core/MenuManager.cpp
author David Anderson <dvander@alliedmods.net>
Wed Jun 06 06:27:47 2007 +0000 (2007-06-06)
changeset 884 a5f3239cef1a
parent 882 375c740f0e37
child 960 fad7c45dacf5
permissions -rw-r--r--
- vote menus now get cancelled properly (and get a new callback with it)
- added api for seeing if a menu is in a VoteDisplay
- fixed another item count bug
- removed some cruft from the vote handler header
dvander@773
     1
/**
dvander@773
     2
 * vim: set ts=4 :
dvander@773
     3
 * ===============================================================
dvander@773
     4
 * SourceMod (C)2004-2007 AlliedModders LLC.  All rights reserved.
dvander@773
     5
 * ===============================================================
dvander@773
     6
 *
dvander@773
     7
 * This file is not open source and may not be copied without explicit
dvander@773
     8
 * written permission of AlliedModders LLC.  This file may not be redistributed 
dvander@773
     9
 * in whole or significant part.
dvander@773
    10
 * For information, see LICENSE.txt or http://www.sourcemod.net/license.php
dvander@773
    11
 *
dvander@773
    12
 * Version: $Id$
dvander@773
    13
 */
dvander@773
    14
dvander@877
    15
#include <time.h>
dvander@769
    16
#include <stdarg.h>
dvander@877
    17
#include <stdlib.h>
dvander@769
    18
#include "MenuManager.h"
dvander@769
    19
#include "sm_stringutil.h"
dvander@769
    20
#include "sourcemm_api.h"
dvander@769
    21
#include "PlayerManager.h"
dvander@769
    22
#include "MenuStyle_Valve.h"
dvander@781
    23
#include "ShareSys.h"
dvander@790
    24
#include "HandleSys.h"
dvander@769
    25
dvander@769
    26
MenuManager g_Menus;
dvander@769
    27
dvander@877
    28
/*******************************
dvander@877
    29
 *******************************
dvander@877
    30
 ******** VOTE HANDLER *********
dvander@877
    31
 *******************************
dvander@877
    32
 *******************************/
dvander@769
    33
dvander@877
    34
unsigned int VoteMenuHandler::GetMenuAPIVersion2()
dvander@769
    35
{
dvander@769
    36
	return m_pHandler->GetMenuAPIVersion2();
dvander@769
    37
}
dvander@769
    38
dvander@877
    39
bool VoteMenuHandler::IsVoteInProgress()
dvander@877
    40
{
dvander@877
    41
	return (m_pCurMenu != NULL);
dvander@877
    42
}
dvander@877
    43
dvander@877
    44
void VoteMenuHandler::InitializeVoting(IBaseMenu *menu)
dvander@877
    45
{
dvander@877
    46
	m_Items = menu->GetItemCount();
dvander@877
    47
dvander@877
    48
	if (m_Votes.size() < (size_t)m_Items)
dvander@877
    49
	{
dvander@877
    50
		/* Only clear the items we need to... */
dvander@877
    51
		size_t size = m_Votes.size();
dvander@877
    52
		for (size_t i=0; i<size; i++)
dvander@877
    53
		{
dvander@877
    54
			m_Votes[i] = 0;
dvander@877
    55
		}
dvander@877
    56
		m_Votes.resize(m_Items, 0);
dvander@877
    57
	} else {
dvander@877
    58
		for (unsigned int i=0; i<m_Items; i++)
dvander@877
    59
		{
dvander@877
    60
			m_Votes[i] = 0;
dvander@877
    61
		}
dvander@877
    62
	}
dvander@877
    63
dvander@877
    64
	m_pCurMenu = menu;
dvander@877
    65
dvander@877
    66
	m_pHandler->OnMenuStart(m_pCurMenu);
dvander@877
    67
}
dvander@877
    68
dvander@877
    69
void VoteMenuHandler::StartVoting()
dvander@877
    70
{
dvander@877
    71
	m_bStarted = true;
dvander@877
    72
dvander@877
    73
	m_pHandler->OnMenuVoteStart(m_pCurMenu);
dvander@877
    74
dvander@877
    75
	/* By now we know how many clients were set.  
dvander@877
    76
	 * If there are none, we should end IMMEDIATELY.
dvander@877
    77
	 */
dvander@877
    78
	if (m_Clients == 0)
dvander@877
    79
	{
dvander@877
    80
		EndVoting();
dvander@877
    81
	}
dvander@877
    82
}
dvander@877
    83
dvander@877
    84
void VoteMenuHandler::DecrementPlayerCount()
dvander@877
    85
{
dvander@877
    86
	assert(m_Clients > 0);
dvander@877
    87
dvander@877
    88
	m_Clients--;
dvander@877
    89
dvander@877
    90
	if (m_bStarted && m_Clients == 0)
dvander@877
    91
	{
dvander@877
    92
		EndVoting();
dvander@877
    93
	}
dvander@877
    94
}
dvander@877
    95
dvander@877
    96
void VoteMenuHandler::EndVoting()
dvander@877
    97
{
dvander@884
    98
	if (m_bCancelled)
dvander@884
    99
	{
dvander@884
   100
		/* If we were cancelled, don't bother tabulating anything.
