|
skamonkey@3515
|
1 |
/**
|
|
skamonkey@3515
|
2 |
* Do not edit this file. Any changes will be overwritten by the gamedata
|
|
skamonkey@3515
|
3 |
* updater or by upgrading your SourceMod install.
|
|
skamonkey@3515
|
4 |
*
|
|
skamonkey@3515
|
5 |
* To override data in this file, create a subdirectory named "custom" and
|
|
skamonkey@3515
|
6 |
* place your own gamedata file(s) inside of it. Such files will be parsed
|
|
skamonkey@3515
|
7 |
* after SM's own.
|
|
skamonkey@3515
|
8 |
*
|
|
skamonkey@3515
|
9 |
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
|
|
skamonkey@3515
|
10 |
*/
|
|
skamonkey@3515
|
11 |
|
|
skamonkey@3515
|
12 |
"Games"
|
|
skamonkey@3515
|
13 |
{
|
|
skamonkey@3515
|
14 |
/* Sounds */
|
|
skamonkey@3515
|
15 |
"#default"
|
|
skamonkey@3515
|
16 |
{
|
|
skamonkey@3515
|
17 |
"Keys"
|
|
skamonkey@3515
|
18 |
{
|
|
skamonkey@3515
|
19 |
"SlapSoundCount" "3"
|
|
skamonkey@3515
|
20 |
"SlapSound1" "player/damage1.wav"
|
|
skamonkey@3515
|
21 |
"SlapSound2" "player/damage2.wav"
|
|
skamonkey@3515
|
22 |
"SlapSound2" "player/damage3.wav"
|
|
skamonkey@3515
|
23 |
}
|
|
skamonkey@3515
|
24 |
}
|
|
skamonkey@3515
|
25 |
|
|
skamonkey@3515
|
26 |
/* General Temp Entities */
|
|
skamonkey@3515
|
27 |
"#default"
|
|
skamonkey@3515
|
28 |
{
|
|
skamonkey@3515
|
29 |
"Offsets"
|
|
skamonkey@3515
|
30 |
{
|
|
skamonkey@4229
|
31 |
/* Offset into CBaseTempEntity signature address */
|
|
skamonkey@3515
|
32 |
"s_pTempEntities"
|
|
skamonkey@3515
|
33 |
{
|
|
skamonkey@4229
|
34 |
"windows" "4"
|
|
skamonkey@3515
|
35 |
}
|
|
skamonkey@3515
|
36 |
"GetTEName"
|
|
skamonkey@3515
|
37 |
{
|
|
skamonkey@3515
|
38 |
"windows" "4"
|
|
skamonkey@3515
|
39 |
"linux" "4"
|
|
skamonkey@3515
|
40 |
"mac" "4"
|
|
skamonkey@3515
|
41 |
}
|
|
skamonkey@3515
|
42 |
"GetTENext"
|
|
skamonkey@3515
|
43 |
{
|
|
skamonkey@3515
|
44 |
"windows" "8"
|
|
skamonkey@3515
|
45 |
"linux" "8"
|
|
skamonkey@3515
|
46 |
"mac" "8"
|
|
skamonkey@3515
|
47 |
}
|
|
skamonkey@3515
|
48 |
"TE_GetServerClass"
|
|
skamonkey@3515
|
49 |
{
|
|
skamonkey@3515
|
50 |
"windows" "0"
|
|
skamonkey@3515
|
51 |
"linux" "0"
|
|
skamonkey@3515
|
52 |
"mac" "0"
|
|
skamonkey@3515
|
53 |
}
|
|
skamonkey@3515
|
54 |
}
|
|
skamonkey@3515
|
55 |
|
|
skamonkey@3515
|
56 |
"Signatures"
|
|
skamonkey@3515
|
57 |
{
|
|
skamonkey@3515
|
58 |
"CBaseTempEntity"
|
|
skamonkey@3515
|
59 |
{
|
|
skamonkey@3515
|
60 |
"library" "server"
|
|
skamonkey@4229
|
61 |
"windows" "\x89\x41\x04\xA1\x2A\x2A\x2A\x2A\x89\x41\x08\x89\x0D\x2A\x2A\x2A\x2A\xC7"
