1.1 --- a/core/smn_player.cpp Wed Feb 07 08:42:48 2007 +0000
1.2 +++ b/core/smn_player.cpp Wed Feb 07 08:44:48 2007 +0000
1.3 @@ -18,37 +18,37 @@
1.4 {
1.5 if (params[1])
1.6 {
1.7 - return g_PlayerManager.NumPlayers();
1.8 + return g_Players.NumPlayers();
1.9 }
1.10
1.11 - int maxplayers = g_PlayerManager.MaxClients();
1.12 + int maxplayers = g_Players.MaxClients();
1.13 int count = 0;
1.14 for (int i=1; i<=maxplayers; ++i)
1.15 {
1.16 - CPlayer *pPlayer = g_PlayerManager.GetPlayerByIndex(i);
1.17 + CPlayer *pPlayer = g_Players.GetPlayerByIndex(i);
1.18 if ((pPlayer->IsConnected()) && !(pPlayer->IsInGame()))
1.19 {
1.20 count++;
1.21 }
1.22 }
1.23
1.24 - return (g_PlayerManager.NumPlayers() + count);
1.25 + return (g_Players.NumPlayers() + count);
1.26 }
1.27
1.28 static cell_t sm_GetMaxClients(IPluginContext *pCtx, const cell_t *params)
1.29 {
1.30 - return g_PlayerManager.MaxClients();
1.31 + return g_Players.MaxClients();
1.32 }
1.33
1.34 static cell_t sm_GetClientName(IPluginContext *pCtx, const cell_t *params)
1.35 {
1.36 int index = params[1];
1.37 - if ((index < 1) || (index > g_PlayerManager.GetMaxClients()))
1.38 + if ((index < 1) || (index > g_Players.GetMaxClients()))
1.39 {
1.40 return pCtx->ThrowNativeError("Invalid client index %d.", index);
1.41 }
1.42
1.43 - CPlayer *pPlayer = g_PlayerManager.GetPlayerByIndex(index);
1.44 + CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
1.45 if (!pPlayer->IsConnected())
1.46 {
1.47 return pCtx->ThrowNativeError("Client %d is not connected.", index);
1.48 @@ -61,12 +61,12 @@
1.49 static cell_t sm_GetClientIP(IPluginContext *pCtx, const cell_t *params)
1.50 {
1.51 int index = params[1];
1.52 - if ((index < 1) || (index > g_PlayerManager.GetMaxClients()))
1.53 + if ((index < 1) || (index > g_Players.GetMaxClients()))
1.54 {
1.55 return pCtx->ThrowNativeError("Invalid client index %d.", index);
1.56 }
1.57
1.58 - CPlayer *pPlayer = g_PlayerManager.GetPlayerByIndex(index);
1.59 + CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
1.60 if (!pPlayer->IsConnected())
1.61 {
1.62 return pCtx->ThrowNativeError("Client %d is not connected.", index);
1.63 @@ -87,12 +87,12 @@
1.64 static cell_t sm_GetClientAuthStr(IPluginContext *pCtx, const cell_t *params)
1.65 {
1.66 int index = params[1];
1.67 - if ((index < 1) || (index > g_PlayerManager.GetMaxClients()))
1.68 + if ((index < 1) || (index > g_Players.GetMaxClients()))
1.69 {
1.70 return pCtx->ThrowNativeError("Invalid client index %d.", index);
1.71 }
1.72
1.73 - CPlayer *pPlayer = g_PlayerManager.GetPlayerByIndex(index);
1.74 + CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
1.75 if (!pPlayer->IsConnected())
1.76 {
1.77 return pCtx->ThrowNativeError("Client %d is not connected.", index);
1.78 @@ -105,45 +105,45 @@
1.79 static cell_t sm_IsPlayerConnected(IPluginContext *pCtx, const cell_t *params)
1.80 {
1.81 int index = params[1];
1.82 - if ((index < 1) || (index > g_PlayerManager.GetMaxClients()))
1.83 + if ((index < 1) || (index > g_Players.GetMaxClients()))
1.84 {
1.85 return pCtx->ThrowNativeError("Invalid client index %d.", index);
1.86 }
1.87
1.88 - return (g_PlayerManager.GetPlayerByIndex(index)->IsConnected()) ? 1 : 0;
1.89 + return (g_Players.GetPlayerByIndex(index)->IsConnected()) ? 1 : 0;
1.90 }
1.91
1.92 static cell_t sm_IsPlayerIngame(IPluginContext *pCtx, const cell_t *params)
1.93 {
1.94 int index = params[1];
1.95 - if ((index < 1) || (index > g_PlayerManager.GetMaxClients()))
1.96 + if ((index < 1) || (index > g_Players.GetMaxClients()))
1.97 {
1.98 return pCtx->ThrowNativeError("Invalid client index %d.", index);
1.99 }
1.100
1.101 - return (g_PlayerManager.GetPlayerByIndex(index)->IsInGame()) ? 1 : 0;
1.102 + return (g_Players.GetPlayerByIndex(index)->IsInGame()) ? 1 : 0;
1.103 }
1.104
1.105 static cell_t sm_IsPlayerAuthorized(IPluginContext *pCtx, const cell_t *params)
1.106 {
1.107 int index = params[1];
1.108 - if ((index < 1) || (index > g_PlayerManager.GetMaxClients()))
1.109 + if ((index < 1) || (index > g_Players.GetMaxClients()))
1.110 {
1.111 return pCtx->ThrowNativeError("Invalid client index %d.", index);
1.112 }
1.113
1.114 - return (g_PlayerManager.GetPlayerByIndex(index)->IsAuthorized()) ? 1 : 0;
1.115 + return (g_Players.GetPlayerByIndex(index)->IsAuthorized()) ? 1 : 0;
1.116 }
1.117
1.118 static cell_t sm_IsPlayerFakeClient(IPluginContext *pCtx, const cell_t *params)
1.119 {
1.120 int index = params[1];
1.121 - if ((index < 1) || (index > g_PlayerManager.GetMaxClients()))
1.122 + if ((index < 1) || (index > g_Players.GetMaxClients()))
1.123 {
1.124 return pCtx->ThrowNativeError("Invalid client index %d.", index);
1.125 }
1.126
1.127 - CPlayer *pPlayer = g_PlayerManager.GetPlayerByIndex(index);
1.128 + CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
1.129 if (!pPlayer->IsConnected())
1.130 {
1.131 return pCtx->ThrowNativeError("Client %d is not connected.", index);
1.132 @@ -172,12 +172,12 @@
1.133 static cell_t sm_PrintToConsole(IPluginContext *pCtx, const cell_t *params)
1.134 {
1.135 int index = params[1];
1.136 - if ((index < 1) || (index > g_PlayerManager.GetMaxClients()))
1.137 + if ((index < 1) || (index > g_Players.GetMaxClients()))
1.138 {
1.139 return pCtx->ThrowNativeError("Invalid client index %d.", index);
1.140 }
1.141
1.142 - CPlayer *pPlayer = g_PlayerManager.GetPlayerByIndex(index);
1.143 + CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
1.144 if (!pPlayer->IsInGame())
1.145 {
1.146 return pCtx->ThrowNativeError("Client %d is not in game.", index);