1.1 --- a/plugins/basefuncommands/fire.sp Fri Feb 22 19:22:22 2008 +0000
1.2 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000
1.3 @@ -1,504 +0,0 @@
1.4 -/**
1.5 - * vim: set ts=4 :
1.6 - * =============================================================================
1.7 - * SourceMod Basefuncommands Plugin
1.8 - * Provides FireBomb functionality
1.9 - *
1.10 - * SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
1.11 - * =============================================================================
1.12 - *
1.13 - * This program is free software; you can redistribute it and/or modify it under
1.14 - * the terms of the GNU General Public License, version 3.0, as published by the
1.15 - * Free Software Foundation.
1.16 - *
1.17 - * This program is distributed in the hope that it will be useful, but WITHOUT
1.18 - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
1.19 - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
1.20 - * details.
1.21 - *
1.22 - * You should have received a copy of the GNU General Public License along with
1.23 - * this program. If not, see <http://www.gnu.org/licenses/>.
1.24 - *
1.25 - * As a special exception, AlliedModders LLC gives you permission to link the
1.26 - * code of this program (as well as its derivative works) to "Half-Life 2," the
1.27 - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
1.28 - * by the Valve Corporation. You must obey the GNU General Public License in
1.29 - * all respects for all other code used. Additionally, AlliedModders LLC grants
1.30 - * this exception to all derivative works. AlliedModders LLC defines further
1.31 - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
1.32 - * or <http://www.sourcemod.net/license.php>.
1.33 - *
1.34 - * Version: $Id$
1.35 - */
1.36 -
1.37 -new Handle:g_FireBombTimers[MAXPLAYERS+1];
1.38 -new g_FireBombTracker[MAXPLAYERS+1];
1.39 -
1.40 -new Handle:g_BurnDuration = INVALID_HANDLE;
1.41 -new Handle:g_FireBombTicks = INVALID_HANDLE;
1.42 -new Handle:g_FireBombRadius = INVALID_HANDLE;
1.43 -new Handle:g_FireBombMode = INVALID_HANDLE;
1.44 -
1.45 -SetupFire()
1.46 -{
1.47 - RegAdminCmd("sm_burn", Command_Burn, ADMFLAG_SLAY, "sm_burn <#userid|name> [time]");
1.48 - RegAdminCmd("sm_firebomb", Command_FireBomb, ADMFLAG_SLAY, "sm_firebomb <#userid|name> [0/1]");
1.49 -
1.50 - g_BurnDuration = CreateConVar("sm_burn_duration", "20", "Sets the default duration of sm_burn and firebomb victims.", 0, true, 0.5, true, 20.0);
1.51 - g_FireBombTicks = CreateConVar("sm_firebomb_ticks", "10", "Sets how long the FireBomb fuse is.", 0, true, 5.0, true, 120.0);
1.52 - g_FireBombRadius = CreateConVar("sm_firebomb_radius", "600", "Sets the bomb blast radius.", 0, true, 50.0, true, 3000.0);
1.53 - g_FireBombMode = CreateConVar("sm_firebomb_mode", "0", "Who is targetted by the FireBomb? 0 = Target only, 1 = Target's team, 2 = Everyone", 0, true, 0.0, true, 2.0);
1.54 -}
1.55 -
1.56 -CreateFireBomb(client)
1.57 -{
1.58 - g_FireBombTimers[client] = CreateTimer(1.0, Timer_FireBomb, client, TIMER_REPEAT);
1.59 - g_FireBombTracker[client] = GetConVarInt(g_FireBombTicks);
1.60 -}
1.61 -
1.62 -KillFireBomb(client)
1.63 -{
