1.1 --- a/core/MenuStyle_Valve.cpp Sun May 13 00:19:05 2007 +0000
1.2 +++ b/core/MenuStyle_Valve.cpp Sun May 13 00:42:39 2007 +0000
1.3 @@ -51,39 +51,6 @@
1.4 return true;
1.5 }
1.6
1.7 - if (strcmp(cmd, "sm_test") == 0)
1.8 - {
1.9 - IBaseMenu *menu = g_ValveMenuStyle.CreateMenu();
1.10 - menu->AppendItem("test1", ItemDrawInfo("Test #1", 0));
1.11 - menu->AppendItem("test2", ItemDrawInfo("Test #2", 0));
1.12 - menu->AppendItem("test3", ItemDrawInfo("Test #3", 0));
1.13 - menu->AppendItem("test4", ItemDrawInfo("Test #4", 0));
1.14 - menu->AppendItem("test5", ItemDrawInfo("Test #5", 0));
1.15 - menu->AppendItem("test6", ItemDrawInfo("Test #6", 0));
1.16 - menu->AppendItem("test7", ItemDrawInfo("Test #7", 0));
1.17 - menu->AppendItem("test8", ItemDrawInfo("Test #8", 0));
1.18 - menu->AppendItem("test9", ItemDrawInfo("Test #9", 0));
1.19 - menu->AppendItem("test10", ItemDrawInfo("Test #10", 0));
1.20 - menu->AppendItem("test11", ItemDrawInfo("Test #11", 0));
1.21 - menu->AppendItem("test12", ItemDrawInfo("Test #12", 0));
1.22 - menu->AppendItem("test13", ItemDrawInfo("Test #13", 0));
1.23 - menu->AppendItem("test14", ItemDrawInfo("Test #14", 0));
1.24 - menu->AppendItem("test15", ItemDrawInfo("Test #15", 0));
1.25 - menu->AppendItem("test16", ItemDrawInfo("Test #16", 0));
1.26 - menu->AppendItem("test17", ItemDrawInfo("Test #17", 0));
1.27 - menu->AppendItem("test18", ItemDrawInfo("Test #18", 0));
1.28 - menu->AppendItem("test19", ItemDrawInfo("Test #19", 0));
1.29 - menu->AppendItem("test20", ItemDrawInfo("Test #20", 0));
1.30 -
1.31 - menu->Display(client, new TestHandler, 20);
1.32 - return true;
1.33 - } else if (strcmp(cmd, "gaben") == 0) {
1.34 - KeyValues *kv = new KeyValues("menu");
1.35 - kv->SetString("msg", "hi");
1.36 - serverpluginhelpers->CreateMessage(engine->PEntityOfEntIndex(client), DIALOG_MENU, kv, g_pVSPHandle);
1.37 - kv->deleteThis();
1.38 - }
1.39 -
1.40 return false;
1.41 }
1.42
1.43 @@ -109,14 +76,7 @@
1.44 return;
1.45 }
1.46
1.47 - menu_states_t &states = player->states;
1.48 - states.mh->OnMenuCancel(states.menu, client, MenuCancel_Disconnect);
1.49 - states.mh->OnMenuEnd(states.menu);
1.50 -
1.51 - if (player->menuHoldTime)
1.52 - {
1.53 - m_WatchList.remove(client);
1.54 - }
1.55 + _CancelMenu(client, true, MenuCancel_Disconnect);
1.56
1.57 player->bInMenu = false;
1.58 }
1.59 @@ -214,7 +174,7 @@
1.60 }
1.61 }
1.62
1.63 -void ValveMenuStyle::_CancelMenu(int client, bool bAutoIgnore)
1.64 +void ValveMenuStyle::_CancelMenu(int client, bool bAutoIgnore, MenuCancelReason reason)
1.65 {
1.66 CValveMenuPlayer *player = &m_players[client];
1.67 menu_states_t &states = player->states;
1.68 @@ -237,7 +197,7 @@
1.69 }
1.70
1.71 /* Fire callbacks */
1.72 - mh->OnMenuCancel(menu, client, MenuCancel_Interrupt);
1.73 + mh->OnMenuCancel(menu, client, reason);
1.74 mh->OnMenuEnd(menu);
1.75
1.76 if (bAutoIgnore)
1.77 @@ -447,13 +407,7 @@
1.78 menu_states_t &states = player->states;
1.79 if (player->bInMenu)
1.80 {
1.81 - /* We need to cancel the old menu */
1.82 - if (player->menuHoldTime)
1.83 - {
1.84 - m_WatchList.remove(client);
1.85 - }
1.86 - states.mh->OnMenuCancel(states.menu, client, MenuCancel_Interrupt);
1.87 - states.mh->OnMenuEnd(states.menu);
1.88 + _CancelMenu(client, true);
1.89 }
1.90
1.91 states.firstItem = 0;