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/** |
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* vim: set ts=4 : |
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* ============================================================================= |
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* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved. |
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* ============================================================================= |
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* |
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* This file is part of the SourceMod/SourcePawn SDK. |
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* |
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* This program is free software; you can redistribute it and/or modify it under |
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* the terms of the GNU General Public License, version 3.0, as published by the |
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* Free Software Foundation. |
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* |
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* This program is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more |
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* details. |
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* |
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* You should have received a copy of the GNU General Public License along with |
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* this program. If not, see <http://www.gnu.org/licenses/>. |
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* |
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* As a special exception, AlliedModders LLC gives you permission to link the |
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* code of this program (as well as its derivative works) to "Half-Life 2," the |
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software |
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* by the Valve Corporation. You must obey the GNU General Public License in |
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* all respects for all other code used. Additionally, AlliedModders LLC grants |
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* this exception to all derivative works. AlliedModders LLC defines further |
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), |
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* or <http://www.sourcemod.net/license.php>. |
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* |
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* Version: $Id$ |
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*/ |
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#if defined _entity_included |
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#endinput |
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#endif |
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#define _entity_included |
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/** |
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* Property types for entities. |
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*/ |
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enum PropType |
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{ |
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Prop_Send = 0, /**< This property is networked. */ |
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Prop_Data = 1, /**< This property is for save game data fields. */ |
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}; |
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/** |
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* @section For more information on these, see the HL2SDK (public/edict.h) |
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*/ |
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#define FL_EDICT_CHANGED (1<<0) /**< Game DLL sets this when the entity state changes |
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Mutually exclusive with FL_EDICT_PARTIAL_CHANGE. */ |
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#define FL_EDICT_FREE (1<<1) /**< this edict if free for reuse */ |
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#define FL_EDICT_FULL (1<<2) /**< this is a full server entity */ |
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#define FL_EDICT_FULLCHECK (0<<0) /**< call ShouldTransmit() each time, this is a fake flag */ |
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#define FL_EDICT_ALWAYS (1<<3) /**< always transmit this entity */ |
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#define FL_EDICT_DONTSEND (1<<4) /**< don't transmit this entity */ |
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#define FL_EDICT_PVSCHECK (1<<5) /**< always transmit entity, but cull against PVS */ |
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#define FL_EDICT_PENDING_DORMANT_CHECK (1<<6) |
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#define FL_EDICT_DIRTY_PVS_INFORMATION (1<<7) |
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#define FL_FULL_EDICT_CHANGED (1<<8) |
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enum PropFieldType |
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{ |
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PropField_Unsupported, /**< The type is unsupported. */ |
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PropField_Integer, /**< Valid for SendProp and Data fields */ |
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PropField_Float, /**< Valid for SendProp and Data fields */ |
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PropField_Entity, /**< Valid for Data fields only (SendProp shows as int) */ |