1.64 - KillTimer(g_FireBombTimers[client]);
1.65 - g_FireBombTimers[client] = INVALID_HANDLE;
1.66 -}
1.67 -
1.68 -KillAllFireBombs()
1.69 -{
1.70 - new maxclients = GetMaxClients();
1.71 - for (new i = 1; i <= maxclients; i++)
1.72 - {
1.73 - if (g_FireBombTimers[i] != INVALID_HANDLE)
1.74 - {
1.75 - KillFireBomb(i);
1.76 - }
1.77 - }
1.78 -}
1.79 -
1.80 -PerformBurn(client, target, Float:seconds)
1.81 -{
1.82 - LogAction(client, target, "\"%L\" ignited \"%L\" (seconds \"%f\")", client, target, seconds);
1.83 - IgniteEntity(target, seconds);
1.84 -}
1.85 -
1.86 -PerformFireBomb(client, target, toggle)
1.87 -{
1.88 - switch (toggle)
1.89 - {
1.90 - case (2):
1.91 - {
1.92 - if (g_FireBombTimers[target] == INVALID_HANDLE)
1.93 - {
1.94 - CreateFireBomb(target);
1.95 - LogAction(client, target, "\"%L\" set a FireBomb on \"%L\"", client, target);
1.96 - }
1.97 - else
1.98 - {
1.99 - KillFireBomb(target);
1.100 - SetEntityRenderColor(client, 255, 255, 255, 255);
1.101 - LogAction(client, target, "\"%L\" removed a FireBomb on \"%L\"", client, target);
1.102 - }
1.103 - }
1.104 -
1.105 - case (1):
1.106 - {
1.107 - if (g_FireBombTimers[target] == INVALID_HANDLE)
1.108 - {
1.109 - CreateFireBomb(target);
1.110 - LogAction(client, target, "\"%L\" set a FireBomb on \"%L\"", client, target);
1.111 - }
1.112 - }
1.113 -
1.114 - case (0):
1.115 - {
1.116 - if (g_FireBombTimers[target] != INVALID_HANDLE)
1.117 - {
1.118 - KillFireBomb(target);
1.119 - SetEntityRenderColor(client, 255, 255, 255, 255);
1.120 - LogAction(client, target, "\"%L\" removed a FireBomb on \"%L\"", client, target);
1.121 - }
1.122 - }
1.123 - }
1.124 -}
1.125 -
1.126 -public Action:Timer_FireBomb(Handle:timer, any:client)
1.127 -{
1.128 - if (!IsClientInGame(client) || !IsPlayerAlive(client))
1.129 - {
1.130 - KillFireBomb(client);
1.131 -
1.132 - return Plugin_Handled;
1.133 - }
1.134 -
1.135 - g_FireBombTracker[client]--;
1.136 -
1.137 - new Float:vec[3];
1.138 - GetClientEyePosition(client, vec);
1.139 -
1.140 - if (g_FireBombTracker[client] > 0)
1.141 - {
1.142 - new color;
1.143 -
1.144 - if (g_FireBombTracker[client] > 1)
1.145 - {
1.146 - color = RoundToFloor(g_FireBombTracker[client] * (255.0 / GetConVarFloat(g_FireBombTicks)));
1.147 - EmitAmbientSound(SOUND_BEEP, vec, client, SNDLEVEL_RAIDSIREN);
1.148 - }
1.149 - else
1.150 - {
1.151 - color = 0;
1.152 - EmitAmbientSound(SOUND_FINAL, vec, client, SNDLEVEL_RAIDSIREN);
1.153 - }
1.154 -
1.155 - SetEntityRenderColor(client, 255, color, color, 255);
1.156 -
1.157 - decl String:name[64];
1.158 - GetClientName(client, name, sizeof(name));
1.159 - PrintCenterTextAll("%t", "Till Explodes", name, g_FireBombTracker[client]);
1.160 -
1.161 - GetClientAbsOrigin(client, vec);
1.162 - vec[2] += 10;
1.163 -
1.164 - TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_FireBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, greyColor, 10, 0);
1.165 - TE_SendToAll();
1.166 - TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_FireBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, whiteColor, 10, 0);
1.167 - TE_SendToAll();
1.168 - }
1.169 - else
1.170 - {
