1.1 --- a/core/smn_events.cpp Tue Mar 06 04:50:30 2007 +0000
1.2 +++ b/core/smn_events.cpp Tue Mar 06 04:53:14 2007 +0000
1.3 @@ -98,7 +98,7 @@
1.4 return pContext->ThrowNativeError("Game event \"%s\" could not be fired because it was not created by this plugin", pInfo->pEvent->GetName());
1.5 }
1.6
1.7 - g_EventManager.FireEvent(pContext, pInfo, params[2], params[3] ? true : false);
1.8 + g_EventManager.FireEvent(pInfo, params[2], params[3] ? true : false);
1.9
1.10 /* Free handle on game event */
1.11 HandleSecurity sec = {pContext->GetIdentity(), g_pCoreIdent};