1.1 --- a/core/PlayerManager.cpp Tue Jul 24 20:11:47 2007 +0000
1.2 +++ b/core/PlayerManager.cpp Tue Jul 24 22:20:58 2007 +0000
1.3 @@ -708,6 +708,18 @@
1.4 return m_PassInfoVar.c_str();
1.5 }
1.6
1.7 +void PlayerManager::RecheckAnyAdmins()
1.8 +{
1.9 + for (int i=1; i<=m_maxClients; i++)
1.10 + {
1.11 + if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
1.12 + {
1.13 + m_Players[i].DoBasicAdminChecks();
1.14 + }
1.15 + }
1.16 +}
1.17 +
1.18 +
1.19 /*******************
1.20 *** PLAYER CODE ***
1.21 *******************/