core/MenuStyle_Valve.cpp
author David Anderson <dvander@alliedmods.net>
Sun May 13 00:42:39 2007 +0000 (2007-05-13)
changeset 774 67b8b99bad61
parent 772 ff6662122b97
child 775 9c537df13ec8
permissions -rw-r--r--
fixed some re-entrancy bugs
removed debug commands
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/**
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 * vim: set ts=4 :
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 * ===============================================================
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 * SourceMod (C)2004-2007 AlliedModders LLC.  All rights reserved.
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 * ===============================================================
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 *
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 * This file is not open source and may not be copied without explicit
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 * written permission of AlliedModders LLC.  This file may not be redistributed 
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 * in whole or significant part.
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 * For information, see LICENSE.txt or http://www.sourcemod.net/license.php
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 *
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 * Version: $Id$
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 */
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#include "sm_stringutil.h"
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#include "PlayerManager.h"
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#include "MenuStyle_Valve.h"
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#include "Translator.h"
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#include "PlayerManager.h"
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#include "ConCmdManager.h"
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SH_DECL_HOOK4_void(IServerPluginHelpers, CreateMessage, SH_NOATTRIB, false, edict_t *, DIALOG_TYPE, KeyValues *, IServerPluginCallbacks *);
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ValveMenuStyle g_ValveMenuStyle;
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const char *g_OptionNumTable[];
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const char *g_OptionCmdTable[];
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IServerPluginCallbacks *g_pVSPHandle = NULL;
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CallClass<IServerPluginHelpers> *g_pSPHCC = NULL;
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class TestHandler : public IMenuHandler
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{
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public:
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	virtual void OnMenuEnd(IBaseMenu *menu)
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	{
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		menu->Destroy();
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	}
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};
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ValveMenuStyle::ValveMenuStyle() : m_players(new CValveMenuPlayer[256+1]), m_WatchList(256)
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{
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}
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bool ValveMenuStyle::OnClientCommand(int client)
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{
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	const char *cmd = engine->Cmd_Argv(0);
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	if (strcmp(cmd, "sm_vmenuselect") == 0)
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	{
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		int key_press = atoi(engine->Cmd_Argv(1));
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		g_ValveMenuStyle.ClientPressedKey(client, key_press);
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		return true;
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	}
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	return false;
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}
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void ValveMenuStyle::OnSourceModAllInitialized()
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{
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	g_Players.AddClientListener(this);
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	SH_ADD_HOOK_MEMFUNC(IServerPluginHelpers, CreateMessage, serverpluginhelpers, this, &ValveMenuStyle::HookCreateMessage, false);
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	g_pSPHCC = SH_GET_CALLCLASS(serverpluginhelpers);
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}
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void ValveMenuStyle::OnSourceModShutdown()
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{
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	SH_RELEASE_CALLCLASS(g_pSPHCC);
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	SH_REMOVE_HOOK_MEMFUNC(IServerPluginHelpers, CreateMessage, serverpluginhelpers, this, &ValveMenuStyle::HookCreateMessage, false);
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	g_Players.RemoveClientListener(this);
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}
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void ValveMenuStyle::OnClientDisconnected(int client)
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{
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	CValveMenuPlayer *player = &m_players[client];
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	if (!player->bInMenu)
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	{
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		return;
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	}
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	_CancelMenu(client, true, MenuCancel_Disconnect);
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	player->bInMenu = false;
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}
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void ValveMenuStyle::HookCreateMessage(edict_t *pEdict,
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									   DIALOG_TYPE type,
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									   KeyValues *kv,
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									   IServerPluginCallbacks *plugin)
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{
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	if (type != DIALOG_MENU)
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	{
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		return;
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	}
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	int client = engine->IndexOfEdict(pEdict);
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	if (client < 1 || client > 256)
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	{
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		return;
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	}
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	CValveMenuPlayer *player = &m_players[client];
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	/* We don't care if the player is in a menu because, for all intents and purposes,
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	 * the menu is completely private.  Instead, we just figure out the level we'll need
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	 * in order to override it.
