type = PassType_Basic; \ |
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rgr_02@3519
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pass[0].size = sizeof(const char *); \ |
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rgr_02@3519
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retpass.flags = PASSFLAG_BYVAL; \ |
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rgr_02@3519
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retpass.type = PassType_Basic; \ |
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rgr_02@3519
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retpass.size = sizeof(const char *); \ |
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rgr_02@3519
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pWrapper = g_pBinTools->CreateCall(addr, CallConv_Cdecl, &retpass, pass, 1)) |
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rgr_02@3519
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} |
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rgr_02@3519
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rgr_02@3519
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unsigned char vstk[sizeof(const char *)]; |
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rgr_02@3519
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unsigned char *vptr = vstk; |
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rgr_02@3519
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rgr_02@3519
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*(const char **)vptr = weapon; |
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rgr_02@3519
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drifter01620@4237
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pWrapper->Execute(vstk, &alias); |
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drifter01620@4237
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#else |
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drifter01620@4237
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static void *addr = NULL; |
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drifter01620@4237
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drifter01620@4237
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if(!addr) |
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{ |
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drifter01620@4237
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GET_MEMSIG("GetTranslatedWeaponAlias", weapon); |
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drifter01620@4237
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} |
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drifter01620@4237
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__asm |
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drifter01620@4237
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{ |
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drifter01620@4237
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mov ecx, weapon |
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drifter01620@4237
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call addr |
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drifter01620@4237
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mov alias, eax |
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drifter01620@4237
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} |
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drifter01620@4237
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#endif |
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drifter01620@4237
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return alias; |
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rgr_02@3519
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} |
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rgr_02@3519
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rgr_02@3519
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int AliasToWeaponID(const char *weapon) |
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rgr_02@3519
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{ |
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drifter01620@4237
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int weaponID = 0; |
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drifter01620@4237
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#if SOURCE_ENGINE != SE_CSGO || !defined(WIN32) |
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rgr_02@3519
