| author | Nicholas Hastings <skamonkey@gmail.com> |
| Wed Jul 06 17:37:35 2011 -0400 (2011-07-06) | |
| changeset 3333 | e247490894a1 |
| parent 3089 | 5e3628933a4a |
| permissions | -rw-r--r-- |
| fyrenmoo@2690 | 1 |
/** |
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* Do not edit this file. Any changes will be overwritten by the gamedata |
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* updater or by upgrading your SourceMod install. |
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* |
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* To override data in this file, create a subdirectory named "custom" and |
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* place your own gamedata file(s) inside of it. Such files will be parsed |
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* after SM's own. |
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* |
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) |
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*/ |
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|
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"Games" |
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{
|
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/* Sounds */ |
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"#default" |
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{
|
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"Keys" |
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{
|
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"SlapSoundCount" "3" |
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"SlapSound1" "default/player/sword_on_flesh_std01.wav" |
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"SlapSound2" "default/player/sword_on_flesh_std05.wav" |
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"SlapSound3" "default/player/bone_breaking03.wav" |
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} |
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} |
| fyrenmoo@2690 | 25 |
|
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/* Properties */ |
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"#default" |
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{
|
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"Offsets" |
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{
|
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"m_iHealth" |
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{
|
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"class" "CBasePlayer" |
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"prop" "m_fHealth" |
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} |
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} |
| fyrenmoo@2690 | 37 |
} |
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|
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/* General Temp Entities */ |
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"#default" |
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{
|
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"#supported" |
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{
|
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"game" "!Might and Magic Multiplayer" |
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} |
| fyrenmoo@2690 | 46 |
|
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"Offsets" |
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{
|
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/* Offset into CBaseTempEntity constructor */ |
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"s_pTempEntities" |
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{
|
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"windows" "17" |
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} |
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"GetTEName" |
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{
|
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"windows" "4" |
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} |
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"GetTENext" |
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{
|
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"windows" "8" |
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} |