1.171 - TE_SetupExplosion(vec, g_ExplosionSprite, 0.1, 1, 0, GetConVarInt(g_FireBombRadius), 5000);
1.172 - TE_SendToAll();
1.173 -
1.174 - GetClientAbsOrigin(client, vec);
1.175 - vec[2] += 10;
1.176 - TE_SetupBeamRingPoint(vec, 50.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.5, 30.0, 1.5, orangeColor, 5, 0);
1.177 - TE_SendToAll();
1.178 - vec[2] += 15;
1.179 - TE_SetupBeamRingPoint(vec, 40.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 30.0, 1.5, orangeColor, 5, 0);
1.180 - TE_SendToAll();
1.181 - vec[2] += 15;
1.182 - TE_SetupBeamRingPoint(vec, 30.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.7, 30.0, 1.5, orangeColor, 5, 0);
1.183 - TE_SendToAll();
1.184 - vec[2] += 15;
1.185 - TE_SetupBeamRingPoint(vec, 20.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.8, 30.0, 1.5, orangeColor, 5, 0);
1.186 - TE_SendToAll();
1.187 -
1.188 - EmitAmbientSound(SOUND_BOOM, vec, client, SNDLEVEL_RAIDSIREN);
1.189 -
1.190 - IgniteEntity(client, GetConVarFloat(g_BurnDuration));
1.191 - KillFireBomb(client);
1.192 - SetEntityRenderColor(client, 255, 255, 255, 255);
1.193 -
1.194 - if (GetConVarInt(g_FireBombMode) > 0)
1.195 - {
1.196 - new teamOnly = ((GetConVarInt(g_FireBombMode) == 1) ? true : false);
1.197 - new maxClients = GetMaxClients();
1.198 -
1.199 - for (new i = 1; i < maxClients; i++)
1.200 - {
1.201 - if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
1.202 - {
1.203 - continue;
1.204 - }
1.205 -
1.206 - if (teamOnly && GetClientTeam(i) != GetClientTeam(client))
1.207 - {
1.208 - continue;
1.209 - }
1.210 -
1.211 - new Float:pos[3];
1.212 - GetClientAbsOrigin(i, pos);
1.213 -
1.214 - new Float:distance = GetVectorDistance(vec, pos);
1.215 -
1.216 - if (distance > GetConVarFloat(g_FireBombRadius))
1.217 - {
1.218 - continue;
1.219 - }
1.220 -
1.221 - new Float:duration = GetConVarFloat(g_BurnDuration);
1.222 - duration *= (GetConVarFloat(g_FireBombRadius) - distance) / GetConVarFloat(g_FireBombRadius);
1.223 -
1.224 - IgniteEntity(i, duration);
1.225 - }
1.226 - }
1.227 - }
1.228 -
1.229 - return Plugin_Handled;
1.230 -}
1.231 -
1.232 -public AdminMenu_Burn(Handle:topmenu,
1.233 - TopMenuAction:action,
1.234 - TopMenuObject:object_id,
1.235 - param,
1.236 - String:buffer[],
1.237 - maxlength)
1.238 -{
1.239 - if (action == TopMenuAction_DisplayOption)
1.240 - {
1.241 - Format(buffer, maxlength, "%T", "Burn player", param);
1.242 - }
1.243 - else if (action == TopMenuAction_SelectOption)
1.244 - {
1.245 - DisplayBurnMenu(param);
1.246 - }
1.247 -}
1.248 -
1.249 -public AdminMenu_FireBomb(Handle:topmenu,
1.250 - TopMenuAction:action,
1.251 - TopMenuObject:object_id,
1.252 - param,
1.253 - String:buffer[],
1.254 - maxlength)
1.255 -{
1.256 - if (action == TopMenuAction_DisplayOption)
1.257 - {
1.258 - Format(buffer, maxlength, "%T", "FireBomb player", param);
1.259 - }
1.260 - else if (action == TopMenuAction_SelectOption)
1.261 - {
1.262 - DisplayFireBombMenu(param);
1.263 - }
1.264 -}
1.265 -
1.266 -DisplayBurnMenu(client)
1.267 -{
1.268 - new Handle:menu = CreateMenu(MenuHandler_Burn);
1.269 -
1.270 - decl String:title[100];
1.271 - Format(title, sizeof(title), "%T:", "Burn player", client);