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static ICallWrapper *pWrapper = NULL; |
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rgr_02@3519
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|
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rgr_02@3519
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if (!pWrapper) |
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rgr_02@3519
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{ |
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rgr_02@3519
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REGISTER_ADDR("AliasToWeaponID", 0, |
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rgr_02@3519
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PassInfo pass[1]; \ |
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rgr_02@3519
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PassInfo retpass; \ |
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rgr_02@3519
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pass[0].flags = PASSFLAG_BYVAL; \ |
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rgr_02@3519
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pass[0].type = PassType_Basic; \ |
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rgr_02@3519
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pass[0].size = sizeof(const char *); \ |
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rgr_02@3519
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retpass.flags = PASSFLAG_BYVAL; \ |
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rgr_02@3519
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retpass.type = PassType_Basic; \ |
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rgr_02@3519
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retpass.size = sizeof(int); \ |
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rgr_02@3519
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pWrapper = g_pBinTools->CreateCall(addr, CallConv_Cdecl, &retpass, pass, 1)) |
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rgr_02@3519
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} |
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rgr_02@3519
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163 |
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rgr_02@3519
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unsigned char vstk[sizeof(const char *)]; |
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rgr_02@3519
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unsigned char *vptr = vstk; |
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rgr_02@3519
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166 |
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rgr_02@3519
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*(const char **)vptr = weapon; |
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rgr_02@3519
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168 |
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rgr_02@3519
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pWrapper->Execute(vstk, &weaponID); |
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drifter01620@4237
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#else |
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drifter01620@4237
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static void *addr = NULL; |
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rgr_02@3519
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drifter01620@4237
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if(!addr) |
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drifter01620@4237
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{ |
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drifter01620@4237
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GET_MEMSIG("AliasToWeaponID", 0); |
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drifter01620@4237
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} |
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drifter01620@4237
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drifter01620@4237
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__asm |
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drifter01620@4237
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{ |
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drifter01620@4237
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mov ecx, weapon |
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drifter01620@4237
