core/logic/GameConfigs.h
author Nicholas Hastings <skamonkey@gmail.com>
Wed May 21 17:25:30 2014 -0400 (2014-05-21)
changeset 4377 7a44be5b7162
parent 4254 614308e8e6c8
permissions -rw-r--r--
Trigger build for hl2sdk-l4d changes.
dvander@592
     1
/**
dvander@4038
     2
 * vim: set ts=4 sw=4 tw=99 noet:
ds@1330
     3
 * =============================================================================
dvander@1231
     4
 * SourceMod
ds@1947
     5
 * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
ds@1330
     6
 * =============================================================================
dvander@592
     7
 *
ds@1330
     8
 * This program is free software; you can redistribute it and/or modify it under
ds@1330
     9
 * the terms of the GNU General Public License, version 3.0, as published by the
ds@1330
    10
 * Free Software Foundation.
dvander@1231
    11
 * 
ds@1330
    12
 * This program is distributed in the hope that it will be useful, but WITHOUT
ds@1330
    13
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
ds@1330
    14
 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
ds@1330
    15
 * details.
dvander@1231
    16
 *
ds@1330
    17
 * You should have received a copy of the GNU General Public License along with
ds@1330
    18
 * this program.  If not, see <http://www.gnu.org/licenses/>.
dvander@1231
    19
 *
ds@1330
    20
 * As a special exception, AlliedModders LLC gives you permission to link the
ds@1330
    21
 * code of this program (as well as its derivative works) to "Half-Life 2," the
ds@1330
    22
 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
ds@1330
    23
 * by the Valve Corporation.  You must obey the GNU General Public License in
ds@1330
    24
 * all respects for all other code used.  Additionally, AlliedModders LLC grants
ds@1330
    25
 * this exception to all derivative works.  AlliedModders LLC defines further
ds@1330
    26
 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
ds@1330
    27
 * or <http://www.sourcemod.net/license.php>.
dvander@592
    28
 *
dvander@592
    29
 * Version: $Id$
dvander@592
    30
 */
dvander@592
    31
dvander@592
    32
#ifndef _INCLUDE_SOURCEMOD_CGAMECONFIGS_H_
dvander@592
    33
#define _INCLUDE_SOURCEMOD_CGAMECONFIGS_H_
dvander@592
    34
dvander@3010
    35
#include "common_logic.h"
dvander@592
    36
#include <IGameConfigs.h>
dvander@592
    37
#include <ITextParsers.h>
dvander@4038
    38
#include <am-refcounting.h>
dvander@4058
    39
#include <sm_stringhashmap.h>
dvander@4063
    40
#include <sm_namehashset.h>
dvander@592
    41
dvander@592
    42
using namespace SourceMod;
dvander@592
    43
using namespace SourceHook;
dvander@592
    44
dvander@592
    45
class SendProp;
dvander@592
    46
dvander@592
    47
class CGameConfig : 
dvander@592
    48
	public ITextListener_SMC,
dvander@4038
    49
	public IGameConfig,
dvander@4038
    50
	public ke::Refcounted<CGameConfig>
dvander@592
    51
{
dvander@971
    52
	friend class GameConfigManager;
dvander@592
    53
public:
skamonkey@3961
    54
	CGameConfig(const char *file, const char *engine = NULL);
dvander@592
    55
	~CGameConfig();
dvander@592
    56
public:
dvander@592
    57
	bool Reparse(char *error, size_t maxlength);
dvander@2524
    58
	bool EnterFile(const char *file, char *error, size_t maxlength);
skamonkey@3961
    59
	void SetBaseEngine(const char *engine);
skamonkey@3961
    60
	void SetParseEngine(const char *engine);
dvander@592
    61
public: //ITextListener_SMC
dvander@1656
    62
	SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name);
dvander@1656
    63
	SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value);
dvander@1656
    64
	SMCResult ReadSMC_LeavingSection(const SMCStates *states);
dvander@592
    65
public: //IGameConfig
dvander@592
    66
	const char *GetKeyValue(const char *key);
dvander@592
    67
	bool GetOffset(const char *key, int *value);
dvander@592
    68