dvander@884
   101
		 * Reset just in case someone tries to redraw, which means
dvander@884
   102
		 * we need to save our states.
dvander@884
   103
		 */
dvander@884
   104
		IBaseMenu *menu = m_pCurMenu;
dvander@884
   105
		InternalReset();
dvander@884
   106
		m_pHandler->OnMenuVoteCancel(menu);
dvander@884
   107
		m_pHandler->OnMenuEnd(menu);
dvander@884
   108
		return;
dvander@884
   109
	}
dvander@884
   110
dvander@877
   111
	unsigned int chosen = 0;
dvander@882
   112
	unsigned int highest = 0;
dvander@879
   113
	unsigned int dup_count = 0;
dvander@877
   114
dvander@877
   115
	/* If we got zero votes, take a shortcut. */
dvander@877
   116
	if (m_NumVotes == 0)
dvander@877
   117
	{
dvander@877
   118
		/* Pick a random item and then jump far, far away. */
dvander@877
   119
		srand((unsigned int)(time(NULL)));
dvander@884
   120
		chosen = (unsigned int)rand() % m_Items;
dvander@877
   121
		goto picked_item;
dvander@877
   122
	}
dvander@877
   123
dvander@877
   124
	/* We can't have more dups than this!
dvander@877
   125
	 * This is the max number of players.
dvander@877
   126
	 */
dvander@877
   127
	unsigned int dup_array[256];
dvander@877
   128
dvander@882
   129
	for (size_t i=1; i<m_Items; i++)
dvander@877
   130
	{
dvander@877
   131
		if (m_Votes[i] > m_Votes[highest])
dvander@877
   132
		{
dvander@877
   133
			/* If we have a new highest count, mark it and trash the duplicate
dvander@877
   134
			 * list by setting the total to 0.
dvander@877
   135
			 */
dvander@877
   136
			highest = i;
dvander@877
   137
			dup_count = 0;
dvander@877
   138
		} else if (m_Votes[i] == m_Votes[highest]) {
dvander@877
   139
			/* If they're equal, mark it in the duplicate list.
dvander@877
   140
			 * We'll add in the original later.
dvander@877
   141
			 */
dvander@877
   142
			dup_array[dup_count++] = i;
dvander@877
   143
		}
dvander@877
   144
	}
dvander@877
   145
dvander@877
   146
	/* Check if we need to pick from the duplicate list */
dvander@877
   147
	if (dup_count)
dvander@877
   148
	{
dvander@877
   149
		/* Re-add the original to the list because it's not in there. */
dvander@882
   150
		dup_array[dup_count++] = highest;
dvander@877
   151
dvander@877
   152
		/* Pick a random slot. */
dvander@877
   153
		srand((unsigned int)(time(NULL)));
dvander@877
   154
		unsigned int r = (unsigned int)rand() % dup_count;
dvander@877
   155
dvander@877
   156
		/* Pick the item. */
dvander@877
   157
		chosen = dup_array[r];
dvander@877
   158
	} else {
dvander@882
   159
		chosen = highest;
dvander@877
   160
	}
dvander@877
   161
dvander@877
   162
picked_item:
dvander@877
   163
	m_pHandler->OnMenuVoteEnd(m_pCurMenu, chosen);
dvander@877
   164
	m_pHandler->OnMenuEnd(m_pCurMenu);
dvander@877
   165
	InternalReset();
dvander@877
   166
}
dvander@877
   167
dvander@877
   168
void VoteMenuHandler::OnMenuStart(IBaseMenu *menu)
dvander@877
   169
{
dvander@877
   170
	m_Clients++;
dvander@877
   171
}
dvander@877
   172
dvander@877
   173
void VoteMenuHandler::OnMenuEnd(IBaseMenu *menu)
dvander@877
   174
{
dvander@877
   175
	DecrementPlayerCount();
dvander@877
   176
}
dvander@877
   177
dvander@877
   178
void VoteMenuHandler::OnMenuCancel(IBaseMenu *menu, int client, MenuCancelReason reason)
dvander@769
   179
{
dvander@769
   180
	m_pHandler->OnMenuCancel(menu, client, reason);
dvander@769
   181
}
dvander@769
   182
dvander@877
   183
void VoteMenuHandler::OnMenuDisplay(IBaseMenu *menu, int client, IMenuPanel *display)
dvander@769
   184
{
dvander@769
   185
	m_pHandler->OnMenuDisplay(menu, client, display);
dvander@769
   186
}
dvander@769
   187
dvander@877
   188
void VoteMenuHandler::OnMenuDisplayItem(IBaseMenu *menu, int client, unsigned int item, const char **display)
dvander@769
   189
{
dvander@877
   190
	m_pHandler->OnMenuDisplayItem(menu, client, item, display);
dvander@877
   191
}
dvander@877
   192
dvander@877
   193
void VoteMenuHandler::OnMenuDrawItem(IBaseMenu *menu, int client, unsigned int item, unsigned int &style)
dvander@877
   194
{
dvander@877
   195
	m_pHandler->OnMenuDrawItem(menu, client, item, style);
dvander@769
   196
}
dvander@769
   197
dvander@877
   198
void VoteMenuHandler::OnMenuSelect(IBaseMenu *menu, int client, unsigned int item)
dvander@769
   199