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call addr |
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drifter01620@4237
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mov weaponID, eax |
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drifter01620@4237
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} |
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drifter01620@4237
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#endif |
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rgr_02@3519
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return weaponID; |
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kyle@3702
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} |
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kyle@3702
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kyle@3702
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const char *WeaponIDToAlias(int weaponID) |
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kyle@3702
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{ |
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drifter01620@4237
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const char *alias = NULL; |
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drifter01620@4237
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#if SOURCE_ENGINE != SE_CSGO || !defined(WIN32) |
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kyle@3702
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static ICallWrapper *pWrapper = NULL; |
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kyle@3702
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193 |
|
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kyle@3702
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if (!pWrapper) |
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kyle@3702
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{ |
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kyle@3702
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REGISTER_ADDR("WeaponIDToAlias", 0, |
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kyle@3702
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PassInfo pass[1]; \ |
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kyle@3702
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PassInfo retpass; \ |
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kyle@3702
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pass[0].flags = PASSFLAG_BYVAL; \ |
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kyle@3702
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200 |
pass[0].type = PassType_Basic; \ |
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kyle@3702
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201 |
pass[0].size = sizeof(int); \ |
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kyle@3702
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retpass.flags = PASSFLAG_BYVAL; \ |
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kyle@3702
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203 |
retpass.type = PassType_Basic; \ |
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kyle@3702
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204 |
retpass.size = sizeof(const char *); \ |
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kyle@3702
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pWrapper = g_pBinTools->CreateCall(addr, CallConv_Cdecl, &retpass, pass, 1)) |
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kyle@3702
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206 |
} |
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kyle@3702
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207 |
|
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kyle@3702
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208 |
unsigned char vstk[sizeof(int)]; |
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kyle@3702
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209 |
unsigned char *vptr = vstk; |
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kyle@3702
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210 |
|
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kyle@3702
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211 |
*(int *)vptr = GetRealWeaponID(weaponID); |
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kyle@3702
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212 |
|
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drifter01620@4237