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PropField_Vector, /**< Valid for SendProp and Data fields */ |
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PropField_String, /**< Valid for SendProp and Data fields */ |
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PropField_String_T, /**< Valid for Data fields. Read only. |
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Note that the size of a string_t is dynamic, and |
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thus FindDataMapOffs() will return the constant size |
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of the string_t container (which is 32 bits right now). |
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*/ |
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}; |
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/** |
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* @endsection |
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*/ |
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/** |
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* Returns the maximum number of entities. |
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* |
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* @return Maximum number of entities. |
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*/ |
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native GetMaxEntities(); |
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/** |
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* Returns the number of entities in the server. |
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* |
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* @return Number of entities in the server. |
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*/ |
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native GetEntityCount(); |
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/** |
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* Returns whether or not an entity is valid. Returns false |
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* if there is no matching CBaseEntity for this edict index. |
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* |
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* @param edict Index of the entity/edict. |
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* @return True if valid, false otherwise. |
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*/ |
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native bool:IsValidEntity(edict); |
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/** |
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* Returns whether or not an edict index is valid. |
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* |
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* @param edict Index of the edict. |
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* @return True if valid, false otherwise. |
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*/ |
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native bool:IsValidEdict(edict); |
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/** |
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* Returns whether or not an entity is a valid networkable edict. |
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* |
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* @param edict Index of the edict. |
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* @return True if networkable, false if invalid or not networkable. |
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*/ |
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native bool:IsEntNetworkable(edict); |
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/** |
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* Creates a new edict (the basis of a networkable entity) |
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* |
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* @return Index of the edict, 0 on failure. |
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*/ |
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native CreateEdict(); |
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/** |
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* Removes an edict from the world. |
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* |
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* @param edict Index of the edict. |
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* @noreturn |
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* @error Invalid edict index. |
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*/ |
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native RemoveEdict(edict); |
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/** |
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* Returns the flags on an edict. These are not the same as entity flags. |
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* |
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* @param edict Index of the entity. |
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* @return Edict flags. |
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* @error Invalid edict index. |
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*/ |
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native GetEdictFlags(edict); |
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/** |
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* Sets the flags on an edict. These are not the same as entity flags. |
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* |
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* @param edict Index of the entity. |
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* @param flags Flags to set. |
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* @noreturn |
