|
dvander@545
|
1 |
/** |
|
dvander@545
|
2 |
* vim: set ts=4 : |
|
ds@1330
|
3 |
* ============================================================================= |
|
ds@1947
|
4 |
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved. |
|
ds@1330
|
5 |
* ============================================================================= |
|
ds@1330
|
6 |
* |
|
ds@1330
|
7 |
* This file is part of the SourceMod/SourcePawn SDK. |
|
dvander@545
|
8 |
* |
|
ds@1330
|
9 |
* This program is free software; you can redistribute it and/or modify it under |
|
ds@1330
|
10 |
* the terms of the GNU General Public License, version 3.0, as published by the |
|
ds@1330
|
11 |
* Free Software Foundation. |
|
ds@1330
|
12 |
* |
|
ds@1330
|
13 |
* This program is distributed in the hope that it will be useful, but WITHOUT |
|
ds@1330
|
14 |
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
|
ds@1330
|
15 |
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more |
|
ds@1330
|
16 |
* details. |
|
ds@1330
|
17 |
* |
|
ds@1330
|
18 |
* You should have received a copy of the GNU General Public License along with |
|
ds@1330
|
19 |
* this program. If not, see <http://www.gnu.org/licenses/>. |
|
ds@1330
|
20 |
* |
|
ds@1330
|
21 |
* As a special exception, AlliedModders LLC gives you permission to link the |
|
ds@1330
|
22 |
* code of this program (as well as its derivative works) to "Half-Life 2," the |
|
ds@1330
|
23 |
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software |
|
ds@1330
|
24 |
* by the Valve Corporation. You must obey the GNU General Public License in |
|
ds@1330
|
25 |
* all respects for all other code used. Additionally, AlliedModders LLC grants |
|
ds@1330
|
26 |
* this exception to all derivative works. AlliedModders LLC defines further |
|
ds@1330
|
27 |
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), |
|
ds@1330
|
28 |
* or <http://www.sourcemod.net/license.php>. |
|
dvander@545
|
29 |
* |
|
dvander@545
|
30 |
* Version: $Id$ |
|
dvander@545
|
31 |
*/ |
|
dvander@545
|
32 |
|
|
dvander@545
|
33 |
#if defined _clients_included |
|
dvander@545
|
34 |
#endinput |
|
dvander@545
|
35 |
#endif |
|
dvander@545
|
36 |
#define _clients_included |
|
dvander@545
|
37 |
|
|
dvander@2054
|
38 |
/** |
|
dvander@2054
|
39 |
* Network flow directions. |
|
dvander@2054
|
40 |
*/ |
|
faluco@682
|
41 |
enum NetFlow |
|
faluco@682
|
42 |
{ |
|
ds@873
|
43 |
NetFlow_Outgoing = 0, /**< Outgoing traffic */ |
|
faluco@682
|
44 |
NetFlow_Incoming, /**< Incoming traffic */ |
|
dvander@2054
|
45 |
NetFlow_Both, /**< Both values added together */ |
|
faluco@682
|
46 |
}; |
|
faluco@682
|
47 |
|
|
dvander@2342
|
48 |
/** |
|
dvander@2342
|
49 |
* MAXPLAYERS is not the same as MaxClients. |
|
dvander@2342
|
50 |
* MAXPLAYERS is a hardcoded value as an upper limit. MaxClients changes based on the server. |
|
dvander@2342
|
51 |
* |
|
dvander@2342
|
52 |
* Both GetMaxClients() and MaxClients are only available once the map is loaded, and should |
|
dvander@2342
|
53 |
* not be used in OnPluginStart(). |
|
dvander@2342
|
54 |
*/ |
|
dvander@2342
|
55 |
|
|
dvander@2342
|
56 |
#define MAXPLAYERS 64 /**< Maximum number of players SourceMod supports */ |
|
dvander@1343
|
57 |
#define MAX_NAME_LENGTH 32 /**< Maximum buffer required to store a client name */ |
|
ds@901
|
58 |
|
|
dvander@2342
|
59 |
public const MaxClients; /**< Maximum number of players the server supports (dynamic) */ |
|
dvander@2342
|
60 |
|
|
dvander@545
|
61 |
/** |
|
dvander@2365
|
62 |
* Called on client connection. If you return true, the client will be allowed in the server. |
|
dvander@2365
|
63 |
* If you return false (or return nothing), the client will be rejected. If the client is |
|
dvander@2365
|
64 |
* rejected by this forward or any other, OnClientDisconnect will not be called. |
|
dvander@545
|
65 |
* |
|
fyrenmoo@2696
|
66 |
* Note: Do not write to rejectmsg if you plan on returning true. If multiple plugins write |
|
fyrenmoo@2696
|
67 |
* to the string buffer, it is not defined which plugin's string will be shown to the client, |
|
fyrenmoo@2696
|
68 |
* but it is guaranteed one of them will. |
|
fyrenmoo@2696
|
69 |
* |
|
dvander@1273
|
70 |
* @param client Client index. |
|
dvander@545
|
71 |
* @param rejectmsg Buffer to store the rejection message when the connection is refused. |
|
dvander@545
|
72 |
* @param maxlen Maximum number of characters for rejection buffer. |
|
dvander@545
|
73 |
* @return True to validate client's connection, false to refuse it. |
|
dvander@545
|
74 |
*/ |
|
dvander@545
|
75 |
forward bool:OnClientConnect(client, String:rejectmsg[], maxlen); |
|
dvander@545
|
76 |
|
|
dvander@545
|
77 |
/** |
|
dvander@2365
|
78 |
* Called once a client successfully connects. This callback is paired with OnClientDisconnect. |