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	 */
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	player->curPrioLevel = kv->GetInt("level", player->curPrioLevel);
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	/* Oh no! What happens if we got a menu that overwrites ours?! */
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	if (player->bInMenu)
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	{
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		/* Okay, let the external menu survive for now.  It may live another 
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		 * day to avenge its grandfather, killed in the great Menu Interruption
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		 * battle.
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		 */
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		_CancelMenu(client, true);
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	}
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}
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void ValveMenuStyle::OnSourceModVSPReceived(IServerPluginCallbacks *iface)
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{
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	g_pVSPHandle = iface;
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}
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IMenuDisplay *ValveMenuStyle::CreateDisplay()
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{
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	return new CValveMenuDisplay();
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}
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IBaseMenu *ValveMenuStyle::CreateMenu()
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{
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	return new CValveMenu();
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}
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const char *ValveMenuStyle::GetStyleName()
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{
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	return "valve";
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}
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unsigned int ValveMenuStyle::GetMaxPageItems()
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{
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	return 8;
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}
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static int do_lookup[256];
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void ValveMenuStyle::ProcessWatchList()
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{
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	if (!m_WatchList.size())
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	{
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		return;
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	}
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	unsigned int total = 0;
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	for (FastLink<int>::iterator iter=m_WatchList.begin(); iter!=m_WatchList.end(); ++iter)
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	{
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		do_lookup[total++] = (*iter);
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	}
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	int client;
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	CValveMenuPlayer *player;
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	float curTime = gpGlobals->curtime;
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	for (unsigned int i=0; i<total; i++)
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	{
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		client = do_lookup[i];
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		player = &m_players[client];
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		if (!player->bInMenu || !player->menuHoldTime)
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		{
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			m_WatchList.remove(i);
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			continue;
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		}
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		if (curTime > player->menuStartTime + player->menuHoldTime)
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		{
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			_CancelMenu(client, false);
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		}
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	}
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}
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void ValveMenuStyle::_CancelMenu(int client, bool bAutoIgnore, MenuCancelReason reason)
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{
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	CValveMenuPlayer *player = &m_players[client];
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	menu_states_t &states = player->states;
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	bool bOldIgnore = player->bAutoIgnore;
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	if (bAutoIgnore)
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	{
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		player->bAutoIgnore = true;
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	}
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	/* Save states */
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	IMenuHandler *mh = states.mh;
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	IBaseMenu *menu = states.menu;
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	/* Clear menu */
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	player->bInMenu = false;
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	if (player->menuHoldTime)
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	{
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		m_WatchList.remove(client);
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	}
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	/* Fire callbacks */
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	mh->OnMenuCancel(menu, client, reason);
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	mh->OnMenuEnd(menu);
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	if (bAutoIgnore)
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	{
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		player->bAutoIgnore = bOldIgnore;
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	}
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}
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void ValveMenuStyle::CancelMenu(CValveMenu *menu)
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{
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	int maxClients = g_Players.GetMaxClients();
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	for (int i=1; i<=maxClients; i++)
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	{
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		if (m_players[i].bInMenu)
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		{
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			menu_states_t &states = m_players[i].states;
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			if (states.menu == menu)
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			{
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				_CancelMenu(i);
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			}
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		}
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	}
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}
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bool ValveMenuStyle::CancelClientMenu(int client, bool autoIgnore)
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{
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	if (client < 1 || client > 256 || !m_players[client].bInMenu)
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	{
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		return false;
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	}
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	_CancelMenu(client, autoIgnore);
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	return true;
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}
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void ValveMenuStyle::ClientPressedKey(int client, unsigned int key_press)
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{
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	CValveMenuPlayer *player = &m_players[client];
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	/* First question: Are we in a menu? */
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	if (!player->bInMenu)
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	{
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		return;
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	}
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	bool cancel = false;
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	unsigned int item = 0;
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	MenuCancelReason reason = MenuCancel_Exit;
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	menu_states_t &states = player->states;
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	assert(states.mh != NULL);
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	if (states.menu == NULL)
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	{
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		item = key_press;
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	} else if (key_press < 1 ||  key_press > 8) {
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		cancel = true;
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	} else {
