core/PlayerManager.h
author David Anderson <dvander@alliedmods.net>
Mon Oct 01 18:41:39 2007 +0000 (2007-10-01)
changeset 1509 cbb82af65663
parent 1485 bc5a17fec5da
child 1519 c325cd4b060a
permissions -rw-r--r--
added IsClientInKickQueue() to deal with a bot issue
dvander@591
     1
/**
ds@653
     2
 * vim: set ts=4 :
ds@1330
     3
 * =============================================================================
dvander@1231
     4
 * SourceMod
dvander@1231
     5
 * Copyright (C) 2004-2007 AlliedModders LLC.  All rights reserved.
ds@1330
     6
 * =============================================================================
dvander@591
     7
 *
ds@1330
     8
 * This program is free software; you can redistribute it and/or modify it under
ds@1330
     9
 * the terms of the GNU General Public License, version 3.0, as published by the
ds@1330
    10
 * Free Software Foundation.
dvander@1231
    11
 * 
ds@1330
    12
 * This program is distributed in the hope that it will be useful, but WITHOUT
ds@1330
    13
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
ds@1330
    14
 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
ds@1330
    15
 * details.
dvander@1231
    16
 *
ds@1330
    17
 * You should have received a copy of the GNU General Public License along with
ds@1330
    18
 * this program.  If not, see <http://www.gnu.org/licenses/>.
dvander@1231
    19
 *
ds@1330
    20
 * As a special exception, AlliedModders LLC gives you permission to link the
ds@1330
    21
 * code of this program (as well as its derivative works) to "Half-Life 2," the
ds@1330
    22
 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
ds@1330
    23
 * by the Valve Corporation.  You must obey the GNU General Public License in
ds@1330
    24
 * all respects for all other code used.  Additionally, AlliedModders LLC grants
ds@1330
    25
 * this exception to all derivative works.  AlliedModders LLC defines further
ds@1330
    26
 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
ds@1330
    27
 * or <http://www.sourcemod.net/license.php>.
dvander@591
    28
 *
dvander@591
    29
 * Version: $Id$
dvander@591
    30
 */
dvander@591
    31
dvander@591
    32
#ifndef _INCLUDE_SOURCEMOD_CPLAYERMANAGER_H_
dvander@591
    33
#define _INCLUDE_SOURCEMOD_CPLAYERMANAGER_H_
dvander@591
    34
dvander@591
    35
#include "sm_globals.h"
dvander@591
    36
#include <eiface.h>
dvander@591
    37
#include "sourcemm_api.h"
dvander@591
    38
#include <IForwardSys.h>
dvander@591
    39
#include <IPlayerHelpers.h>
dvander@591
    40
#include <IAdminSystem.h>
dvander@591
    41
#include <sh_string.h>
dvander@591
    42
#include <sh_list.h>
dvander@591
    43
#include <sh_vector.h>
dvander@591
    44
dvander@591
    45
using namespace SourceHook;
dvander@591
    46
dvander@591
    47
class CPlayer : public IGamePlayer
dvander@591
    48
{
dvander@616
    49
	friend class PlayerManager;
dvander@591
    50
public:
dvander@591
    51
	CPlayer();
dvander@591
    52
public:
dvander@615
    53
	const char *GetName();
dvander@615
    54
	const char *GetIPAddress();
dvander@615
    55
	const char *GetAuthString();
dvander@615
    56
	edict_t *GetEdict();
dvander@615
    57
	bool IsInGame();
dvander@1358
    58
	bool WasCountedAsInGame();
dvander@615
    59
	bool IsConnected();
dvander@615
    60
	bool IsAuthorized();
dvander@615
    61
	bool IsFakeClient();
dvander@591
    62
	void SetAdminId(AdminId id, bool temporary);
dvander@615
    63
	AdminId GetAdminId();
dvander@1161
    64
	void Kick(const char *str);
dvander@1273
    65
	IPlayerInfo *GetPlayerInfo();
faluco@1352
    66
	unsigned int GetLanguageId();
dvander@1350
    67
	int GetUserId();
dvander@644
    68
public:
dvander@1273
    69
	void NotifyPostAdminChecks();
dvander@1273
    70
	void DoBasicAdminChecks();
dvander@1509
    71
	bool IsInKickQueue();
dvander@1509
    72
	void MarkAsBeingKicked();
dvander@591
    73
private:
dvander@591
    74
	void Initialize(const char *name, const char *ip, edict_t *pEntity);
dvander@591
    75
	void Connect();
dvander@591
    76
	void Disconnect();
dvander@591
    77
	void SetName(const char *name);
dvander@591
    78
	void DumpAdmin(bool deleting);
dvander@1161
    79
	void Authorize(const char *auth);
dvander@1161
    80
	void Authorize_Post();
dvander@1273
    81
	void DoPostConnectAuthorization();
dvander@591
    82
private:
dvander@591
    83