{
dvander@877
   200
	/* Check by our item count, NOT the vote array size */
dvander@877
   201
	if (item < m_Items)
dvander@877
   202
	{
dvander@877
   203
		m_Votes[item]++;
dvander@877
   204
		m_NumVotes++;
dvander@877
   205
	}
dvander@877
   206
dvander@769
   207
	m_pHandler->OnMenuSelect(menu, client, item);
dvander@769
   208
}
dvander@769
   209
dvander@877
   210
void VoteMenuHandler::Reset(IMenuHandler *mh)
dvander@769
   211
{
dvander@877
   212
	m_pHandler = mh;
dvander@877
   213
	InternalReset();
dvander@769
   214
}
dvander@769
   215
dvander@877
   216
void VoteMenuHandler::InternalReset()
dvander@769
   217
{
dvander@877
   218
	m_Clients = 0;
dvander@877
   219
	m_Items = 0;
dvander@877
   220
	m_bStarted = false;
dvander@877
   221
	m_pCurMenu = NULL;
dvander@877
   222
	m_NumVotes = 0;
dvander@884
   223
	m_bCancelled = false;
dvander@884
   224
}
dvander@884
   225
dvander@884
   226
void VoteMenuHandler::CancelVoting()
dvander@884
   227
{
dvander@884
   228
	m_bCancelled = true;
dvander@769
   229
}
dvander@769
   230
dvander@769
   231
/*******************************
dvander@769
   232
 *******************************
dvander@769
   233
 ******** MENU MANAGER *********
dvander@769
   234
 *******************************
dvander@769
   235
 *******************************/
dvander@769
   236
dvander@769
   237
MenuManager::MenuManager()
dvander@769
   238
{
dvander@780
   239
	m_Styles.push_back(&g_ValveMenuStyle);
dvander@780
   240
	SetDefaultStyle(&g_ValveMenuStyle);
dvander@769
   241
}
dvander@769
   242
dvander@769
   243
void MenuManager::OnSourceModAllInitialized()
dvander@769
   244
{
dvander@781
   245
	g_ShareSys.AddInterface(NULL, this);
dvander@790
   246
dvander@790
   247
	HandleAccess access;
dvander@790
   248
	g_HandleSys.InitAccessDefaults(NULL, &access);
dvander@790
   249
dvander@790
   250
	/* Deny cloning to menus */
dvander@790
   251
	access.access[HandleAccess_Clone] = HANDLE_RESTRICT_OWNER|HANDLE_RESTRICT_IDENTITY;
dvander@790
   252
	m_MenuType = g_HandleSys.CreateType("IBaseMenu", this, 0, NULL, &access, g_pCoreIdent, NULL);
dvander@790
   253
dvander@790
   254
	/* Also deny deletion to styles */
dvander@790
   255
	access.access[HandleAccess_Delete] = HANDLE_RESTRICT_OWNER|HANDLE_RESTRICT_IDENTITY;
dvander@790
   256
	m_StyleType = g_HandleSys.CreateType("IMenuStyle", this, 0, NULL, &access, g_pCoreIdent, NULL);
dvander@769
   257
}
dvander@769
   258
dvander@769
   259
void MenuManager::OnSourceModAllShutdown()
dvander@769
   260
{
dvander@790
   261
	g_HandleSys.RemoveType(m_MenuType, g_pCoreIdent);
dvander@790
   262
	g_HandleSys.RemoveType(m_StyleType, g_pCoreIdent);
dvander@790
   263
dvander@769
   264
	while (!m_VoteHandlers.empty())
dvander@769
   265
	{
dvander@769
   266
		delete m_VoteHandlers.front();
dvander@769
   267
		m_VoteHandlers.pop();
dvander@769
   268
	}
dvander@769
   269
}
dvander@769
   270
dvander@790
   271
void MenuManager::OnHandleDestroy(HandleType_t type, void *object)
dvander@790
   272
{
dvander@790
   273
	if (type == m_MenuType)
dvander@790
   274
	{
dvander@790
   275
		IBaseMenu *menu = (IBaseMenu *)object;
dvander@790
   276
		menu->Destroy(false);
dvander@790
   277
	} else if (type == m_StyleType) {
dvander@790
   278
		/* Do nothing */
dvander@790
   279
	}
dvander@790
   280
}
dvander@790
   281
dvander@790
   282
Handle_t MenuManager::CreateMenuHandle(IBaseMenu *menu, IdentityToken_t *pOwner)
dvander@790
   283
{
dvander@790
   284
	if (m_MenuType == NO_HANDLE_TYPE)
dvander@790
   285
	{
dvander@790
   286
		return BAD_HANDLE;
dvander@790
   287
	}
dvander@790
   288
dvander@790
   289
	return g_HandleSys.CreateHandle(m_MenuType, menu, pOwner, g_pCoreIdent, NULL);
dvander@790
   290
}
dvander@790
   291
dvander@790
   292
Handle_t MenuManager::CreateStyleHandle(IMenuStyle *style)
dvander@790
   293
{
dvander@790
   294
	if (m_StyleType == NO_HANDLE_TYPE)
dvander@790
   295
	{
dvander@790
   296
		return BAD_HANDLE;
dvander@790
   297
	}
dvander@790
   298
dvander@790
   299
	return g_HandleSys.CreateHandle(m_StyleType, style, g_pCoreIdent, g_pCoreIdent, NULL);
dvander@790
   300
}
dvander@790
   301
dvander@790
   302
HandleError MenuManager::ReadMenuHandle(Handle_t handle, IBaseMenu **menu)
dvander@790
   303
{
dvander@790