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		ItemSelection type = states.slots[key_press].type;
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		/* For navigational items, we're going to redisplay */
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		if (type == ItemSel_Back)
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		{
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			if (!RedoClientMenu(client, ItemOrder_Descending))
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			{
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				cancel = true;
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				reason = MenuCancel_NoDisplay;
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			} else {
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				return;
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			}
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		} else if (type == ItemSel_Next) {
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			if (!RedoClientMenu(client, ItemOrder_Ascending))
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			{
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				cancel = true;						/* I like Saltines. */
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				reason = MenuCancel_NoDisplay;
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			} else {
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				return;
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			}
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		} else if (type == ItemSel_Exit || type == ItemSel_None) {
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			cancel = true;
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		} else {
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			item = states.slots[key_press].item;
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		}
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	}
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	/* Save variables */
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	IMenuHandler *mh = states.mh;
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	IBaseMenu *menu = states.menu;
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	/* Clear states */
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	player->bInMenu = false;
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	if (player->menuHoldTime)
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	{
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		m_WatchList.remove(client);
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	}
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	if (cancel)
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	{
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		mh->OnMenuCancel(menu, client, reason);
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	} else {
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		mh->OnMenuSelect(menu, client, item);
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	}
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	mh->OnMenuEnd(menu);
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}
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bool ValveMenuStyle::DoClientMenu(int client, CValveMenuDisplay *menu, IMenuHandler *mh, unsigned int time)
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{
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	if (!g_pVSPHandle || !mh)
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	{
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		return false;
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	}
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	CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
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	if (!pPlayer || pPlayer->IsFakeClient() || !pPlayer->IsInGame())
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	{
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		return false;
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	}
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	CValveMenuPlayer *player = &m_players[client];
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	if (player->bAutoIgnore)
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	{
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		return false;
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	}
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	/* For the duration of this, we are going to totally ignore whether
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	 * the player is already in a menu or not (except to cancel the old one).
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	 * Instead, we are simply going to ignore any further menu displays, so
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	 * this display can't be interrupted.
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	 */
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	player->bAutoIgnore = true;
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	/* Cancel any old menus */
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	menu_states_t &states = player->states;
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	if (player->bInMenu)
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	{
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		/* We need to cancel the old menu */
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		if (player->menuHoldTime)
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		{
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			m_WatchList.remove(client);
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		}
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		states.mh->OnMenuCancel(states.menu, client, MenuCancel_Interrupt);
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		states.mh->OnMenuEnd(states.menu);
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	}
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	states.firstItem = 0;
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	states.lastItem = 0;
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	states.menu = NULL;
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	states.mh = mh;
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	states.apiVers = SMINTERFACE_MENUMANAGER_VERSION;
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	player->curPrioLevel--;
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	player->bInMenu = true;
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	player->menuStartTime = gpGlobals->curtime;
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	player->menuHoldTime = time;
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   357
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	if (time)
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	{
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		m_WatchList.push_back(client);
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	}
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	/* Draw the display */
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	menu->SendRawDisplay(client, player->curPrioLevel, time);
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	/* We can be interrupted again! */
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	player->bAutoIgnore = false;
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	return true;
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}
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bool ValveMenuStyle::DoClientMenu(int client, CValveMenu *menu, IMenuHandler *mh, unsigned int time)
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{
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	mh->OnMenuStart(menu);
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	if (!g_pVSPHandle || !mh)
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	{
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		mh->OnMenuCancel(menu, client, MenuCancel_NoDisplay);
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		mh->OnMenuEnd(menu);
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		return false;
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   381
	}
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	CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
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	if (!pPlayer || pPlayer->IsFakeClient() || !pPlayer->IsInGame())
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	{
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		mh->OnMenuCancel(menu, client, MenuCancel_NoDisplay);
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		mh->OnMenuEnd(menu);
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		return false;
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	}
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   390
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	CValveMenuPlayer *player = &m_players[client];
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	if (player->bAutoIgnore)
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	{
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   394
		mh->OnMenuCancel(menu, client, MenuCancel_NoDisplay);
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		mh->OnMenuEnd(menu);
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		return false;
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	}
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	/* For the duration of this, we are going to totally ignore whether
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	 * the player is already in a menu or not (except to cancel the old one).
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	 * Instead, we are simply going to ignore any further menu displays, so
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	 * this display can't be interrupted.
