plugins/basefuncommands/fire.sp
changeset 1889 5b4d6acc4d82
parent 1888 de5c3395ac24
child 1890 6e132696f6a6
     1.1 --- a/plugins/basefuncommands/fire.sp	Fri Feb 22 19:22:22 2008 +0000
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,504 +0,0 @@
     1.4 -/**
     1.5 - * vim: set ts=4 :
     1.6 - * =============================================================================
     1.7 - * SourceMod Basefuncommands Plugin
     1.8 - * Provides FireBomb functionality
     1.9 - *
    1.10 - * SourceMod (C)2004-2007 AlliedModders LLC.  All rights reserved.
    1.11 - * =============================================================================
    1.12 - *
    1.13 - * This program is free software; you can redistribute it and/or modify it under
    1.14 - * the terms of the GNU General Public License, version 3.0, as published by the
    1.15 - * Free Software Foundation.
    1.16 - * 
    1.17 - * This program is distributed in the hope that it will be useful, but WITHOUT
    1.18 - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.19 - * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    1.20 - * details.
    1.21 - *
    1.22 - * You should have received a copy of the GNU General Public License along with
    1.23 - * this program.  If not, see <http://www.gnu.org/licenses/>.
    1.24 - *
    1.25 - * As a special exception, AlliedModders LLC gives you permission to link the
    1.26 - * code of this program (as well as its derivative works) to "Half-Life 2," the
    1.27 - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    1.28 - * by the Valve Corporation.  You must obey the GNU General Public License in
    1.29 - * all respects for all other code used.  Additionally, AlliedModders LLC grants
    1.30 - * this exception to all derivative works.  AlliedModders LLC defines further
    1.31 - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    1.32 - * or <http://www.sourcemod.net/license.php>.
    1.33 - *
    1.34 - * Version: $Id$
    1.35 - */
    1.36 -
    1.37 -new Handle:g_FireBombTimers[MAXPLAYERS+1];
    1.38 -new g_FireBombTracker[MAXPLAYERS+1];
    1.39 -
    1.40 -new Handle:g_BurnDuration = INVALID_HANDLE;
    1.41 -new Handle:g_FireBombTicks = INVALID_HANDLE;
    1.42 -new Handle:g_FireBombRadius = INVALID_HANDLE;
    1.43 -new Handle:g_FireBombMode = INVALID_HANDLE;
    1.44 -
    1.45 -SetupFire()
    1.46 -{
    1.47 -	RegAdminCmd("sm_burn", Command_Burn, ADMFLAG_SLAY, "sm_burn <#userid|name> [time]");
    1.48 -	RegAdminCmd("sm_firebomb", Command_FireBomb, ADMFLAG_SLAY, "sm_firebomb <#userid|name> [0/1]");	
    1.49 -	
    1.50 -	g_BurnDuration = CreateConVar("sm_burn_duration", "20", "Sets the default duration of sm_burn and firebomb victims.", 0, true, 0.5, true, 20.0);
    1.51 -	g_FireBombTicks = CreateConVar("sm_firebomb_ticks", "10", "Sets how long the FireBomb fuse is.", 0, true, 5.0, true, 120.0);
    1.52 -	g_FireBombRadius = CreateConVar("sm_firebomb_radius", "600", "Sets the bomb blast radius.", 0, true, 50.0, true, 3000.0);
    1.53 -	g_FireBombMode = CreateConVar("sm_firebomb_mode", "0", "Who is targetted by the FireBomb? 0 = Target only, 1 = Target's team, 2 = Everyone", 0, true, 0.0, true, 2.0);
    1.54 -}
    1.55 -
    1.56 -CreateFireBomb(client)
    1.57 -{
    1.58 -	g_FireBombTimers[client] = CreateTimer(1.0, Timer_FireBomb, client, TIMER_REPEAT);
    1.59 -	g_FireBombTracker[client] = GetConVarInt(g_FireBombTicks);
    1.60 -}
    1.61 -
    1.62 -KillFireBomb(client)
    1.63 -{
    1.64 -	KillTimer(g_FireBombTimers[client]);
    1.65 -	g_FireBombTimers[client] = INVALID_HANDLE;