   304
	HandleSecurity sec;
dvander@790
   305
dvander@790
   306
	sec.pIdentity = g_pCoreIdent;
dvander@790
   307
	sec.pOwner = NULL;
dvander@790
   308
dvander@790
   309
	return g_HandleSys.ReadHandle(handle, m_MenuType, &sec, (void **)menu);
dvander@790
   310
}
dvander@790
   311
dvander@790
   312
HandleError MenuManager::ReadStyleHandle(Handle_t handle, IMenuStyle **style)
dvander@790
   313
{
dvander@790
   314
	HandleSecurity sec;
dvander@790
   315
dvander@790
   316
	sec.pIdentity = g_pCoreIdent;
dvander@790
   317
	sec.pOwner = g_pCoreIdent;
dvander@790
   318
dvander@790
   319
	return g_HandleSys.ReadHandle(handle, m_StyleType, &sec, (void **)style);
dvander@790
   320
}
dvander@790
   321
dvander@769
   322
bool MenuManager::SetDefaultStyle(IMenuStyle *style)
dvander@769
   323
{
dvander@769
   324
	if (!style)
dvander@769
   325
	{
dvander@769
   326
		return false;
dvander@769
   327
	}
dvander@769
   328
dvander@769
   329
	m_pDefaultStyle = style;
dvander@769
   330
dvander@769
   331
	return true;
dvander@769
   332
}
dvander@769
   333
dvander@769
   334
IMenuStyle *MenuManager::GetStyle(unsigned int index)
dvander@769
   335
{
dvander@769
   336
	if (index >= GetStyleCount())
dvander@769
   337
	{
dvander@769
   338
		return NULL;
dvander@769
   339
	}
dvander@769
   340
dvander@769
   341
	return m_Styles[index];
dvander@769
   342
}
dvander@769
   343
dvander@780
   344
void MenuManager::AddStyle(IMenuStyle *style)
dvander@780
   345
{
dvander@780
   346
	m_Styles.push_back(style);
dvander@780
   347
}
dvander@780
   348
dvander@769
   349
unsigned int MenuManager::GetStyleCount()
dvander@769
   350
{
dvander@769
   351
	return (unsigned int)m_Styles.size();
dvander@769
   352
}
dvander@769
   353
dvander@769
   354
IMenuStyle *MenuManager::FindStyleByName(const char *name)
dvander@769
   355
{
dvander@769
   356
	unsigned int count = GetStyleCount();
dvander@769
   357
	for (unsigned int i=0; i<count; i++)
dvander@769
   358
	{
dvander@769
   359
		IMenuStyle *ptr = GetStyle(i);
dvander@769
   360
		if (strcasecmp(ptr->GetStyleName(), name) == 0)
dvander@769
   361
		{
dvander@769
   362
			return ptr;
dvander@769
   363
		}
dvander@769
   364
	}
dvander@769
   365
dvander@769
   366
	return NULL;
dvander@769
   367
}
dvander@769
   368
dvander@787
   369
inline bool IsSlotItem(IMenuPanel *display,
dvander@769
   370
					   unsigned int style)
dvander@769
   371
{
dvander@769
   372
	if (!display->CanDrawItem(style))
dvander@769
   373
	{
dvander@769
   374
	return false;
dvander@769
   375
	}
dvander@769
   376
	if ((style & ITEMDRAW_IGNORE) == ITEMDRAW_IGNORE)
dvander@769
   377
	{
dvander@769
   378
		return false;
dvander@769
   379
	}
dvander@769
   380
	if (style & ITEMDRAW_RAWLINE)
dvander@769
   381
	{
dvander@769
   382
		return false;
dvander@769
   383
	}
dvander@769
   384
dvander@769
   385
	return true;
dvander@769
   386
}
dvander@769
   387
dvander@787
   388
IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder order)
dvander@769
   389
{
dvander@769
   390
	IBaseMenu *menu = md.menu;
dvander@769
   391
dvander@769
   392
	if (!menu)
dvander@769
   393
	{
dvander@769
   394
		return NULL;
dvander@769
   395
	}
dvander@769
   396
dvander@769
   397
	struct
dvander@769
   398
	{
dvander@769
   399
		unsigned int position;
dvander@769
   400
		ItemDrawInfo draw;
dvander@769
   401
	} drawItems[10];
dvander@769
   402
dvander@769
   403
	/* Figure out how many items to draw */
dvander@769
   404
	IMenuStyle *style = menu->GetDrawStyle();
dvander@769
   405
	unsigned int pgn = menu->GetPagination();
dvander@769
   406
	unsigned int maxItems = style->GetMaxPageItems();
dvander@769
   407
	if (pgn != MENU_NO_PAGINATION)
dvander@769
   408
	{
dvander@769
   409
		maxItems = pgn;
dvander@769
   410
	}
dvander@769
   411
dvander@769
   412
	unsigned int totalItems = menu->GetItemCount();
dvander@769
   413
	unsigned int startItem = 0;
dvander@769
   414
dvander@769
   415
	/* For pagination, find the starting point. */
dvander@769
   416
	if (pgn != MENU_NO_PAGINATION)
dvander@769
   417
	{
dvander@769
   418
		if (order == ItemOrder_Ascending)
dvander@769
   419
		{
dvander@769
   420
			startItem = md.lastItem;
dvander@769
   421
			/* This shouldn't happen with well-coded menus.