|
dvander@2365
|
79 |
* |
|
dvander@2365
|
80 |
* @param client Client index. |
|
dvander@2365
|
81 |
* @noreturn |
|
dvander@2365
|
82 |
*/ |
|
dvander@2365
|
83 |
forward OnClientConnected(client); |
|
dvander@2365
|
84 |
|
|
dvander@2365
|
85 |
/** |
|
dvander@1813
|
86 |
* Called when a client is entering the game. |
|
dvander@545
|
87 |
* |
|
dvander@1813
|
88 |
* Whether a client has a steamid is undefined until OnClientAuthorized |
|
dvander@1381
|
89 |
* is called, which may occur either before or after OnClientPutInServer. |
|
dvander@1813
|
90 |
* Similarly, use OnClientPostAdminCheck() if you need to verify whether |
|
dvander@1813
|
91 |
* connecting players are admins. |
|
dvander@1813
|
92 |
* |
|
dvander@1813
|
93 |
* GetClientCount() will include clients as they are passed through this |
|
dvander@1813
|
94 |
* function, as clients are already in game at this point. |
|
dvander@1381
|
95 |
* |
|
dvander@1273
|
96 |
* @param client Client index. |
|
dvander@545
|
97 |
* @noreturn |
|
dvander@545
|
98 |
*/ |
|
dvander@545
|
99 |
forward OnClientPutInServer(client); |
|
dvander@545
|
100 |
|
|
dvander@545
|
101 |
/** |
|
dvander@545
|
102 |
* Called when a client is disconnecting from the server. |
|
dvander@545
|
103 |
* |
|
dvander@1273
|
104 |
* @param client Client index. |
|
dvander@545
|
105 |
* @noreturn |
|
dvander@545
|
106 |
*/ |
|
dvander@545
|
107 |
forward OnClientDisconnect(client); |
|
dvander@545
|
108 |
|
|
dvander@545
|
109 |
/** |
|
dvander@545
|
110 |
* Called when a client is disconnected from the server. |
|
dvander@545
|
111 |
* |
|
dvander@1273
|
112 |
* @param client Client index. |
|
dvander@545
|
113 |
* @noreturn |
|
dvander@545
|
114 |
*/ |
|
dvander@545
|
115 |
forward OnClientDisconnect_Post(client); |
|
dvander@545
|
116 |
|
|
dvander@545
|
117 |
/** |
|
dvander@545
|
118 |
* Called when a client is sending a command. |
|
dvander@545
|
119 |
* |
|
dvander@2832
|
120 |
* As of SourceMod 1.3, the client is guaranteed to be in-game. |
|
dvander@2832
|
121 |
* Use command listeners (console.inc) for more advanced hooks. |
|
dvander@2832
|
122 |
* |
|
dvander@1273
|
123 |
* @param client Client index. |
|
dvander@545
|
124 |
* @param args Number of arguments. |
|
dvander@545
|
125 |
* @noreturn |
|
dvander@545
|
126 |
*/ |
|
dvander@545
|
127 |
forward Action:OnClientCommand(client, args); |
|
dvander@545
|
128 |
|
|
dvander@545
|
129 |
/** |
|
dvander@545
|
130 |
* Called whenever the client's settings are changed. |
|
dvander@545
|
131 |
* |
|
dvander@1273
|
132 |
* @param client Client index. |
|
dvander@545
|
133 |
* @noreturn |
|
dvander@545
|
134 |
*/ |
|
dvander@545
|
135 |
forward OnClientSettingsChanged(client); |
|
dvander@545
|
136 |
|
|
dvander@545
|
137 |
/** |
|
dvander@1813
|
138 |
* Called when a client receives a Steam ID. The state of a client's |
|
fyrenmoo@2672
|
139 |
* authorization as an admin is not guaranteed here. Use |
|
fyrenmoo@2672
|
140 |
* OnClientPostAdminCheck() if you need a client's admin status. |
|
dvander@1813
|
141 |
* |
|
dvander@1273
|
142 |
* This is called by bots, but the ID will be "BOT". |
|
dvander@545
|
143 |
* |
|
dvander@1273
|
144 |
* @param client Client index. |
|
dvander@1273
|
145 |
* @param auth Client auth string. |
|
dvander@1273
|
146 |
* @noreturn |
|
dvander@545
|
147 |
*/ |
|
dvander@545
|
148 |
forward OnClientAuthorized(client, const String:auth[]); |
|
dvander@545
|
149 |
|
|
dvander@545
|
150 |
/** |
|
dvander@1273
|
151 |
* Called once a client is authorized and fully in-game, but |
|
dvander@1273
|
152 |
* before admin checks are done. This can be used to override |
|
dvander@1813
|
153 |
* the default admin checks for a client. You should only use |
|
dvander@1813
|
154 |
* this for overriding; use OnClientPostAdminCheck() instead |
|
dvander@1813
|
155 |
* if you want notification. |
|
dvander@1273
|
156 |
* |
|
dvander@1273
|
157 |
* Note: If handled/blocked, PostAdminCheck must be signalled |
|
dvander@1273
|
158 |
* manually via NotifyPostAdminCheck(). |
|
dvander@1273
|
159 |
* |
|
dvander@1813
|
160 |
* This callback is gauranteed to occur on all clients, and always |
|
dvander@1813
|
161 |
* after each OnClientPutInServer() call. |
|
dvander@1813
|
162 |
* |
|
dvander@1273
|
163 |
* @param client Client index. |
|
dvander@1273
|
164 |
* @return Plugin_Handled to block admin checks. |
|
dvander@1273
|
165 |
*/ |
|
dvander@1273
|
166 |
forward Action:OnClientPreAdminCheck(client); |
|
dvander@1273
|
167 |
|
|
dvander@1273
|
168 |
/** |
|
dvander@1831
|
169 |
* Called directly before OnClientPostAdminCheck() as a method to |
|
dvander@1831
|
170 |
* alter administrative permissions before plugins perform final |