    1.66 -}
    1.67 -
    1.68 -KillAllFireBombs()
    1.69 -{
    1.70 -	new maxclients = GetMaxClients();
    1.71 -	for (new i = 1; i <= maxclients; i++)
    1.72 -	{
    1.73 -		if (g_FireBombTimers[i] != INVALID_HANDLE)
    1.74 -		{
    1.75 -			KillFireBomb(i);
    1.76 -		}
    1.77 -	}
    1.78 -}
    1.79 -
    1.80 -PerformBurn(client, target, Float:seconds)
    1.81 -{
    1.82 -	LogAction(client, target, "\"%L\" ignited \"%L\" (seconds \"%f\")", client, target, seconds);
    1.83 -	IgniteEntity(target, seconds);
    1.84 -}
    1.85 -
    1.86 -PerformFireBomb(client, target, toggle)
    1.87 -{
    1.88 -	switch (toggle)
    1.89 -	{
    1.90 -		case (2):
    1.91 -		{
    1.92 -			if (g_FireBombTimers[target] == INVALID_HANDLE)
    1.93 -			{
    1.94 -				CreateFireBomb(target);
    1.95 -				LogAction(client, target, "\"%L\" set a FireBomb on \"%L\"", client, target);
    1.96 -			}
    1.97 -			else
    1.98 -			{
    1.99 -				KillFireBomb(target);
   1.100 -				SetEntityRenderColor(client, 255, 255, 255, 255);
   1.101 -				LogAction(client, target, "\"%L\" removed a FireBomb on \"%L\"", client, target);
   1.102 -			}			
   1.103 -		}
   1.104 -
   1.105 -		case (1):
   1.106 -		{
   1.107 -			if (g_FireBombTimers[target] == INVALID_HANDLE)
   1.108 -			{
   1.109 -				CreateFireBomb(target);
   1.110 -				LogAction(client, target, "\"%L\" set a FireBomb on \"%L\"", client, target);
   1.111 -			}			
   1.112 -		}
   1.113 -		
   1.114 -		case (0):
   1.115 -		{
   1.116 -			if (g_FireBombTimers[target] != INVALID_HANDLE)
   1.117 -			{
   1.118 -				KillFireBomb(target);
   1.119 -				SetEntityRenderColor(client, 255, 255, 255, 255);
   1.120 -				LogAction(client, target, "\"%L\" removed a FireBomb on \"%L\"", client, target);
   1.121 -			}			
   1.122 -		}
   1.123 -	}
   1.124 -}
   1.125 -
   1.126 -public Action:Timer_FireBomb(Handle:timer, any:client)
   1.127 -{
   1.128 -	if (!IsClientInGame(client) || !IsPlayerAlive(client))
   1.129 -	{
   1.130 -		KillFireBomb(client);		
   1.131 -
   1.132 -		return Plugin_Handled;
   1.133 -	}
   1.134 -	
   1.135 -	g_FireBombTracker[client]--;
   1.136 -	
   1.137 -	new Float:vec[3];
   1.138 -	GetClientEyePosition(client, vec);
   1.139 -	
   1.140 -	if (g_FireBombTracker[client] > 0)
   1.141 -	{
   1.142 -		new color;
   1.143 -		
   1.144 -		if (g_FireBombTracker[client] > 1)
   1.145 -		{
   1.146 -			color = RoundToFloor(g_FireBombTracker[client] * (255.0 / GetConVarFloat(g_FireBombTicks)));
   1.147 -			EmitAmbientSound(SOUND_BEEP, vec, client, SNDLEVEL_RAIDSIREN);	
   1.148 -		}
   1.149 -		else
   1.150 -		{
   1.151 -			color = 0;
   1.152 -			EmitAmbientSound(SOUND_FINAL, vec, client, SNDLEVEL_RAIDSIREN);
   1.153 -		}
   1.154 -		
   1.155 -		SetEntityRenderColor(client, 255, color, color, 255);
   1.156 -
   1.157 -		decl String:name[64];
   1.158 -		GetClientName(client, name, sizeof(name));
   1.159 -		PrintCenterTextAll("%t", "Till Explodes", name, g_FireBombTracker[client]);		
   1.160 -		
   1.161 -		GetClientAbsOrigin(client, vec);
   1.162 -		vec[2] += 10;
   1.163 -
   1.164 -		TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_FireBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, greyColor, 10, 0);
   1.165 -		TE_SendToAll();
   1.166 -		TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_FireBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, whiteColor, 10, 0);
   1.167 -		TE_SendToAll();
   1.168 -	}
   1.169 -	else
   1.170 -	{
   1.171 -		TE_SetupExplosion(vec, g_ExplosionSprite, 0.1, 1, 0, GetConVarInt(g_FireBombRadius), 5000);