dvander@769
   422
			 * If the item is out of bounds, switch the order to
dvander@769
   423
			 * Items_Descending and make us start from the top.
dvander@769
   424
			 */
dvander@769
   425
			if (startItem >= totalItems)
dvander@769
   426
			{
dvander@769
   427
				startItem = totalItems - 1;
dvander@769
   428
				order = ItemOrder_Descending;
dvander@769
   429
			}
dvander@769
   430
		} else if (order == ItemOrder_Descending) {
dvander@769
   431
			startItem = md.firstItem;
dvander@769
   432
			/* This shouldn't happen with well-coded menus.
dvander@769
   433
			 * If searching backwards doesn't give us enough room,
dvander@769
   434
			 * start from the beginning and change to ascending.
dvander@769
   435
			 */
dvander@769
   436
			if (startItem <= maxItems)
dvander@769
   437
			{
dvander@769
   438
				startItem = 0;
dvander@769
   439
				order = ItemOrder_Ascending;
dvander@769
   440
			}
dvander@769
   441
		}
dvander@769
   442
	}
dvander@769
   443
dvander@769
   444
	/* Get our Display pointer and initialize some crap */
dvander@787
   445
	IMenuPanel *display = menu->CreatePanel();
dvander@769
   446
	IMenuHandler *mh = md.mh;
dvander@769
   447
	bool foundExtra = false;
dvander@769
   448
	unsigned int extraItem = 0;
dvander@769
   449
dvander@769
   450
	/**
dvander@769
   451
	 * We keep searching until:
dvander@769
   452
	 * 1) There are no more items
dvander@769
   453
	 * 2) We reach one OVER the maximum number of slot items
dvander@769
   454
	 * 3) We have reached maxItems and pagination is MENU_NO_PAGINATION
dvander@769
   455
	 */
dvander@769
   456
	unsigned int i = startItem;
dvander@769
   457
	unsigned int foundItems = 0;
dvander@769
   458
	while (true)
dvander@769
   459
	{
dvander@769
   460
		ItemDrawInfo &dr = drawItems[foundItems].draw;
dvander@769
   461
		/* Is the item valid? */
dvander@769
   462
		if (menu->GetItemInfo(i, &dr) != NULL)
dvander@769
   463
		{
dvander@769
   464
			/* Ask the user to change the style, if necessary */
dvander@769
   465
			mh->OnMenuDrawItem(menu, client, i, dr.style);
dvander@769
   466
			/* Check if it's renderable */
dvander@769
   467
			if (IsSlotItem(display, dr.style))
dvander@769
   468
			{
dvander@769
   469
				/* If we've already found the max number of items,
dvander@769
   470
				 * This means we should just cancel out and log our
dvander@769
   471
				 * "last item."