|
dvander@1831
|
171 |
* post-connect operations. |
|
dvander@1831
|
172 |
* |
|
dvander@1831
|
173 |
* In general, do not use this function unless you are specifically |
|
dvander@1831
|
174 |
* attempting to change access permissions. Use OnClientPostAdminCheck() |
|
dvander@1831
|
175 |
* instead if you simply want to perform post-connect authorization |
|
dvander@1831
|
176 |
* routines. |
|
dvander@1831
|
177 |
* |
|
dvander@1831
|
178 |
* See OnClientPostAdminCheck() for more information. |
|
dvander@1831
|
179 |
* |
|
dvander@1831
|
180 |
* @param client Client index. |
|
dvander@1831
|
181 |
* @noreturn |
|
dvander@1831
|
182 |
*/ |
|
dvander@1831
|
183 |
forward OnClientPostAdminFilter(client); |
|
dvander@1831
|
184 |
|
|
dvander@1831
|
185 |
/** |
|
dvander@1273
|
186 |
* Called once a client is authorized and fully in-game, and |
|
dvander@1813
|
187 |
* after all post-connection authorizations have been performed. |
|
dvander@1813
|
188 |
* |
|
dvander@1813
|
189 |
* This callback is gauranteed to occur on all clients, and always |
|
dvander@1813
|
190 |
* after each OnClientPutInServer() call. |
|
dvander@1273
|
191 |
* |
|
dvander@1273
|
192 |
* @param client Client index. |
|
dvander@1273
|
193 |
* @noreturn |
|
dvander@1273
|
194 |
*/ |
|
dvander@1273
|
195 |
forward OnClientPostAdminCheck(client); |
|
dvander@1273
|
196 |
|
|
dvander@1273
|
197 |
/** |
|
dvander@2342
|
198 |
* This function will be deprecated in a future release. Use the MaxClients variable instead. |
|
dvander@2342
|
199 |
* |
|
dvander@1342
|
200 |
* Returns the maximum number of clients allowed on the server. This may |
|
dvander@1342
|
201 |
* return 0 if called before OnMapStart(), and thus should not be called |
|
dvander@1342
|
202 |
* in OnPluginStart(). |
|
dvander@545
|
203 |
* |
|
dvander@2342
|
204 |
* You should not globally cache the value to GetMaxClients() because it can change from |
|
dvander@2342
|
205 |
* SourceTV or TF2's arena mode. Use the "MaxClients" dynamic variable documented at the |
|
dvander@2342
|
206 |
* top of this file. |
|
dvander@2342
|
207 |
* |
|
dvander@545
|
208 |
* @return Maximum number of clients allowed. |
|
dvander@545
|
209 |
*/ |
|
dvander@545
|
210 |
native GetMaxClients(); |
|
dvander@545
|
211 |
|
|
dvander@545
|
212 |
/** |
|
dvander@545
|
213 |
* Returns the client count put in the server. |
|
dvander@545
|
214 |
* |
|
dvander@545
|
215 |
* @param inGameOnly If false connecting players are also counted. |
|
dvander@545
|
216 |
* @return Client count in the server. |
|
dvander@545
|
217 |
*/ |
|
dvander@545
|
218 |
native GetClientCount(bool:inGameOnly=true); |
|
dvander@545
|
219 |
|
|
dvander@545
|
220 |
/** |
|
dvander@545
|
221 |
* Returns the client's name. |
|
dvander@545
|
222 |
* |
|
dvander@545
|
223 |
* @param client Player index. |
|
dvander@545
|
224 |
* @param name Buffer to store the client's name. |
|
dvander@545
|
225 |
* @param maxlen Maximum length of string buffer (includes NULL terminator). |
|
dvander@545
|
226 |
* @return True on success, false otherwise. |
|
dvander@545
|
227 |
* @error If the client is not connected an error will be thrown. |
|
dvander@545
|
228 |
*/ |
|
dvander@545
|
229 |
native bool:GetClientName(client, String:name[], maxlen); |
|
dvander@545
|
230 |
|
|
dvander@545
|
231 |
/** |
|
dvander@545
|
232 |
* Retrieves a client's IP address. |
|
dvander@545
|
233 |
* |
|
dvander@545
|
234 |
* @param client Player index. |
|
dvander@545
|
235 |
* @param name Buffer to store the client's ip address. |
|
dvander@545
|
236 |
* @param maxlen Maximum length of string buffer (includes NULL terminator). |
|
dvander@545
|
237 |
* @param remport Remove client's port from the ip string (true by default). |
|
dvander@545
|
238 |
* @return True on success, false otherwise. |
|
dvander@545
|
239 |
* @error If the client is not connected or the index is invalid. |
|
dvander@545
|
240 |
*/ |
|
dvander@545
|
241 |
native bool:GetClientIP(client, String:ip[], maxlen, bool:remport=true); |
|
dvander@545
|
242 |
|
|
dvander@545
|
243 |
/** |
|
dvander@545
|
244 |
* Retrieves a client's authentication string (SteamID). |
|
dvander@545
|
245 |
* |
|
dvander@545
|
246 |
* @param client Player index. |
|
dvander@545
|
247 |
* @param auth Buffer to store the client's auth string. |
|
dvander@545
|
248 |
* @param maxlen Maximum length of string buffer (includes NULL terminator). |
|
dvander@545
|
249 |
* @return True on success, false otherwise. |
|
dvander@545
|
250 |
* @error If the client is not connected or the index is invalid. |
|
dvander@545
|
251 |
*/ |
|
dvander@545
|
252 |
native bool:GetClientAuthString(client, String:auth[], maxlen); |
|
dvander@545
|
253 |
|
|
dvander@545
|
254 |
/** |
|
dvander@545
|