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* @error Invalid edict index. |
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*/ |
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native SetEdictFlags(edict, flags); |
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/** |
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* Retrieves an edict classname. |
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* |
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* @param edict Index of the entity. |
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* @param clsname Buffer to store the classname. |
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* @param maxlength Maximum length of the buffer. |
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* @return True on success, false if there is no classname set. |
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*/ |
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native bool:GetEdictClassname(edict, String:clsname[], maxlength); |
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/** |
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* Retrieves an entity's networkable serverclass name. |
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* This is not the same as the classname and is used for networkable state changes. |
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* |
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* @param edict Index of the entity. |
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* @param clsname Buffer to store the serverclass name. |
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* @param maxlength Maximum lnegth of the buffer. |
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* @return True on success, false if the edict is not networkable. |
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* @error Invalid edict index. |
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*/ |
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native bool:GetEntityNetClass(edict, String:clsname[], maxlength); |
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/** |
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* @section Entity offset functions |
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* |
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* Offsets should be specified in byte distance from the CBaseEntity |
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* structure, not short (double byte) or integer (four byte) multiples. |
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* It is somewhat common practice to use offsets aligned to their final |
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* type, and thus make sure you are not falling to this error in SourceMod. |
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* For example, if your "integer-aligned" offset was 119, your byte-aligned |
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* offset is 119*4, or 476. |
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|
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* Specifying incorrect offsets or the incorrect data type for an offset |
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* can have fatal consequences. If you are hardcoding offsets, and the |
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* layout of CBaseEntity does not match, you can easily crash the server. |
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* |
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* The reasonable bounds for offsets is greater than or equal to 0 and |
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* below 32768. Offsets out of these bounds will throw an error. However, |
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* this does not represent any real range, it is simply a sanity check for |
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* illegal values. Any range outside of the CBaseEntity structure's private |
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* size will cause undefined behaviour or even crash. |
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*/ |
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/** |
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* Marks an entity as state changed. This can be useful if you set an offset |
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* and wish for it to be immediately changed over the network. By default this |
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* is not done for offset setting functions. |
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* |
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* @param edict Index to the edict. |
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* @param offset Offset to mark as changed. If 0, |
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* the entire edict is marked as changed. |
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* @noreturn |
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* @error Invalid entity or offset out of bounds. |
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*/ |
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native ChangeEdictState(edict, offset = 0); |
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|
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/** |
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* Peeks into an entity's object data and retrieves the integer value at |
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* the given offset. |
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* |
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* @param entity Edict index. |
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* @param offset Offset to use. |
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* @param size Number of bytes to read (valid values are 1, 2, or 4). |
