extensions/tf2/extension.cpp
author David Anderson <dvander@alliedmods.net>
Fri Nov 23 05:27:58 2007 +0000 (2007-11-23)
branchsourcemod-1.1.0
changeset 1716 58ef565eb734
child 1849 e311a9419c23
permissions -rw-r--r--
skeleton tf2 extension for ferret
     1 /**
     2  * vim: set ts=4 :
     3  * =============================================================================
     4  * SourceMod Counter-Strike:Source Extension
     5  * Copyright (C) 2004-2007 AlliedModders LLC.  All rights reserved.
     6  * =============================================================================
     7  *
     8  * This program is free software; you can redistribute it and/or modify it under
     9  * the terms of the GNU General Public License, version 3.0, as published by the
    10  * Free Software Foundation.
    11  * 
    12  * This program is distributed in the hope that it will be useful, but WITHOUT
    13  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    14  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    15  * details.
    16  *
    17  * You should have received a copy of the GNU General Public License along with
    18  * this program.  If not, see <http://www.gnu.org/licenses/>.
    19  *
    20  * As a special exception, AlliedModders LLC gives you permission to link the
    21  * code of this program (as well as its derivative works) to "Half-Life 2," the
    22  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    23  * by the Valve Corporation.  You must obey the GNU General Public License in
    24  * all respects for all other code used.  Additionally, AlliedModders LLC grants
    25  * this exception to all derivative works.  AlliedModders LLC defines further
    26  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    27  * or <http://www.sourcemod.net/license.php>.
    28  *
    29  * Version: $Id$
    30  */
    31 
    32 #include "extension.h"
    33 
    34 /**
    35  * @file extension.cpp
    36  * @brief Implement extension code here.
    37  */
    38 
    39 SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool);
    40 
    41 TF2Tools g_TF2Tools;
    42 IGameConfig *g_pGameConf = NULL;
    43 
    44 SMEXT_LINK(&g_TF2Tools);
    45 
    46 extern sp_nativeinfo_t g_TFNatives[];
    47 
    48 bool TF2Tools::SDK_OnLoad(char *error, size_t maxlength, bool late)
    49 {
    50 	sharesys->AddDependency(myself, "bintools.ext", true, true);
    51 
    52 	char conf_error[255];
    53 	if (!gameconfs->LoadGameConfigFile("sm-tf2.games", &g_pGameConf, conf_error, sizeof(conf_error)))
    54 	{
    55 		if (error)
    56 		{
    57 			snprintf(error, maxlength, "Could not read sm-cstrike.games.txt: %s", conf_error);
    58 		}
    59 		return false;
    60 	}
    61 
    62 	sharesys->AddNatives(myself, g_TFNatives);
    63 	sharesys->RegisterLibrary(myself, "tf2");
    64 
    65 	return true;
    66 }
    67 
    68 bool TF2Tools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
    69 {
    70 	GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
    71 
    72 	return true;
    73 }
    74 
    75 void TF2Tools::SDK_OnUnload()
    76 {
    77 	gameconfs->CloseGameConfigFile(g_pGameConf);
    78 }
    79 
    80 void TF2Tools::SDK_OnAllLoaded()
    81 {
    82 }
    83 
    84 bool TF2Tools::QueryRunning(char *error, size_t maxlength)
    85 {
    86 	return true;
    87 }
    88