255 |
* Retrieves a client's user id, which is an index incremented for every client |
|
dvander@545
|
256 |
* that joins the server. |
|
dvander@545
|
257 |
* |
|
dvander@545
|
258 |
* @param client Player index. |
|
dvander@545
|
259 |
* @return User id of the client. |
|
dvander@545
|
260 |
* @error If the client is not connected or the index is invalid. |
|
dvander@545
|
261 |
*/ |
|
dvander@545
|
262 |
native GetClientUserId(client); |
|
dvander@545
|
263 |
|
|
dvander@545
|
264 |
/** |
|
dvander@545
|
265 |
* Returns if a certain player is connected. |
|
dvander@545
|
266 |
* |
|
dvander@545
|
267 |
* @param client Player index. |
|
dvander@545
|
268 |
* @return True if player is connected to the server, false otherwise. |
|
dvander@545
|
269 |
*/ |
|
dvander@545
|
270 |
native bool:IsClientConnected(client); |
|
dvander@545
|
271 |
|
|
dvander@545
|
272 |
/** |
|
dvander@545
|
273 |
* Returns if a certain player has entered the game. |
|
dvander@545
|
274 |
* |
|
dvander@1509
|
275 |
* @param client Player index (index does not have to be connected). |
|
dvander@545
|
276 |
* @return True if player has entered the game, false otherwise. |
|
dvander@1509
|
277 |
* @error Invalid client index. |
|
dvander@545
|
278 |
*/ |
|
ds@784
|
279 |
native bool:IsClientInGame(client); |
|
ds@784
|
280 |
|
|
ds@784
|
281 |
/** |
|
dvander@1509
|
282 |
* Returns if a client is in the "kick queue" (i.e. the client will be kicked |
|
dvander@1509
|
283 |
* shortly and thus they should not appear as valid). |
|
dvander@1509
|
284 |
* |
|
dvander@1509
|
285 |
* @param client Player index (must be connected). |
|
dvander@1509
|
286 |
* @return True if in the kick queue, false otherwise. |
|
dvander@1509
|
287 |
* @error Invalid client index. |
|
dvander@1509
|
288 |
*/ |
|
dvander@1509
|
289 |
native bool:IsClientInKickQueue(client); |
|
dvander@1509
|
290 |
|
|
dvander@1509
|
291 |
/** |
|
ds@784
|
292 |
* Backwards compatibility stock - use IsClientInGame |
|
ds@784
|
293 |
* @deprecated Renamed to IsClientInGame |
|
ds@784
|
294 |
*/ |
|
ds@1268
|
295 |
#pragma deprecated Use IsClientInGame() instead |
|
ds@784
|
296 |
stock bool:IsPlayerInGame(client) |
|
ds@784
|
297 |
{ |
|
ds@784
|
298 |
return IsClientInGame(client); |
|
ds@784
|
299 |
} |
|
dvander@545
|
300 |
|
|
dvander@545
|
301 |
/** |
|
dvander@545
|
302 |
* Returns if a certain player has been authenticated. |
|
dvander@545
|
303 |
* |
|
dvander@545
|
304 |
* @param client Player index. |
|
dvander@545
|
305 |
* @return True if player has been authenticated, false otherwise. |
|
dvander@545
|
306 |
*/ |
|
dvander@545
|
307 |
native bool:IsClientAuthorized(client); |
|
dvander@545
|
308 |
|
|
dvander@545
|
309 |
/** |
|
dvander@545
|
310 |
* Returns if a certain player is a fake client. |
|
dvander@545
|
311 |
* |
|
dvander@545
|
312 |
* @param client Player index. |
|
dvander@545
|
313 |
* @return True if player is a fake client, false otherwise. |
|
dvander@545
|
314 |
*/ |
|
dvander@545
|
315 |
native bool:IsFakeClient(client); |
|
dvander@545
|
316 |
|
|
dvander@545
|
317 |
/** |
|
ds@1001
|
318 |
* Returns if a certain player is an observer/spectator. |
|
ds@1001
|
319 |
* |
|
ds@1001
|
320 |
* @param client Player index. |
|
ds@1001
|
321 |
* @return True if player is an obverser, false otherwise. |
|
ds@1001
|
322 |
*/ |
|
ds@1001
|
323 |
native bool:IsClientObserver(client); |
|
ds@1001
|
324 |
|
|
ds@1001
|
325 |
/** |
|
dvander@1621
|
326 |
* Returns if the client is alive or dead. |
|
dvander@1621
|
327 |
* |
|
dvander@1621
|
328 |
* Note: This function was originally in SDKTools and was moved to core. |
|
dvander@1621
|
329 |
* |
|
dvander@1621
|
330 |
* @param client Player's index. |
|
dvander@1621
|
331 |
* @return True if the client is alive, false otherwise. |
|
dvander@1621
|
332 |
* @error Invalid client index, client not in game, or no mod support. |
|
dvander@1621
|
333 |
*/ |
|
dvander@1621
|
334 |
native bool:IsPlayerAlive(client); |
|
dvander@1621
|
335 |
|
|
dvander@1621
|
336 |
/** |
|
dvander@545
|
337 |
* Retrieves values from client replicated keys. |
|
dvander@545
|
338 |
* |
|
dvander@545
|
339 |
* @param client Player's index. |
|
dvander@545
|
340 |
* @param key Key string. |
|
dvander@545
|
341 |
* @param value Buffer to store value. |
|
dvander@545
|
342 |
* @param maxlen Maximum length of valve (UTF-8 safe). |
|
dvander@545
|
343 |
* @return True on success, false otherwise. |
|
dvander@545
|
344 |
* @error Invalid client index, or client not connected. |
|
dvander@545
|
345 |
*/ |
|
dvander@545
|
346 |
native bool:GetClientInfo(client, const String:key[], String:value[], maxlen); |
|
dvander@545
|
347 |
|
|
dvander@545
|
348 |
/** |
|
dvander@644
|
349 |
* Retrieves a client's team index. |