	SendProp *GetSendProp(const char *key);
dvander@947
    69
	bool GetMemSig(const char *key, void **addr);
downtown1@2901
    70
	bool GetAddress(const char *key, void **addr);
dvander@4063
    71
public: //NameHashSet
dvander@4063
    72
	static inline bool matches(const char *key, const CGameConfig *value)
dvander@4063
    73
	{
dvander@4063
    74
		return strcmp(key, value->m_File) == 0;
dvander@4063
    75
	}
dvander@592
    76
private:
dvander@2524
    77
	char m_File[PLATFORM_MAX_PATH];
dvander@2524
    78
	char m_CurFile[PLATFORM_MAX_PATH];
dvander@4058
    79
	StringHashMap<int> m_Offsets;
dvander@4063
    80
	StringHashMap<SendProp *> m_Props;
dvander@4114
    81
	StringHashMap<ke::AString> m_Keys;
dvander@4058
    82
	StringHashMap<void *> m_Sigs;
dvander@592
    83
	/* Parse states */
dvander@592
    84
	int m_ParseState;
dvander@592
    85
	unsigned int m_IgnoreLevel;
ds@1064
    86
	char m_Class[64];
ds@1064
    87
	char m_Prop[64];
dvander@592
    88
	char m_offset[64];
ds@1064
    89
	char m_Game[256];
dvander@947
    90
	bool bShouldBeReadingDefault;
dvander@2524
    91
	bool had_game;
dvander@2524
    92
	bool matched_game;
dvander@2524
    93
	bool had_engine;
dvander@2524
    94
	bool matched_engine;
ds@4254
    95
	bool matched_platform;
pred@2217
    96
pred@2217
    97
	/* Custom Sections */
pred@2217
    98
	unsigned int m_CustomLevel;
pred@2217
    99
	ITextListener_SMC *m_CustomHandler;
downtown1@2901
   100
downtown1@2901
   101
	/* Support for reading Addresses */
downtown1@2901
   102
	struct AddressConf
downtown1@2901
   103
	{
downtown1@2901
   104
		char signatureName[64];
downtown1@2901
   105
		int readCount;
downtown1@2901
   106
		int read[8];
downtown1@2901
   107
downtown1@2901
   108
		AddressConf(char *sigName, unsigned sigLength, unsigned readCount, int *read);
downtown1@2901
   109
downtown1@2901
   110
		AddressConf() {}
downtown1@2901
   111
	};
downtown1@2901
   112
downtown1@2901
   113
	char m_Address[64];
downtown1@2901
   114
	char m_AddressSignature[64];
downtown1@2901
   115
	int m_AddressReadCount;
downtown1@2901
   116
	int m_AddressRead[8];
dvander@4058
   117
	StringHashMap<AddressConf> m_Addresses;
skamonkey@3961
   118
	const char *m_pEngine;
skamonkey@3961
   119
	const char *m_pBaseEngine;
dvander@592
   120
};
dvander@592
   121
dvander@616
   122
class GameConfigManager : 
dvander@592
   123
	public IGameConfigManager,
dvander@592
   124
	public SMGlobalClass
dvander@592
   125
{
dvander@592
   126
public:
dvander@616
   127
	GameConfigManager();
dvander@616
   128
	~GameConfigManager();
dvander@592
   129
public: //IGameConfigManager
dvander@592
   130
	bool LoadGameConfigFile(const char *file, IGameConfig **pConfig, char *error, size_t maxlength);
dvander@592
   131
	void CloseGameConfigFile(IGameConfig *cfg);
dvander@949
   132
	IGameConfig *ReadHandle(Handle_t hndl,
dvander@949
   133
		IdentityToken_t *ident,
dvander@949
   134
		HandleError *err);
pred@2217
   135
	void AddUserConfigHook(const char *sectionname, ITextListener_SMC *listener);
pred@2217
   136
	void RemoveUserConfigHook(const char *sectionname, ITextListener_SMC *listener);
dvander@2562
   137
	void AcquireLock();
dvander@2562
   138
	void ReleaseLock();
dvander@592
   139
public: //SMGlobalClass
dvander@592
   140
	void OnSourceModStartup(bool late);
dvander@592
   141
	void OnSourceModAllInitialized();
dvander@592
   142
	void OnSourceModAllShutdown();
dvander@4038
   143
public:
dvander@4038
   144
	void RemoveCachedConfig(CGameConfig *config);
dvander@592
   145
private:
dvander@4063
   146
	NameHashSet<CGameConfig *> m_Lookup;
pred@2217
   147
public:
dvander@4058
   148
	StringHashMap<ITextListener_SMC *> m_customHandlers;
dvander@592
   149
};
dvander@592
   150
dvander@616
   151
extern GameConfigManager g_GameConfigs;
dvander@592
   152
extern IGameConfig *g_pGameConf;
dvander@592
   153
dvander@592
   154
#endif //_INCLUDE_SOURCEMOD_CGAMECONFIGS_H_