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	 */
dvander@769
   404
	player->bAutoIgnore = true;
dvander@769
   405
dvander@769
   406
	/* Cancel any old menus */
dvander@769
   407
	menu_states_t &states = player->states;
dvander@769
   408
	if (player->bInMenu)
dvander@769
   409
	{
dvander@774
   410
		_CancelMenu(client, true);
dvander@769
   411
	}
dvander@769
   412
dvander@769
   413
	states.firstItem = 0;
dvander@769
   414
	states.lastItem = 0;
dvander@769
   415
	states.menu = menu;
dvander@769
   416
	states.mh = mh;
dvander@769
   417
	states.apiVers = SMINTERFACE_MENUMANAGER_VERSION;
dvander@769
   418
dvander@769
   419
	IMenuDisplay *display = g_Menus.RenderMenu(client, states, ItemOrder_Ascending);
dvander@769
   420
	if (!display)
dvander@769
   421
	{
dvander@769
   422
		player->bAutoIgnore = false;
dvander@769
   423
		player->bInMenu = false;
dvander@769
   424
		mh->OnMenuCancel(menu, client, MenuCancel_NoDisplay);
dvander@769
   425
		mh->OnMenuEnd(menu);
dvander@769
   426
		return false;
dvander@769
   427
	}
dvander@769
   428
dvander@769
   429
	/* Finally, set our states */
dvander@769
   430
	player->curPrioLevel--;
dvander@769
   431
	player->bInMenu = true;
dvander@769
   432
	player->menuStartTime = gpGlobals->curtime;
dvander@769
   433
	player->menuHoldTime = time;
dvander@769
   434
dvander@769
   435
	if (time)
dvander@769
   436
	{
dvander@769
   437
		m_WatchList.push_back(client);
dvander@769
   438
	}
dvander@769
   439
dvander@769
   440
	/* Draw the display */
dvander@769
   441
	CValveMenuDisplay *vDisplay = (CValveMenuDisplay *)display;
dvander@769
   442
	vDisplay->SendRawDisplay(client, player->curPrioLevel, time);
dvander@769
   443
dvander@769
   444
	/* Free the display pointer */
dvander@769
   445
	delete display;
dvander@769
   446
dvander@769
   447
	/* We can be interrupted again! */
dvander@769
   448
	player->bAutoIgnore = false;
dvander@769
   449
dvander@769
   450
	return true;
dvander@769
   451
}
dvander@769
   452
dvander@769
   453
bool ValveMenuStyle::RedoClientMenu(int client, ItemOrder order)
dvander@769
   454
{
dvander@769
   455
	CValveMenuPlayer *player = &m_players[client];
dvander@769
   456
	menu_states_t &states = player->states;
dvander@769
   457
dvander@769
   458
	player->bAutoIgnore = true;
dvander@769
   459
	IMenuDisplay *display = g_Menus.RenderMenu(client, states, order);
dvander@769
   460
	if (!display)
dvander@769
   461
	{
dvander@769
   462
		if (player->menuHoldTime)
dvander@769
   463
		{
dvander@769
   464
			m_WatchList.remove(client);
dvander@769
   465
		}
dvander@769
   466
		player->bAutoIgnore = false;
dvander@769
   467
		return false;
dvander@769
   468
	}
dvander@769
   469
dvander@769
   470
	CValveMenuDisplay *vDisplay = (CValveMenuDisplay *)display;
dvander@769
   471
	vDisplay->SendRawDisplay(client, --player->curPrioLevel, player->menuHoldTime);
dvander@769
   472
dvander@769
   473
	delete display;
dvander@769
   474
dvander@769
   475
	player->bAutoIgnore = false;
dvander@769
   476
dvander@769
   477
	return true;
dvander@769
   478
}
dvander@769
   479
dvander@769
   480
MenuSource ValveMenuStyle::GetClientMenu(int client, void **object)
dvander@769
   481
{
dvander@769
   482
	if (client < 1 || client > 256 || !m_players[client].bInMenu)
dvander@769
   483
	{
dvander@769
   484
		return MenuSource_None;