|
|
skamonkey@3515
|
62 |
}
|
|
skamonkey@3515
|
63 |
"s_pTempEntities"
|
|
skamonkey@3515
|
64 |
{
|
|
skamonkey@3515
|
65 |
"library" "server"
|
|
skamonkey@3515
|
66 |
"linux" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
|
|
skamonkey@3515
|
67 |
"mac" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
|
|
skamonkey@3515
|
68 |
}
|
|
skamonkey@3515
|
69 |
}
|
|
skamonkey@3515
|
70 |
}
|
|
skamonkey@3515
|
71 |
|
|
skamonkey@3515
|
72 |
/* CGlobalEntityList */
|
|
skamonkey@3515
|
73 |
"#default"
|
|
skamonkey@3515
|
74 |
{
|
|
skamonkey@3515
|
75 |
"Signatures"
|
|
skamonkey@3515
|
76 |
{
|
|
skamonkey@3515
|
77 |
/* Functions in CGlobalEntityList */
|
|
skamonkey@3515
|
78 |
"FindEntityByClassname"
|
|
skamonkey@3515
|
79 |
{
|
|
skamonkey@3515
|
80 |
"library" "server"
|
|
skamonkey@4229
|
81 |
// Fallback to IServerTools method instead on Windows, lest we add custom logic since it's no longer a thiscall on Windows in CS:GO
|
|
skamonkey@3515
|
82 |
"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
|
|
skamonkey@3515
|
83 |
"mac" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
|
|
skamonkey@3515
|
84 |
}
|
|
skamonkey@3515
|
85 |
}
|
|
skamonkey@3515
|
86 |
}
|
|
skamonkey@3515
|
87 |
|
|
skamonkey@3515
|
88 |
/* General GameRules */
|
|
skamonkey@3515
|
89 |
"#default"
|
|
skamonkey@3515
|
90 |
{
|
|
skamonkey@3549
|
91 |
"Keys"
|
|
skamonkey@3549
|
92 |
{
|
|
skamonkey@3549
|
93 |
"GameRulesProxy" "CCSGameRulesProxy"
|
|
skamonkey@3549
|
94 |
}
|
|
skamonkey@3549
|
95 |
|
|
skamonkey@3515
|
96 |
"Offsets"
|
|
skamonkey@3515
|
97 |
{
|
|
skamonkey@3515
|
98 |
/* Offset into CreateGameRulesObject */
|
|
skamonkey@3515
|
99 |
"g_pGameRules"
|
|
skamonkey@3515
|
100 |
{
|
|
skamonkey@3515
|
101 |
"windows" "2"
|
|
skamonkey@3515
|
102 |
}
|
|
skamonkey@3515
|
103 |
}
|
|
skamonkey@3515
|
104 |
|
|
skamonkey@3515
|
105 |
"Signatures"
|
|
skamonkey@3515
|
106 |
{
|
|
skamonkey@3515
|
107 |
/* This signature sometimes has multiple matches, but this
|
|
skamonkey@3515
|
108 |
* does not matter as g_pGameRules is involved in all of them.
|
|
skamonkey@3515
|
109 |
* The same g_pGameRules offset applies to each match.
|
|
skamonkey@3515
|
110 |
*
|
|
skamonkey@3515
|
111 |
* Sometimes this block of bytes is at the beginning of the static
|
|
skamonkey@3515
|
112 |
* CreateGameRulesObject function and sometimes it is in the middle
|
|
skamonkey@3515
|
113 |
* of an entirely different function. This depends on the game.