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pWrapper->Execute(vstk, &alias); |
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drifter01620@4237
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214 |
#else |
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drifter01620@4237
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215 |
static void *addr = NULL; |
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drifter01620@4237
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216 |
|
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drifter01620@4237
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217 |
if(!addr) |
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drifter01620@4237
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{ |
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drifter01620@4237
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GET_MEMSIG("WeaponIDToAlias", 0); |
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drifter01620@4237
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220 |
} |
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drifter01620@4237
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221 |
|
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drifter01620@4237
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222 |
int realWeaponID = GetRealWeaponID(weaponID); |
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drifter01620@4237
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223 |
__asm |
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drifter01620@4237
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{ |
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drifter01620@4237
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225 |
mov ecx, realWeaponID |
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drifter01620@4237
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226 |
call addr |
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drifter01620@4237
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227 |
mov alias, eax |
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drifter01620@4237
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228 |
} |
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drifter01620@4237
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229 |
#endif |
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drifter01620@4237
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230 |
return alias; |
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rgr_02@3519
|
231 |
} |
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rgr_02@3519
|
232 |
int GetRealWeaponID(int weaponId) |
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rgr_02@3519
|
233 |
{ |
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rgr_02@3519
|
234 |
#if SOURCE_ENGINE == SE_CSGO |
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rgr_02@3519
|
235 |
switch((SMCSWeapon)weaponId) |
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rgr_02@3519
|
236 |
{ |
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rgr_02@3519
|
237 |
case SMCSWeapon_NONE: |
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rgr_02@3519
|
238 |
return (int)CSGOWeapon_NONE; |
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rgr_02@3519
|
239 |
case SMCSWeapon_DEAGLE: |
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rgr_02@3519
|
240 |
return (int)CSGOWeapon_DEAGLE; |
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rgr_02@3519
|
241 |
case SMCSWeapon_ELITE: |
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rgr_02@3519
|
242 |
return (int)CSGOWeapon_ELITE; |
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rgr_02@3519
|
243 |
case SMCSWeapon_FIVESEVEN: |
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rgr_02@3519
|
244 |
return (int)CSGOWeapon_FIVESEVEN; |
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rgr_02@3519
|
245 |
case SMCSWeapon_GLOCK: |
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rgr_02@3519
|
246 |
return (int)CSGOWeapon_GLOCK; |
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rgr_02@3519
|
247 |
case SMCSWeapon_P228: |
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rgr_02@3519
|
248 |
return (int)CSGOWeapon_P228; |
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rgr_02@3519
|
249 |
case SMCSWeapon_USP: |
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rgr_02@3519
|
250 |
return (int)CSGOWeapon_USP; |
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rgr_02@3519
|
251 |
case SMCSWeapon_AK47: |