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"TE_GetServerClass" |
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{
|
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"windows" "0" |
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} |
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} |
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|
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"Signatures" |
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{
|
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"CBaseTempEntity" |
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{
|
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"library" "server" |
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"windows" "\x8B\xC1\x8B\x4C\x24\x04\xC7\x00\x2A\x2A\x2A\x2A\x89\x48\x04\x8B\x15\x2A\x2A\x2A\x2A\x89\x50\x08\xA3\x2A\x2A\x2A\x2A\xC2\x04\x00" |
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} |
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} |
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} |
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|
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/* Create Entity Signatures */ |
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"#default" |
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{
|
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"#supported" |
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{
|
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"game" "!Might and Magic Multiplayer" |
| fyrenmoo@2690 | 84 |
} |
| fyrenmoo@2690 | 85 |
|
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"Signatures" |
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{
|
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"DispatchSpawn" |
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{
|
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"library" "server" |
| fyrenmoo@2690 | 91 |
"windows" "\x53\x56\x8B\x74\x24\x0C\x85\xF6\x57\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\xCB\xFF\x50\x60\x8B\x16" |
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} |
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"CreateEntityByName" |
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{
|
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"library" "server" |
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"windows" "\x56\x8B\x74\x24\x0C\x83\xFE\xFF\x57\x8B\x7C\x24\x0C\x74\x25\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x56\xFF\x50\x2A\x85\xC0" |
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} |
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} |
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} |
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|
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/* CGlobalEntityList */ |
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"#default" |
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{
|
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"#supported" |
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{
|
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"game" "!Might and Magic Multiplayer" |
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} |
| pred@2746 | 108 |
|
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"Signatures" |
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{
|
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/* Functions in CGlobalEntityList */ |
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"FindEntityByClassname" |
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{
|
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"library" "server" |
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"windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x85\xC9\x57\x74\x18\x8B\x01\xFF\x50\x08\x8B\x08\x81\xE1\xFF\x0F\x00\x00\x83\xC1\x01\xC1\xE1\x04\x8B\x3C\x31\xEB\x06\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x3A\x8B\x5C\x24\x18\x8B\x2D\x2A\x2A\x2A\x2A\x8D" |
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} |
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} |
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} |
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|
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/* General GameRules */ |