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* @return Value at the given memory location. |
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* @error Invalid entity or offset out of reasonable bounds. |
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*/ |
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native GetEntData(entity, offset, size=4); |
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|
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/** |
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* Peeks into an entity's object data and sets the integer value at |
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* the given offset. |
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* |
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* @param entity Edict index. |
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* @param offset Offset to use. |
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* @param size Number of bytes to write (valid values are 1, 2, or 4). |
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* @param changeState If true, change will be sent over the network. |
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* @return Value at the given memory location. |
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* @error Invalid entity or offset out of reasonable bounds. |
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* @noreturn |
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*/ |
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native SetEntData(entity, offset, any:value, size=4, bool:changeState=false); |
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|
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/** |
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* Peeks into an entity's object data and retrieves the float value at |
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* the given offset. |
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* |
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* @param entity Edict index. |
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* @param offset Offset to use. |
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* @return Value at the given memory location. |
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* @error Invalid entity or offset out of reasonable bounds. |
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*/ |
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native Float:GetEntDataFloat(entity, offset); |
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|
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/** |
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* Peeks into an entity's object data and sets the integer value at |
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* the given offset. |
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* |
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* @param entity Edict index. |
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* @param offset Offset to use. |
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* @param changeState If true, change will be sent over the network. |
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|
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* @return Value at the given memory location. |
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* @error Invalid entity or offset out of reasonable bounds. |
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|
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* @noreturn |
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*/ |
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native SetEntDataFloat(entity, offset, Float:value, bool:changeState=false); |
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|
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/** |
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* This function is deprecated. Use GetEntDataEnt2 instead, for |
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|
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* reasons explained in the notes. |
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|
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* |
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|
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* Note: This function returns 0 on failure, which may be misleading, |
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|
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* as the number 0 is also used for the world entity index. |
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* |
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* Note: This function makes no attempt to validate the returned |
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* entity, and in fact, it could be garbage or completely unexpected. |
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* |
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* @param entity Edict index. |
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* @param offset Offset to use. |
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* @return Entity index at the given location, or 0 if none. |
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* @error Invalid entity or offset out of reasonable bounds. |
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*/ |
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|
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native GetEntDataEnt(entity, offset); |
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|
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|
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|
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/** |
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|