|
|
skamonkey@3515
|
114 |
*/
|
|
skamonkey@3515
|
115 |
"CreateGameRulesObject"
|
|
skamonkey@3515
|
116 |
{
|
|
skamonkey@3515
|
117 |
"library" "server"
|
|
skamonkey@4229
|
118 |
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x6A\x01\xFF\x50"
|
|
skamonkey@3515
|
119 |
}
|
|
skamonkey@3515
|
120 |
"g_pGameRules"
|
|
skamonkey@3515
|
121 |
{
|
|
skamonkey@3515
|
122 |
"library" "server"
|
|
skamonkey@3515
|
123 |
"linux" "@g_pGameRules"
|
|
skamonkey@3515
|
124 |
"mac" "@g_pGameRules"
|
|
skamonkey@3515
|
125 |
}
|
|
skamonkey@3515
|
126 |
}
|
|
skamonkey@3515
|
127 |
}
|
|
skamonkey@3515
|
128 |
|
|
skamonkey@3515
|
129 |
/* IServer interface pointer */
|
|
skamonkey@3515
|
130 |
"#default"
|
|
skamonkey@3515
|
131 |
{
|
|
skamonkey@3515
|
132 |
"Keys"
|
|
skamonkey@3515
|
133 |
{
|
|
skamonkey@3515
|
134 |
/* Signature for the beginning of IVEngineServer::CreateFakeClient.
|
|
skamonkey@3515
|
135 |
*
|
|
skamonkey@3515
|
136 |
* The engine binary is not actually scanned in order to look for
|
|
skamonkey@3515
|
137 |
* this. SourceHook is used to used to determine the address of the
|
|
skamonkey@3515
|
138 |
* function and this signature is used to verify that it contains
|
|
skamonkey@3515
|
139 |
* the expected code. A pointer to sv (IServer interface) is used
|
|
skamonkey@3515
|
140 |
* here.
|
|
skamonkey@3515
|
141 |
*/
|
|
skamonkey@4360
|
142 |
"CreateFakeClient_Windows" "\x55\x8B\xEC\x56\xFF\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x8B"
|
|
skamonkey@3515
|
143 |
}
|
|
skamonkey@3515
|
144 |
|
|
skamonkey@3515
|
145 |
"Offsets"
|
|
skamonkey@3515
|
146 |
{
|
|
skamonkey@3515
|
147 |
/* Offset into IVEngineServer::CreateFakeClient */
|
|
skamonkey@3515
|
148 |
"sv"
|
|
skamonkey@3515
|
149 |
{
|
|
skamonkey@4360
|
150 |
"windows" "8"
|
|
skamonkey@3515
|
151 |
}
|
|
skamonkey@3515
|
152 |
}
|
|
skamonkey@3515
|
153 |
|
|
skamonkey@3515
|
154 |
"Signatures"
|
|
skamonkey@3515
|
155 |
{
|
|
skamonkey@3515
|
156 |
/* CBaseServer object for IServer interface */
|
|
skamonkey@3515
|
157 |
"sv"
|
|
skamonkey@3515
|
158 |
{
|
|
skamonkey@3515
|
159 |
"library" "engine"
|
|
skamonkey@3515
|
160 |
"linux" "@sv"
|
|
skamonkey@3515
|
161 |
"mac" "@sv"
|
|
skamonkey@3515
|
162 |
}
|
|
skamonkey@3515
|
163 |
}
|
|
skamonkey@3515
|
164 |
}
|
|
skamonkey@3515
|
165 |
|
|
skamonkey@3515
|
166 |
/* EntityFactoryDictionary function */
|
|
skamonkey@3515
|
167 |
"#default"
|
|
skamonkey@3515
|
168 |
{
|
|
skamonkey@3515
|
169 |
"Signatures"
|
|
skamonkey@3515
|
170 |
{
|
|
skamonkey@3515
|
171 |
"EntityFactory"
|
|
skamonkey@3515
|
172 |
{
|
|
skamonkey@3515
|
173 |
"library" "server"
|
|
skamonkey@3515
