1.1 --- a/core/sourcemod.cpp Sun May 13 05:24:01 2007 +0000
1.2 +++ b/core/sourcemod.cpp Sun May 13 05:51:30 2007 +0000
1.3 @@ -30,6 +30,7 @@
1.4 #include "ForwardSys.h"
1.5 #include "TimerSys.h"
1.6 #include "MenuStyle_Valve.h"
1.7 +#include "MenuStyle_Radio.h"
1.8
1.9 SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool);
1.10 SH_DECL_HOOK0_void(IServerGameDLL, LevelShutdown, SH_NOATTRIB, false);
1.11 @@ -390,6 +391,7 @@
1.12 if (g_SimTicks.tickcount && (curtime - g_LastMenuTime >= 1.0f))
1.13 {
1.14 g_ValveMenuStyle.ProcessWatchList();
1.15 + g_RadioMenuStyle.ProcessWatchList();
1.16 g_LastMenuTime = curtime;
1.17 }
1.18