   1.172 -		TE_SendToAll();
   1.173 -		
   1.174 -		GetClientAbsOrigin(client, vec);
   1.175 -		vec[2] += 10;
   1.176 -		TE_SetupBeamRingPoint(vec, 50.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.5, 30.0, 1.5, orangeColor, 5, 0);
   1.177 -		TE_SendToAll();
   1.178 -		vec[2] += 15;
   1.179 -		TE_SetupBeamRingPoint(vec, 40.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 30.0, 1.5, orangeColor, 5, 0);
   1.180 -		TE_SendToAll();	
   1.181 -		vec[2] += 15;
   1.182 -		TE_SetupBeamRingPoint(vec, 30.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.7, 30.0, 1.5, orangeColor, 5, 0);
   1.183 -		TE_SendToAll();
   1.184 -		vec[2] += 15;
   1.185 -		TE_SetupBeamRingPoint(vec, 20.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.8, 30.0, 1.5, orangeColor, 5, 0);
   1.186 -		TE_SendToAll();		
   1.187 -		
   1.188 -		EmitAmbientSound(SOUND_BOOM, vec, client, SNDLEVEL_RAIDSIREN);
   1.189 -
   1.190 -		IgniteEntity(client, GetConVarFloat(g_BurnDuration));
   1.191 -		KillFireBomb(client);
   1.192 -		SetEntityRenderColor(client, 255, 255, 255, 255);
   1.193 -		
   1.194 -		if (GetConVarInt(g_FireBombMode) > 0)
   1.195 -		{
   1.196 -			new teamOnly = ((GetConVarInt(g_FireBombMode) == 1) ? true : false);
   1.197 -			new maxClients = GetMaxClients();
   1.198 -			
   1.199 -			for (new i = 1; i < maxClients; i++)
   1.200 -			{
   1.201 -				if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
   1.202 -				{
   1.203 -					continue;
   1.204 -				}
   1.205 -				
   1.206 -				if (teamOnly && GetClientTeam(i) != GetClientTeam(client))
   1.207 -				{
   1.208 -					continue;
   1.209 -				}
   1.210 -				
   1.211 -				new Float:pos[3];
   1.212 -				GetClientAbsOrigin(i, pos);
   1.213 -				
   1.214 -				new Float:distance = GetVectorDistance(vec, pos);
   1.215 -				
   1.216 -				if (distance > GetConVarFloat(g_FireBombRadius))
   1.217 -				{
   1.218 -					continue;
   1.219 -				}
   1.220 -				
   1.221 -				new Float:duration = GetConVarFloat(g_BurnDuration);
   1.222 -				duration *= (GetConVarFloat(g_FireBombRadius) - distance) / GetConVarFloat(g_FireBombRadius);
   1.223 -
   1.224 -				IgniteEntity(i, duration);
   1.225 -			}		
   1.226 -		}
   1.227 -	}
   1.228 -			
   1.229 -	return Plugin_Handled;
   1.230 -}
   1.231 -
   1.232 -public AdminMenu_Burn(Handle:topmenu, 
   1.233 -					  TopMenuAction:action,
   1.234 -					  TopMenuObject:object_id,
   1.235 -					  param,
   1.236 -					  String:buffer[],
   1.237 -					  maxlength)
   1.238 -{
   1.239 -	if (action == TopMenuAction_DisplayOption)
   1.240 -	{
   1.241 -		Format(buffer, maxlength, "%T", "Burn player", param);
   1.242 -	}
   1.243 -	else if (action == TopMenuAction_SelectOption)
   1.244 -	{
   1.245 -		DisplayBurnMenu(param);
   1.246 -	}
   1.247 -}
   1.248 -
   1.249 -public AdminMenu_FireBomb(Handle:topmenu, 
   1.250 -					  TopMenuAction:action,
   1.251 -					  TopMenuObject:object_id,
   1.252 -					  param,
   1.253 -					  String:buffer[],
   1.254 -					  maxlength)
   1.255 -{
   1.256 -	if (action == TopMenuAction_DisplayOption)
   1.257 -	{
   1.258 -		Format(buffer, maxlength, "%T", "FireBomb player", param);
   1.259 -	}
   1.260 -	else if (action == TopMenuAction_SelectOption)
   1.261 -	{
   1.262 -		DisplayFireBombMenu(param);
   1.263 -	}
   1.264 -}
   1.265 -
   1.266 -DisplayBurnMenu(client)
   1.267 -{
   1.268 -	new Handle:menu = CreateMenu(MenuHandler_Burn);
   1.269 -	
   1.270 -	decl String:title[100];
   1.271 -	Format(title, sizeof(title), "%T:", "Burn player", client);