dvander@769
   485
	}
dvander@769
   486
dvander@769
   487
	IBaseMenu *menu;
dvander@769
   488
	if ((menu=m_players[client].states.menu) != NULL)
dvander@769
   489
	{
dvander@769
   490
		if (object)
dvander@769
   491
		{
dvander@769
   492
			*object = menu;
dvander@769
   493
		}
dvander@769
   494
		return MenuSource_BaseMenu;
dvander@769
   495
	}
dvander@769
   496
dvander@769
   497
	return MenuSource_Display;
dvander@769
   498
}
dvander@769
   499
dvander@769
   500
CValveMenuDisplay::CValveMenuDisplay()
dvander@769
   501
{
dvander@769
   502
	m_pKv = NULL;
dvander@769
   503
	Reset();
dvander@769
   504
}
dvander@769
   505
dvander@769
   506
CValveMenuDisplay::CValveMenuDisplay(CValveMenu *pMenu)
dvander@769
   507
{
dvander@769
   508
	m_pKv = NULL;
dvander@769
   509
	Reset();
dvander@769
   510
	m_pKv->SetColor("color", pMenu->m_IntroColor);
dvander@769
   511
	m_pKv->SetString("title", pMenu->m_IntroMsg);
dvander@769
   512
}
dvander@769
   513
dvander@769
   514
CValveMenuDisplay::~CValveMenuDisplay()
dvander@769
   515
{
dvander@769
   516
	m_pKv->deleteThis();
dvander@769
   517
}
dvander@769
   518
dvander@769
   519
IMenuStyle *CValveMenuDisplay::GetParentStyle()
dvander@769
   520
{
dvander@769
   521
	return &g_ValveMenuStyle;
dvander@769
   522
}
dvander@769
   523
dvander@769
   524
void CValveMenuDisplay::Reset()
dvander@769
   525
{
dvander@769
   526
	if (m_pKv)
dvander@769
   527
	{
dvander@769
   528
		m_pKv->deleteThis();
dvander@769
   529
	}
dvander@769
   530
	m_pKv = new KeyValues("menu");
dvander@769
   531
	m_NextPos = 1;
dvander@769
   532
	m_TitleDrawn = false;
dvander@769
   533
}
dvander@769
   534
dvander@769
   535
bool CValveMenuDisplay::SetExtOption(MenuOption option, const void *valuePtr)
dvander@769
   536
{
dvander@769
   537
	if (option == MenuOption_IntroMessage)
dvander@769
   538
	{
dvander@769
   539
		m_pKv->SetString("title", (const char *)valuePtr);
dvander@769
   540
		return true;
dvander@769
   541
	} else if (option == MenuOption_IntroColor) {
dvander@769
   542
		int *array = (int *)valuePtr;
dvander@769
   543
		m_pKv->SetColor("color", Color(array[0], array[1], array[2], array[3]));
dvander@769
   544
		return true;
dvander@769
   545
	}
dvander@769
   546
dvander@769
   547
	return false;
dvander@769
   548
}
dvander@769
   549
dvander@769
   550
bool CValveMenuDisplay::CanDrawItem(unsigned int drawFlags)
dvander@769
   551
{
dvander@769
   552
	/**
dvander@769
   553
	 * ITEMDRAW_RAWLINE - We can't draw random text, and this doesn't add a slot,
dvander@769
   554
	 *  so it's completely safe to ignore it.
dvander@769
   555
	 * -----------------------------------------
dvander@769
   556
	 */
dvander@769
   557
	if (drawFlags & ITEMDRAW_RAWLINE)
dvander@769
   558
	{
dvander@769
   559
		return false;
dvander@769
   560
	}
dvander@769
   561
dvander@769
   562
	/**
dvander@769
   563
	 * Special cases, explained in DrawItem()
dvander@769
   564
	 */
dvander@769
   565
	if ((drawFlags & ITEMDRAW_NOTEXT)
dvander@769
   566
		|| (drawFlags & ITEMDRAW_SPACER))
dvander@769
   567
	{
dvander@769
   568
		return true;
dvander@769
   569
	}
dvander@769
   570
dvander@769
   571
	/**
dvander@769
   572
	 * We can't draw disabled text.  We could bump the position, but we
dvander@769
   573
	 * want DirectDraw() to find some actual items to display.