|
dvander@644
|
350 |
* |
|
dvander@644
|
351 |
* @param client Player's index. |
|
dvander@644
|
352 |
* @return Team index the client is on (mod specific). |
|
dvander@644
|
353 |
* @error Invalid client index, client not in game, or no mod support. |
|
dvander@644
|
354 |
*/ |
|
dvander@644
|
355 |
native GetClientTeam(client); |
|
dvander@644
|
356 |
|
|
dvander@644
|
357 |
/** |
|
dvander@545
|
358 |
* Sets a client's AdminId. |
|
dvander@545
|
359 |
* |
|
dvander@545
|
360 |
* @param client Player's index. |
|
dvander@545
|
361 |
* @param id AdminId to set. INVALID_ADMIN_ID removes admin permissions. |
|
dvander@545
|
362 |
* @param temp True if the id should be freed on disconnect. |
|
dvander@545
|
363 |
* @noreturn |
|
dvander@545
|
364 |
* @error Invalid client index, client not connected, or bogus AdminId. |
|
dvander@545
|
365 |
*/ |
|
dvander@545
|
366 |
native SetUserAdmin(client, AdminId:id, bool:temp=false); |
|
dvander@545
|
367 |
|
|
dvander@545
|
368 |
/** |
|
dvander@545
|
369 |
* Retrieves a client's AdminId. |
|
dvander@545
|
370 |
* |
|
dvander@545
|
371 |
* @param client Player's index. |
|
dvander@545
|
372 |
* @return AdminId of the client, or INVALID_ADMIN_ID if none. |
|
dvander@545
|
373 |
* @error Invalid client index, or client not connected. |
|
dvander@545
|
374 |
*/ |
|
dvander@545
|
375 |
native AdminId:GetUserAdmin(client); |
|
dvander@545
|
376 |
|
|
dvander@545
|
377 |
/** |
|
dvander@545
|
378 |
* Sets access flags on a client. If the client is not an admin, |
|
dvander@545
|
379 |
* a temporary, anonymous AdminId is given. |
|
dvander@545
|
380 |
* |
|
dvander@545
|
381 |
* @param client Player's index. |
|
dvander@545
|
382 |
* @param ... Flags to set on the client. |
|
dvander@545
|
383 |
* @noreturn |
|
dvander@545
|
384 |
* @error Invalid client index, or client not connected. |
|
dvander@545
|
385 |
*/ |
|
ds@634
|
386 |
native AddUserFlags(client, AdminFlag:...); |
|
dvander@545
|
387 |
|
|
dvander@545
|
388 |
/** |
|
dvander@545
|
389 |
* Removes flags from a client. If the client is not an admin, |
|
dvander@545
|
390 |
* this has no effect. |
|
dvander@545
|
391 |
* |
|
dvander@545
|
392 |
* @param client Player's index. |
|
dvander@545
|
393 |
* @param ... Flags to remove from the client. |
|
dvander@545
|
394 |
* @noreturn |
|
dvander@545
|
395 |
* @error Invalid client index, or client not connected. |
|
dvander@545
|
396 |
*/ |
|
ds@634
|
397 |
native RemoveUserFlags(client, AdminFlag:...); |
|
dvander@545
|
398 |
|
|
dvander@545
|
399 |
/** |
|
dvander@545
|
400 |
* Sets access flags on a client using bits instead of flags. If the |
|
dvander@545
|
401 |
* client is not an admin, and flags not 0, a temporary, anonymous AdminId is given. |
|
dvander@545
|
402 |
* |
|
dvander@545
|
403 |
* @param client Player's index. |
|
dvander@545
|
404 |
* @param flags Bitstring of flags to set on client. |
|
dvander@545
|
405 |
* @noreturn |
|
dvander@545
|
406 |
*/ |
|
dvander@545
|
407 |
native SetUserFlagBits(client, flags); |
|
dvander@545
|
408 |
|
|
dvander@545
|
409 |
/** |
|
dvander@545
|
410 |
* Returns client access flags. If the client is not an admin, |
|
dvander@545
|
411 |
* the result is always 0. |
|
dvander@545
|
412 |
* |
|
dvander@545
|
413 |
* @param client Player's index. |
|
dvander@545
|
414 |
* @return Flags |
|
dvander@545
|
415 |
* @error Invalid client index, or client not connected. |
|
dvander@545
|
416 |
*/ |
|
dvander@545
|
417 |
native GetUserFlagBits(client); |
|
dvander@545
|
418 |
|
|
dvander@545
|
419 |
/** |
|
dvander@545
|
420 |
* Returns whether a user can target another user. |
|
dvander@545
|
421 |
* This is a helper function for CanAdminTarget. |
|
dvander@545
|
422 |
* |
|
dvander@545
|
423 |
* @param client Player's index. |
|
dvander@545
|
424 |
* @param target Target player's index. |
|
dvander@545
|
425 |
* @return True if target is targettable by the player, false otherwise. |
|
dvander@545
|
426 |
* @error Invalid or unconnected player indexers. |
|
dvander@545
|
427 |
*/ |
|
dvander@545
|
428 |
native bool:CanUserTarget(client, target); |
|
dvander@545
|
429 |
|
|
dvander@1273
|
430 |
/** |
|
dvander@1273
|
431 |
* Runs through the Core-defined admin authorization checks on a player. |
|
dvander@1273
|
432 |
* Has no effect if the player is already an admin. |
|
dvander@1273
|
433 |
* |
|
dvander@1273
|
434 |
* Note: This function is based on the internal cache only. |
|
dvander@1273
|
435 |
* |
|
dvander@1273
|
436 |
* @param client Client index. |
|
dvander@1273
|
437 |
* @return True if access was changed, false if it did not. |
|
dvander@1273
|
438 |
* @error Invalid client index or client not in-game AND authorized. |
|
dvander@1273
|
439 |
*/ |
|
dvander@1273
|