|
174 |
"linux" "@_Z23EntityFactoryDictionaryv"
|
|
skamonkey@3515
|
175 |
"mac" "@_Z23EntityFactoryDictionaryv"
|
|
skamonkey@3515
|
176 |
}
|
|
skamonkey@4229
|
177 |
|
|
skamonkey@4229
|
178 |
"EntityFactoryFinder"
|
|
skamonkey@4229
|
179 |
{
|
|
skamonkey@4229
|
180 |
"library" "server"
|
|
skamonkey@4229
|
181 |
"windows" "\xFF\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x8B\xC8\xC7"
|
|
skamonkey@4229
|
182 |
}
|
|
skamonkey@4229
|
183 |
}
|
|
skamonkey@4229
|
184 |
|
|
skamonkey@4229
|
185 |
"Offsets"
|
|
skamonkey@4229
|
186 |
{
|
|
skamonkey@4229
|
187 |
"EntityFactoryOffset"
|
|
skamonkey@4229
|
188 |
{
|
|
skamonkey@4229
|
189 |
"windows" "4"
|
|
skamonkey@4229
|
190 |
}
|
|
skamonkey@3515
|
191 |
}
|
|
skamonkey@3515
|
192 |
}
|
|
skamonkey@3515
|
193 |
|
|
skamonkey@3515
|
194 |
/* CBaseEntityOutput::FireOutput */
|
|
skamonkey@3515
|
195 |
"#default"
|
|
skamonkey@3515
|
196 |
{
|
|
skamonkey@3515
|
197 |
"Signatures"
|
|
skamonkey@3515
|
198 |
{
|
|
skamonkey@3515
|
199 |
"FireOutput"
|
|
skamonkey@3515
|
200 |
{
|
|
skamonkey@3515
|
201 |
"library" "server"
|
|
skamonkey@4229
|
202 |
"windows" "\x55\x8B\xEC\x83\x2A\x2A\x81\xEC\x2A\x2A\x2A\x2A\x8B\xC1\x53\x56\x57\x8B\x2A\x2A\x89\x2A\x2A\x2A\x33"
|
|
skamonkey@3515
|
203 |
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
|
|
skamonkey@3515
|
204 |
"mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
|
|
skamonkey@3515
|
205 |
}
|
|
skamonkey@3515
|
206 |
}
|
|
skamonkey@3515
|
207 |
}
|
|
skamonkey@3515
|
208 |
|
|
skamonkey@3515
|
209 |
/* SetUserInfo data */
|
|
skamonkey@3515
|
210 |
"#default"
|
|
skamonkey@3515
|
211 |
{
|
|
skamonkey@3515
|
212 |
"Offsets"
|
|
skamonkey@3515
|
213 |
{
|
|
skamonkey@3515
|
214 |
/**
|
|
skamonkey@3515
|
215 |
* CBaseClient::SetUserCVar(char const*,char const*);
|
|
skamonkey@3515
|
216 |
* Linux offset straight from VTable dump.
|
|
skamonkey@3515
|
217 |
* Windows offset is crazy. Found the windows SetName function using string "(%d)%-.*s" (aD_S in IDA)
|
|
skamonkey@3515
|
218 |
* Cross referenced back to the vtable and counted manually (SetUserCvar is 1 higher, offsets start from 1)
|
|
skamonkey@3515
|
219 |
*/
|
|
skamonkey@3515
|
220 |
"SetUserCvar"
|
|
skamonkey@3515
|
221 |
{
|
|
skamonkey@3515
|
222 |
/* Not 100% sure on this, why would windows change and not linux - TEST ME */
|
|
skamonkey@4229
|
223 |
"windows" "27"
|
|
skamonkey@3515
|
224 |
"linux" "64"
|
|
skamonkey@3515
|
225 |
"mac" "64"
|
|
skamonkey@3515
|
226 |
}
|
|
skamonkey@3515
|
227 |
/**
|
|
skamonkey@3515
|
228 |
* Offset into CBaseClient - Used by CBaseServer::UpdateUserSettings to determine when changes have been made.