dvander@769
   574
	 */
dvander@769
   575
	if (drawFlags & ITEMDRAW_DISABLED)
dvander@769
   576
	{
dvander@769
   577
		return false;
dvander@769
   578
	}
dvander@769
   579
dvander@769
   580
	return true;
dvander@769
   581
}
dvander@769
   582
dvander@769
   583
unsigned int CValveMenuDisplay::DrawItem(const ItemDrawInfo &item)
dvander@769
   584
{
dvander@769
   585
	if (m_NextPos > 9 || !CanDrawItem(item.style))
dvander@769
   586
	{
dvander@769
   587
		return 0;
dvander@769
   588
	}
dvander@769
   589
dvander@769
   590
	/**
dvander@769
   591
	 * For these cases we can't draw anything at all, but
dvander@769
   592
	 * we can at least bump the position since we were explicitly asked to.
dvander@769
   593
	 */
dvander@769
   594
	if ((item.style & ITEMDRAW_NOTEXT)
dvander@769
   595
		|| (item.style & ITEMDRAW_SPACER))
dvander@769
   596
	{
dvander@769
   597
		return m_NextPos++;
dvander@769
   598
	}
dvander@769
   599
dvander@769
   600
	char buffer[255];
dvander@769
   601
	UTIL_Format(buffer, sizeof(buffer), "%d. %s", m_NextPos, item.display);
dvander@769
   602
dvander@769
   603
	KeyValues *ki = m_pKv->FindKey(g_OptionNumTable[m_NextPos], true);
dvander@769
   604
	ki->SetString("command", g_OptionCmdTable[m_NextPos]);
dvander@769
   605
	ki->SetString("msg", buffer);
dvander@769
   606
dvander@769
   607
	return m_NextPos++;
dvander@769
   608
}
dvander@769
   609
dvander@769
   610
void CValveMenuDisplay::DrawTitle(const char *text, bool onlyIfEmpty/* =false */)
dvander@769
   611
{
dvander@769
   612
	if (onlyIfEmpty && m_TitleDrawn)
dvander@769
   613
	{
dvander@769
   614
		return;
dvander@769
   615
	}
dvander@769
   616
dvander@769
   617
	m_pKv->SetString("msg", text);
dvander@769
   618
	m_TitleDrawn = true;
dvander@769
   619
}
dvander@769
   620
dvander@769
   621
bool CValveMenuDisplay::DrawRawLine(const char *rawline)
dvander@769
   622
{
dvander@769
   623
	return false;
dvander@769
   624
}
dvander@769
   625
dvander@769
   626
void CValveMenuDisplay::SendRawDisplay(int client, int priority, unsigned int time)
dvander@769
   627
{
dvander@769
   628
	m_pKv->SetInt("level", priority);
dvander@769
   629
	m_pKv->SetInt("time", time);
dvander@769
   630
dvander@769
   631
	SH_CALL(g_pSPHCC, &IServerPluginHelpers::CreateMessage)(
dvander@769
   632
		engine->PEntityOfEntIndex(client),
dvander@769
   633
		DIALOG_MENU,
dvander@769
   634
		m_pKv,
dvander@769
   635
		g_pVSPHandle);
dvander@769
   636
}
dvander@769
   637
dvander@769
   638
bool CValveMenuDisplay::SendDisplay(int client, IMenuHandler *handler, unsigned int time)
dvander@769
   639
{
dvander@769
   640
	return g_ValveMenuStyle.DoClientMenu(client, this, handler, time);
dvander@769
   641
}
dvander@769
   642
dvander@769
   643
CValveMenu::CValveMenu() : CBaseMenu(&g_ValveMenuStyle), 
dvander@769
   644
	m_IntroColor(255, 0, 0, 255), m_bShouldDelete(false), m_bCancelling(false)
dvander@769
   645
{
dvander@769
   646
	strcpy(m_IntroMsg, "You have a menu, press ESC");
dvander@769
   647
	m_Pagination = 5;
dvander@769
   648
}
dvander@769
   649
dvander@769
   650
void CValveMenu::Cancel()
dvander@769
   651
{
dvander@769
   652
	if (m_bCancelling)
dvander@769
   653
	{
dvander@769
   654
		return;
dvander@769
   655
	}
dvander@769
   656
dvander@769
   657
	m_bCancelling = true;