dvander@769
   472
				 */
dvander@769
   473
				if (foundItems >= maxItems)
dvander@769
   474
				{
dvander@769
   475
					foundExtra = true;
dvander@769
   476
					extraItem = i;
dvander@769
   477
					break;
dvander@769
   478
				}
dvander@769
   479
				drawItems[foundItems++].position = i;
dvander@769
   480
			}
dvander@769
   481
		}
dvander@769
   482
		/* If there's no pagination, stop once the menu is full. */
dvander@769
   483
		if (pgn == MENU_NO_PAGINATION)
dvander@769
   484
		{
dvander@769
   485
			/* If we've filled up, then stop */
dvander@769
   486
			if (foundItems >= maxItems)
dvander@769
   487
			{
dvander@769
   488
				break;
dvander@769
   489
			}
dvander@769
   490
		}
dvander@769
   491
		/* If we're descending and this is the first item, stop */
dvander@769
   492
		if (order == ItemOrder_Descending)
dvander@769
   493
		{
dvander@769
   494
			if (i == 0)
dvander@769
   495
			{
dvander@769
   496
				break;
dvander@769
   497
			}
dvander@769
   498
			i--;
dvander@769
   499
		} 
dvander@769
   500
		/* If we're ascending and this is the last item, stop */
dvander@769
   501
		else if (order == ItemOrder_Ascending)
dvander@769
   502
		{
dvander@769
   503
			if (i >= totalItems - 1)
dvander@769
   504
			{
dvander@769
   505
				break;
dvander@769
   506
			}
dvander@769
   507
			i++;
dvander@769
   508
		}
dvander@769
   509
	}
dvander@769
   510
dvander@769
   511
	/* There were no items to draw! */
dvander@769
   512
	if (!foundItems)
dvander@769
   513
	{
dvander@776
   514
		display->DeleteThis();
dvander@769
   515
		return NULL;
dvander@769
   516
	}
dvander@769
   517
dvander@769
   518
	/* Check initial buttons */
dvander@769
   519
	bool displayPrev = false;
dvander@769
   520
	bool displayNext = false;
dvander@769
   521
	if (foundExtra)
dvander@769
   522
	{
dvander@769
   523
		if (order == ItemOrder_Descending)
dvander@769
   524
		{
dvander@769
   525
			displayPrev = true;
dvander@769
   526
			md.firstItem = extraItem;
dvander@769
   527
		} else if (order == ItemOrder_Ascending) {
dvander@769
   528
			displayNext = true;
dvander@769
   529
			md.lastItem = extraItem;
dvander@769
   530
		}
dvander@769
   531
	}
dvander@769
   532
dvander@769
   533
	/**
dvander@769
   534
	 * If we're paginated, we have to find if there is another page.
dvander@769
   535
	 * Sadly, the only way to do this is to try drawing more items!
dvander@769
   536
	 */
dvander@769
   537
	if (pgn != MENU_NO_PAGINATION)
dvander@769
   538
	{
dvander@769
   539
		unsigned int lastItem = 0;
dvander@769
   540
		ItemDrawInfo dr;
dvander@769
   541
		/* Find the last feasible item to search from. */
dvander@769
   542
		if (order == ItemOrder_Descending)
dvander@769
   543
		{
dvander@769
   544
			lastItem = drawItems[0].position;
dvander@769
   545
			if (lastItem >= totalItems - 1)
dvander@769
   546
			{
dvander@769
   547
				goto skip_search;
dvander@769
   548
			}
dvander@769
   549
			while (++lastItem < totalItems)
dvander@769
   550
			{
dvander@769
   551
				if (menu->GetItemInfo(lastItem, &dr) != NULL)
dvander@769
   552
				{
dvander@769
   553
					mh->OnMenuDrawItem(menu, client, lastItem, dr.style);
dvander@769
   554
					if (IsSlotItem(display, dr.style))
dvander@769
   555
					{
dvander@769
   556
						displayNext = true;
dvander@769
   557
						md.lastItem = lastItem;
dvander@769
   558
						break;
dvander@769
   559
					}
dvander@769
   560
				}
dvander@769
   561
			}
dvander@769
   562
		} else if (order == ItemOrder_Ascending) {
dvander@769
   563
			lastItem = drawItems[0].position;
dvander@769
   564
			if (lastItem == 0)
dvander@769
   565
			{
dvander@769
   566
				goto skip_search;
dvander@769
   567
			}
dvander@769
   568
			lastItem--;
dvander@769
   569
			while (lastItem-- != 0)
dvander@769
   570
			{
dvander@769
   571
				if (menu->GetItemInfo(lastItem, &dr) != NULL)
dvander@769
   572
				{
dvander@769
   573
					mh->OnMenuDrawItem(menu, client, lastItem, dr.style);
dvander@769
   574
					if (IsSlotItem(display, dr.style))
dvander@769
   575
					{
dvander@769
   576
						displayPrev = true;
dvander@769
   577
						md.firstItem = lastItem;
dvander@769
   578
						break;
dvander@769
   579
					}
dvander@769
   580
				}
dvander@769
   581
			}
dvander@769
   582
		}
dvander@769
   583
	}
dvander@769
   584
skip_search:
dvander@769
   585
dvander@769
   586
	/* Draw the item according to the order */
dvander@769
   587
	menu_slots_t *slots = md.slots;
dvander@769
   588
	unsigned int position = 0;			/* Keep track of the last position */
dvander@769
   589
	if (order == ItemOrder_Ascending)
dvander@769
   590
	{
dvander@769
   591
		for (unsigned int i=0; i<foundItems; i++)
dvander@769
   592
		{
dvander@769
   593
			ItemDrawInfo &dr = drawItems[i].draw;
dvander@769
   594
			menu->GetItemInfo(drawItems[i].position, &dr);
dvander@769
   595
			mh->OnMenuDisplayItem(menu, client, drawItems[i].position, &(dr.display));
dvander@769
   596
			if ((position = display->DrawItem(dr)) != 0)
dvander@769
   597
			{
dvander@769
   598
				slots[position].item = drawItems[i].position;
dvander@769
   599
				slots[position].type = ItemSel_Item;
dvander@769
   600
			}
dvander@769
   601
		}
dvander@769
   602
	} else if (order == ItemOrder_Descending) {
dvander@769
   603
		unsigned int i = foundItems;
dvander@769
   604
		/* NOTE: There will always be at least one item because
dvander@769
   605
		 * of the check earlier.