   1.272 -	SetMenuTitle(menu, title);
   1.273 -	SetMenuExitBackButton(menu, true);
   1.274 -	
   1.275 -	AddTargetsToMenu(menu, client, true, true);
   1.276 -	
   1.277 -	DisplayMenu(menu, client, MENU_TIME_FOREVER);
   1.278 -}
   1.279 -
   1.280 -DisplayFireBombMenu(client)
   1.281 -{
   1.282 -	new Handle:menu = CreateMenu(MenuHandler_FireBomb);
   1.283 -	
   1.284 -	decl String:title[100];
   1.285 -	Format(title, sizeof(title), "%T:", "FireBomb player", client);
   1.286 -	SetMenuTitle(menu, title);
   1.287 -	SetMenuExitBackButton(menu, true);
   1.288 -	
   1.289 -	AddTargetsToMenu(menu, client, true, true);
   1.290 -	
   1.291 -	DisplayMenu(menu, client, MENU_TIME_FOREVER);
   1.292 -}
   1.293 -
   1.294 -public MenuHandler_Burn(Handle:menu, MenuAction:action, param1, param2)
   1.295 -{
   1.296 -	if (action == MenuAction_End)
   1.297 -	{
   1.298 -		CloseHandle(menu);
   1.299 -	}
   1.300 -	else if (action == MenuAction_Cancel)
   1.301 -	{
   1.302 -		if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
   1.303 -		{
   1.304 -			DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
   1.305 -		}
   1.306 -	}
   1.307 -	else if (action == MenuAction_Select)
   1.308 -	{
   1.309 -		decl String:info[32];
   1.310 -		new userid, target;
   1.311 -		
   1.312 -		GetMenuItem(menu, param2, info, sizeof(info));
   1.313 -		userid = StringToInt(info);
   1.314 -
   1.315 -		if ((target = GetClientOfUserId(userid)) == 0)
   1.316 -		{
   1.317 -			PrintToChat(param1, "[SM] %t", "Player no longer available");
   1.318 -		}
   1.319 -		else if (!CanUserTarget(param1, target))
   1.320 -		{
   1.321 -			PrintToChat(param1, "[SM] %t", "Unable to target");
   1.322 -		}
   1.323 -		else
   1.324 -		{
   1.325 -			new String:name[32];
   1.326 -			GetClientName(target, name, sizeof(name));
   1.327 -			PerformBurn(param1, target, 20.0);
   1.328 -			ShowActivity2(param1, "[SM] ", "%t", "Set target on fire", "_s", name);
   1.329 -		}
   1.330 -		
   1.331 -		/* Re-draw the menu if they're still valid */
   1.332 -		if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
   1.333 -		{
   1.334 -			DisplayBurnMenu(param1);
   1.335 -		}
   1.336 -	}
   1.337 -}
   1.338 -
   1.339 -public MenuHandler_FireBomb(Handle:menu, MenuAction:action, param1, param2)
   1.340 -{
   1.341 -	if (action == MenuAction_End)
   1.342 -	{
   1.343 -		CloseHandle(menu);
   1.344 -	}
   1.345 -	else if (action == MenuAction_Cancel)
   1.346 -	{
   1.347 -		if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
   1.348 -		{
   1.349 -			DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
   1.350 -		}
   1.351 -	}
   1.352 -	else if (action == MenuAction_Select)
   1.353 -	{
   1.354 -		decl String:info[32];
   1.355 -		new userid, target;
   1.356 -		
   1.357 -		GetMenuItem(menu, param2, info, sizeof(info));
   1.358 -		userid = StringToInt(info);
   1.359 -
   1.360 -		if ((target = GetClientOfUserId(userid)) == 0)
   1.361 -		{
   1.362 -			PrintToChat(param1, "[SM] %t", "Player no longer available");
   1.363 -		}
   1.364 -		else if (!CanUserTarget(param1, target))
   1.365 -		{
   1.366 -			PrintToChat(param1, "[SM] %t", "Unable to target");
   1.367 -		}
   1.368 -		else
   1.369 -		{
   1.370 -			new String:name[32];
   1.371 -			GetClientName(target, name, sizeof(name));
   1.372 -			
   1.373 -			PerformFireBomb(param1, target, 2);
   1.374 -			ShowActivity2(param1, "[SM] ", "%t", "Toggled FireBomb on target", "_s", name);
   1.375 -		}
   1.376 -		
   1.377 -		/* Re-draw the menu if they're still valid */
