1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/extensions/tf2/extension.cpp Fri Nov 23 05:27:58 2007 +0000
1.3 @@ -0,0 +1,88 @@
1.4 +/**
1.5 + * vim: set ts=4 :
1.6 + * =============================================================================
1.7 + * SourceMod Counter-Strike:Source Extension
1.8 + * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
1.9 + * =============================================================================
1.10 + *
1.11 + * This program is free software; you can redistribute it and/or modify it under
1.12 + * the terms of the GNU General Public License, version 3.0, as published by the
1.13 + * Free Software Foundation.
1.14 + *
1.15 + * This program is distributed in the hope that it will be useful, but WITHOUT
1.16 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
1.17 + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
1.18 + * details.
1.19 + *
1.20 + * You should have received a copy of the GNU General Public License along with
1.21 + * this program. If not, see <http://www.gnu.org/licenses/>.
1.22 + *
1.23 + * As a special exception, AlliedModders LLC gives you permission to link the
1.24 + * code of this program (as well as its derivative works) to "Half-Life 2," the
1.25 + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
1.26 + * by the Valve Corporation. You must obey the GNU General Public License in
1.27 + * all respects for all other code used. Additionally, AlliedModders LLC grants
1.28 + * this exception to all derivative works. AlliedModders LLC defines further
1.29 + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
1.30 + * or <http://www.sourcemod.net/license.php>.
1.31 + *
1.32 + * Version: $Id$
1.33 + */
1.34 +
1.35 +#include "extension.h"
1.36 +
1.37 +/**
1.38 + * @file extension.cpp
1.39 + * @brief Implement extension code here.
1.40 + */
1.41 +
1.42 +SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool);
1.43 +
1.44 +TF2Tools g_TF2Tools;
1.45 +IGameConfig *g_pGameConf = NULL;
1.46 +
1.47 +SMEXT_LINK(&g_TF2Tools);
1.48 +
1.49 +extern sp_nativeinfo_t g_TFNatives[];
1.50 +
1.51 +bool TF2Tools::SDK_OnLoad(char *error, size_t maxlength, bool late)
1.52 +{
1.53 + sharesys->AddDependency(myself, "bintools.ext", true, true);
1.54 +
1.55 + char conf_error[255];
1.56 + if (!gameconfs->LoadGameConfigFile("sm-tf2.games", &g_pGameConf, conf_error, sizeof(conf_error)))
1.57 + {
1.58 + if (error)
1.59 + {
1.60 + snprintf(error, maxlength, "Could not read sm-cstrike.games.txt: %s", conf_error);
1.61 + }
1.62 + return false;
1.63 + }
1.64 +
1.65 + sharesys->AddNatives(myself, g_TFNatives);
1.66 + sharesys->RegisterLibrary(myself, "tf2");
1.67 +
1.68 + return true;
1.69 +}
1.70 +
1.71 +bool TF2Tools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
1.72 +{
1.73 + GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
1.74 +
1.75 + return true;
1.76 +}
1.77 +
1.78 +void TF2Tools::SDK_OnUnload()
1.79 +{
1.80 + gameconfs->CloseGameConfigFile(g_pGameConf);
1.81 +}
1.82 +
1.83 +void TF2Tools::SDK_OnAllLoaded()
1.84 +{
1.85 +}
1.86 +
1.87 +bool TF2Tools::QueryRunning(char *error, size_t maxlength)
1.88 +{
1.89 + return true;
1.90 +}
1.91 +