dvander@769
   606
		 */
dvander@769
   607
		while (i--)
dvander@769
   608
		{
dvander@769
   609
			ItemDrawInfo &dr = drawItems[i].draw;
dvander@769
   610
			menu->GetItemInfo(drawItems[i].position, &dr);
dvander@769
   611
			mh->OnMenuDisplayItem(menu, client, drawItems[i].position, &(dr.display));
dvander@769
   612
			if ((position = display->DrawItem(dr)) != 0)
dvander@769
   613
			{
dvander@769
   614
				slots[position].item = drawItems[i].position;
dvander@769
   615
				slots[position].type = ItemSel_Item;
dvander@769
   616
			}
dvander@769
   617
		}
dvander@769
   618
	}
dvander@769
   619
dvander@769
   620
	/* Now, we need to check if we need to add anything extra */
dvander@769
   621
	if (pgn != MENU_NO_PAGINATION)
dvander@769
   622
	{
dvander@785
   623
		bool canDrawDisabled = display->CanDrawItem(ITEMDRAW_DISABLED|ITEMDRAW_CONTROL);
dvander@769
   624
		bool exitButton = menu->GetExitButton();
dvander@769
   625
		char text[50];
dvander@769
   626
dvander@769
   627
		/* Calculate how many items we are allowed for control stuff */
dvander@769
   628
		unsigned int padding = style->GetMaxPageItems() - maxItems;
dvander@769
   629
		
dvander@769
   630
		/* Add the number of available slots */
dvander@769
   631
		padding += (maxItems - foundItems);
dvander@769
   632
dvander@769
   633
		/* Someday, if we are able to re-enable this, we will be very lucky men. */
dvander@769
   634
#if 0
dvander@769
   635
		if (!style->FeatureExists(MenuStyleFeature_ImplicitExit))
dvander@769
   636
		{
dvander@769
   637
#endif
dvander@769
   638
		/* Even if we don't draw an exit button, we invalidate the slot. */
dvander@769
   639
		padding--;
dvander@769
   640
#if 0
dvander@769
   641
		} else {
dvander@769
   642
			/* Otherwise, we don't draw anything and leave the slot available */
dvander@769
   643
			exitButton = false;
dvander@769
   644
		}
dvander@769
   645
#endif
dvander@769
   646
dvander@769
   647
		/* Subtract two slots for the displayNext/displayPrev padding */
dvander@769
   648
		padding -= 2;
dvander@769
   649
dvander@769
   650
		/**
dvander@769
   651
		 * We allow next/prev to be undrawn if neither exists.
dvander@769
   652
		 * Thus, we only need padding if one of them will be drawn,
dvander@769
   653
		 * or the exit button will be drawn.
dvander@769
   654
		 */
dvander@769
   655
		ItemDrawInfo padItem(NULL, ITEMDRAW_SPACER);
dvander@769
   656
		if (exitButton || (displayNext || displayPrev))
dvander@769
   657
		{
dvander@790
   658
			/* If there are no control options,
dvander@790
   659
			 * Instead just pad with invisible slots.
dvander@790
   660
			 */
dvander@790
   661
			if (!displayPrev && !displayPrev)
dvander@790
   662
			{
dvander@790
   663
				padItem.style = ITEMDRAW_NOTEXT;
dvander@790
   664
			}
dvander@769
   665
			/* Add spacers so we can pad to the end */
dvander@769
   666
			for (unsigned int i=0; i<padding; i++)
dvander@769
   667
			{
dvander@769
   668
				position = display->DrawItem(padItem);
dvander@769
   669
				slots[position].type = ItemSel_None;
dvander@769
   670
			}
dvander@769
   671
		}
dvander@776
   672
dvander@776
   673
		/* Put a fake spacer before control stuff, if possible */
dvander@797
   674
		if ((displayPrev || displayNext) || exitButton)
dvander@776
   675
		{
dvander@776
   676
			ItemDrawInfo draw("", ITEMDRAW_RAWLINE|ITEMDRAW_SPACER);
dvander@776
   677
			display->DrawItem(draw);
dvander@776
   678
		}
dvander@769
   679
dvander@776
   680
		ItemDrawInfo dr(text, 0);
dvander@785
   681
		/**
dvander@785
   682
		 * If we have one or the other, we need to have spacers for both.