dvander@769
   658
	g_ValveMenuStyle.CancelMenu(this);
dvander@769
   659
	m_bCancelling = false;
dvander@769
   660
dvander@769
   661
	if (m_bShouldDelete)
dvander@769
   662
	{
dvander@769
   663
		delete this;
dvander@769
   664
	}
dvander@769
   665
}
dvander@769
   666
dvander@769
   667
void CValveMenu::Destroy()
dvander@769
   668
{
dvander@769
   669
	if (!m_bCancelling || m_bShouldDelete)
dvander@769
   670
	{
dvander@769
   671
		Cancel();
dvander@769
   672
		delete this;
dvander@769
   673
	} else {
dvander@769
   674
		m_bShouldDelete = true;
dvander@769
   675
	}
dvander@769
   676
}
dvander@769
   677
dvander@769
   678
bool CValveMenu::SetPagination(unsigned int itemsPerPage)
dvander@769
   679
{
dvander@769
   680
	if (itemsPerPage < 1 || itemsPerPage > 5)
dvander@769
   681
	{
dvander@769
   682
		return false;
dvander@769
   683
	}
dvander@769
   684
dvander@769
   685
	CBaseMenu::SetPagination(itemsPerPage);
dvander@769
   686
dvander@769
   687
	return true;
dvander@769
   688
}
dvander@769
   689
dvander@769
   690
bool CValveMenu::SetExtOption(MenuOption option, const void *valuePtr)
dvander@769
   691
{
dvander@769
   692
	if (option == MenuOption_IntroMessage)
dvander@769
   693
	{
dvander@769
   694
		strncopy(m_IntroMsg, (const char *)valuePtr, sizeof(m_IntroMsg));
dvander@769
   695
		return true;
dvander@769
   696
	} else if (option == MenuOption_IntroColor) {
dvander@769
   697
		unsigned int *array = (unsigned int *)valuePtr;
dvander@769
   698
		m_IntroColor = Color(array[0], array[1], array[2], array[3]);
dvander@769
   699
		return true;
dvander@769
   700
	}
dvander@769
   701
dvander@769
   702
	return false;
dvander@769
   703
}
dvander@769
   704
dvander@769
   705
bool CValveMenu::Display(int client, IMenuHandler *handler, unsigned int time)
dvander@769
   706
{
dvander@769
   707
	if (m_bCancelling)
dvander@769
   708
	{
dvander@769
   709
		return false;
dvander@769
   710
	}
dvander@769
   711
dvander@769
   712
	return g_ValveMenuStyle.DoClientMenu(client, this, handler, time);
dvander@769
   713
}
dvander@769
   714
dvander@769
   715
IMenuDisplay *CValveMenu::CreateDisplay()
dvander@769
   716
{
dvander@769
   717
	return new CValveMenuDisplay(this);
dvander@769
   718
}
dvander@769
   719
dvander@769
   720
bool CValveMenu::GetExitButton()
dvander@769
   721
{
dvander@769
   722
	return true;
dvander@769
   723
}
dvander@769
   724
dvander@769
   725
bool CValveMenu::SetExitButton(bool set)
dvander@769
   726
{
dvander@769
   727
	return false;
dvander@769
   728
}
dvander@769
   729
dvander@769
   730
static const char *g_OptionNumTable[11] = 
dvander@769
   731
{
dvander@769
   732
	"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10"
dvander@769
   733
};
dvander@769
   734
dvander@769
   735
static const char *g_OptionCmdTable[11] = 
dvander@769
   736
{
dvander@769
   737
	"sm_vmenuselect 0", /* INVALID! */
dvander@769
   738
	"sm_vmenuselect 1",
dvander@769
   739
	"sm_vmenuselect 2",
dvander@769
   740
	"sm_vmenuselect 3",
dvander@769
   741
	"sm_vmenuselect 4",
dvander@769
   742
	"sm_vmenuselect 5",
dvander@769
   743
	"sm_vmenuselect 6",
dvander@769
   744
	"sm_vmenuselect 7",
dvander@769
   745
	"sm_vmenuselect 8",
dvander@769
   746
	"sm_vmenuselect 9",
dvander@769
   747
	"sm_vmenuselect 10"
dvander@769
   748
};