	bool m_IsConnected;
dvander@591
    84
	bool m_IsInGame;
dvander@591
    85
	bool m_IsAuthorized;
dvander@1509
    86
	bool m_bIsInKickQueue;
dvander@591
    87
	String m_Name;
dvander@591
    88
	String m_Ip;
dvander@1161
    89
	String m_IpNoPort;
dvander@591
    90
	String m_AuthID;
dvander@591
    91
	AdminId m_Admin;
dvander@591
    92
	bool m_TempAdmin;
dvander@591
    93
	edict_t *m_pEdict;
dvander@644
    94
	IPlayerInfo *m_Info;
dvander@1161
    95
	String m_LastPassword;
dvander@1273
    96
	bool m_bAdminCheckSignalled;
dvander@1273
    97
	int m_iIndex;
faluco@1352
    98
	unsigned int m_LangId;
dvander@1350
    99
	int m_UserId;
dvander@591
   100
};
dvander@591
   101
dvander@616
   102
class PlayerManager : 
dvander@591
   103
	public SMGlobalClass,
dvander@591
   104
	public IPlayerManager
dvander@591
   105
{
dvander@591
   106
public:
dvander@616
   107
	PlayerManager();
dvander@616
   108
	~PlayerManager();
dvander@591
   109
public: //SMGlobalClass
dvander@591
   110
	void OnSourceModAllInitialized();
dvander@591
   111
	void OnSourceModShutdown();
dvander@916
   112
	void OnSourceModLevelEnd();
dvander@1160
   113
	ConfigResult OnSourceModConfigChanged(const char *key, const char *value, ConfigSource source, char *error, size_t maxlength);
dvander@591
   114
public:
dvander@591
   115
	CPlayer *GetPlayerByIndex(int client) const;
dvander@591
   116
	void RunAuthChecks();
dvander@591
   117
	void ClearAdminId(AdminId id);
dvander@591
   118
	void ClearAllAdmins();
dvander@591
   119
public:
dvander@591
   120
	bool OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen);
dvander@591
   121
	bool OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen);
dvander@591
   122
	void OnClientPutInServer(edict_t *pEntity, char const *playername);
dvander@591
   123
	void OnClientDisconnect(edict_t *pEntity);
dvander@591
   124
	void OnClientDisconnect_Post(edict_t *pEntity);
dvander@591
   125
	void OnClientCommand(edict_t *pEntity);
dvander@591
   126
	void OnClientSettingsChanged(edict_t *pEntity);
dvander@1161
   127
	//void OnClientSettingsChanged_Pre(edict_t *pEntity);
dvander@591
   128
public: //IPlayerManager
dvander@591
   129
	void AddClientListener(IClientListener *listener);
dvander@591
   130
	void RemoveClientListener(IClientListener *listener);
dvander@591
   131
	IGamePlayer *GetGamePlayer(int client);
dvander@591
   132
	IGamePlayer *GetGamePlayer(edict_t *pEdict);
dvander@591
   133
	int GetMaxClients();
dvander@591
   134
	int GetNumPlayers();
faluco@682
   135
	int GetClientOfUserId(int userid);
dvander@1485
   136
	bool IsServerActivated();
dvander@591
   137
public:
dvander@591
   138
	inline int MaxClients()
dvander@591
   139
	{
dvander@591
   140
		return m_maxClients;
dvander@591
   141
	}
dvander@591
   142
	inline int NumPlayers()
dvander@591
   143
	{
dvander@591
   144
		return m_PlayerCount;
dvander@591
   145
	}
dvander@1161
   146
	bool CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id);
dvander@1161
   147
	bool CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id);
dvander@1161
   148
	const char *GetPassInfoVar();
dvander@1162
   149
	void RecheckAnyAdmins();
dvander@591
   150
private:
dvander@591
   151
	void OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax);
dvander@591
   152
private:
dvander@591
   153
	List<IClientListener *> m_hooks;
dvander@591
   154
	IForward *m_clconnect;
dvander@591
   155
	IForward *m_cldisconnect;
dvander@591
   156
	IForward *m_cldisconnect_post;
dvander@591
   157
	IForward *m_clputinserver;
dvander@591
   158
	IForward *m_clcommand;
dvander@591
   159
	IForward *m_clinfochanged;
dvander@591
   160
	IForward *m_clauth;
dvander@643
   161
	IForward *m_onActivate;
dvander@717
   162
	IForward *m_onActivate2;
dvander@591
   163
	CPlayer *m_Players;
faluco@682
   164
	int *m_UserIdLookUp;
dvander@591
   165
	int m_maxClients;
dvander@591
   166
	int m_PlayerCount;
dvander@591
   167
	bool m_FirstPass;
dvander@591
   168
	unsigned int *m_AuthQueue;
dvander@1160
   169
	String m_PassInfoVar;
faluco@1352
   170
	bool m_QueryLang;
dvander@591
   171
};
dvander@591
   172
dvander@616
   173
extern PlayerManager g_Players;
dvander@848
   174
extern bool g_OnMapStarted;
dvander@1412
   175
extern const unsigned int *g_NumPlayersToAuth;
dvander@591
   176
dvander@591
   177
#endif //_INCLUDE_SOURCEMOD_CPLAYERMANAGER_H_