dvander@785
   683
		 */
dvander@785
   684
		if (displayPrev || displayNext)
dvander@769
   685
		{
dvander@785
   686
			/* PREVIOUS */
dvander@785
   687
			ItemDrawInfo padCtrlItem(NULL, ITEMDRAW_SPACER|ITEMDRAW_CONTROL);
dvander@785
   688
			if (displayPrev || canDrawDisabled)
dvander@785
   689
			{
dvander@785
   690
				CorePlayerTranslate(client, text, sizeof(text), "Back", NULL);
dvander@785
   691
				dr.style = (displayPrev ? 0 : ITEMDRAW_DISABLED)|ITEMDRAW_CONTROL;
dvander@785
   692
				position = display->DrawItem(dr);
dvander@785
   693
				slots[position].type = ItemSel_Back;
dvander@785
   694
			} else if (displayNext || exitButton) {
dvander@785
   695
				/* If we can't display this, and there is an exit button,
dvander@785
   696
				 * we need to pad!
dvander@785
   697
				 */
dvander@785
   698
				position = display->DrawItem(padCtrlItem);
dvander@785
   699
				slots[position].type = ItemSel_None;
dvander@785
   700
			}
dvander@785
   701
dvander@785
   702
			/* NEXT */
dvander@785
   703
			if (displayNext || canDrawDisabled)
dvander@785
   704
			{
dvander@785
   705
				CorePlayerTranslate(client, text, sizeof(text), "Next", NULL);
dvander@785
   706
				dr.style = (displayNext ? 0 : ITEMDRAW_DISABLED)|ITEMDRAW_CONTROL;
dvander@785
   707
				position = display->DrawItem(dr);
dvander@785
   708
				slots[position].type = ItemSel_Next;
dvander@785
   709
			} else if (exitButton) {
dvander@785
   710
				/* If we can't display this,
dvander@785
   711
				 * but there is an "exit" button, we need to pad!
dvander@785
   712
				 */
dvander@785
   713
				position = display->DrawItem(padCtrlItem);
dvander@785
   714
				slots[position].type = ItemSel_None;
dvander@785
   715
			}
dvander@785
   716
		} else {
dvander@785
   717
			/* Otherwise, bump to two slots! */
dvander@785
   718
			ItemDrawInfo numBump(NULL, ITEMDRAW_NOTEXT);
dvander@785
   719
			position = display->DrawItem(numBump);
dvander@769
   720
			slots[position].type = ItemSel_None;
dvander@785
   721
			position = display->DrawItem(numBump);
dvander@769
   722
			slots[position].type = ItemSel_None;
dvander@769
   723
		}
dvander@769
   724
dvander@769
   725
		/* EXIT */
dvander@769
   726
		if (exitButton)
dvander@769
   727
		{
dvander@769
   728
			CorePlayerTranslate(client, text, sizeof(text), "Exit", NULL);
dvander@785
   729
			dr.style = ITEMDRAW_CONTROL;
dvander@769
   730
			position = display->DrawItem(dr);
dvander@769
   731
			slots[position].type = ItemSel_Exit;
dvander@769
   732
		}
dvander@769
   733
	}
dvander@769
   734
dvander@769
   735
	/* Lastly, fill in any slots we could have missed */
dvander@769
   736
	for (unsigned int i = position + 1; i < 10; i++)
dvander@769
   737
	{
dvander@769
   738
		slots[i].type = ItemSel_None;
dvander@769
   739
	}
dvander@769
   740
dvander@769
   741
	/* Do title stuff */
dvander@769
   742
	mh->OnMenuDisplay(menu, client, display);
dvander@769
   743
	display->DrawTitle(menu->GetDefaultTitle(), true);
dvander@769
   744
dvander@769
   745
	return display;
dvander@769
   746
}
dvander@769
   747
dvander@769
   748
IMenuStyle *MenuManager::GetDefaultStyle()
dvander@769
   749
{
dvander@769
   750
	return m_pDefaultStyle;
dvander@769
   751
}
dvander@769
   752
dvander@877
   753
IVoteMenuHandler *MenuManager::CreateVoteWrapper(IMenuHandler *mh)
dvander@877
   754
{
dvander@877
   755
	VoteMenuHandler *vh = NULL;
dvander@877
   756
dvander@877
   757
	if (m_VoteHandlers.empty())
dvander@877
   758
	{
dvander@877
   759
		vh = new VoteMenuHandler;
dvander@877
   760
	} else {
dvander@877
   761
		vh = m_VoteHandlers.front();
dvander@877
   762
		m_VoteHandlers.pop();
dvander@877
   763
	}
dvander@877
   764
dvander@877
   765
	vh->Reset(mh);
dvander@877
   766
dvander@877
   767
	return vh;
dvander@877
   768
}
dvander@877
   769
dvander@877
   770
void MenuManager::ReleaseVoteWrapper(IVoteMenuHandler *mh)
dvander@877
   771
{
dvander@877
   772
	if (mh == NULL)
dvander@877
   773
	{
dvander@877
   774
		return;
dvander@877
   775
	}
dvander@877
   776
dvander@877
   777
	m_VoteHandlers.push((VoteMenuHandler *)mh);
dvander@877
   778
}