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* This function is deprecated. Use GetEntDataEnt2 instead, for |
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|
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* reasons explained in the notes. |
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|
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* |
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|
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* Note: This function uses 0 as an indicator to unset data, but |
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|
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* 0 is also the world entity index. Thus, the a property cannot |
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|
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* be set to the world entity using this native. |
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|
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* |
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|
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* @param entity Edict index. |
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|
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* @param offset Offset to use. |
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|
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* @param other Entity index to set, or 0 to clear. |
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* @param changeState If true, change will be sent over the network. |
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* @noreturn |
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* @error Invalid entity or offset out of reasonable bounds. |
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|
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*/ |
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|
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native SetEntDataEnt(entity, offset, other, bool:changeState=false); |
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|
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|
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/** |
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* Peeks into an entity's object data and retrieves the entity index |
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* at the given offset. |
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ds@1952
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* |
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|
299 |
* Note: This will only work on offsets that are stored as "entity |
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|
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* handles" (which usually looks like m_h* in properties). These |
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* are not SourceMod Handles, but internal Source structures. |
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* |
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* @param entity Edict index. |
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* @param offset Offset to use. |
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|
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* @return Entity index at the given location. If there is no entity, |
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|
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* or the stored entity is invalid, then -1 is returned. |
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* @error Invalid input entity, or offset out of reasonable bounds. |
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*/ |
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|
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native GetEntDataEnt2(entity, offset); |
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|
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|
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|
311 |
/** |
|
ds@1952
|
312 |
* Peeks into an entity's object data and sets the entity index at the |
|
ds@1952
|
313 |
* given offset. |
|
ds@1952
|
314 |
* |
|
ds@1952
|
315 |
* Note: This will only work on offsets that are stored as "entity |
|
ds@1952
|
316 |
* handles" (which usually looks like m_h* in properties). These |
|
ds@1952
|
317 |
* are not SourceMod Handles, but internal Source structures. |
|
ds@1952
|
318 |
* |
|
ds@1952
|
319 |
* @param entity Edict index. |
|
ds@1952
|
320 |
* @param offset Offset to use. |
|
ds@1952
|
321 |
* @param other Entity index to set, or -1 to clear. |
|
ds@1952
|
322 |
* @param changeState If true, change will be sent over the network. |
|
ds@1952
|
323 |
* @noreturn |
|
ds@1952
|
324 |
* @error Invalid input entity, or offset out of reasonable bounds. |
|
ds@1952
|
325 |
*/ |
|
ds@1952
|
326 |
native SetEntDataEnt2(entity, offset, other, bool:changeState=false); |
|
ds@1952
|
327 |
|
|
ds@1952
|
328 |
/** |
|
ds@1952
|
329 |
* Peeks into an entity's object data and retrieves the vector at the |
|
ds@1952
|
330 |
* given offset. |
|
ds@1952
|
331 |
* @note Both a Vector and a QAngle are three floats. This is a |
|
ds@1952
|
332 |
* convenience function and will work with both types. |
|
ds@1952
|
333 |
* |
|
ds@1952
|
334 |
* @param entity Edict index. |
|
ds@1952
|
335 |
* @param offset Offset to use. |
|
ds@1952
|
336 |
* @param vec Vector buffer to store data in. |
|
ds@1952
|
337 |
* @noreturn |
|
ds@1952
|
338 |
* @error Invalid entity or offset out of reasonable bounds. |
|
ds@1952
|
339 |
*/ |
|
ds@1952
|
340 |
native GetEntDataVector(entity, offset, Float:vec[3]); |
|
ds@1952
|
341 |
|
|
ds@1952
|
342 |
/** |
|
ds@1952
|
343 |
* Peeks into an entity's object data and sets the vector at the given |
|
ds@1952
|
344 |
* offset. |
|
ds@1952
|
345 |
* @note Both a Vector and a QAngle are three floats. This is a |