440 |
native bool:RunAdminCacheChecks(client); |
|
dvander@1273
|
441 |
|
|
dvander@1273
|
442 |
/** |
|
dvander@1273
|
443 |
* Signals that a player has completed post-connection admin checks. |
|
dvander@1273
|
444 |
* Has no effect if the player has already had this event signalled. |
|
dvander@1273
|
445 |
* |
|
dvander@1273
|
446 |
* Note: This must be sent even if no admin id was assigned. |
|
dvander@1273
|
447 |
* |
|
dvander@1273
|
448 |
* @param client Client index. |
|
dvander@1273
|
449 |
* @noreturn |
|
dvander@1273
|
450 |
* @error Invalid client index or client not in-game AND authorized. |
|
dvander@1273
|
451 |
*/ |
|
dvander@1273
|
452 |
native NotifyPostAdminCheck(client); |
|
dvander@1273
|
453 |
|
|
dvander@545
|
454 |
/** |
|
dvander@545
|
455 |
* Creates a fake client. |
|
dvander@545
|
456 |
* |
|
dvander@545
|
457 |
* @param name Name to use. |
|
dvander@545
|
458 |
* @return Client index on success, 0 otherwise. |
|
dvander@545
|
459 |
*/ |
|
dvander@545
|
460 |
native CreateFakeClient(const String:name[]); |
|
dvander@545
|
461 |
|
|
dvander@545
|
462 |
/** |
|
dvander@545
|
463 |
* Sets a convar value on a fake client. |
|
dvander@545
|
464 |
* |
|
dvander@545
|
465 |
* @param client Client index. |
|
dvander@545
|
466 |
* @param cvar ConVar name. |
|
dvander@545
|
467 |
* @param value ConVar value. |
|
dvander@545
|
468 |
* @noreturn |
|
dvander@545
|
469 |
* @error Invalid client index, client not connected, |
|
dvander@545
|
470 |
* or client not a fake client. |
|
dvander@545
|
471 |
*/ |
|
ds@621
|
472 |
native SetFakeClientConVar(client, const String:cvar[], const String:value[]); |
|
faluco@658
|
473 |
|
|
faluco@658
|
474 |
/** |
|
faluco@658
|
475 |
* Returns the client's health. |
|
faluco@658
|
476 |
* |
|
faluco@658
|
477 |
* @param client Player's index. |
|
faluco@658
|
478 |
* @return Health value. |
|
faluco@658
|
479 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
480 |
*/ |
|
faluco@658
|
481 |
native GetClientHealth(client); |
|
faluco@658
|
482 |
|
|
faluco@658
|
483 |
/** |
|
faluco@658
|
484 |
* Returns the client's model name. |
|
faluco@658
|
485 |
* |
|
faluco@658
|
486 |
* @param client Player's index. |
|
faluco@658
|
487 |
* @param model Buffer to store the client's model name. |
|
faluco@658
|
488 |
* @param maxlen Maximum length of string buffer (includes NULL terminator). |
|
faluco@658
|
489 |
* @noreturn |
|
faluco@658
|
490 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
491 |
*/ |
|
faluco@658
|
492 |
native GetClientModel(client, String:model[], maxlen); |
|
faluco@658
|
493 |
|
|
faluco@658
|
494 |
/** |
|
faluco@658
|
495 |
* Returns the client's weapon name. |
|
faluco@658
|
496 |
* |
|
faluco@658
|
497 |
* @param client Player's index. |
|
faluco@658
|
498 |
* @param weapon Buffer to store the client's weapon name. |
|
faluco@658
|
499 |
* @param maxlen Maximum length of string buffer (includes NULL terminator). |
|
faluco@658
|
500 |
* @noreturn |
|
faluco@658
|
501 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
502 |
*/ |
|
faluco@658
|
503 |
native GetClientWeapon(client, String:weapon[], maxlen); |
|
faluco@658
|
504 |
|
|
faluco@658
|
505 |
/** |
|
faluco@658
|
506 |
* Returns the client's max size vector. |
|
faluco@658
|
507 |
* |
|
faluco@658
|
508 |
* @param client Player's index. |
|
faluco@658
|
509 |
* @param vec Destination vector to store the client's max size. |
|
faluco@658
|
510 |
* @noreturn |
|
faluco@658
|
511 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
512 |
*/ |
|
faluco@658
|
513 |
native GetClientMaxs(client, Float:vec[3]); |
|
faluco@658
|
514 |
|
|
faluco@658
|
515 |
/** |
|
faluco@658
|
516 |
* Returns the client's min size vector. |
|
faluco@658
|
517 |
* |
|
faluco@658
|
518 |
* @param client Player's index. |
|
faluco@658
|
519 |
* @param vec Destination vector to store the client's min size. |
|
faluco@658
|
520 |
* @noreturn |
|
faluco@658
|
521 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
522 |
*/ |
|
faluco@658
|
523 |
native GetClientMins(client, Float:vec[3]); |
|
faluco@658
|
524 |
|
|
faluco@658
|
525 |
/** |
|
faluco@658
|
526 |
* Returns the client's position angle. |
|
faluco@658
|
527 |
* |
|
faluco@658
|
528 |
* @param client Player's index. |
|
faluco@658
|
529 |
* @param ang Destination vector to store the client's position angle. |
|
faluco@658
|
530 |
* @noreturn |
|
faluco@658
|
531 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
532 |
*/ |
|
faluco@658
|
533 |
native GetClientAbsAngles(client, Float:ang[3]); |
|
faluco@658
|
534 |
|
|
faluco@658
|
535 |
/** |
|
faluco@658
|
536 |
* Returns the client's origin vector. |
|
faluco@658
|
537 |
* |
|
faluco@658
|
538 |
* @param client Player's index. |
|
faluco@658