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rgr_02@3519
|
252 |
return (int)CSGOWeapon_AK47; |
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rgr_02@3519
|
253 |
case SMCSWeapon_AUG: |
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rgr_02@3519
|
254 |
return (int)CSGOWeapon_AUG; |
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rgr_02@3519
|
255 |
case SMCSWeapon_AWP: |
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rgr_02@3519
|
256 |
return (int)CSGOWeapon_AWP; |
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rgr_02@3519
|
257 |
case SMCSWeapon_FAMAS: |
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rgr_02@3519
|
258 |
return (int)CSGOWeapon_FAMAS; |
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rgr_02@3519
|
259 |
case SMCSWeapon_G3SG1: |
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rgr_02@3519
|
260 |
return (int)CSGOWeapon_G3SG1; |
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rgr_02@3519
|
261 |
case SMCSWeapon_GALIL: |
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rgr_02@3519
|
262 |
return (int)CSGOWeapon_GALIL; |
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rgr_02@3519
|
263 |
case SMCSWeapon_GALILAR: |
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rgr_02@3519
|
264 |
return (int)CSGOWeapon_GALILAR; |
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rgr_02@3519
|
265 |
case SMCSWeapon_M249: |
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rgr_02@3519
|
266 |
return (int)CSGOWeapon_M249; |
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rgr_02@3519
|
267 |
case SMCSWeapon_M3: |
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rgr_02@3519
|
268 |
return (int)CSGOWeapon_M3; |
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rgr_02@3519
|
269 |
case SMCSWeapon_M4A1: |
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rgr_02@3519
|
270 |
return (int)CSGOWeapon_M4A1; |
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rgr_02@3519
|
271 |
case SMCSWeapon_MAC10: |
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rgr_02@3519
|
272 |
return (int)CSGOWeapon_MAC10; |
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rgr_02@3519
|
273 |
case SMCSWeapon_MP5NAVY: |
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rgr_02@3519
|
274 |
return (int)CSGOWeapon_MP5NAVY; |
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rgr_02@3519
|
275 |
case SMCSWeapon_P90: |
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rgr_02@3519
|
276 |
return (int)CSGOWeapon_P90; |
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rgr_02@3519
|
277 |
case SMCSWeapon_SCOUT: |
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rgr_02@3519
|
278 |
return (int)CSGOWeapon_SCOUT; |
|
rgr_02@3519
|
279 |
case SMCSWeapon_SG550: |
|
rgr_02@3519
|
280 |
return (int)CSGOWeapon_SG550; |
|
rgr_02@3519
|
281 |
case SMCSWeapon_SG552: |
|
rgr_02@3519
|
282 |
return (int)CSGOWeapon_SG552; |
|
rgr_02@3519
|
283 |
case SMCSWeapon_TMP: |
|
rgr_02@3519
|
284 |
return (int)CSGOWeapon_TMP; |
|
rgr_02@3519
|
285 |
case SMCSWeapon_UMP45: |
|
rgr_02@3519
|
286 |
return (int)CSGOWeapon_UMP45; |
|
rgr_02@3519
|
287 |
case SMCSWeapon_XM1014: |
|
rgr_02@3519
|
288 |
return (int)CSGOWeapon_XM1014; |
|
rgr_02@3519
|
289 |
case SMCSWeapon_BIZON: |
|
rgr_02@3519
|
290 |
return (int)CSGOWeapon_BIZON; |
|
rgr_02@3519
|
291 |
case SMCSWeapon_MAG7: |
|
rgr_02@3519
|
292 |
return (int)CSGOWeapon_MAG7; |
|
rgr_02@3519
|
293 |
case SMCSWeapon_NEGEV: |
|
rgr_02@3519
|
294 |
return (int)CSGOWeapon_NEGEV; |
|
rgr_02@3519
|
295 |
case SMCSWeapon_SAWEDOFF: |
|
rgr_02@3519
|
296 |
return (int)CSGOWeapon_SAWEDOFF; |
|
rgr_02@3519
|
297 |
case SMCSWeapon_TEC9: |
|
rgr_02@3519
|
298 |
return (int)CSGOWeapon_TEC9; |
|
rgr_02@3519
|
299 |
case SMCSWeapon_TASER: |
|
rgr_02@3519
|
300 |
return (int)CSGOWeapon_TASER; |
|
rgr_02@3519
|
301 |
case SMCSWeapon_HKP2000: |
|
rgr_02@3519
|
302 |
return (int)CSGOWeapon_HKP2000; |
|
rgr_02@3519
|
303 |
case SMCSWeapon_MP7: |
|
rgr_02@3519
|
304 |
return (int)CSGOWeapon_MP7; |
|
rgr_02@3519
|
305 |
case SMCSWeapon_MP9: |
|
rgr_02@3519
|
306 |
return (int)CSGOWeapon_MP9; |
|
rgr_02@3519
|
307 |
case SMCSWeapon_NOVA: |
|
rgr_02@3519
|
308 |
return (int)CSGOWeapon_NOVA; |
|
rgr_02@3519
|
309 |
case SMCSWeapon_P250: |
|
rgr_02@3519
|
310 |
return (int)CSGOWeapon_P250; |
|
rgr_02@3519
|
311 |
case SMCSWeapon_SCAR17: |
|
rgr_02@3519
|
312 |
return (int)CSGOWeapon_SCAR17; |
|
rgr_02@3519
|
313 |
case SMCSWeapon_SCAR20: |
|
rgr_02@3519
|
314 |
return (int)CSGOWeapon_SCAR20; |
|
rgr_02@3519
|
315 |
case SMCSWeapon_SG556: |
|
rgr_02@3519