|
ds@1952
|
346 |
* convenience function and will work with both types. |
|
ds@1952
|
347 |
* |
|
ds@1952
|
348 |
* @param entity Edict index. |
|
ds@1952
|
349 |
* @param offset Offset to use. |
|
ds@1952
|
350 |
* @param vec Vector to set. |
|
ds@1952
|
351 |
* @param changeState If true, change will be sent over the network. |
|
ds@1952
|
352 |
* @noreturn |
|
ds@1952
|
353 |
* @error Invalid entity or offset out of reasonable bounds. |
|
ds@1952
|
354 |
*/ |
|
ds@1952
|
355 |
native SetEntDataVector(entity, offset, const Float:vec[3], bool:changeState=false); |
|
ds@1952
|
356 |
|
|
ds@1952
|
357 |
/** |
|
ds@1952
|
358 |
* Peeks into an entity's object data and retrieves the string at |
|
ds@1952
|
359 |
* the given offset. |
|
ds@1952
|
360 |
* |
|
ds@1952
|
361 |
* @param entity Edict index. |
|
ds@1952
|
362 |
* @param offset Offset to use. |
|
ds@1952
|
363 |
* @param buffer Destination string buffer. |
|
ds@1952
|
364 |
* @param maxlen Maximum length of output string buffer. |
|
ds@1952
|
365 |
* @return Number of non-null bytes written. |
|
ds@1952
|
366 |
* @error Invalid entity or offset out of reasonable bounds. |
|
ds@1952
|
367 |
*/ |
|
ds@1952
|
368 |
native GetEntDataString(entity, offset, String:buffer[], maxlen); |
|
ds@1952
|
369 |
|
|
ds@1952
|
370 |
/** |
|
ds@1952
|
371 |
* Peeks into an entity's object data and sets the string at |
|
ds@1952
|
372 |
* the given offset. |
|
ds@1952
|
373 |
* |
|
ds@1952
|
374 |
* @param entity Edict index. |
|
ds@1952
|
375 |
* @param offset Offset to use. |
|
ds@1952
|
376 |
* @param buffer String to set. |
|
ds@1952
|
377 |
* @param maxlen Maximum length of bytes to write. |
|
ds@1952
|
378 |
* @param changeState If true, change will be sent over the network. |
|
ds@1952
|
379 |
* @return Number of non-null bytes written. |
|
ds@1952
|
380 |
* @error Invalid entity or offset out of reasonable bounds. |
|
ds@1952
|
381 |
*/ |
|
ds@1952
|
382 |
native SetEntDataString(entity, offset, const String:buffer[], maxlen, bool:changeState=false); |
|
ds@1952
|
383 |
|
|
ds@1952
|
384 |
/** |
|
ds@1952
|
385 |
* @endsection |
|
ds@1952
|
386 |
*/ |
|
ds@1952
|
387 |
|
|
ds@1952
|
388 |
/** |
|
ds@1952
|
389 |
* Given a ServerClass name, finds a networkable send property offset. |
|
ds@1952
|
390 |
* This information is cached for future calls. |
|
ds@1952
|
391 |
* |
|
ds@1952
|
392 |
* Note, this function may return offsets that do not work! |
|
ds@1952
|
393 |
* If a property is nested beneath a parent object, the resulting offset |
|
ds@1952
|
394 |
* will be invalid for direct use with data functions. Therefore, you |
|
ds@1952
|
395 |
* should use FindSendPropInfo() instead. An example of such a property is |
|
ds@1952
|
396 |
* CTFPlayer::DT_LocalPlayer.m_nDisguiseClass on Team Fortress. |
|
ds@1952
|
397 |
* |
|
ds@1952
|
398 |
* @param cls Classname. |
|
ds@1952
|
399 |
* @param prop Property name. |
|
ds@1952
|
400 |
* @return An offset, or -1 on failure. |
|
ds@1952
|
401 |
*/ |
|
ds@1952
|
402 |
native FindSendPropOffs(const String:cls[], const String:prop[]); |
|
ds@1952
|
403 |
|
|
ds@1952
|
404 |
/** |
|
ds@1952
|
405 |
* Given a ServerClass name, finds a networkable send property offset. |
|
ds@1952
|
406 |
* This information is cached for future calls. |
|
ds@1952
|
407 |
* |
|
ds@1952
|
408 |
* Note: This function will correctly compute nested offsets, unlike |
|
ds@1952
|
409 |
* FindSendPropOffs(). YOU SHOULD NOT use this function to self-compute |
|
ds@1952
|
410 |
* nested offsets. For example, it is okay to add indexes for arrays, |
|
ds@1952
|
411 |
* but not to add DT_LocalPlayer to m_nDisguiseClass. |
|
ds@1952
|
412 |
* |
|
ds@1952
|
413 |
* @param cls Classname. |
|
ds@1952
|
414 |
* @param prop Property name. |
|
ds@1952
|
415 |
* @param type Optional parameter to store the type. |
|
ds@1952
|
416 |
* @param num_bits Optional parameter to store the number of bits the field |
|
ds@1952
|
417 |
* uses, if applicable (otherwise 0 is stored). The number |
|
ds@1952
|
418 |
* of bits varies for integers and floats, and is always 0 |
|
ds@1952
|
419 |
* for strings. |
|
ds@1952
|
420 |
* @param local_offset Optional parameter to store the local offset, as |
|
ds@1952
|
421 |
* FindSendPropOffs() would return. |
|
ds@1952
|
422 |
* @return On success, returns an absolutely computed offset. |
|
ds@1952
|
423 |
* If no offset is available, 0 is returned. |
|
ds@1952
|
424 |
* If the property is not found, -1 is returned. |
|
ds@1952
|
425 |
*/ |
|
ds@1952
|
426 |
native FindSendPropInfo(const String:cls[], |
|
ds@1952
|
427 |
const String:prop[], |
|
ds@1952
|
428 |
&PropFieldType:type=PropFieldType:0, |
|
ds@1952
|
429 |
&num_bits=0, |
|
ds@1952
|
430 |
&local_offset=0); |
|
ds@1952
|
431 |
|
|
ds@1952
|
432 |
/** |
|
ds@1952
|
433 |
* Given an entity, finds a datamap property offset. |
|
ds@1952
|
434 |
* This information is cached for future calls. |
|
ds@1952
|
435 |
* |
|
ds@1952
|
436 |
* @param entity Entity index. |
|
ds@1952
|
437 |
* @param prop Property name. |
|
ds@1952
|
438 |
* @param type Optional parameter to store the type. |
|
ds@1952
|
439 |
* @param num_bits Optional parameter to store the number of bits the field |
|
ds@1952
|
440 |
* uses. The bit count will either be 1 (for boolean) or |
|
ds@1952
|
441 |
* divisible by 8 (including 0 if unknown). |
|
ds@1952
|
442 |
* @return An offset, or -1 on failure. |
|
ds@1952
|
443 |
*/ |
|
ds@1952
|
444 |
native FindDataMapOffs(entity, |
|
ds@1952
|
445 |
const String:prop[], |
|
ds@1952
|
446 |
&PropFieldType:type=PropFieldType:0, |
|
ds@1952
|
447 |
&num_bits=0); |
|
ds@1952
|
448 |
|
|
ds@1952
|
449 |
/** |
|
ds@1952
|
450 |
* Wrapper function for finding a send property for a particular entity. |
|
ds@1952
|
451 |
* |
|
ds@1952
|
452 |
* @param ent Entity index. |
|
ds@1952
|
453 |
* @param prop Property name. |
|
ds@1952
|
454 |