1.272 - SetMenuTitle(menu, title);
1.273 - SetMenuExitBackButton(menu, true);
1.274 -
1.275 - AddTargetsToMenu(menu, client, true, true);
1.276 -
1.277 - DisplayMenu(menu, client, MENU_TIME_FOREVER);
1.278 -}
1.279 -
1.280 -DisplayFireBombMenu(client)
1.281 -{
1.282 - new Handle:menu = CreateMenu(MenuHandler_FireBomb);
1.283 -
1.284 - decl String:title[100];
1.285 - Format(title, sizeof(title), "%T:", "FireBomb player", client);
1.286 - SetMenuTitle(menu, title);
1.287 - SetMenuExitBackButton(menu, true);
1.288 -
1.289 - AddTargetsToMenu(menu, client, true, true);
1.290 -
1.291 - DisplayMenu(menu, client, MENU_TIME_FOREVER);
1.292 -}
1.293 -
1.294 -public MenuHandler_Burn(Handle:menu, MenuAction:action, param1, param2)
1.295 -{
1.296 - if (action == MenuAction_End)
1.297 - {
1.298 - CloseHandle(menu);
1.299 - }
1.300 - else if (action == MenuAction_Cancel)
1.301 - {
1.302 - if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
1.303 - {
1.304 - DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
1.305 - }
1.306 - }
1.307 - else if (action == MenuAction_Select)
1.308 - {
1.309 - decl String:info[32];
1.310 - new userid, target;
1.311 -
1.312 - GetMenuItem(menu, param2, info, sizeof(info));
1.313 - userid = StringToInt(info);
1.314 -
1.315 - if ((target = GetClientOfUserId(userid)) == 0)
1.316 - {
1.317 - PrintToChat(param1, "[SM] %t", "Player no longer available");
1.318 - }
1.319 - else if (!CanUserTarget(param1, target))
1.320 - {
1.321 - PrintToChat(param1, "[SM] %t", "Unable to target");
1.322 - }
1.323 - else
1.324 - {
1.325 - new String:name[32];
1.326 - GetClientName(target, name, sizeof(name));
1.327 - PerformBurn(param1, target, 20.0);
1.328 - ShowActivity2(param1, "[SM] ", "%t", "Set target on fire", "_s", name);
1.329 - }
1.330 -
1.331 - /* Re-draw the menu if they're still valid */
1.332 - if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
1.333 - {
1.334 - DisplayBurnMenu(param1);
1.335 - }
1.336 - }
1.337 -}
1.338 -
1.339 -public MenuHandler_FireBomb(Handle:menu, MenuAction:action, param1, param2)
1.340 -{
1.341 - if (action == MenuAction_End)
1.342 - {
1.343 - CloseHandle(menu);
1.344 - }
1.345 - else if (action == MenuAction_Cancel)
1.346 - {
1.347 - if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
1.348 - {
1.349 - DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
1.350 - }
1.351 - }
1.352 - else if (action == MenuAction_Select)
1.353 - {
1.354 - decl String:info[32];
1.355 - new userid, target;
1.356 -
1.357 - GetMenuItem(menu, param2, info, sizeof(info));
1.358 - userid = StringToInt(info);
1.359 -
1.360 - if ((target = GetClientOfUserId(userid)) == 0)
1.361 - {
1.362 - PrintToChat(param1, "[SM] %t", "Player no longer available");
1.363 - }
1.364 - else if (!CanUserTarget(param1, target))
1.365 - {
1.366 - PrintToChat(param1, "[SM] %t", "Unable to target");
1.367 - }
1.368 - else
1.369 - {
1.370 - new String:name[32];
1.371 - GetClientName(target, name, sizeof(name));
1.372 -
1.373 - PerformFireBomb(param1, target, 2);
1.374 - ShowActivity2(param1, "[SM] ", "%t", "Toggled FireBomb on target", "_s", name);
1.375 - }
1.376 -
1.377 - /* Re-draw the menu if they're still valid */