|
|
skamonkey@3515
|
229 |
* Find CBaseClient::UpdateUserSettings (strings "net_maxroutable", "cl_updaterate" etc) and the offset is set to 0 near the end.
|
|
skamonkey@3515
|
230 |
* Linux: mov byte ptr [esi+0B0h], 0
|
|
skamonkey@3515
|
231 |
* Win: mov byte ptr [esi+0B0h], 0
|
|
skamonkey@3515
|
232 |
*
|
|
skamonkey@3515
|
233 |
* L4D2: This has been moved into CBaseClient::UpdateUserSettings(), rest of the details are still relevant.
|
|
skamonkey@3515
|
234 |
*/
|
|
skamonkey@3515
|
235 |
"InfoChanged"
|
|
skamonkey@3515
|
236 |
{
|
|
skamonkey@4229
|
237 |
"windows" "412"
|
|
skamonkey@4229
|
238 |
"linux" "412"
|
|
skamonkey@4229
|
239 |
"mac" "412"
|
|
skamonkey@3515
|
240 |
}
|
|
skamonkey@3515
|
241 |
}
|
|
skamonkey@3515
|
242 |
}
|
|
skamonkey@3515
|
243 |
|
|
skamonkey@3515
|
244 |
"csgo"
|
|
skamonkey@3515
|
245 |
{
|
|
rgr_02@3543
|
246 |
"Keys"
|
|
rgr_02@3543
|
247 |
{
|
|
rgr_02@3543
|
248 |
// Netprop on the team entity for team score
|
|
rgr_02@3543
|
249 |
"m_iScore" "m_scoreTotal"
|
|
rgr_02@3543
|
250 |
}
|
|
skamonkey@3515
|
251 |
"Offsets"
|
|
skamonkey@3515
|
252 |
{
|
|
skamonkey@3515
|
253 |
"GiveNamedItem"
|
|
skamonkey@3515
|
254 |
{
|
|
skamonkey@4332
|
255 |
"windows" "444"
|
|
skamonkey@4332
|
256 |
"linux" "445"
|
|
skamonkey@4332
|
257 |
"mac" "445"
|
|
skamonkey@3515
|
258 |
}
|
|
skamonkey@3515
|
259 |
"RemovePlayerItem"
|
|
skamonkey@3515
|
260 |
{
|
|
skamonkey@4332
|
261 |
"windows" "290"
|
|
skamonkey@4332
|
262 |
"linux" "291"
|
|
skamonkey@4332
|
263 |
"mac" "291"
|
|
skamonkey@4008
|
264 |
}
|
|
skamonkey@4008
|
265 |
"Weapon_GetSlot"
|
|
skamonkey@4008
|
266 |
{
|
|
skamonkey@4332
|
267 |
"windows" "287"
|
|
skamonkey@4332
|
268 |
"linux" "288"
|
|
skamonkey@4332
|
269 |
"mac" "288"
|
|
skamonkey@3515
|
270 |
}
|
|
skamonkey@3515
|
271 |
"Ignite"
|
|
skamonkey@3515
|
272 |
{
|
|
skamonkey@4332
|
273 |
"windows" "223"
|
|
skamonkey@4332
|
274 |
"linux" "224"
|
|
skamonkey@4332
|
275 |
"mac" "224"
|
|
skamonkey@3515
|
276 |
}
|
|
skamonkey@3515
|
277 |
"Extinguish"
|
|
skamonkey@3515
|
278 |
{
|
|
skamonkey@4332
|
279 |
"windows" "226"
|
|
skamonkey@4332
|
280 |
"linux" "227"
|
|
skamonkey@4332
|
281 |
"mac" "227"
|
|
skamonkey@3515
|
282 |
}
|
|
skamonkey@3515
|
283 |
"Teleport"