* @param actual Defaults to false for backwards compatibility. |
|
ds@1952
|
455 |
* If true, the newer FindSendPropInfo() function |
|
ds@1952
|
456 |
* is used instead. |
|
ds@1952
|
457 |
* @return An offset, or -1 on failure. |
|
ds@1952
|
458 |
*/ |
|
ds@1952
|
459 |
stock GetEntSendPropOffs(ent, const String:prop[], bool:actual=false) |
|
ds@1952
|
460 |
{ |
|
ds@1952
|
461 |
decl String:cls[64]; |
|
ds@1952
|
462 |
|
|
ds@1952
|
463 |
if (!GetEntityNetClass(ent, cls, sizeof(cls))) |
|
ds@1952
|
464 |
{ |
|
ds@1952
|
465 |
return -1; |
|
ds@1952
|
466 |
} |
|
ds@1952
|
467 |
|
|
ds@1952
|
468 |
if (actual) |
|
ds@1952
|
469 |
{ |
|
ds@1952
|
470 |
return FindSendPropInfo(cls, prop); |
|
ds@1952
|
471 |
} |
|
ds@1952
|
472 |
else |
|
ds@1952
|
473 |
{ |
|
ds@1952
|
474 |
return FindSendPropOffs(cls, prop); |
|
ds@1952
|
475 |
} |
|
ds@1952
|
476 |
} |
|
ds@1952
|
477 |
|
|
ds@1952
|
478 |
/** |
|
ds@1952
|
479 |
* Retrieves an integer value from an entity's property. |
|
ds@1952
|
480 |
* |
|
ds@1952
|
481 |
* This function is considered safer and more robust over GetEntData, |
|
ds@1952
|
482 |
* because it performs strict offset checking and typing rules. There is a |
|
ds@1952
|
483 |
* very minor performance hit from this. |
|
ds@1952
|
484 |
* |
|
ds@1952
|
485 |
* @param entity Entity/edict index. |
|
ds@1952
|
486 |
* @param type Property type. |
|
ds@1952
|
487 |
* @param prop Property name. |
|
ds@1952
|
488 |
* @param size Number of bytes to write (valid values are 1, 2, or 4). |
|
ds@1952
|
489 |
* This value is auto-detected, and the size parameter is |
|
ds@1952
|
490 |
* only used as a fallback in case detection fails. |
|
ds@1952
|
491 |
* @return Value at the given property offset. |
|
ds@1952
|
492 |
* @error Invalid entity or property not found. |
|
ds@1952
|
493 |
*/ |
|
ds@1952
|
494 |
native GetEntProp(entity, PropType:type, const String:prop[], size=4); |
|
ds@1952
|
495 |
|
|
ds@1952
|
496 |
/** |
|
ds@1952
|
497 |
* Sets an integer value in an entity's property. |
|
ds@1952
|
498 |
* |
|
ds@1952
|
499 |
* This function is considered safer and more robust over SetEntData, |
|
ds@1952
|
500 |
* because it performs strict offset checking and typing rules. There is a |
|
ds@1952
|
501 |
* very minor performance hit from this. |
|
ds@1952
|
502 |
* |
|
ds@1952
|
503 |
* @param entity Entity/edict index. |
|
ds@1952
|
504 |
* @param type Property type. |
|
ds@1952
|
505 |
* @param prop Property name. |
|
ds@1952
|
506 |
* @param size Number of bytes to write (valid values are 1, 2, or 4). |
|
ds@1952
|
507 |
* This value is auto-detected, and the size parameter is |
|
ds@1952
|
508 |
* only used as a fallback in case detection fails. |
|
ds@1952
|
509 |
* @error Invalid entity or offset out of reasonable bounds. |
|
ds@1952
|
510 |
* @noreturn |
|
ds@1952
|
511 |
*/ |
|
ds@1952
|
512 |
native SetEntProp(entity, PropType:type, const String:prop[], any:value, size=4); |
|
ds@1952
|
513 |
|
|
ds@1952
|
514 |
/** |
|
ds@1952
|
515 |
* Retrieves a float value from an entity's property. |
|
ds@1952
|
516 |
* |
|
ds@1952
|
517 |
* This function is considered safer and more robust over GetEntDataFloat, |
|
ds@1952
|
518 |
* because it performs strict offset checking and typing rules. There is a |
|
ds@1952
|
519 |
* very minor performance hit from this. |
|
ds@1952
|
520 |
* |
|
ds@1952
|
521 |
* @param entity Entity/edict index. |
|
ds@1952
|
522 |
* @param type Property type. |
|
ds@1952
|
523 |
* @param prop Property name. |
|
ds@1952
|
524 |
* @return Value at the given property offset. |
|
ds@1952
|
525 |
* @error Invalid entity or offset out of reasonable bounds. |
|
ds@1952
|
526 |
*/ |
|
ds@1952
|
527 |
native Float:GetEntPropFloat(entity, PropType:type, const String:prop[]); |
|
ds@1952
|
528 |
|
|
ds@1952
|
529 |
/** |
|
ds@1952
|
530 |
* Sets a float value in an entity's property. |
|
ds@1952
|
531 |
* |
|
ds@1952
|
532 |
* This function is considered safer and more robust over SetEntDataFloat, |
|
ds@1952
|
533 |
* because it performs strict offset checking and typing rules. There is a |
|
ds@1952
|
534 |
* very minor performance hit from this. |
|
ds@1952
|
535 |
* |
|
ds@1952
|
536 |
* @param entity Entity/edict index. |
|
ds@1952
|
537 |
* @param type Property type. |
|
ds@1952
|
538 |
* @param prop Property name. |
|
ds@1952
|
539 |
* @param value Value to set. |
|
ds@1952
|
540 |
* @noreturn |
|
ds@1952
|
541 |
* @error Invalid entity or offset out of reasonable bounds. |
|
ds@1952
|
542 |
*/ |
|
ds@1952
|
543 |
native SetEntPropFloat(entity, PropType:type, const String:prop[], Float:value); |
|
ds@1952
|
544 |
|
|
ds@1952
|
545 |
/** |
|
ds@1952
|
546 |
* Retrieves an entity index from an entity's property. |
|
ds@1952
|
547 |
* |
|
ds@1952
|
548 |
* This function is considered safer and more robust over GetEntDataEnt*, |
|
ds@1952
|
549 |
* because it performs strict offset checking and typing rules. There is a |
|
ds@1952
|
550 |
* very minor performance hit from this. |
|
ds@1952
|
551 |
* |
|
ds@1952
|
552 |
* @param entity Entity/edict index. |
|
ds@1952
|
553 |
* @param type Property type. |
|
ds@1952
|
554 |
* @param prop Property name. |
|
ds@1952
|
555 |
* @return Entity index at the given property. |
|
ds@1952
|
556 |
* If there is no entity, or the entity is not valid, |
|
ds@1952
|
557 |
* then -1 is returned. |
|
ds@1952
|
558 |
* @error Invalid entity or offset out of reasonable bounds. |
|
ds@1952
|
559 |
*/ |
|
ds@1952
|
560 |
native GetEntPropEnt(entity, PropType:type, const String:prop[]); |
|
ds@1952
|
561 |
|
|
ds@1952
|
562 |
/** |
|
ds@1952
|
563 |
* Sets an entity index in an entity's property. |
|
ds@1952
|
564 |
* |
|
ds@1952
|
565 |
* This function is considered safer and more robust over SetEntDataEnt*, |
|
ds@1952
|
566 |
* because it performs strict offset checking and typing rules. There is a |
|
ds@1952
|
567 |