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"#default" |
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{
|
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"#supported" |
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{
|
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"game" "!Might and Magic Multiplayer" |
| fyrenmoo@2690 | 126 |
} |
| fyrenmoo@2690 | 127 |
|
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"Offsets" |
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{
|
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/* Offset into CreateGameRulesObject */ |
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"g_pGameRules" |
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{
|
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"windows" "2" |
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} |
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} |
| fyrenmoo@2690 | 136 |
|
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"Signatures" |
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{
|
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/* This signature sometimes has multiple matches, but this |
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* does not matter as g_pGameRules is involved in all of them. |
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* The same g_pGameRules offset applies to each match. |
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* |
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* Sometimes this block of bytes is at the beginning of the static |
| fyrenmoo@2690 | 144 |
* CreateGameRulesObject function and sometimes it is in the middle |
| fyrenmoo@2690 | 145 |
* of an entirely different function. This depends on the game. |
| fyrenmoo@2690 | 146 |
*/ |
| fyrenmoo@2690 | 147 |
"CreateGameRulesObject" |
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{
|
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"library" "server" |
| fyrenmoo@2690 | 150 |
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x6A\x01\xFF\x50" |
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} |
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} |
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} |
| fyrenmoo@2690 | 154 |
|
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/* IServer interface pointer */ |
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"#default" |
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{
|
| fyrenmoo@2690 | 158 |
"Keys" |
| fyrenmoo@2690 | 159 |
{
|
| fyrenmoo@2690 | 160 |
/* Signature for the beginning of IVEngineServer::CreateFakeClient. |
| fyrenmoo@2690 | 161 |
* |
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* The engine binary is not actually scanned in order to look for |
| fyrenmoo@2690 | 163 |
* this. SourceHook is used to used to determine the address of the |
| fyrenmoo@2690 | 164 |
* function and this signature is used to verify that it contains |
| fyrenmoo@2690 | 165 |
* the expected code. A pointer to sv (IServer interface) is used |
| fyrenmoo@2690 | 166 |
* here. |
| fyrenmoo@2690 | 167 |
*/ |
| fyrenmoo@2690 | 168 |
"CreateFakeClient_Windows" "\x8B\x44\x24\x2A\x50\xB9\x2A\x2A\x2A\x2A\xE8" |
| fyrenmoo@2690 | 169 |
} |
| fyrenmoo@2690 | 170 |
|
| fyrenmoo@2690 | 171 |
"Offsets" |
| fyrenmoo@2690 | 172 |
{
|
| fyrenmoo@2690 | 173 |
/* Offset into IVEngineServer::CreateFakeClient */ |
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"sv" |
| fyrenmoo@2690 | 175 |
{
|
| fyrenmoo@2690 | 176 |
"windows" "6" |
| fyrenmoo@2690 | 177 |
} |
| fyrenmoo@2690 | 178 |
} |
| fyrenmoo@2690 | 179 |
} |
| fyrenmoo@2690 | 180 |
|
| fyrenmoo@2690 | 181 |
/* EntityFactoryDictionary function */ |
| fyrenmoo@2690 | 182 |
"#default" |
| fyrenmoo@2690 | 183 |
{
|
| fyrenmoo@2690 | 184 |
"Signatures" |
| fyrenmoo@2690 | 185 |
{
|
| fyrenmoo@2690 | 186 |
"EntityFactory" |
| fyrenmoo@2690 | 187 |
{
|
| fyrenmoo@2690 | 188 |
"library" "server" |
| fyrenmoo@2690 | 189 |
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3" |
| fyrenmoo@2690 | 190 |
} |
| fyrenmoo@2690 | 191 |
} |
| fyrenmoo@2690 | 192 |
} |
| fyrenmoo@2690 | 193 |
|
| fyrenmoo@2690 | 194 |
/* CBaseEntityOutput::FireOutput */ |
| fyrenmoo@2690 | 195 |
"#default" |
| fyrenmoo@2690 | 196 |
{
|
| fyrenmoo@2690 | 197 |