   1.378 -		if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
   1.379 -		{
   1.380 -			DisplayFireBombMenu(param1);
   1.381 -		}
   1.382 -	}
   1.383 -}
   1.384 -
   1.385 -public Action:Command_Burn(client, args)
   1.386 -{
   1.387 -	if (args < 1)
   1.388 -	{
   1.389 -		ReplyToCommand(client, "[SM] Usage: sm_burn <#userid|name> [time]");
   1.390 -		return Plugin_Handled;
   1.391 -	}
   1.392 -
   1.393 -	decl String:arg[65];
   1.394 -	GetCmdArg(1, arg, sizeof(arg));
   1.395 -
   1.396 -	new Float:seconds = GetConVarFloat(g_BurnDuration);
   1.397 -	
   1.398 -	if (args > 1)
   1.399 -	{
   1.400 -		decl String:time[20];
   1.401 -		GetCmdArg(2, time, sizeof(time));
   1.402 -		if (StringToFloatEx(time, seconds) == 0)
   1.403 -		{
   1.404 -			ReplyToCommand(client, "[SM] %t", "Invalid Amount");
   1.405 -			return Plugin_Handled;
   1.406 -		}
   1.407 -	}
   1.408 -	
   1.409 -	decl String:target_name[MAX_TARGET_LENGTH];
   1.410 -	decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
   1.411 -	
   1.412 -	if ((target_count = ProcessTargetString(
   1.413 -			arg,
   1.414 -			client,
   1.415 -			target_list,
   1.416 -			MAXPLAYERS,
   1.417 -			COMMAND_FILTER_ALIVE,
   1.418 -			target_name,
   1.419 -			sizeof(target_name),
   1.420 -			tn_is_ml)) <= 0)
   1.421 -	{
   1.422 -		ReplyToTargetError(client, target_count);
   1.423 -		return Plugin_Handled;
   1.424 -	}
   1.425 -	
   1.426 -	for (new i = 0; i < target_count; i++)
   1.427 -	{
   1.428 -		PerformBurn(client, target_list[i], seconds);
   1.429 -	}
   1.430 -	
   1.431 -	if (tn_is_ml)
   1.432 -	{
   1.433 -		ShowActivity2(client, "[SM] ", "%t", "Set target on fire", target_name);
   1.434 -	}
   1.435 -	else
   1.436 -	{
   1.437 -		ShowActivity2(client, "[SM] ", "%t", "Set target on fire", "_s", target_name);
   1.438 -	}
   1.439 -
   1.440 -	return Plugin_Handled;
   1.441 -}
   1.442 -
   1.443 -public Action:Command_FireBomb(client, args)
   1.444 -{
   1.445 -	if (args < 1)
   1.446 -	{
   1.447 -		ReplyToCommand(client, "[SM] Usage: sm_firebomb <#userid|name> [0/1]");
   1.448 -		return Plugin_Handled;
   1.449 -	}
   1.450 -
   1.451 -	decl String:arg[65];
   1.452 -	GetCmdArg(1, arg, sizeof(arg));
   1.453 -	
   1.454 -	new toggle = 2;
   1.455 -	if (args > 1)
   1.456 -	{
   1.457 -		decl String:arg2[2];
   1.458 -		GetCmdArg(2, arg2, sizeof(arg2));
   1.459 -		if (arg2[0])
   1.460 -		{
   1.461 -			toggle = 1;
   1.462 -		}
   1.463 -		else
   1.464 -		{
   1.465 -			toggle = 0;
   1.466 -		}
   1.467 -	}
   1.468 -
   1.469 -	decl String:target_name[MAX_TARGET_LENGTH];
   1.470 -	decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
   1.471 -	
   1.472 -	if ((target_count = ProcessTargetString(
   1.473 -			arg,
   1.474 -			client,
   1.475 -			target_list,
   1.476 -			MAXPLAYERS,
   1.477 -			COMMAND_FILTER_ALIVE,
   1.478 -			target_name,
   1.479 -			sizeof(target_name),
   1.480 -			tn_is_ml)) <= 0)
   1.481 -	{
   1.482 -		ReplyToTargetError(client, target_count);
   1.483 -		return Plugin_Handled;
   1.484 -	}
   1.485 -	
   1.486 -	for (new i = 0; i < target_count; i++)
   1.487 -	{
   1.488 -		PerformFireBomb(client, target_list[i], toggle);
   1.489 -	}
   1.490 -	
   1.491 -	if (tn_is_ml)
   1.492 -	{
   1.493 -		ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", target_name);
   1.494 -	}
   1.495 -	else
   1.496 -	{
   1.497 -		ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", "_s", target_name);
   1.498 -	}
   1.499 -	
   1.500 -	return Plugin_Handled;
   1.501 -}
   1.502 -
   1.503 -
   1.504 -
   1.505 -
   1.506 -
   1.507 -