* very minor performance hit from this. |
|
ds@1952
|
568 |
* |
|
ds@1952
|
569 |
* @param entity Entity/edict index. |
|
ds@1952
|
570 |
* @param type Property type. |
|
ds@1952
|
571 |
* @param prop Property name. |
|
ds@1952
|
572 |
* @param other Entity index to set, or -1 to unset. |
|
ds@1952
|
573 |
* @noreturn |
|
ds@1952
|
574 |
* @error Invalid entity or offset out of reasonable bounds. |
|
ds@1952
|
575 |
*/ |
|
ds@1952
|
576 |
native SetEntPropEnt(entity, PropType:type, const String:prop[], other); |
|
ds@1952
|
577 |
|
|
ds@1952
|
578 |
/** |
|
ds@1952
|
579 |
* Retrieves a vector of floats from an entity, given a named network property. |
|
ds@1952
|
580 |
* |
|
ds@1952
|
581 |
* This function is considered safer and more robust over GetEntDataVector, |
|
ds@1952
|
582 |
* because it performs strict offset checking and typing rules. There is a |
|
ds@1952
|
583 |
* very minor performance hit from this. |
|
ds@1952
|
584 |
* |
|
ds@1952
|
585 |
* @param entity Entity/edict index. |
|
ds@1952
|
586 |
* @param type Property type. |
|
ds@1952
|
587 |
* @param prop Property name. |
|
ds@1952
|
588 |
* @param vec Vector buffer to store data in. |
|
ds@1952
|
589 |
* @noreturn |
|
ds@1952
|
590 |
* @error Invalid entity, property not found, or property not |
|
ds@1952
|
591 |
* actually a vector data type. |
|
ds@1952
|
592 |
*/ |
|
ds@1952
|
593 |
native GetEntPropVector(entity, PropType:type, const String:prop[], Float:vec[3]); |
|
ds@1952
|
594 |
|
|
ds@1952
|
595 |
/** |
|
ds@1952
|
596 |
* Sets a vector of floats in an entity, given a named network property. |
|
ds@1952
|
597 |
* |
|
ds@1952
|
598 |
* This function is considered safer and more robust over SetEntDataVector, |
|
ds@1952
|
599 |
* because it performs strict offset checking and typing rules. There is a |
|
ds@1952
|
600 |
* very minor performance hit from this. |
|
ds@1952
|
601 |
* |
|
ds@1952
|
602 |
* @param entity Entity/edict index. |
|
ds@1952
|
603 |
* @param type Property type. |
|
ds@1952
|
604 |
* @param prop Property name. |
|
ds@1952
|
605 |
* @param vec Vector to set. |
|
ds@1952
|
606 |
* @noreturn |
|
ds@1952
|
607 |
* @error Invalid entity, property not found, or property not |
|
ds@1952
|
608 |
* actually a vector data type. |
|
ds@1952
|
609 |
*/ |
|
ds@1952
|
610 |
native SetEntPropVector(entity, PropType:type, const String:prop[], const Float:vec[3]); |
|
ds@1952
|
611 |
|
|
ds@1952
|
612 |
/** |
|
ds@1952
|
613 |
* Gets a network property as a string. |
|
ds@1952
|
614 |
* |
|
ds@1952
|
615 |
* @param entity Edict index. |
|
ds@1952
|
616 |
* @param type Property type. |
|
ds@1952
|
617 |
* @param prop Property to use. |
|
ds@1952
|
618 |
* @param buffer Destination string buffer. |
|
ds@1952
|
619 |
* @param maxlen Maximum length of output string buffer. |
|
ds@1952
|
620 |
* @return Number of non-null bytes written. |
|
ds@1952
|
621 |
* @error Invalid entity, offset out of reasonable bounds, or property is not a valid string. |
|
ds@1952
|
622 |
*/ |
|
ds@1952
|
623 |
native GetEntPropString(entity, PropType:type, const String:prop[], String:buffer[], maxlen); |
|
ds@1952
|
624 |
|
|
ds@1952
|
625 |
/** |
|
ds@1952
|
626 |
* Sets a network property as a string. |
|
ds@1952
|
627 |
* |
|
ds@1952
|
628 |
* This cannot set property fields of type PropField_String_T (such as "m_target"). |
|
ds@1952
|
629 |
* To set such fields, you should use DispatchKeyValue() from SDKTools. |
|
ds@1952
|
630 |
* |
|
ds@1952
|
631 |
* @param entity Edict index. |
|
ds@1952
|
632 |
* @param type Property type. |
|
ds@1952
|
633 |
* @param prop Property to use. |
|
ds@1952
|
634 |
* @param buffer String to set. |
|
ds@1952
|
635 |
* @return Number of non-null bytes written. |
|
ds@1952
|
636 |
* @error Invalid entity, offset out of reasonable bounds, or property is not a valid string. |
|
ds@1952
|
637 |
*/ |
|
ds@1952
|
638 |
native SetEntPropString(entity, PropType:type, const String:prop[], const String:buffer[]); |
|
ds@1952
|
639 |
|
|
ds@1952
|
640 |
/** |
|
ds@1952
|
641 |
* Copies an array of cells from an entity at a given offset. |
|
ds@1952
|
642 |
* |
|
ds@1952
|
643 |
* @param entity Entity index. |
|
ds@1952
|
644 |
* @param offset Offset to use. |
|
ds@1952
|
645 |
* @param array Array to read into. |
|
ds@1952
|
646 |
* @param arraySize Number of values to read. |
|
ds@1952
|
647 |
* @param dataSize Size of each value in bytes (1, 2, or 4). |
|
ds@1952
|
648 |
* @noreturn |
|
ds@1952
|
649 |
* @error Invalid entity or offset out of reasonable bounds. |
|
ds@1952
|
650 |
*/ |
|
ds@1952
|
651 |
stock GetEntDataArray(entity, offset, array[], arraySize, dataSize=4) |
|
ds@1952
|
652 |
{ |
|
ds@1952
|
653 |
for (new i=0; i<arraySize; i++) |
|
ds@1952
|
654 |
{ |
|
ds@1952
|
655 |
array[i] = GetEntData(entity, offset + i*dataSize, dataSize) |
|
ds@1952
|
656 |
} |
|
ds@1952
|
657 |
} |
|
ds@1952
|
658 |
|
|
ds@1952
|
659 |
/** |
|
ds@1952
|
660 |
* Copies an array of cells to an entity at a given offset. |
|
ds@1952
|
661 |
* |
|
ds@1952
|
662 |
* @param entity Entity index. |
|
ds@1952
|
663 |
* @param offset Offset to use. |
|
ds@1952
|
664 |
* @param array Array of values to copy. |
|
ds@1952
|
665 |
* @param arraySize Number of values to copy. |
|
ds@1952
|
666 |
* @param dataSize Size of each value in bytes (1, 2, or 4). |
|
ds@1952
|
667 |
* @param changeState True to set the network state as changed; false otherwise. |
|
ds@1952
|
668 |
* @noreturn |
|
ds@1952
|
669 |
* @error Invalid entity or offset out of reasonable bounds. |
|
ds@1952
|
670 |
*/ |
|
ds@1952
|
671 |
stock SetEntDataArray(entity, offset, const array[], arraySize, dataSize=4, bool:changeState=false) |
|
ds@1952
|
672 |
{ |
|
ds@1952
|
673 |
for (new i=0; i<arraySize; i++) |
|
ds@1952
|
674 |
{ |
|
ds@1952
|
675 |
SetEntData(entity, offset + i*dataSize, array[i], dataSize, changeState); |
|
ds@1952
|
676 |
} |
|
ds@1952
|
677 |
} |