"#supported" |
| fyrenmoo@2690 | 198 |
{
|
| fyrenmoo@2690 | 199 |
"game" "!Might and Magic Multiplayer" |
| fyrenmoo@2690 | 200 |
} |
| fyrenmoo@2690 | 201 |
"Signatures" |
| fyrenmoo@2690 | 202 |
{
|
| fyrenmoo@2690 | 203 |
"FireOutput" |
| fyrenmoo@2690 | 204 |
{
|
| fyrenmoo@2690 | 205 |
"library" "server" |
| fyrenmoo@2690 | 206 |
"windows" "\x83\xEC\x1C\x53\x55\x56\x8B\x71\x14" |
| fyrenmoo@2690 | 207 |
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" |
| fyrenmoo@2690 | 208 |
} |
| fyrenmoo@2690 | 209 |
} |
| fyrenmoo@2690 | 210 |
} |
| fyrenmoo@2690 | 211 |
|
| fyrenmoo@2690 | 212 |
/* SetUserInfo data */ |
| fyrenmoo@2690 | 213 |
"#default" |
| fyrenmoo@2690 | 214 |
{
|
| fyrenmoo@2690 | 215 |
"Offsets" |
| fyrenmoo@2690 | 216 |
{
|
| fyrenmoo@2690 | 217 |
/** |
| fyrenmoo@2690 | 218 |
* CBaseClient::SetUserCVar(char const*,char const*); |
| fyrenmoo@2690 | 219 |
* Linux offset straight from VTable dump. |
| pred@2746 | 220 |
* Windows offset is crazy. Found the windows SetName function using string "(%d)%-0.*s" |
| fyrenmoo@2690 | 221 |
* Cross referenced back to the vtable and counted manually (SetUserCvar is 1 higher, offsets start from 1) |
| fyrenmoo@2690 | 222 |
*/ |
| fyrenmoo@2690 | 223 |
"SetUserCvar" |
| fyrenmoo@2690 | 224 |
{
|
| fyrenmoo@2690 | 225 |
"windows" "17" |
| fyrenmoo@2690 | 226 |
} |
| fyrenmoo@2690 | 227 |
|
| fyrenmoo@2690 | 228 |
"UpdateUserSettings" |
| fyrenmoo@2690 | 229 |
{
|
| fyrenmoo@2690 | 230 |
"windows" "7" |
| fyrenmoo@2690 | 231 |
} |
| fyrenmoo@2690 | 232 |
} |
| fyrenmoo@2690 | 233 |
} |
| fyrenmoo@2690 | 234 |
|
| fyrenmoo@2690 | 235 |
/* Dark Messiah */ |
| fyrenmoo@2690 | 236 |
"!Might and Magic Multiplayer" |
| fyrenmoo@2690 | 237 |
{
|
| fyrenmoo@2690 | 238 |
"Offsets" |
| fyrenmoo@2690 | 239 |
{
|
| fyrenmoo@2690 | 240 |
"GiveNamedItem" |
| fyrenmoo@2690 | 241 |
{
|
| fyrenmoo@2690 | 242 |
"windows" "309" |
| fyrenmoo@2690 | 243 |
} |
| fyrenmoo@2690 | 244 |
"RemovePlayerItem" |
| fyrenmoo@2690 | 245 |
{
|
| fyrenmoo@2690 | 246 |
"windows" "210" |
| fyrenmoo@2690 | 247 |
} |
| fyrenmoo@2690 | 248 |
"Weapon_GetSlot" |
| fyrenmoo@2690 | 249 |
{
|
| fyrenmoo@2690 | 250 |
"windows" "208" |
| fyrenmoo@2690 | 251 |
} |
| fyrenmoo@2690 | 252 |
"Ignite" |
| fyrenmoo@2690 | 253 |
{
|
| fyrenmoo@2690 | 254 |
"windows" "172" |
| fyrenmoo@2690 | 255 |
} |
| fyrenmoo@2690 | 256 |
"Extinguish" |
| fyrenmoo@2690 | 257 |
{
|
| fyrenmoo@2690 | 258 |
"windows" "173" |
| fyrenmoo@2690 | 259 |
} |
| fyrenmoo@2690 | 260 |
"Teleport" |
| fyrenmoo@2690 | 261 |
{
|
| fyrenmoo@2690 | 262 |
"windows" "92" |
| fyrenmoo@2690 | 263 |
} |
| fyrenmoo@2690 | 264 |
"GetVelocity" |
| fyrenmoo@2690 | 265 |
{
|
| fyrenmoo@2690 | 266 |
"windows" "115" |
| fyrenmoo@2690 | 267 |
} |
| fyrenmoo@2690 | 268 |
"EyeAngles" |
| fyrenmoo@2690 | 269 |
{
|
| fyrenmoo@2690 | 270 |
"windows" "107" |
| fyrenmoo@2690 | 271 |
} |
| fyrenmoo@2690 | 272 |
"AcceptInput" |
| fyrenmoo@2690 | 273 |
{
|
| fyrenmoo@2690 | 274 |
"windows" "34" |
| fyrenmoo@2690 | 275 |
} |
| fyrenmoo@2690 | 276 |
"DispatchKeyValue" |
| fyrenmoo@2690 | 277 |
{
|
| fyrenmoo@2690 | 278 |
"windows" "30" |
| fyrenmoo@2690 | 279 |
} |
| fyrenmoo@2690 | 280 |
"DispatchKeyValueFloat" |
| fyrenmoo@2690 | 281 |
{
|
| fyrenmoo@2690 | 282 |
"windows" "29" |
| fyrenmoo@2690 | 283 |
} |
| fyrenmoo@2690 | 284 |
"DispatchKeyValueVector" |
| fyrenmoo@2690 | 285 |
{
|
| fyrenmoo@2690 | 286 |
"windows" "28" |
| fyrenmoo@2690 | 287 |
} |
| fyrenmoo@2690 | 288 |
"SetEntityModel" |
| fyrenmoo@2690 | 289 |
{
|
| fyrenmoo@2690 | 290 |
"windows" "25" |
| fyrenmoo@2690 | 291 |
} |
| fyrenmoo@2690 | 292 |
"WeaponEquip" |
| fyrenmoo@2690 | 293 |
{
|
| fyrenmoo@2690 | 294 |
"windows" "202" |
| fyrenmoo@2690 | 295 |
} |
| fyrenmoo@2690 | 296 |
"Activate" |
| fyrenmoo@2690 | 297 |
{
|
| fyrenmoo@2690 | 298 |
"windows" "32" |
| fyrenmoo@2690 | 299 |
} |
| fyrenmoo@2690 | 300 |
} |
| fyrenmoo@2690 | 301 |
|
| fyrenmoo@2690 | 302 |
"Signatures" |
| fyrenmoo@2690 | 303 |
{
|
| fyrenmoo@2690 | 304 |
"CommitSuicide" |
| fyrenmoo@2690 | 305 |
{
|
| fyrenmoo@2690 | 306 |
"library" "server" |
| fyrenmoo@2690 | 307 |
"windows" "\x83\xEC\x44\x56\x8B\xF1\x8B\x8E\x2A\x00\x00\x00\x85\xC9" |
| fyrenmoo@2690 | 308 |
} |
| fyrenmoo@2690 | 309 |
} |
| fyrenmoo@2690 | 310 |
} |
| fyrenmoo@2690 | 311 |
} |