|
316 |
return (int)CSGOWeapon_SG556; |
|
rgr_02@3519
|
317 |
case SMCSWeapon_SSG08: |
|
rgr_02@3519
|
318 |
return (int)CSGOWeapon_SSG08; |
|
rgr_02@3519
|
319 |
case SMCSWeapon_KNIFE_GG: |
|
rgr_02@3519
|
320 |
return (int)CSGOWeapon_KNIFE_GG; |
|
rgr_02@3519
|
321 |
case SMCSWeapon_KNIFE: |
|
rgr_02@3519
|
322 |
return (int)CSGOWeapon_KNIFE; |
|
rgr_02@3519
|
323 |
case SMCSWeapon_FLASHBANG: |
|
rgr_02@3519
|
324 |
return (int)CSGOWeapon_FLASHBANG; |
|
rgr_02@3519
|
325 |
case SMCSWeapon_HEGRENADE: |
|
rgr_02@3519
|
326 |
return (int)CSGOWeapon_HEGRENADE; |
|
rgr_02@3519
|
327 |
case SMCSWeapon_SMOKEGRENADE: |
|
rgr_02@3519
|
328 |
return (int)CSGOWeapon_SMOKEGRENADE; |
|
rgr_02@3519
|
329 |
case SMCSWeapon_MOLOTOV: |
|
rgr_02@3519
|
330 |
return (int)CSGOWeapon_MOLOTOV; |
|
rgr_02@3519
|
331 |
case SMCSWeapon_DECOY: |
|
rgr_02@3519
|
332 |
return (int)CSGOWeapon_DECOY; |
|
rgr_02@3519
|
333 |
case SMCSWeapon_INCGRENADE: |
|
rgr_02@3519
|
334 |
return (int)CSGOWeapon_INCGRENADE; |
|
rgr_02@3519
|
335 |
case SMCSWeapon_C4: |
|
rgr_02@3519
|
336 |
return (int)CSGOWeapon_C4; |
|
rgr_02@3519
|
337 |
case SMCSWeapon_KEVLAR: |
|
rgr_02@3519
|
338 |
return (int)CSGOWeapon_KEVLAR; |
|
rgr_02@3519
|
339 |
case SMCSWeapon_ASSAULTSUIT: |
|
rgr_02@3519
|
340 |
return (int)CSGOWeapon_ASSAULTSUIT; |
|
rgr_02@3519
|
341 |
case SMCSWeapon_NIGHTVISION: |
|
rgr_02@3519
|
342 |
return (int)CSGOWeapon_NVG; |
|
rgr_02@3519
|
343 |
case SMCSWeapon_DEFUSER: |
|
rgr_02@3519
|
344 |
return (int)CSGOWeapon_DEFUSER; |
|
rgr_02@3519
|
345 |
default: |
|
kyle@4028
|
346 |
return (int)CSGOWeapon_NONE; |
|
rgr_02@3519
|
347 |
} |
|
rgr_02@3519
|
348 |
#else |
|
kyle@4028
|
349 |
if (weaponId > (int)SMCSWeapon_NIGHTVISION || weaponId < (int)SMCSWeapon_NONE) |
|
kyle@4028
|
350 |
return (int)SMCSWeapon_NONE; |
|
rgr_02@3519
|
351 |
else |
|
rgr_02@3519
|
352 |
return weaponId; |
|
rgr_02@3519
|
353 |
#endif |
|
rgr_02@3519
|
354 |
} |
|
rgr_02@3519
|
355 |
|
|
rgr_02@3519
|
356 |
int GetFakeWeaponID(int weaponId) |
|
rgr_02@3519
|
357 |
{ |
|
rgr_02@3519
|
358 |
#if SOURCE_ENGINE == SE_CSGO |
|
rgr_02@3519
|
359 |
switch((CSGOWeapon)weaponId) |
|
rgr_02@3519
|
360 |
{ |
|
rgr_02@3519
|
361 |
case CSGOWeapon_NONE: |
|
rgr_02@3519
|
362 |
return (int)SMCSWeapon_NONE; |
|
rgr_02@3519
|
363 |
case CSGOWeapon_DEAGLE: |
|
rgr_02@3519
|
364 |
return (int)SMCSWeapon_DEAGLE; |
|
rgr_02@3519
|
365 |
case CSGOWeapon_ELITE: |
|
rgr_02@3519
|
366 |
return (int)SMCSWeapon_ELITE; |
|
rgr_02@3519
|
367 |
case CSGOWeapon_FIVESEVEN: |
|
rgr_02@3519
|
368 |
return (int)SMCSWeapon_FIVESEVEN; |
|
rgr_02@3519
|
369 |
case CSGOWeapon_GLOCK: |
|
rgr_02@3519
|
370 |
return (int)SMCSWeapon_GLOCK; |
|
rgr_02@3519
|
371 |
case CSGOWeapon_P228: |
|
rgr_02@3519
|
372 |
return (int)SMCSWeapon_P228; |
|
rgr_02@3519
|
373 |
case CSGOWeapon_USP: |
|
rgr_02@3519
|
374 |
return (int)SMCSWeapon_USP; |
|
rgr_02@3519
|
375 |
case CSGOWeapon_AK47: |
|
rgr_02@3519
|
376 |
return (int)SMCSWeapon_AK47; |
|
rgr_02@3519
|
377 |
case CSGOWeapon_AUG: |
|
rgr_02@3519
|
378 |
return (int)SMCSWeapon_AUG; |
|
rgr_02@3519
|
379 |
case CSGOWeapon_AWP: |
|
rgr_02@3519
|
380 |
return (int)SMCSWeapon_AWP; |
|
rgr_02@3519
|
381 |
case CSGOWeapon_FAMAS: |
|
rgr_02@3519
|
382 |
return (int)SMCSWeapon_FAMAS; |
|
rgr_02@3519
|
383 |
case CSGOWeapon_G3SG1: |
|
rgr_02@3519
|
384 |
return (int)SMCSWeapon_G3SG1; |
|
rgr_02@3519
|
385 |
case CSGOWeapon_GALIL: |
|
rgr_02@3519
|
386 |
return (int)SMCSWeapon_GALIL; |
|
rgr_02@3519
|
387 |
case CSGOWeapon_GALILAR: |
|
rgr_02@3519
|
388 |
return (int)SMCSWeapon_GALILAR; |
|
rgr_02@3519
|
389 |
case CSGOWeapon_M249: |
|
rgr_02@3519
|
390 |
return (int)SMCSWeapon_M249; |
|
rgr_02@3519
|
391 |
case CSGOWeapon_M3: |
|
rgr_02@3519
|
392 |
return (int)SMCSWeapon_M3; |
|
rgr_02@3519
|
393 |
case CSGOWeapon_M4A1: |
|
rgr_02@3519
|
394 |
return (int)SMCSWeapon_M4A1; |
|
rgr_02@3519
|
395 |
case CSGOWeapon_MAC10: |
|
rgr_02@3519
|
396 |
return (int)SMCSWeapon_MAC10; |
|
rgr_02@3519
|
397 |
case CSGOWeapon_MP5NAVY: |
|
rgr_02@3519
|
398 |
return (int)SMCSWeapon_MP5NAVY; |
|
rgr_02@3519
|
399 |
case CSGOWeapon_P90: |
|
rgr_02@3519
|
400 |
return (int)SMCSWeapon_P90; |
|
rgr_02@3519
|
401 |
case CSGOWeapon_SCOUT: |
|
rgr_02@3519
|
402 |
return (int)SMCSWeapon_SCOUT; |
|
rgr_02@3519
|
403 |
case CSGOWeapon_SG550: |
|
rgr_02@3519
|
404 |
return (int)SMCSWeapon_SG550; |
|
rgr_02@3519
|
405 |
case CSGOWeapon_SG552: |
|
rgr_02@3519
|
406 |
return (int)SMCSWeapon_SG552; |
|
rgr_02@3519
|
407 |
case CSGOWeapon_TMP: |
|
rgr_02@3519
|
408 |
return (int)SMCSWeapon_TMP; |
