1.1 --- a/core/PlayerManager.cpp Wed May 23 16:58:53 2007 +0000
1.2 +++ b/core/PlayerManager.cpp Wed May 23 17:54:45 2007 +0000
1.3 @@ -21,6 +21,7 @@
1.4 #include "MenuStyle_Radio.h"
1.5
1.6 PlayerManager g_Players;
1.7 +bool g_OnMapStarted = false;
1.8
1.9 SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
1.10 SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
1.11 @@ -110,6 +111,8 @@
1.12 }
1.13 m_onActivate->Execute(NULL);
1.14 m_onActivate2->Execute(NULL);
1.15 +
1.16 + g_OnMapStarted = true;
1.17 }
1.18
1.19 void PlayerManager::RunAuthChecks()