1.378 - if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
1.379 - {
1.380 - DisplayFireBombMenu(param1);
1.381 - }
1.382 - }
1.383 -}
1.384 -
1.385 -public Action:Command_Burn(client, args)
1.386 -{
1.387 - if (args < 1)
1.388 - {
1.389 - ReplyToCommand(client, "[SM] Usage: sm_burn <#userid|name> [time]");
1.390 - return Plugin_Handled;
1.391 - }
1.392 -
1.393 - decl String:arg[65];
1.394 - GetCmdArg(1, arg, sizeof(arg));
1.395 -
1.396 - new Float:seconds = GetConVarFloat(g_BurnDuration);
1.397 -
1.398 - if (args > 1)
1.399 - {
1.400 - decl String:time[20];
1.401 - GetCmdArg(2, time, sizeof(time));
1.402 - if (StringToFloatEx(time, seconds) == 0)
1.403 - {
1.404 - ReplyToCommand(client, "[SM] %t", "Invalid Amount");
1.405 - return Plugin_Handled;
1.406 - }
1.407 - }
1.408 -
1.409 - decl String:target_name[MAX_TARGET_LENGTH];
1.410 - decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
1.411 -
1.412 - if ((target_count = ProcessTargetString(
1.413 - arg,
1.414 - client,
1.415 - target_list,
1.416 - MAXPLAYERS,
1.417 - COMMAND_FILTER_ALIVE,
1.418 - target_name,
1.419 - sizeof(target_name),
1.420 - tn_is_ml)) <= 0)
1.421 - {
1.422 - ReplyToTargetError(client, target_count);
1.423 - return Plugin_Handled;
1.424 - }
1.425 -
1.426 - for (new i = 0; i < target_count; i++)
1.427 - {
1.428 - PerformBurn(client, target_list[i], seconds);
1.429 - }
1.430 -
1.431 - if (tn_is_ml)
1.432 - {
1.433 - ShowActivity2(client, "[SM] ", "%t", "Set target on fire", target_name);
1.434 - }
1.435 - else
1.436 - {
1.437 - ShowActivity2(client, "[SM] ", "%t", "Set target on fire", "_s", target_name);
1.438 - }
1.439 -
1.440 - return Plugin_Handled;
1.441 -}
1.442 -
1.443 -public Action:Command_FireBomb(client, args)
1.444 -{
1.445 - if (args < 1)
1.446 - {
1.447 - ReplyToCommand(client, "[SM] Usage: sm_firebomb <#userid|name> [0/1]");
1.448 - return Plugin_Handled;
1.449 - }
1.450 -
1.451 - decl String:arg[65];
1.452 - GetCmdArg(1, arg, sizeof(arg));
1.453 -
1.454 - new toggle = 2;
1.455 - if (args > 1)
1.456 - {
1.457 - decl String:arg2[2];
1.458 - GetCmdArg(2, arg2, sizeof(arg2));
1.459 - if (arg2[0])
1.460 - {
1.461 - toggle = 1;
1.462 - }
1.463 - else
1.464 - {
1.465 - toggle = 0;
1.466 - }
1.467 - }
1.468 -
1.469 - decl String:target_name[MAX_TARGET_LENGTH];
1.470 - decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
1.471 -
1.472 - if ((target_count = ProcessTargetString(
1.473 - arg,
1.474 - client,
1.475 - target_list,
1.476 - MAXPLAYERS,
1.477 - COMMAND_FILTER_ALIVE,
1.478 - target_name,
1.479 - sizeof(target_name),
1.480 - tn_is_ml)) <= 0)
1.481 - {
1.482 - ReplyToTargetError(client, target_count);
1.483 - return Plugin_Handled;
1.484 - }
1.485 -
1.486 - for (new i = 0; i < target_count; i++)
1.487 - {
1.488 - PerformFireBomb(client, target_list[i], toggle);
1.489 - }
1.490 -
1.491 - if (tn_is_ml)
1.492 - {
1.493 - ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", target_name);
1.494 - }
1.495 - else
1.496 - {
1.497 - ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", "_s", target_name);
1.498 - }
1.499 -
1.500 - return Plugin_Handled;
1.501 -}
1.502 -
1.503 -
1.504 -
1.505 -
1.506 -
1.507 -