|
rgr_02@3519
|
409 |
case CSGOWeapon_UMP45: |
|
rgr_02@3519
|
410 |
return (int)SMCSWeapon_UMP45; |
|
rgr_02@3519
|
411 |
case CSGOWeapon_XM1014: |
|
rgr_02@3519
|
412 |
return (int)SMCSWeapon_XM1014; |
|
rgr_02@3519
|
413 |
case CSGOWeapon_BIZON: |
|
rgr_02@3519
|
414 |
return (int)SMCSWeapon_BIZON; |
|
rgr_02@3519
|
415 |
case CSGOWeapon_MAG7: |
|
rgr_02@3519
|
416 |
return (int)SMCSWeapon_MAG7; |
|
rgr_02@3519
|
417 |
case CSGOWeapon_NEGEV: |
|
rgr_02@3519
|
418 |
return (int)SMCSWeapon_NEGEV; |
|
rgr_02@3519
|
419 |
case CSGOWeapon_SAWEDOFF: |
|
rgr_02@3519
|
420 |
return (int)SMCSWeapon_SAWEDOFF; |
|
rgr_02@3519
|
421 |
case CSGOWeapon_TEC9: |
|
rgr_02@3519
|
422 |
return (int)SMCSWeapon_TEC9; |
|
rgr_02@3519
|
423 |
case CSGOWeapon_TASER: |
|
rgr_02@3519
|
424 |
return (int)SMCSWeapon_TASER; |
|
rgr_02@3519
|
425 |
case CSGOWeapon_HKP2000: |
|
rgr_02@3519
|
426 |
return (int)SMCSWeapon_HKP2000; |
|
rgr_02@3519
|
427 |
case CSGOWeapon_MP7: |
|
rgr_02@3519
|
428 |
return (int)SMCSWeapon_MP7; |
|
rgr_02@3519
|
429 |
case CSGOWeapon_MP9: |
|
rgr_02@3519
|
430 |
return (int)SMCSWeapon_MP9; |
|
rgr_02@3519
|
431 |
case CSGOWeapon_NOVA: |
|
rgr_02@3519
|
432 |
return (int)SMCSWeapon_NOVA; |
|
rgr_02@3519
|
433 |
case CSGOWeapon_P250: |
|
rgr_02@3519
|
434 |
return (int)SMCSWeapon_P250; |
|
rgr_02@3519
|
435 |
case CSGOWeapon_SCAR17: |
|
rgr_02@3519
|
436 |
return (int)SMCSWeapon_SCAR17; |
|
rgr_02@3519
|
437 |
case CSGOWeapon_SCAR20: |
|
rgr_02@3519
|
438 |
return (int)SMCSWeapon_SCAR20; |
|
rgr_02@3519
|
439 |
case CSGOWeapon_SG556: |
|
rgr_02@3519
|
440 |
return (int)SMCSWeapon_SG556; |
|
rgr_02@3519
|
441 |
case CSGOWeapon_SSG08: |
|
rgr_02@3519
|
442 |
return (int)SMCSWeapon_SSG08; |
|
rgr_02@3519
|
443 |
case CSGOWeapon_KNIFE_GG: |
|
rgr_02@3519
|
444 |
return (int)SMCSWeapon_KNIFE_GG; |
|
rgr_02@3519
|
445 |
case CSGOWeapon_KNIFE: |
|
rgr_02@3519
|
446 |
return (int)SMCSWeapon_KNIFE; |
|
rgr_02@3519
|
447 |
case CSGOWeapon_FLASHBANG: |
|
rgr_02@3519
|
448 |
return (int)SMCSWeapon_FLASHBANG; |
|
rgr_02@3519
|
449 |
case CSGOWeapon_HEGRENADE: |
|
rgr_02@3519
|
450 |
return (int)SMCSWeapon_HEGRENADE; |
|
rgr_02@3519
|
451 |
case CSGOWeapon_SMOKEGRENADE: |
|
rgr_02@3519
|
452 |
return (int)SMCSWeapon_SMOKEGRENADE; |
|
rgr_02@3519
|
453 |
case CSGOWeapon_MOLOTOV: |
|
rgr_02@3519
|
454 |
return (int)SMCSWeapon_MOLOTOV; |
|
rgr_02@3519
|
455 |
case CSGOWeapon_DECOY: |
|
rgr_02@3519
|
456 |
return (int)SMCSWeapon_DECOY; |
|
rgr_02@3519
|
457 |
case CSGOWeapon_INCGRENADE: |
|
rgr_02@3519
|
458 |
return (int)SMCSWeapon_INCGRENADE; |
|
rgr_02@3519
|
459 |
case CSGOWeapon_C4: |
|
rgr_02@3519
|
460 |
return (int)SMCSWeapon_C4; |
|
rgr_02@3519
|
461 |
case CSGOWeapon_KEVLAR: |
|
rgr_02@3519
|
462 |
return (int)SMCSWeapon_KEVLAR; |
|
rgr_02@3519
|
463 |
case CSGOWeapon_ASSAULTSUIT: |
|
rgr_02@3519
|
464 |
return (int)SMCSWeapon_ASSAULTSUIT; |
|
rgr_02@3519
|
465 |
case CSGOWeapon_NVG: |
|
rgr_02@3519
|
466 |
return (int)SMCSWeapon_NIGHTVISION; |
|
rgr_02@3519
|
467 |
case CSGOWeapon_DEFUSER: |
|
rgr_02@3519
|
468 |
return (int)SMCSWeapon_DEFUSER; |
|
rgr_02@3519
|
469 |
default: |
|
kyle@4028
|
470 |
return (int)SMCSWeapon_NONE; |
|
rgr_02@3519
|
471 |
} |
|
rgr_02@3519
|
472 |
#else |
|
kyle@4028
|
473 |
if (weaponId > (int)SMCSWeapon_NIGHTVISION || weaponId < (int)SMCSWeapon_NONE) |
|
kyle@4028
|
474 |
return (int)SMCSWeapon_NONE; |
|
rgr_02@3519
|
475 |
else |
|
rgr_02@3519
|
476 |
return weaponId; |
|
rgr_02@3519
|
477 |
#endif |
|
rgr_02@3519
|
478 |
} |
|
drifter01620@3965
|
479 |
bool IsValidWeaponID(int id) |
|
drifter01620@3965
|
480 |
{ |
|
kyle@4028
|
481 |
if (id <= (int)SMCSWeapon_NONE) |
|
drifter01620@3965
|
482 |
return false; |
|
drifter01620@3965
|
483 |
//Why are these even HERE!?! They dont exist in CS:GO but have valid ID's still |
|
drifter01620@3965
|
484 |
#if SOURCE_ENGINE == SE_CSGO |
|
kyle@4028
|
485 |
else if (id > (int)SMCSWeapon_DEFUSER || id == (int)SMCSWeapon_P228 || id == (int)SMCSWeapon_SCOUT || id == (int)SMCSWeapon_SG550 || id == (int)SMCSWeapon_GALIL || |
|
kyle@4028
|
486 |
id == (int)SMCSWeapon_SCAR17 || id == (int)SMCSWeapon_USP || id == (int)SMCSWeapon_M3 || id == (int)SMCSWeapon_MP5NAVY || id == (int)SMCSWeapon_TMP || id == (int)SMCSWeapon_SG552) |
|
drifter01620@3965
|
487 |
return false; |
|
drifter01620@3965
|
488 |
#else |
|
kyle@4028
|
489 |
else if (id > (int)SMCSWeapon_NIGHTVISION) |
|
drifter01620@3965
|
490 |
return false; |
|
drifter01620@3965
|
491 |
#endif |
|
drifter01620@3965
|
492 |
return true; |
|
drifter01620@3965
|
493 |
} |