|
539 |
* @param vec Destination vector to store the client's origin vector. |
|
faluco@658
|
540 |
* @noreturn |
|
faluco@658
|
541 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
542 |
*/ |
|
faluco@658
|
543 |
native GetClientAbsOrigin(client, Float:vec[3]); |
|
faluco@658
|
544 |
|
|
faluco@658
|
545 |
/** |
|
faluco@658
|
546 |
* Returns the client's armor. |
|
faluco@658
|
547 |
* |
|
faluco@658
|
548 |
* @param client Player's index. |
|
faluco@658
|
549 |
* @return Armor value. |
|
faluco@658
|
550 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
551 |
*/ |
|
faluco@658
|
552 |
native GetClientArmor(client); |
|
faluco@658
|
553 |
|
|
faluco@658
|
554 |
/** |
|
faluco@658
|
555 |
* Returns the client's death count. |
|
faluco@658
|
556 |
* |
|
faluco@658
|
557 |
* @param client Player's index. |
|
faluco@658
|
558 |
* @return Death count. |
|
faluco@658
|
559 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
560 |
*/ |
|
faluco@658
|
561 |
native GetClientDeaths(client); |
|
faluco@658
|
562 |
|
|
faluco@658
|
563 |
/** |
|
faluco@658
|
564 |
* Returns the client's frag count. |
|
faluco@658
|
565 |
* |
|
faluco@658
|
566 |
* @param client Player's index. |
|
faluco@658
|
567 |
* @return Frag count. |
|
faluco@658
|
568 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
569 |
*/ |
|
faluco@658
|
570 |
native GetClientFrags(client); |
|
faluco@682
|
571 |
|
|
faluco@682
|
572 |
/** |
|
faluco@682
|
573 |
* Returns the client's send data rate in bytes/sec. |
|
faluco@682
|
574 |
* |
|
faluco@682
|
575 |
* @param client Player's index. |
|
faluco@682
|
576 |
* @return Data rate. |
|
faluco@682
|
577 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
578 |
*/ |
|
dvander@691
|
579 |
native GetClientDataRate(client); |
|
faluco@682
|
580 |
|
|
faluco@682
|
581 |
/** |
|
faluco@682
|
582 |
* Returns if a client is timing out |
|
faluco@682
|
583 |
* |
|
faluco@682
|
584 |
* @param client Player's index. |
|
faluco@682
|
585 |
* @return True if client is timing out, false otherwise. |
|
faluco@682
|
586 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
587 |
*/ |
|
dvander@691
|
588 |
native bool:IsClientTimingOut(client); |
|
faluco@682
|
589 |
|
|
faluco@682
|
590 |
/** |
|
faluco@682
|
591 |
* Returns the client's connection time in seconds. |
|
faluco@682
|
592 |
* |
|
faluco@682
|
593 |
* @param client Player's index. |
|
faluco@682
|
594 |
* @return Connection time. |
|
faluco@682
|
595 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
596 |
*/ |
|
dvander@691
|
597 |
native Float:GetClientTime(client); |
|
faluco@682
|
598 |
|
|
faluco@682
|
599 |
/** |
|
faluco@682
|
600 |
* Returns the client's current latency (RTT), more accurate than GetAvgLatency but jittering. |
|
faluco@682
|
601 |
* |
|
faluco@682
|
602 |
* @param client Player's index. |
|
faluco@682
|
603 |
* @param flow Traffic flowing direction. |
|
faluco@682
|
604 |
* @return Latency. |
|
faluco@682
|
605 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
606 |
*/ |
|
dvander@691
|
607 |
native Float:GetClientLatency(client, NetFlow:flow); |
|
faluco@682
|
608 |
|
|
faluco@682
|
609 |
/** |
|
faluco@682
|
610 |
* Returns the client's average packet latency in seconds. |
|
faluco@682
|
611 |
* |
|
faluco@682
|
612 |
* @param client Player's index. |
|
faluco@682
|
613 |
* @param flow Traffic flowing direction. |
|
faluco@682
|
614 |
* @return Average latency. |
|
faluco@682
|
615 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
616 |
*/ |
|
dvander@691
|
617 |
native Float:GetClientAvgLatency(client, NetFlow:flow); |
|
faluco@682
|
618 |
|
|
faluco@682
|
619 |
/** |
|
faluco@682
|
620 |
* Returns the client's average packet loss, values go from 0 to 1 (for percentages). |
|
faluco@682
|
621 |
* |
|
faluco@682
|
622 |
* @param client Player's index. |
|
faluco@682
|
623 |
* @param flow Traffic flowing direction. |
|
faluco@682
|
624 |
* @return Average packet loss. |
|
faluco@682
|
625 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
626 |
*/ |
|
dvander@691
|
627 |
native Float:GetClientAvgLoss(client, NetFlow:flow); |
|
faluco@682
|
628 |
|
|
faluco@682
|
629 |
/** |
|
faluco@682
|
630 |
* Returns the client's average packet choke, values go from 0 to 1 (for percentages). |
|
faluco@682
|
631 |
* |
|
faluco@682
|
632 |
* @param client Player's index. |
|
faluco@682
|
633 |
* @param flow Traffic flowing direction. |
|
faluco@682
|
634 |
* @return Average packet choke. |
|
faluco@682
|
635 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
636 |
*/ |
|
dvander@691
|
637 |
native Float:GetClientAvgChoke(client, NetFlow:flow); |
|
faluco@682
|
638 |
|
|
faluco@682
|
639 |
/** |
|
faluco@682
|
640 |
* Returns the client's data flow in bytes/sec. |
|