|
|
skamonkey@3515
|
284 |
{
|
|
skamonkey@4332
|
285 |
"windows" "113"
|
|
skamonkey@4332
|
286 |
"linux" "114"
|
|
skamonkey@4332
|
287 |
"mac" "114"
|
|
skamonkey@3515
|
288 |
}
|
|
skamonkey@3515
|
289 |
"CommitSuicide"
|
|
skamonkey@3515
|
290 |
{
|
|
skamonkey@4332
|
291 |
"windows" "494"
|
|
skamonkey@4332
|
292 |
"linux" "494"
|
|
skamonkey@4332
|
293 |
"mac" "494"
|
|
skamonkey@3515
|
294 |
}
|
|
skamonkey@3515
|
295 |
"GetVelocity"
|
|
skamonkey@3515
|
296 |
{
|
|
skamonkey@4332
|
297 |
"windows" "138"
|
|
skamonkey@4332
|
298 |
"linux" "139"
|
|
skamonkey@4332
|
299 |
"mac" "139"
|
|
skamonkey@3515
|
300 |
}
|
|
skamonkey@3515
|
301 |
"EyeAngles"
|
|
skamonkey@3515
|
302 |
{
|
|
skamonkey@4332
|
303 |
"windows" "129"
|
|
skamonkey@4332
|
304 |
"linux" "130"
|
|
skamonkey@4332
|
305 |
"mac" "130"
|
|
skamonkey@3515
|
306 |
}
|
|
skamonkey@3515
|
307 |
"AcceptInput"
|
|
skamonkey@3515
|
308 |
{
|
|
drifter01620@3865
|
309 |
"windows" "40"
|
|
drifter01620@3865
|
310 |
"linux" "41"
|
|
drifter01620@3865
|
311 |
"mac" "41"
|
|
skamonkey@3515
|
312 |
}
|
|
skamonkey@3515
|
313 |
"SetEntityModel"
|
|
skamonkey@3515
|
314 |
{
|
|
skamonkey@3515
|
315 |
"windows" "26"
|
|
skamonkey@3515
|
316 |
"linux" "27"
|
|
skamonkey@3515
|
317 |
"mac" "27"
|
|
skamonkey@3515
|
318 |
}
|
|
skamonkey@3515
|
319 |
"WeaponEquip"
|
|
skamonkey@3515
|
320 |
{
|
|
skamonkey@4332
|
321 |
"windows" "280"
|
|
skamonkey@4332
|
322 |
"linux" "281"
|
|
skamonkey@4332
|
323 |
"mac" "281"
|
|
skamonkey@3515
|
324 |
}
|
|
skamonkey@3515
|
325 |
"Activate"
|
|
skamonkey@3515
|
326 |
{
|
|
drifter01620@3865
|
327 |
"windows" "37"
|
|
drifter01620@3865
|
328 |
"linux" "38"
|
|
drifter01620@3865
|
329 |
"mac" "38"
|
|
skamonkey@3515
|
330 |
}
|
|
skamonkey@3515
|
331 |
"PlayerRunCmd"
|
|
skamonkey@3515
|
332 |
{
|
|
skamonkey@4332
|
333 |
"windows" "464"
|
|
skamonkey@4332
|
334 |
"linux" "465"
|
|
skamonkey@4332
|
335 |
"mac" "465"
|
|
skamonkey@3515
|
336 |
}
|
|
januk@4243
|
337 |
"GiveAmmo"
|
|
januk@4243
|
338 |
{
|
|
skamonkey@4332
|
339 |
"windows" "273"
|
|
skamonkey@4332
|
340 |
"linux" "274"
|
|
skamonkey@4332
|
341 |
"mac" "274"
|
|
januk@4243
|
342 |
}
|
|
skamonkey@3515
|
343 |
}
|
|
skamonkey@3515
|
344 |
}
|
|
skamonkey@3515
|
345 |
}
|