faluco@682
|
641 |
* |
|
faluco@682
|
642 |
* @param client Player's index. |
|
faluco@682
|
643 |
* @param flow Traffic flowing direction. |
|
faluco@682
|
644 |
* @return Data flow. |
|
faluco@682
|
645 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
646 |
*/ |
|
dvander@691
|
647 |
native Float:GetClientAvgData(client, NetFlow:flow); |
|
faluco@682
|
648 |
|
|
faluco@682
|
649 |
/** |
|
faluco@682
|
650 |
* Returns the client's average packet frequency in packets/sec. |
|
faluco@682
|
651 |
* |
|
faluco@682
|
652 |
* @param client Player's index. |
|
faluco@682
|
653 |
* @param flow Traffic flowing direction. |
|
faluco@682
|
654 |
* @return Packet frequency. |
|
faluco@682
|
655 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
656 |
*/ |
|
dvander@691
|
657 |
native Float:GetClientAvgPackets(client, NetFlow:flow); |
|
faluco@682
|
658 |
|
|
faluco@682
|
659 |
/** |
|
faluco@682
|
660 |
* Translates an userid index to the real player index. |
|
faluco@682
|
661 |
* |
|
faluco@682
|
662 |
* @param userid Userid value. |
|
faluco@682
|
663 |
* @return Client value. |
|
faluco@682
|
664 |
* @error Returns 0 if invalid userid. |
|
faluco@682
|
665 |
*/ |
|
faluco@682
|
666 |
native GetClientOfUserId(userid); |
|
ds@992
|
667 |
|
|
ds@992
|
668 |
/** |
|
dvander@2162
|
669 |
* Disconnects a client from the server as soon as the next frame starts. |
|
dvander@2162
|
670 |
* |
|
dvander@2162
|
671 |
* Note: Originally, KickClient() was immediate. The delay was introduced |
|
dvander@2162
|
672 |
* because despite warnings, plugins were using it in ways that would crash. |
|
dvander@2162
|
673 |
* The new safe version can break cases that rely on immediate disconnects, |
|
dvander@2162
|
674 |
* but ensures that plugins do not accidentally cause crashes. |
|
dvander@2162
|
675 |
* |
|
dvander@2162
|
676 |
* If you need immediate disconnects, use KickClientEx(). |
|
dvander@2162
|
677 |
* |
|
dvander@2162
|
678 |
* Note: IsClientInKickQueue() will return true before the kick occurs. |
|
dvander@2162
|
679 |
* |
|
dvander@2162
|
680 |
* @param client Client index. |
|
dvander@2162
|
681 |
* @param format Optional formatting rules for disconnect reason. |
|
dvander@2162
|
682 |
* Note that a period is automatically appended to the string by the engine. |
|
dvander@2162
|
683 |
* @param ... Variable number of format parameters. |
|
dvander@2162
|
684 |
* @noreturn |
|
dvander@2162
|
685 |
* @error Invalid client index, or client not connected. |
|
dvander@2162
|
686 |
*/ |
|
dvander@2162
|
687 |
native KickClient(client, const String:format[]="", any:...); |
|
dvander@2162
|
688 |
|
|
dvander@2162
|
689 |
/** |
|
dvander@2162
|
690 |
* Immediately disconnects a client from the server. |
|
dvander@1346
|
691 |
* |
|
dvander@1346
|
692 |
* Kicking clients from certain events or callbacks may cause crashes. If in |
|
dvander@1346
|
693 |
* doubt, create a short (0.1 second) timer to kick the client in the next |
|
dvander@1346
|
694 |
* available frame. |
|
ds@992
|
695 |
* |
|
ds@992
|
696 |
* @param client Client index. |
|
ds@992
|
697 |
* @param format Optional formatting rules for disconnect reason. |
|
ds@992
|
698 |
* Note that a period is automatically appended to the string by the engine. |
|
ds@992
|
699 |
* @param ... Variable number of format parameters. |
|
ds@992
|
700 |
* @noreturn |
|
ds@992
|
701 |
* @error Invalid client index, or client not connected. |
|
ds@992
|
702 |
*/ |
|
dvander@2162
|
703 |
native KickClientEx(client, const String:format[]="", any:...); |
|
dvander@1033
|
704 |
|
|
dvander@1033
|
705 |
/** |
|
dvander@1033
|
706 |
* Changes a client's team through the mod's generic team changing function. |
|
dvander@1033
|
707 |
* On CS:S, this will kill the player. |
|
dvander@1033
|
708 |
* |
|
dvander@1033
|
709 |
* @param client Client index. |
|
dvander@1033
|
710 |
* @param team Mod-specific team index. |
|
dvander@1033
|
711 |
* @noreturn |
|
dvander@1033
|
712 |
* @error Invalid client index, client not connected, or lack of |
|
dvander@1033
|
713 |
* mod support. |
|
dvander@1033
|
714 |
*/ |
|
dvander@1033
|
715 |
native ChangeClientTeam(client, team); |
|
dvander@1423
|
716 |
|
|
pred@2591
|
717 |
/** |
|
pred@2591
|
718 |
* Returns the clients unique serial identifier. |
|
pred@2591
|
719 |
* |
|
pred@2591
|
720 |
* @return Serial number. |
|
pred@2591
|
721 |
*/ |
|
pred@2591
|
722 |
native GetClientSerial(client); |
|
pred@2591
|
723 |
|
|
pred@2591
|
724 |
/** |
|
pred@2591
|
725 |
* Returns the client index by its serial number. |
|
pred@2591
|
726 |
* |
|
pred@2591
|
727 |
* @return Client index, or 0 for invalid serial. |
|
pred@2591
|
728 |
*/ |
|
pred@2591
|
729 |
native GetClientFromSerial(serial); |
|
pred@2591
|
730 |
|